Non-affiliated characters in Assassin's Creed III and Assassin's Creed III: Liberation.
Be aware that this page WILL contain some unhidden spoilers!
- Voiced By: Kanietí:io Horn
Connor's mother, she was killed when their village was burned down. Her death ultimately leads Connor on the path to become an Assassin.
- Action Mom: Although all her on-screen action takes place before having Connor. She definitely gets to show it off in the first mission of the Tyranny of King Washington DLC.
- Cassandra Truth: In King Washington, due to her abrasiveness and short temper regarding the subject, no one believes her about the dangers of the Great Willow tea until it is too late.
- Deadpan Snarker: She's pretty snarky with Haytham, at least early on.
- Death by Origin Story: Dies during Connor's childhood when their village is attacked. Twice!
- Defrosting Ice Queen: She progressively warms up towards Haytham while they work together.
- Face Death with Dignity: Spends her final moments calmly comforting her distraught son.
- Ice Queen: Even to her own son, to some extent. In an alternate universe where Connor finds her still alive in his adulthood and gives her a sudden hug, she is just hilariously nonplussed and gently pushes him off.
- Made a Slave: Was part of a group of slaves being delivered to Silas Thatcher. It doesn't last long, thanks to Haytham freeing the whole group and killing Silas.
- Missing Mom: She dies whe Connor is still young, so he grows up without her .
- No Good Deed Goes Unpunished: By sparing Washington, she becomes indirectly responsible for the burndown of the village, in which she dies a fiery death, and the grim future that Native Americans would face after the revolution.
- Star-Crossed Lovers: Somewhat. She states that she still has affection for Haytham, but also sees him as ruthless in his endeavors, and genuinely fears seeing his "dark hunger" in their son's eyes one day.
- Stiff Upper Lip: She does not bow down to pressure. This causes some serious trouble for the Kanien'keha:ka in The Tyranny of King Washington.
- Technical Pacifist: Doesn't kill a young George Washington even while holding him at knife point while he's struggling and hitting her in the face to get free, letting Haytham take the responsibility of getting his hands bloody and slaying her enemies.
- The Stoic: Seems like it's In the Blood, because he is as expressive as her son, i.e. very little.
- The Unpronounceable: She goes by "Ziio" for those who struggle with her name.
- Voiced By: Akwiratékha Martin
Connor's distant cousin and best friend, he eventually becomes the leader of their tribe.
- Berserk Button: If he thinks you've betrayed him, nothing will change his mind.
- Fat Best Friend: Somewhat on the pudgy side in his younger days.
- Hazy Feel Turn: Sides with the British and decides to retaliate against Colonial attacks against his people.
- The Klutz: He's not the most agile or graceful kid, but he grows out of it as an adult.
- La Résistance: Fights alongside Sam Adams in the alternate universe, probably as his second-in-command.
- You Are Better Than You Think You Are: Connor tells him this when they go on a hunting mission as teenagers after he voices his doubt in his climbing and hunting abilities. The advice appears to work; he catches enough rabbits to make up for Connor's lack of prey.
- Younger Than He Looks: It's confirmed he's roughly the same age as Connor but looks quite a bit older than him when they are adults.
Appears in: Assassin's Creed: Reflections
The youngest daughter of Connor, he has been training her from a young age in what is implied to be Assassin techniques.
- Animal Eye Spy: Can see through the eyes of animals using Eagle Vision, in particular an actual eagle.
- Aura Vision: Has Eagle Vision, but her variant is closer to Bayek of Siwa's, as it allows her to look through an eagle's eyes, which she used to warn Connor of a wolf turned mad from pain caused by a musket ball.
- Magical Native American: She is 3/4 native and she has the ability to see through the eyes of animals.
- Meaningful Name: Io:nihòthe means "rainbow" in Kanien'keha:ka.
- Mixed Ancestry: At least 1/4 white due to Haytham being her paternal grandfather, 3/4 Native American, along with the Isu DNA in there.
- Mythology Gag: Her ability to see telepathically see through the eyes on an eagle resembles Bayek's (Origins hadn't been released when her first appearance came out, but had been in development, and the fact Bayek could see through an eagle was already known by that point).
- No Pronunciation Guide: Io:nihòthe is pronounced "yo-nee-hyo-deh".
- Stay in the Kitchen: Defied, Connor trains her to track and hunt despite being against her mother's village tradition.
- Youngest Child Wins: She's the youngest out of Connor's children, but the only one who inherited his Eagle Vision, so he's been training her from a young age. Following her use of an eagle to warn him of an attacking wolf, Connor comes to believe that she may grow up to be even more skilled than he is.
Loyalists/British Army in General
- Always Chaotic Evil: Subverted. Connor initially thinks that all Loyalists are Templars, but later realizes that they're just misled by them.
- An Axe to Grind: The weapon of the Scottish Highlanders.
- Bayonet Ya: The primary weapon of the army overall.
- City Guards: Function as this while the British are in power.
- Elite Mooks: The Scottish Highlanders.
- Faceless Mooks: Some of the Redcoats wear obscuring scarves over their faces.
- Historical Villain Upgrade: Subverted on purpose.
- Nice Hat: Tricorns abound and, for the Highlanders, bearskins.
- Not Evil, Just Misunderstood: Well, more misguided. While they are refusing to grant independence to a nation that is demanding it, they are also under the influence of the Templars.
- Sweet Polly Oliver: Highly effeminate grunts heavily suggest that at least some of the Faceless Mooks are this. Its also supported by the Redcoat multiplayer character's background.
- Unwitting Pawn: To the Templars.
- Written by the Winners: The Animus notes that the only reason the Loyalists are considered the bad guys is because the Colonists ultimately won. Said Animus notes are written by Shaun, a Britishman with a massive axe to grind on the issue, and that particular comment is speculative bias on his part.
- Voiced By: ???
Cold-hearted and cruel, Silas is a British officer and slaver with nearly a hundred soldiers at his command, including many Redcoats.
- Bad Boss: His database entry mentions that his mean streak made serving under him difficult, and soldiers who could avoid it did. The only men who enjoyed being under his command were the ones who shared his penchant for cruelty, like Cutter.
- Boom, Headshot!: His fate when Benjamin Church gets his hands on him.
- Evil Brit: Lets see: corrupt British military officer who runs a protection racket and is involved in the slave trade? Yep, he counts.
- Jerkass: He's a slaving asshole.
- The Neidermeyer: Cares nothing for his troops, and when Haythem and his allies invade his fort and set his slaves free, Silas yells at his troops and orders them to not let anyone leave the fort by shooting whoever approaches the gate, including their own men.
- Shame If Something Happened: He runs a protection racket in Boston, threatening businesses and doctors like Benjamin Church with violence if they don't pay him and his troops.
- Starter Villain: The first person Haytham goes up against upon reaching the New World.
- Villainous Breakdown: When he discovers that his base is under attack. He barely regains his composure enough to issue orders to his men.
- Voiced By: ???
Only appearing in PS3/PC DLC, he was the British officer working with Benedict Arnold in the effort to take West Point.
Godfrey and Terry
A pair of lumberjacks, plus their wives Catherine and Diane, who join the homestead after Connor saves Terry's life from a very moist logging accident.
- Hair-Trigger Temper: Terry has a rather short fuse, but gradually gets it under control.
- I Owe You My Life: Godfrey "translates" this for the recently rescued and still spluttering Terry.Godfrey: What this knob-end is trying to say is he's forever in your debt, sir.
- Plucky Comic Relief: For a lot of the Homestead missions, they provide humor through their incessant bickering.
- Serious Business: Their first conversation is arguing over whether the Iroquois are a "confederation" or a "tribe." They got into a fist fight over this.
- Those Two Guys: They're never seen too far from one another.
- Vitriolic Best Buds: The two are constantly bickering and in competition with each other, but underneath it all, they are very good friends.
A wandering hunter, she was shot in the arm by poachers in homestead territory, joining the settlement after Connor deals with the situation.
- Action Girl: Besides being a huntress, she participates in fights to protect her fellow homesteaders.
- Badass in Distress: When Connor meets this huntres, she's been shot in the arm and he carries her back to the Homestead so Achilles can help her.
- Friendly Sniper: Amicable and friendly sort that can shoot down a distant cougar mid-pounce.
- Happily Married: Ultimately to Norris.
- I Owe You My Life: Sort of. A knife given to her as a gift by Norris (who has a serious crush on her) winds up saving her life during a close encounter with a poacher, at which point she starts to reciprocate his feelings for her.
- Le Parkour: Almost matches Connor's skill in freerunning. In fact she may actually be better at it then he is! One of the homestead missions involves chasing her through the forest, at the end of the chase Connor is out of breath and doubled over while Myriam looks nearly unaffected. Bonus points for her being in a full length wedding dress during this sequence.
- The Oldest Profession: Defied; she chose "the open air" over a brothel or convent.
- Runaway Bride: To Norris until Connor talked her out of it.
- Tomboy: Much is made of her being a huntress, and a solo one at that, because it was an unusual way of life for a woman of this time period. She responds more favorably to a replacement knife gift than flowers.
- Tomboy and Girly Girl: The contrast between her Prudence is made clear when Norris brainstorms gift ideas. Prudence is the closest woman he and Connor can ask for advice, and she recommended flowers, because "they always brighten (her) day". Myriam threw them away at once, supposedly "hating" them.
- Walking the Earth: Lived "where the land makes it easiest" before joining the homestead.
A Boston carpenter evicted from his home by Loyalists, he joins the homestead after Connor rescues him from some nasty bandits.
- Berserk Button: Selling the "lifeblood" of one's trade, and particularly his stuff.
- Call-Back: Among the plans for his beloved folding chair is one of Leonardo da Vinci's flying machine blueprints. Unfortunately for Connor, it doesn't work for him as well as it did for Ezio.
- Jerkass: Not him personally, but his thieving apprentice Patrick certainly is.
- Mundane Object Amazement: The designs that excited him so? They're for a chair that folds!
- Non-Action Guy: He doesn't fight.
- Poor Communication Kills: Narrowly averted, thanks to Connor. The bandits who robbed him, unsatisfied with their meager earnings, set fire to Lance's wagon and dangled him over a cliff by a rope around his legs. After being rescued, Lance laments that the tools in his wagon were valuable to the right man.
- Shopkeeper: Works as a carpenter.
A miner from Montreal, Connor saved his life from a group of drunken Redcoats and allowed him to set up shop at the homestead's local mine.
- Amazon Chaser: During a treasure hunt from Achilles, Norris makes conversation with Connor. It happens to be about Myriam, how amazing he thinks she is as a huntress, how impressed he was by seeing her shoot a cougar when it was in mid-pounce, and how he would like to get to know her better.
- Canada, Eh?: Hails from Montreal, and has the accent to match.
- Dogged Nice Guy: For Myriam, at first, repeatedly trying to find gifts she would like so she might think more favorably of him, because he is very taken with her.
- Happily Married: Ultimately to Myriam.
- Known Only by Their Nickname: His real name is Maurice. He got the nickname while in Boston, apparently stemming from a mispronunciation of his real name, and he let it stick through a combination of being tired of correcting people and because some lady said she liked the name. He doesn't bother clearing this up with the homesteaders since everyone already knows him as Norris.
Commonly referred to as "Big Dave," he is a blacksmith who joins Connor to hide away from the British, having deserted from their army.
A seamstress from New York with an abusive husband, she joined the homestead at Connor's offer for a life away from said spouse.
- Domestic Abuse: Her husband is an alcoholic Jerkass who, despite Ellen's assurance that she could handle him, led to their daughter seeking Connor's help in driving him off.
- Oh, Crap!: The husband's reaction to Connor after their initial encounter.
- Outdoorsy Gal: Not Ellen herself, but her daughter Maria is constantly described as running off on rambunctious deeds around the homestead, sometimes comparing her climbing to Connor.
- Shopkeeper: A seamstress by trade.
An English minister who came to the colonies to "provide God to those who seek His salvation, not spoon-feed His word to those who already have their own."
- Good Shepherd: He's a very nice priest.
Oliver and Corrine
An innkeeper and his wife, who lost their previous inn when the British commandeered it. With Connor's help, they build a new one in the Homestead.
- Big Fun: Both are fat and very jovial in demeanor.
- Happily Married: No marital strife to be seen here.
- Karmic Jackpot: They stopped over in the Davenport Homestead to share some alcohol with its residents and have a good time with them before moving on. It implied they didn't charge anything for really good stuff, and many of the residents are swiftly drunk and happy. This attracts "the lord of the manor" (i.e. Connor) who offers them land for a new Inn and even invests 1,000 pounds toward the creation of the inn.
Warren and Prudence
A farmer couple of African descent, they join the homestead after losing everything to some cruel soldiers.
- Babies Ever After: They've been trying for one for a long time, ultimately getting their wish at the end of their questline. It's a boy they name "Hunter."
- Happily Married: The two clearly care for each other and eagerly want to have a baby, which they ultimately get.
- Kick the Dog: The victims of such when Connor pulled a Big Damn Hero; soldiers had salted their land, killed their animals, and were just starting to turn their attention to the couple. All of this was done for little if any reason. So Connor can kill them in return.
- Non-Action Guy: Well, Warren tried, but it wasn't going well before Connor arrived. Granted, a farmer with no formal training against multiple soldiers wasn't exactly an ideal match.
A doctor by trade, he's fallen on hard times thanks to the British labelling him as the "White Death."
- Deadly Doctor: The British used Malicious Slander to make the people believe he is a malacious individual.
- Doctor Jerk: He is quite snarky and a little short-tempered, but he does have a very good heart underneath it all.
- Drowning My Sorrows: Connor finds him in a druken stupor when seeking him out. He snaps out of it upon hearing of Prudence's pregnancy.
- Malicious Slander: His reputation as the "White Death" stems from the fact that he treated Patriot casualties against British orders.
Philippe Olivier de Grandpré
- Voiced By: Marcel Jeannin
A wealthy French merchant in New Orleans and the father of Aveline.
- Character Death: He is poisoned by Madeleine after discovering she is the leader of the Templars in Louisiana.
- Good Parents: He is extremely protective and caring towards Aveline, ensuring she has a good education and training her in business practices to ensure she will be able to take care of herself, even if he can't leave her his estate in his will.
- My God, What Have I Done?: After Aveline was born, Jeanne wrote in her diary that Philippe became overcome with emotion and horror that he was keeping slaves and immediately freed them.
- Nice Hat: Wears one as befits his status as a nobleman.
- Star-Crossed Lovers: He and Jeanne loved each other dearly and he would have remained with her, but a combination of his dwindling business at the time, the Louisiana law barring Jeanne from being an official wife, and a potential business deal with Madeleine's father forced him to marry Madeleine. An ill Philippe tells Aveline that if things were different, he would be happy with just Jeanne and Aveline in his life and is distraught that Jeanne left him.
- Unknown Rival: To Agate. While Agate resents and broods over the fact that Philippe was married to Jeanne and had a child with her, Philippe is likely to be unaware of Agate's existence.
- Voiced By: ???
The mother of Aveline de Grandpré, who disappeared in 1757.
- Made a Slave: She was kidnapped from her birthplace on the Atlantic coast of Africa as a child and sold into slavery on the plantations of Saint-Domingue.
- Missing Mom: Vanished in 1757 when she and Aveline got separate in the marketplace of New Orleans. She had feared the Assassins tracking her down and killing her for the "Heart of the Brotherhood", so she arranged to go to Chichen Itza, not realizing it was a Templar slave colony.
- Only One Name: Has no known surname.
- Star-Crossed Lovers:
- She loved Agaté, but was terrified of the Assassin Brotherhood so she cut ties with him.
- In a way, her relationship with Philippe is one. Both did love each other dearly, but the Louisiana law prevented her from being seen as an official wife and a potential business deal with Madeleine's father during a time in which Philippe's business wasn't doing well forced him to marry Madeleine. Although Philippe reassured Jeanne that nothing would change, Jeanne knew better. On top of that, she heard that the Assassins might be looking for her in New Orleans, leading her to flee to Chichen Itza.
- Thou Shalt Not Kill: The reason she's afraid of the Assassin Brotherhood is because they willingly choose to end other people's lives. Once she was given the task of poisoning the family who owned her but refused to do so, which eventually led to her and Agaté parting ways.
- You Can't Go Home Again: Twice, since she's abducted from Africa as a child and New Orleans holding many bad memories for her.
Madeleine de L'Isle
- Voiced By: Leni Parker
MAJOR SPOILERS BELOW
Aveline's stepmother, Madeline is an abolitionist who sometimes assists her stepdaughter is helping slaves escape New Orleans.
- The Adjectival Man: As The Company Man, she is a very rare female example of this trope.
- Big Bad: Of Liberation. She is secretly "The Company Man", a Master Templar in charge of the New Orleans chapter of the Templar Order.
- Bitch in Sheep's Clothing: Hides behind an image of a loving wife and stepmother who helps runaway slaves, while in reality she is a manipulative liar who tricks her stepdaughter, murders her husband, and tricks the runaway slaves into serving the Templars as workers.
- Even Evil Has Standards: Considers de Ferrer's actions as a perversion of her own ideals, although Aveline believes she is lying.
- Happily Married: To Philippe. It's an act: she only married him for his business connections, and murdered him when he noticed Templar influence in his business.
- Hidden Villain: Aveline spends much of Liberation trying to determine the identity of The Company Man.
- Historical Hero Upgrade: The Great Minds of History series of Abstergo Entertainment in Assassin's Creed IV: Black Flag make Madeline into a heroic abolitionist whose achievements are sadly unknown by history.
- Jumped at the Call: A villainous version. According to a letter from Templar Marie Lévesque in Assassin's Creed: Rogue, she gained the attention of the Templars after successfully handling her father's business and discovered the Templar Order and showed a desire to join their ranks. She was then given the task of uncovering the secrets of the Yucatan peninsula ruins, which would lead into the plot of Liberation.
- Living with the Villain: While Madeline is fully aware of Aveline's life as an Assassin, Aveline has no clue about her stepmother's true life until near the end of the story.
- Nice Hat: Wears a tricone hat similar to Aveline's in her Master Templar uniform.
- Parental Substitute: Serves as one to Aveline after Jeanne disappears.
- Pet the Dog: The game begins with her comforting Aveline when she has a nightmare. Whether this is a genuine act of kindness or just a very convincing act to keep up her loving image is up for debate.
- Walking Spoiler: Basically everything about her is a major spoiler.
- Well-Intentioned Extremist: She tries to present herself as one to Aveline, who doesn't buy it.
- What the Hell, Hero?: Gives one to Aveline for going to a party and missing her father's death.
- Wicked Stepmother: Turns out that she's responsible for the death of Olivier de Grandpre.
Jean-Jacques Blaise d'Abbadie
- Voiced By: Bruce Dinsmore
The French governor of Louisiana, he was bribed by the Templars into assisting their takeover and operations in the colony.
- Corrupt Politician: Bribed by the Templars, which eventually makes him Aveline's target.
- Voiced By: JB Blanc
The leader of the smugglers in the Louisiana Bayou.
- The Alcoholic: To a limited extent.
- Lovable Rogue: He's a smuggler, but a pretty likable guy.
- The Mentor: To Élise. After saving her life at some point in the past, he took her under his wing and taught her everything he knew about smuggling.
- Minor Injury Overreaction: He takes a small wound during the battle against a group of Spanish soldiers and proceeds to completely overreact:Élise: Why the limp, old man?Roussillon: You mock me? I am dying!Élise: It's only a scratch!Roussillon: You'll regret this when I'm gone.Élise: You weren't even hit on that side.Roussillon: I'm taking you out of my will.
- Platonic Life-Partners: With Élise.
- Voiced By: Paula Jean Hixson
A smuggler in by Louisiana Bayou and ally of the Assassin Aveline de Grandpre.
- Action Girl: Élise is more than capable of handling herself and assists Aveline greatly during several missions, notably one where she snipes guards who get in Aveline's way as she chases a French officer through a fort.
- Deadpan Snarker: She's very snarky, especially towards Rousillon and Aveline.
- Fire-Forged Friends: With Aveline: she was initially skeptical of Aveline's intentions and skills, but after helping her take down Baptiste, they became good friends.
- I Owe You My Life: When Aveline asks her how she became involved with Roussillon, Élise tells her that he saved life once, and in exchange she helped his smuggling business.
- Lovable Rogue: She may be a smuggler, but Élise has a strong sense of right and wrong and will help Aveline stop any injustices that occur in the bayou.
- Number Two: To Roussillon.
- Platonic Life-Partners: With Roussillon. When Aveline asks if they are together, Élise is squicked out and says that, while she owes Roussilon her life, she wouldn't even get with him if he was the last man alive.
- Voiced By: Marcel Jeannin
A Spanish ship captain employed by the Templars, he repeatedly encounters Aveline, to his great misfortune.
- The Alcoholic: He likes his drink a tad too much. Aveline finds him completely wasted in the streets during one mission, making her planned interrogation of him difficult.
- Butt-Monkey: After meeting Aveline, Carlos ends up in a few embarrassing situations and loses his ship, and is eventually forced to work for her.
- Dirty Coward: When discovering Aveline attempting to blow up his ship, he sends his crew to fight her, but never once tries to stop her himself and simply begs for mercy.
- HeelFace Turn: Forced into one by Aveline, who forces him to work for her after blowing up his ship and then getting him a new one.
- Large Ham: Especially when drunk.