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- Anime Hair: Zack's is all over the place. It even earns him the nickname of "Pineapple Head" from Felix.
- Ascend to a Higher Plane of Existence: Becomes the new Light Deity in the Normal endings.
- Berserk Button: Doing anything to harm the kids at Shannon's orphanage. He even threatens to skin Felix alive if he ever even suggests the kids' parents "discarded" them there like trash.
- Chick Magnet: By the end of the first game, all of the women in the party are clearly attracted to him.
- The Chosen One: He is the Light Progeny, the one human born with the potential to replace the Light Deity if necessary, and does so in the Normal Endings.
- Friend to All Children: Having grown up in an orphanage, Zack is really good with kids.
- Heroes Prefer Swords: Zack plays it perfectly straight. He's also the only playable character in both games to not switch weapons.
- Lightning Bruiser: Zack has high speed, strength, and defense. His only real weakness is not being built for being a mage.
- Nice Guy: Despite not liking having to exhibit good manners, Zack is this to the point that he seems to be the only major male character who isn't a complete pervert and/or Jerkass.
- The Beastmaster: Stella's ambition in life is to become one.
- Betty and Veronica: The Betty to Zack's Archie, especially in the sequel.
- The Chosen One: The True Ending path reveals that she is the Shadow Progeny (and is thus able to save Noctodemus from death).
- Hair of Gold, Heart of Gold: Stella is a sweetheart, but tends to reach for her whip when she can't express her frustrations in words.
- Jack-of-All-Stats: Stella is capable as both a warrior or a mage. Her whip also allows her to fight from the second column without any penalty to her attack power.
- Tsundere: Stella is a Type B towards Zack.
- Victorious Childhood Friend: Stella in her endings.
- Whip It Good: Stella's weapon of choice, though not always aimed at monsters either. She still carries it around in the sequel despite switching primary weapons.
- Cool Big Sis: Celine tries to be this and succeeds most of the time, but she has her moments of weakness.
- Defrosting Ice Queen: She initially believes Zack thinks she's weak and helpless because of her position as High Priestess, but is soon convinced that he sees her as equally as the rest of the party and watches out for all of them.
- Demoted to Extra: She is no longer playable in the sequel.
- Highly Visible Ninja: Celine can be considered one as her weapons are battle fans and shurikens.
- I Just Want to Be Special: Celine desires this because she's afraid of Always Someone Better and that she'd no longer be needed as a result.
- Why Did It Have to Be Snakes?: Celine has no problem steeling herself for battle against monsters, but she's actually quite afraid of domesticated animals (despite loving them just as much as stuffed ones) due to being attacked by a dog when she was a child.
- Berserk Button: Uriel vehemently disagrees with the idea of people committing atrocities in the name of religion.
- Betty and Veronica: The Veronica to Zack's Archie, especially in the sequel.
- Chainsaw Good: In the sequel, she's traded her umbrella in for a chainsaw as her primary weapon.
- Parasol of Pain: Uriel's primary weapon in the first game is her umbrella.
- Squishy Wizard: Uriel is the most magic-oriented character in the game. Of course she has the lowest natural HP and defense.
- The Stoic: Uriel keeps her emotions in check, but she's also the most forward to admitting her attraction to Zack.
- To Be Lawful or Good: Uriel becomes torn between her devotion to the party and repaying Julius for saving her life, despite him being an enemy at the time. She overcomes the dilemma after Julius kidnaps her.
- Troll: Uriel likes to push peoples' buttons, especially Felix and Lars's.
The Light Deity. Possesses Felix for most of the game; for character tropes, see his entry.
The Shadow Deity.
- Big Bad: Of the first game.
- Butt-Monkey: Quickly becomes the butt of many jokes after his role as antagonist is over, especially in the sequel.
- Dark Is Not Evil: He really isn't a bad guy, but does make some bad decisions.
- Extreme Doormat: Does basically anything Lumiere/Felix wants him to.
- Promoted to Playable: Joins the party in the guise of a human woman named Nadia in the sequel.
- Well-Intentioned Extremist: Noctodemus fears ceasing to exist if people stop believing in him and is thus willing to destroy Asdivine to replace it with much more faithful Reveria as the new Central World since losing one world vs. the risk of ceasing to exist and losing all worlds (and Lumiere) as a result is acceptable in his mind.
- Handsome Lech: Julius pretty much only has his looks going for him.
- It's All About Me: Julius in a nutshell.
- Jerkass: Julius, making him the polar opposite of Zack. And he gets progressively worse with each encounter.
- God Is Evil
- Greater-Scope Villain: Is revealed to be this, due to the fact that Noct and Felix fighting was, in fact, part of his plan all along.
- HeelFace Turn: After defeating him in the first game, he turns good in the second game, likely after realizing his wrongdoings.
- Non-Elemental: Shaddai is Void-elemental, meaning that Light and Shadow attacks do normal damage to him.
- Palette Swap: Of Noct's final boss form.
- True Final Boss