A list of independent 19th century characters in Assassin's Creed: Syndicate.
Be aware that these pages WILL contain some unhidden spoilers!
Alexander Graham Bell
- Voiced by: Mark Rowley
Alexander Graham Bell is the famous scientist and innovator, best known for his invention of the telephone.
- Adorkable: Enthusiastic about inventions of all kinds, and gets worked up about freedom of the press and standing up to oppression.
- Affectionate Nickname: Friends call him Aleck, which was his real-life nickname.
- All Love Is Unrequited: Appears to have a crush on Evie Frye, but she's either ignorant of or actively ignoring it.
- Brave Scot: Has a strong accent.
- Gadgeteer Genius: He fulfills the role of the famous inventor of the era who makes most of the player characters' gadgets.
- Historical Domain Character: One of the greatest inventors of his age.
- It Will Never Catch On: Subverted, as he's really unsure about Evie's suggestion to simply call his new invention a "telephone", but he'll later go through with it.
- Out of Focus: His role in the storyline is completed in Sequence 5—which is only halfway through the main story.
- Suspiciously Similar Substitute: He's set up as one for Leonardo da Vinci from the Ezio games. He enables the Frye twins to equip rope launchers to their gauntlets and also provides them with smoke bombs, hallucinogenic darts, and voltaic bombs. The main difference is he's much more socially awkward. And unlike Ezio and Leonardo's long-lasting friendship, Bell would not have much time to spend in London, for his family moved to Canada in 1870.
- Young Future Famous People: The game features Bell at the age of 21 with all his great inventions ahead of him.
- Voiced by: Sam Crane
A young police officer stationed at Whitechapel, and an associate of Henry Green and the Frye twins. He tasks the Assassins with kidnapping criminals and turning them in to the police.
- Ascended Extra: He gains a more prominent role in Jack the Ripper, and is the only character to return from the base game with Evie and Jacob.
- ...But He Sounds Handsome: Pulls this in his introductory cutscene while disguised as an old woman.Evie: I don't see Mr. Abberline.
Jacob: Well, we tried.
Abberline: Psst! I may know a thing or two about that splendid fellow you're talking about.
- The Commissioner Gordon: Serves as the man in the force who enables the actions of the Victorian vigilantes:
- He decides to overlook the Fryes' involvement in organized crime and their body count mostly because he feels that the Blighters are worse. He does insist that the Fryes bring their targets alive into police custody, which they generally follow. However, the game also shows that Abberline is stressed out by this partnership, mostly because any time a major Templar is killed, he's the one handling the mess on the ground and it becomes clear that he's having second thoughts about their association.
- In the database, Shaun notes that Abberline to the end of his life wondered if his partnership with the Fryes wasn't as corrupt as the corruption he was trying to fix in the police force. In the DLC, Abberline participated in a cover-up to hide the death and identity of Jack the Ripper solely to protect the Assassin brotherhood.
- Dirty Cop: He doesn't aim to be corrupt but covering up Jack the Ripper's identity and death solely to protect the Assassins is a major act of corruption. He is not pleased with himself in doing so.
- Historical Domain Character: Frederick Abberline was a Chief Inspector for the London Metropolitan Police before becoming an independent consultant in cracking down gambling at Monte Carlo and later working for the European Branch of the Pinkerton Agency. He is most famous for being a key investigator during the Jack the Ripper murders. He was also one of the inspirations for Sherlock Holmes.
- Insistent Terminology: He insists he's "Sergeant" Abberline whenever Jacob calls him "Freddy".
- Paper-Thin Disguise: He tries to disguise himself as a woman and just fails. Jacob is eager to tell this story when posing as the sergeant inside Parliament.
- Master of Disguise: He's more successful later with disguises that aren't given away by his mustache. Notably, he manages to get the drop on Templar agents twice by disguising himself as a Royal Guard. Notably, one of those times, he was kidnapped by Jacob, who only realized who he was after he identified himself.
- Only Sane Man: Abberline is essentially an everyman caught in the crazy world of Assassins and Templars and barely has time to understand how a Bank Executive is also a bank robber, and why the best way to end one corrupt crime gang is to back another:Frederick Abberline: Well? What say you?
Jacob: You're not gonna like it.
Abberline: Now, see here, I am graced with the Abberline family's robust constitution.
Jacob: Twopenny is robbing the Bank of England.
Abberline: (starts choking on his cigar) The governor of the bank? I think I might need to sit down.
- Plausible Deniability: He tries to maintain this with the Fryes, but it barely works.
- With Friends Like These...: He really does regret hanging out with the Fryes, especially Jacob, as the game goes along. Jacob's mission at the Bank of England was pretty near the final straw for him until Evie came along and fixed things.
- Young Future Famous People: The main game features Abberline at the age of 25; he would eventually become one of the great crime investigators of his time, and his most famous investigation—the murders of Jack the Ripper—is featured as a DLC expansion.
An Irish child informant and associate of Henry Green and the Frye twins. She tasks the Assassins with liberating child workers from Starrick's factories.
- Beneath Notice: As a child, people tend not to pay her much attention, which makes her an excellent informant.Henry Green: Urchins! Children make excellent spies!
- Intergenerational Friendship: Is pretty close to Evie, who's 20 while she's 12.
- Parental Abandonment: Her father abandoned the family when she was nine, while her mother passed away a couple of years later.
- Serious Business: She may be Wise Beyond Their Years, but she's still a kid. In her first meeting with the Frye twins, she excuses herself to have an appointment with her employees... which turns out to be going over to play a game with them.
- The Spymaster: Following her mother becoming too ill to provide for her family, Clara managed to set up a system of contacts amongst the children of London.
- Voiced by: Irene Osprey
The train operator of Bertha, the Frye Twins Base on Wheels
- Brave Scot: She has a very strong Scottish accent.
- Voiced by: Ferelith Young
An American transgender man living in London who serves as a quest giver for Jacob and Evie Frye.
- Affably Evil: Ned is a fence and criminal mastermind who is cheerful and fun to be around.
- Establishing Character Moment: Gushing over how much he loves the Cool Train that serves and Jacob and Evie's hideout. He really likes trains.
- Friendly Neighborhood Gangster: About 90% of the crime the Fryes are involved in (aside from assassination) is thefts for Ned as well as sabotage. It all comes from the Blighters, though, so the Fryes don't mind.
- Historical Domain Character: There actually was a Ned Wynert who was an associate of the famous criminal Adam Worth (an inspiration for James Moriarty). Practically nothing about Wynert is known however so the game mostly invented him. The database confirms the connection with Worth however.
- Politically Correct History: Pre-release, Ubisoft said the attitudes of the Victorian era would be brought up when dealing with Wynert's character, but beyond a brief sideways glance exchanged between Jacob and Evie when he introduces himself, his transgender status is never brought up.
- Quest Giver: One of several supporting characters who fulfills this role.
- Voiced by: Gavin Fowler
A friend of Henry Green, and later the Frye twins, Robert is a bookie who runs a number of underground fighting rings and street races.
- Circus Brat: Implied. He claims that he picked up his escapology tricks in "his carnival days".
- Fight Clubbing: He runs a number of them across the city, and he's always ecstatic when one of the Fryes shows up to compete.
- Nice Hat: He has arguably the best top hat in the entire game.
- Stealth Hi/Bye: Robert manages to pull this on Evie, somehow managing to get himself untied from a chair and vanishing in the time it took her to take a few steps and turn around. Let's recap that: an ordinary human managed to pull a Stealth Hi/Bye on an Assassin.
Victorian Authors and Intellectuals
- Voiced by: Des Mc Aleer
The famous British author considered the foremost novelist of the 19th Century.
- Agent Scully: He joins the Ghost Club with the express purpose of trying to debunk claims of paranormal activity. Unlike most examples of this trope, his skepticism always pays off, since all of the "hauntings" are a "Scooby-Doo" Hoax.
- Cool Old Guy: Despite being old, he's spry enough to ride shotgun next to Jacob on the carriage and take part in factory shakedowns.
- Historical Badass Upgrade: This version of Dickens participates in a spot of industrial sabotage.
- Historically, by 1868, Dickens was in delicate health due to his involvement in the Staplehurst rail crash. Thus, him running around is already this (if not artistic license).
- Historical Domain Character: Charles Dickens is the author of works such as as A Christmas Carol, and A Tale of Two Cities and, as noted in the trailer, the greatest novelist of his generation.
- "Scooby-Doo" Hoax: What all of the "hauntings" he's investigating turn out to be. Except for Spring-Heeled Jack who Evie thinks might be the real thing.Dickens: One might surmise that the spirits that haunt us are simply our deepest fears, manifested as apparitions.
- Suspiciously Specific Denial: While investigating 50 Berkeley Square, he panics when he hears eerie laughter, but assures the Frye twin with him that it's not at all unsettling, before sending them to investigate.
- Voiced by: Julian Richings
Author of On the Origin of Species, he is considered the father of the theory of evolution.
- Artistic License History: The game made it seemed as if Darwin was only attacked for his theory of evolution circa 1868. On the Origin of Species was published in Nov 1859, nearly a decade before the start of the game.
- Cool Old Guy: Similar to Dickens, he helps Jacob to dismantle a Soothing Syrup plant.
- Hero with Bad Publicity: Faces a lot of slander and attacks because of his theory of evolution, which is Truth in Television.
- Historical Domain Character: Charles Darwin is most famous for being the father of the theory of the evolution via On the Origin of Species.
- Truth in Television: After the last mission in his series, Nightingle suggests that Darwin joins his family at the Isle of Wight to recuperate. Historically, Darwin did take a vacation at the isle in 1868; Julia Margaret Cameron, the owner of the cottage where the Darwin family stayed, took a now-famous photo of Charles sporting the bushy beard which many had associated with him.
- Voiced by: Matthew Marsh
The main theorist of the Communist ideology, Marx is a man beloved by workers and despised by the rich. His words have reached all from the lowliest slums to the House Of Lords.
- Actual Pacifist: He insists that socialism can only be established through democracy, protest, and reform, and actually sends the Frye twins to stop a more fanatical supporter of his who plans to use nitroglycerin in an attack on Parliament. This is especially harsh, since any student of history will know that his ideas would be used to justify some of the worst bloodshed in recent history, and spark the Cold War.
- Artistic License History: The speech Marx gives in the final mission for the Fryes, is taken from several speeches he gave earlier than 1868, most notably a 1864 speech for the International Workingmen's Association. In fact, by 1868, Marx had withdrawn temporarily from agitation in favor of his longer theoretical research, most notably the massive Das Kapital whose first volume was published in 1867, one year before Syndicate.
- His portrayal as an Actual Pacifist is also generally controversial, Marx's view on Revolution shifted a lot throughout his life before eventually settling firmly on being in support of violent revolution after the Third French Republic drowned the Paris Commune in blood. note
- Big Ol' Eyebrows: Close-ups of his model show he has them.
- Chummy Commies: Marx in the game, as is typical of his writings pre-1871 (the year of the Commune) which are geared towards gradual reforms of workers. He's not dogmatic and is generally critical of anarchist violence. He's also quite chummy in trying to get the Fryes to sign up for his Party.Marx: I don't suppose you'd formally join the Worker's Party?
Jacob: I'm not much for politics.
Evie: He's not much for anything that requires deep thought.
Marx: That means you'll join, Comrade Evie.
Evie: I'm afraid I have other responsibilities.
Marx: Honorary memberships, perhaps?
- The Determinator:Jacob: You don't give up do you.
Marx: We seem to have that in common! Auf wiedersehen, my friends.
- Gratuitous German: He slips in a few German words, since he is a German ex-patriate. His English is also accented, which was true for his real-life counterpart as well.
- Hero with Bad Publicity: How the working class views him.
- Historical Domain Character: The founder of Communism which triggered many working class uprisings and the Soviet empire, so basically a guy whose legacy might as well be the entire 20th century. Interestingly, depictions of Marx are quite rare. His followers such as Vladimir Lenin, Fidel Castro, Che Guevara, Leon Trotsky, Josef Stalin or Mao Zedong are more likely to be featured in fiction due to the popularity of the Cold War.
- Historical Hero Upgrade: Marx himself is rarely depicted in fiction (even by communist artists) to qualify for this trope or its opposite, but the game accurately reflects, as per Bob Whitaker of History Respawned, Marx's beliefs in the 1860s where he had denounced anarchism and generally rejected the violent revolutionary approach he had formerly supported, albeit tentatively, in his youth, and it generally shows Marx as an idealistic social reformer, while at the same time not dealing with the more controversial aspects of his philosophies.
- Quest Giver: Marx appears in a discrete section of side missions, where Jacob and Evie are tasked by Marx to help him organize worker's gatherings, protect them from Templar strikebreakers, saboteurs and agent provocateurs as well as provide him administrative records to conduct his longer research.
- Reasonable Authority Figure: As an activist, he actually tries to reason with the police to let his gatherings continue in peace but to little avail. Marx laments that he has had trouble with the police in Paris, Brussels and Cologne.
- The Theme Park Version: Marx in the game largely works for worker's reforms with none of his actual ideas of revolution and upheaval discussed and addressed, and likewise the Assassins' own opinion on the same. Not so surprising for a popular game to not deal with subject which is still highly controversial but considering that AC had dealt with other controversial historical figures in the past in a detailed manner, it is somewhat surprising.
- Villain with Good Publicity: How the elite views him.
- Wide-Eyed Idealist: Marx definitely believes in progress and better rights for workers and a more equitable future for everyone.Marx: I believe that it is not necessary that the means of labour should be monopolized as a means of dominating the workers and exploiting them. That just like slavery and serfdom, so also wage labour is only a transitory subordinate social form, which is destined to vanish before associated labour, which will accomplish its work with willing hands, vigorous mind and cheerful heart.
- Working-Class Hero: Not technically working class himself, but certainly a hero to the laborer. However, his side missions generally have Marx dealing with all sorts of problems in getting commitment from some of the laborers, who are worried that they will lose their jobs and impoverish their families. Marx tends to be weary when he sees the limits of solidarity among actual working people, but he pushes on nonetheless.
- Voiced by: Eamon Stocks
Arthur Conan Doyle is the famous writer and physician, best known for creating the Sherlock Holmes stories.
- Artistic License History: The young Arthur Conan Doyle was born and raised in Edinburgh, and lived there with his mother in 1868, so obviously he was not in London living as a street kid at this time.
- Biography à Clef: The DLC is more or less an Origins Episode for how Little Artie got the material and inspiration to one day create Sherlock Holmes.
- Broken Pedestal: His admiration for penny dreadful writer Henry Raymond ends when he turns out to be a murderer and holds him hostage.
- Historical Domain Character: He's the author and creator of Sherlock Holmes and he often appears in fiction.
- Only Known by Their Nickname: Is only known as "Artie" until the ending of the final Dreadful Crime—Jacob encourages him to write crime novels of his own, and Evie encourages him to use his full name, Arthur Conan Doyle. Prior to that, one of the clues in the final case is a letter mentioning the name "Arthur Doyle". However, his database entry already lists his full name, which you can access after meeting him for the first time, and perhaps just from knowing the DLC is inspired by Sherlock Holmes elements, it would be easy to deduce Artie is no ordinary young boy.
- Suspiciously Similar Substitute: To Vidocq and Leon in Unity, kid sidekicks who help the Assassin heroes solve cases.
- Young Future Famous People: Ten-year-old Artie is fascinated by the art of crime solving, and his adventures with Jacob and Evie will inspire him to write his own stories when he is older.
- Voiced by: Andrew Gilles
Henry Raymond is an author of the common genre of Penny Dreadful pulp fiction, who meets the Frye twins and challenges them to investigate a series of crimes.
- Diabolical Mastermind: Reveals himself to be this in "Murder at the Palace!" with his scheme to steal the Scepter with the Dove. Judging from the white room investigation in the "Memory Palace", he got the idea from (and equipment from) each of the investigations.
- Historical Domain Character: Possibly. Historically Henry J. Raymond was one of the many aliases of master criminal Adam Worth (the inspiration for James Moriarty). Worth is indeed buried under Henry Raymond's name.
- Mad Artist: Finally goes nuts and becomes a murderer himself.
- Master of Disguise: Disguises himself as a royal guard, with none the wiser, not even the Fryes until they figure it all out.
- Overarching Villain: Of The Dreadful Crimes, with his mostly behind-the-scenes scheme to take the scepter taking several missions.
- Quest Giver: He assigns the Fryes to investigate a series of dreadful crimes.
- Would Hurt a Child: Once his true nature has been revealed, Raymond kidnaps Artie and attempts to murder him when he is confronted by the Fyre twins.
The Queen who lent her name to Victorian Britain.
- Arch-Enemy: True to history, she dislikes Prime Minister Gladstone. When she finds out that Evie and Jacob stole his invitation to gatecrash Buckingham Palace, the Queen tells Evie to enjoy herself at the party.
- Authority in Name Only: While the era is named after her, Victoria herself has very little power since Parliament entirely held sway over the monarchy.
- Cool Old Lady: She proves to be one to Evie Frye's amazement. Also the only character in the game who makes Jacob behave in their presence.
- Historical Hero Upgrade: Generally shown in a warm and empathetic light, and a nice lady overall, which is true of the real Queen. Averted in that the game doesn't hide that she is the emblem and upholder of the British Empire and all that it entails.
- Ice Queen: Her expression and voice gets noticeably cold when the Fryes reject her offer of alliance and when Evie criticizes her imperialist policies:Jacob: I don't suppose you'll be offered any more cake. (Evie walks off in a huff).
- Last Episode, New Character: She doesn't appear until the final mission (unless you have the Dreadful Crimes DLC), after which her side missions are unlocked in the postgame.
- The Mourning After: She is dressed in black and digresses occassionally to discuss her late husband, Albert, the love of her life.
- Odd Friendship: Queen of England and Assassins who promote freedom, doesn't get odder than that. Eventually this gets Lampshaded at the end when the Fryes and the Queen part ways and end their friendship.
- Secret Keeper: She is aware of both the Templars and Assassins, even mentioning some knowledge of the Assassin's Creed, and covers up incidents related to their conflict.
- We Can Rule Together: At the end of her post-game side-missions, Victoria asks Jacob and Evie to join her and Disraeli to spread the Empire, the Fryes decline:Queen Victoria: You have honored us with your loyalty and your courage. Long may we so strengthen the Empire togetherJacob: Your majesty! We will always work to ensure the safety of the people...Evie: But with the greatest respect, our philosophy forbids us from assisting with the expansion of the Empire. Perhaps ma'am you could consider putting an end to your imperialist desires?
- Voiced by: Avin Shah
The youngest son of Maharaja Ranjit Singh of the Sikh Empire, he enlists the Frye Twins help in reclaiming his birthright in the Mission Pack, "The Last Maharaja".
- Ascended Extra: Is a major supporting character in The Last Maharaja (and indeed its titular character).
- Back-to-Back Badasses: Promotional art has him wielding a rifle with his back to Jacob Frye.
- Deliberate Values Dissonance: He is treated rather condescendingly in London, especially by William Gladstone, who invokes White Man's Burden when defending Britain's imperialism over the Punjab and the rest of India.
- Dude, Where's My Respect?: Basically gets treated like he's a trophy of the British Empire (even getting called it once to his face) no matter the fact he's meant to be an ally not a hostage.
- The Exile: He's forbidden by the English government from ever visiting India again. In real-life, after being taken hostage, he only visited India twice, the most notable being when he went to meet his mother on her deathbed.Duleep Singh: I remember... that my mother smelled of cinnamon. And when she cradled me in her arms in the summer heat, I would hold so still that she fell asleep. When I lost my kingdom, it hurt, but truly, when they took my mother away... I saw her again two years before she died. The summer long since faded. I miss her, I miss India. I love India because I love my mother.
- Foregone Conclusion: Whatever turns the quest takes, Duleep Singh will never reclaim his father's crown and the lost Sikh Empire.
- Gilded Cage: He's treated well but he's very much a prisoner of the British Empire.
- The Gunslinger: Claims to be one of the best shots in England and he lives up to it in "The Last Maharaja". His skill with his rifle eclipses the Frye twins during an exhibition match and he is able to snipe plenty of Templars when he joins the twins on some of their missions.
- Historical Domain Character: Duleep Singh was the youngest son of Ranjit Singh, who spent most of his life in Britain as a political hostage. He is most famous for presenting the Koh-I-Noor Diamond to Queen Victoria, as per the arrangement of Governor-General Lord Dalhousie.
- Last of His Kind: The last heir to the Sikh Empire.
- "Shaggy Dog" Story: The Last Maharaja results in him ending up in exactly the same position he was before.
- Shipper on Deck: It's subtle, but he acts as this to Evie and Henry by reminding Evie that it was her parents' love for each other that that strengthened them as a team of Assassins, rather than compromising them.
- Stockholm Syndrome: He is a friend of Queen Victoria herself, as true to fiction, but his plans to reclaim his father's throne will create tensions.
- Technical Pacifist: Kills a lot of East India Company agents with Evie and Jacob, always in self-defense, but balks at assassination. Eventually comes to the conclusion he can't change the world with violence.
- Voiced by: David Ferry
The Prime Minister of England whose first term in office took place in the year of 1868.
- Affectionate Nickname: His wife Mary Anne Disraeli calls him "Dizzy".
- Arch-Enemy: Considers William Gladstone to be this. During a mission, Jacob witnessed the pair having a discussion which descended into heated arguments and insults. He's convinced Gladstone ordered an assassination attempt but Jacob Frye tells him that's not the case. Disraeli still thinks Gladstone is behind it.
- The Dandy: Described as such in his database entry, and he fits it quite well.
- Foregone Conclusion: Disraeli will lose the December 1868 Election to William Gladstone and will not return to office until 1874.
- Happily Married: Although his marriage to Mary Anne got off to a rocky start, they came to embody a storybook romance.
- Historical Domain Character: Disraeli is one of the most famous Prime Ministers in English history.
- Historical Hero Upgrade:
Shaun Hastings (database): Disraeli's new law moved responsibility for deciding election outcomes to a special triumvirate...which meant that to rig an election you now had to buy off two judges instead of an entire House of Parliament. A much more sensible and streamlined system of corruption. It's this slow, steady march toward efficiency that makes the British government the finest in the world.
- A lot of eyebrows were raised with the Assassins allying with a Conservative Prime Minister. In truth, Disraeli while a defender and upholder of English traditions did pass many reforms that helped the working class, aligning with the Fryes interest in the main game. He also passed laws for workers the right to picket and sue their bosses. However, the game's shortchanging of the British Empire in the game, means that Disraeli's main legacy, as the Empire Builder of Britain, the one who made Victoria Empress of India is sidelined in the game itself, barring a late cutscene in the Queen Victoria missionsnote .
- The database entry by Shaun also acknowledges this discrepancy. Shaun notes that Disraeli's Corrupt Practises Act which the Templars oppose and want to stamp down is actually not a campaign against corruption at all:
- Self-Made Man: He was the original Trope Namer, as per the pagequote. His database entry points out that Disraeli, a Jew who converted to Anglican Christianity, was an outsider and he had very little handed down to him for his political career, which he finally had to support with a variety of schemes, including serving as a novelist (not a particularly good one admittedly).
Mary Anne Disraeli
- Voiced by: Jill Frappier
The wife of Benjamin Disraeli.
- Canine Companion: Carries a small dog in a basket, called Desmond.
- Cool Old Lady: Much to Jacob's amusement, as well as more than a few Whitechapel tough guys. As for the "old" part, she's actually 76 in 1868 (and more than a decade older than Benjamin).
- The Ditz: She's positively scatter-brained. This appears to be a case of Crouching Moron, Hidden Badass though, since she actually had a keen political mind and helped her husband win his elections.
- Happily Married: To Benjamin Disraeli.
- Historical Domain Character: She was Disraeli's wife, and was made Viscountess Beaconsfield when Benjamin rejected a nobility title, as accepting such a title would meant that he could no longer serve as Prime Minister. From her rather favourable entry in the database encyclopedia, Shaun seemed to at least like her.
- Large Ham: One of the most endearing aspects of her character is how utterly hammy she is.
- Slumming It: She likes to tour the lower areas of London because poverty piques her curiosity.
- Voiced by: Damon Redfern
British Politician, and opponent of Benjamin Disraeli.
- Arch-Enemy: He and Benjamin Disraeli hate each other. He's also not a favorite of the Queen.
- Butt-Monkey: He's regarded as this in the game, since Jacob and Evie keep screwing up with him: they steal his invitation to the Royal Ball at the end, and his carriage, thus humiliating Gladstone and his wife by making them wait outside the gate of Buckingham.
- Brutal Honesty: Despite being an asshole, Duleep Singh appreciates Gladstone for being honest and straightforward, far more than others have:Duleep Singh: Your honesty is most enlightening.William Gladstone: When I become Prime Minister, I intend to push for peace, but it will be a long and slow process. And I am afraid I can almost guarantee you will never see India again. note
- Deliberate Values Dissonance: Invoked during his conversation with Duleep Singh. See White Man's Burden. Gladstone does concede that he will make things better for Indians and the Sikh people, but he doesn't see them having any say in it at all.
- Historical Villain Upgrade: To some extent, since the game largely deals with the personal rivalry between Disraeli and Gladstone rather than the real politics. In truth, Gladstone was a liberal politician, a reformer and a critic of the British Empire, and favored Irish home rule. Of course, liberal and conservative in the 19th Century no longer corresponds to the concepts as we know it today.
- Unwitting Pawn: He's backed by the Templars but he's unaware of it, as Jacob mentions to Benjamin Disraeli.
- White Man's Burden:
- When confronted by Duleep Singh about Britain's continued imperialism over the Punjab, he invokes this in defense, saying Britain is "freeing" the Sikh people from themselves through technology and Western culture.
- Shaun's database entry likewise notes that Gladstone's early political career involved him opposing the Abolition of Slavery in 1833 and that he later campaigned, successfully, to gain compensation for his family owning 2000 slaves which they were forced to free by the government.note
- Voiced by: Rick Miller
- Cigar Chomper: Before we fully see his face, we see him lighting a stogie.
- Corrupt Politician: By the time of World War II, as per Abstergo documents in Assassin's Creed II, he used his position to advance Templar interests.
- Historical Hero Upgrade: How he's shown in Syndicate, where he promises Lydia that he will raise the issue of women's vote in Parliament. Churchill, earlier in his career, opposed female suffrage but during WW1, he did propose to raise female suffrage in a referendum that got shot down. Women's suffrage only came after the war ended, by which time Churchill was disgraced for his involvement in the Gallipoli Campaign.
- Historical Villain Upgrade: How he was portrayed in the Abstergo files during Assassin's Creed II, as a co-plotter of WWII for the sake of the New World Order.
- Retcon: Abstergo documents stated that he was a Templar and co-plotter of World War II. Syndicate however has him ally with the Assassin Lydia Frye in World War I and portrays him as a true patriot. It could be a case that in the interim 20 years he changed sides but Shaun Hastings in the database doesn't mention this and writes rather positively of him, not even mentioning the earlier information from the glyph puzzles.note
- Young Future Famous People: Churchill was not a nobody during World War I but he was twenty years away from the era that would make him a legend. He's also much younger in appearance and has a head of hair.
- Voiced by: Alec Newman
Jack was an initiate and trainee of Jacob Frye, who eventually became the first modern serial killer. He stalked the streets of Whitechapel killing 5 women before his disappearance.
- And Now for Someone Completely Different: Three missions in his eponymous DLC feature him as a Villain Protagonist, chasing down his quarry, killing witnesses and destroying any traces of his former identity.
- Anonymous Killer Narrator: The DLC features brief interludes where the player controls Jack the Ripper as he goes about his brutal killing, long before any bit of backstory is revealed regarding him.
- Arc Villain: The main antagonist of the Jack the Ripper DLC.
- Arch-Enemy: The Frye twins, although Jacob in particular is this to Jack, and Jack is this to Evie.
- Aura Vision: Can use Eagle Vision.
- Ax-Crazy: Befitting the nature of the Ripper's crimes, he has a fondness for eviscerating and brutally cutting up his targets.
- Bad Boss: Is most definitely this. If his offscreen massacre of Lady Owens mansion isn't enough, you are then forced to have him kill all the witnesses, almost all of whom are his own men. He shows a callous streak with the freed asylum criminals, even telling Evie "These lambs need slaughtering."
- Batman Gambit: He bases his plans on how the public, law enforcement will react, and adopts his plans for Evie's return on the assumption that she will follow a predictable pattern. Evie does not disappoint.
- Black Sheep: As one of history's most famous serial killers, his association with the Assassins would have seriously damaged the Brotherhood's reputation which led to his identity being completely covered up.
- Body Horror: What happens to his victims, he doesn't merely kill them, he eviscerates them, and then removes their internal organs. Evie Frye is beside herself with horror when she looks at Mary Kelly's body.
- Cop Killer: Jack murders multiple cops during his playable segments.
- Create Your Own Villain: Starrick deserves some of the blame for orphaning Jack and sending him to a madhouse where he came out more crazy than he was going in, but Evie and Jacob fully accept responsibility for training a disturbed young man into a ruthless and powerful killing machine.
- Cry for the Devil: In-Universe. Despite all of his crimes, Jacob and Evie show signs of this towards him. Jacob due to recognizing him as a disturbed young man in need of deep mental help and a surrogate son, and Evie as a man who was once an Assassin with potential similar to Jacob who eventually became a serial killer.
- The Chessmaster: Despite his mental instability, Jack is incredibly skillful when it comes to planning. His takeover of the Rooks is accomplished easily due to the fact that Jacob appears to have relinquished control of the gang. His murder of prostituites that he knows are Assassins forces Jacob to respond, which allows him to kidnap him, and leaving a brutal trail of death for Evie to follow, while trying to get her arrested by the police.
- Deconstruction: Jack's backstory is very similar to others in the series like Ezio, Arno, and Connor: lost parents at a young age and later seeks revenge, becoming an Assassin in the process. Unlike them, however, Jack is a far more likely example of what would happen if you took a traumatized child, told him "everything is permitted", and taught him to kill.
- The Dreaded: Invoked Trope. He feels that his Creed of Terror, which will make the entire Brotherhood into this, is the only way to "purify" the world, and went to learn from the Indian Brotherhood with Evie and Jacob in order to learn their ways, such as the use of spikes and fear bombs.Jack: The people must fear us, and you know it!
- It's also pretty clear from the opening that Jacob Frye is deeply terrified of him, and his crimes have certainly created an aura of panic across the city.
- Even Bad Men Love Their Mamas: The impetus for his being Driven to Madness was the death of his mother at the hands of the men of Crawford Starrick. Of course in the present day, Jack seems to treat her more as a matter of principle.
- Even Evil Has Standards: Despite his extreme approach/antipathy to the current version of the Creed, he does go out of his way to not compromise or expose the Brotherhood. Even going so far as removing the finger of a post-mortem Assassin he killed, since she was wearing a ring indicating her membership. However, since he planned to make the Assasins a dominant force, it was more likely that he was doing this simply to gain more time.
- Evil Sounds Deep: He has the deepest voice of any of the villains.
- Evil Gloating: The "Dear Boss" letter is filled with this, complete with Jack self-titling himself as "the Ripper". However, someone else wrote it and played it off as him.
- Of Abbas Sofian from Assassin's Creed: Revelations. Like Abbas, Jack usurped control from his mentor and committed terrible crimes, especially against his Assassin brothers, because of the loss of a parent.
- Jack is also an expy of Michael Myers given that he was put in a mental asylum, escaped, and later becomes a masked serial killer who uses the knife as a weapon.
- The Faceless: Aside from a blurry glimpse of a photograph of the young Jack, we don't really see the Ripper's face in the game. Evie doesn't even remove his cloth-mask after killing him. It's strongly implied that he's not especially notable in visual features, which allows Ubisoft to preserve his basic mystery while still giving him an identity.
- For the Evulz: While most of his actions are The Unfettered, he clearly gets a thrill out of killing people just for the fun of it.
- Freudian Excuse: His mother, who was an Assassin, was killed through butchering by Starrick's goons right in front of him as a young child and he in turn was sent to Lambeth Asylum, where his initial trauma got enhanced thanks to deplorable treatment and conditions. By the time Jacob Frye found him, he was already deeply disturbed but thanks to the Assassin training he got as an initiate he becomes incredibly dangerous and violent. Evie, however, notes that despite this trauma and health issues, it doesn't justify the brutal nature of his murders.
- From Nobody to Nightmare: From an archetypal poor Victorian Orphan to that era's most legendary villain.
- Guttural Growler: His internal thoughts consist of little more than growls and high-pitched shouts. He can even use this as a way to instill terror in those around him by letting loose a twisted roar of fear inducing rage.
- Heartwarming Orphan: As a young boy he was the very picture of this, at least in Jacob's eyes, but he proved to be a major aversion, as the trauma and abandonment he experiences as a young man did a number on his mental health.
- He Who Fights Monsters: His vision of the Assassins ruling the people through fear and direct control is nearly identical to the Templars that he clearly hates.
- Historical Badass Upgrade: Whoever the Ripper was, the killer's targets were poor and defenseless prostitutes who he killed at their most vulnerable. The game's version of the Ripper can fight several mooks, parkour with the best of them and is also a gangster who has the underworld in his thumb. Also the fact that the women he killed were Assassins whom he personally chased down and killed.
- Historical Domain Character: Nobody knows who "Jack the Ripper" really was, but the brutal nature of the killings and the fact that he was never caught, has made him one of many Stock Unsolved Mysteries.
- Impaled with Extreme Prejudice: Like Evie, Jack uses spikes to pin his enemies to the ground. However, while Evie pins her targets by the wrist, Jack pins his targets by the spine.
- Kick the Dog: His murder of police officers and his own men, some of whom are running away from him in terror definitely qualifies.
- Kick the Son of a Bitch: Jack killing off his former doctors is clearly this. He explicitly states that he was beaten and tortured by them and can go out of his way to make it extremely painful. Said torture is confirmed to have happened by Evie and Jacob, so no one is feeling any sympathy for those killings.
- Knife Nut: His preffered weapon is a knife.
- Knight of Cerebus: He is a lot more darker and serious than any of the other villians.
- Knight Templar: He honestly believes that by making the Assassins into The Dreaded, he can cut out worse parts of society more effectively.
- Lack of Empathy: Evie notes that the only killing he considers to have been murder is his mother's.
- Large and in Charge: Is notably a good bit larger than everybody under his command.
- Laser-Guided Karma: Evie uses his own long and drawn-out execution method against him.
- Leave No Witnesses: He partakes in this after Evie kills the Warder of the gulag he set up, along with several unfortunate policemen who happened to be there when he showed up.
- London Gangster: In addition to being the ur-Serial Killer, the Ripper also takes over Jacob's Rooks and turns it into a corrupt gang no better than the Blighters. Indeed, his gang, under his orders converts a hulk ship into his own personal gulag to torture and torment those who upset him (including, but not restricted to, Templars).
- Make Me Wanna Shout: During the segments where you control Jack, he can let out a scream that will terrify all surrounding enemies.
- Malevolent Masked Man: Wears a stitched up cloth mask.
- Manipulative Bastard: Jack makes his kills graphic and leaves them in public areas so that the public notices it. After Evie intervenes with his plans, he proceeds to try to have her arrested by massacring the Owens mansion and making it look like she did it. Furthermore, sending his letters to the press and having them published makes his crimes more notable and forcing the Assassins to take direct action against him.
- Nice Hat: He wears a top hat and that's the only nice thing about him.
- Not So Different: Tries to invoke this with his last words. Evie doesn't buy it.
- O.O.C. Is Serious Business: Most of the time, he manages to remain calm, but suddenly bring up the thought of trying to help him and he will start yelling.
- Pragmatic Villainy: While controlling him, killing innocent civilians causes desynchronization since he did not compromise his plans by murdering random people.
- A Pupil of Mine Until He Turned to Evil: It's a Zigzagged Trope. He became an Assassin after he went insane, but then he betrayed his mentor and the London faction of the Brotherhood.
- Puzzle Boss: In the first phase of his boss fight, he cannot be engaged directly since he'll laugh off all attacks. He can only be damaged with sneak attacks. Even shooting him multiple times at point blank range does no damage.
- Rage Against the Mentor: His grudge is most prevalent towards Jacob.
- The Reveal: Jack is a rogue Assassin who was trained by Jacob and learned fear-inducing techniques from the Indian Brotherhood. His insanity sparked in him an extreme goal to put his Creed above the Assassins'.
- Sadist: Jack regards his brutal murders as works of art, creates a pseudo-cult dedicated to terror, and displays nothing but hatred to anyone who isn't him or his departed mother.
- Serial Killer: True to his legend, Jack kills targets in a ritualistic fashion, and even leaves behind hidden messages specifically for Evie to follow a trail.
- Stealth Hi/Bye: Several times when playing as Evie during cutscenes, he is shown stalking her. But when she looks at where he is, he has vanished.
- Theres No Kill Like Over Kill: His version of a Brutal Takedown, which is even more brutal than Evie's. Just using this to kill a single person can include such pleasant things as arm breaking, throat slitting, neck twisting, and a whole assortment of stab wounds all in one go.
- Through the Eyes of Madness: The missions where you play as Jack, has a lot of Interface Screw that emphasizes his warped world view. Voices around him are high-pitched and distorted, mission objectives are violent handwritten scrawls that scream out "Kill" and "Hunt" and refers to his targets as "prey".
- If you have controller vibration on, it's used and ramped up in intensity, in sync with his horrifying scrawl visions.
- Token Evil Teammate: To the point that his identity had to be erased because of how much of a black stain he was on the Brotherhood.
- Un-person: Much of Jack's identity will remain a secret to the public and history, except for the few who truly know this. Jack himself killed witnesses who might remember him and burned evidence of his name in records. After Jack's death, Evie convinces Abberline that Jack's identity must remain untold in order to not compromise the Brotherhood.
- Villainous Breakdown: He suffers a very dramatic one at the end of the DLC. After Evie has beaten him in stealth mode, he goes completely crazy and begins to start screaming and yelling, demanding that Evie show him her inner monster.
- The Un-Reveal: He dies without ever revealing his face behind the mask.
- Woobie, Destroyer of Worlds: While one of most brutal serial killers in history, given that Jack saw his own mother murdered right in front of him, was sent to an asylum when he was only a boy, and was trained to be a killer for the Assassins, might make a person feel sorry for him, or at least for the boy he was before he became the serial killer.
- Xanatos Gambit: His scheme to take control of the Brotherhood into a more open force. He succeeds and makes the Assassins into an organization that fights the Templars directly, or if he dies, his death causes the Brotherhood either to cover up his crimes, or they get ousted in public. Evie quickly decides to cover up his identity.
- Voiced by: Helen Johns
Famous pioneering nurse who works at Lambeth Asylum and seeks to reform medical care.
- Historical Domain Character: Florence Nightingale was a real person; her contributions to the nursing profession note set examples for the those in the profession for decades to come and her name is used for several awards and foundations. Her night rounds while caring for the wounded during the Crimean War earned her the title "The Lady with the Lamp".
- Nice Girl: Everything in her interaction with Evie shows this while caring for Clara.
- What the Hell, Hero?: Shaun's database entry notes that despite being a famous woman active in the Medical profession, Nightingale was actually opposed to women learning medicine and becoming doctors. Shaun laments, "What the hell, Flo?" note
- Voiced by: Craig Warnock
A rival of Pearl Attaway's Transport business.
- Decoy Antagonist: Sequence 5 builds up Jacob and Attaway's alliance making you believe Millner is Jacob's Templar target. Then Jacob finds out Attaway is none other than Starrick's cousin.
- Nice Job Breaking It, Hero!: Along with Tarik Barleti and Chretien Lafreniere, his assassination demonstrated to Jacob the dangers of following the Red Herring rather than proper investigation. He was a rival to Starrick and Attaway, who are family and Templars.
- The Rival: To Attaway's business.