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A Paladin among the order of knights in Unigan, she possesses a very strong sense of justice and honor, and is determined to wipe out all beastfolk.
- Battle Ballgown
- Laser-Guided Amnesia: Her sister Deirdre saved her life when they were young with the power of a demonic sword. The sword erased both sisters memory of each other in exchange for the deed.
- Luckily, My Shield Will Protect Me: She's one of the only characters to carry a shield in combat, fitting her status as a paladin and a defensive character.
- Omnicidal Maniac: Anna's goal is to end all conflict, and she realized in order to achieve that, all life on earth must end. Anabel is horrified by this and vows to stop her.
- Reincarnation-Identifying Trait: She shares a unique birthmark with Anna, the First Paladin.
- Sole Survivor: Her hometown was completely destroyed by the beasts when she was young, and she was the only survivor. At least, she thought she was.
- Stone Wall: Of the 5-star characters, Anabel's HP and defensive stats are difficult to beat. Her skills also allow her to inflict debuffs to take a lot of bite out of strong enemies, compensating for her relatively low damage output.
Bertrand was one of the best knights during Miyu's childhood, earning the nickname "Shield of Miglance" for his prowess in combat. Having lost an eye in battle, he attempted to retire, but King Miglance assigned him to look after the young Princess Miyu. Once Miyu grew up and could take care of herself, Bertrand left royal service and became a mercenary.
- Ambidextrous Sprite: He's got an eyepatch, and his sprite is simply flipped for either direction, so the eyepatch will switch eyes.
- Badass Cape: His is covered in stab-resistant plates, allowing him to shield himself or others.
- Comically Missing the Point: When Felmina has the bright idea to stop a tantrum from Miyu by knocking the daylights out of her, Bertrand vehemently objects — on the grounds that you can't hit the princess.
- Draw Aggro: One of the few characters who can inflict Rage to every enemy at once.
- The Mentor: He taught Miyu how to use a sword and encouraged her in her wishes to be more proactive in her role as princess and protector of the Miglance citizens.
- Stone Wall: His HP and defenses are even higher than Anabel's, and he has a skill that gives him a colossal Physical Defense buff. There exists a strategy that hinges on him being as slow as possible so that he can take the brunt of as many attacks as possible.
Breeno is a dark elf that joined the knights of Unigan. He's talented at the job, but kind of an enigma.
- Bad "Bad Acting": He refuses to have any interest in the role he's playing. When his character dies, he requests to get off the stage instead of reciting a dying speech.
- Friendship Denial: At first Breeno denies being friends with other knights he works with, correcting any declaration that they're friends to being comrades.
- I Work Alone: He considers his work to be on a need-to-know basis and would rather others not get involved.
- The Stoic: He doesn't talk much, and he shows emotions even less often.
A mysterious mercenary that works with the royal knights. However, she's known for her insubordinate behavior, and wields a demon blade whose power she is determined to awaken as soon as possible.
- Dark Is Not Evil: She's desperately trying to awaken a demon blade, but she has good reasons to do so. Namely, completing the Stable Time Loop to give it to herself in the past.
- Dude, Where's My Respect?: She pouts when she hears the beastfolk are terrified of Anabel's holy sword, but have never heard of Verweil.
- Empathic Weapon: Her demon sword, Verweil.
- Faux Action Girl: Downplayed. She sees herself as a third-rate fighter who uses the power of Verweil to compensate her lack of skills, but doing her quests allows her to get better.
- I See Dead People: She can both see and hear the souls of the dead on the Ancient Battlefield, courtesy of Verweil making her "attuned" to the supernatural.
- Locked into Strangeness: Her hair changed color to match her sword after forming a contract with the demon blade.
- Long-Lost Relative: She's Anabel's sister, but doesn't remember it due to Verweil messing with her memories. A secret quest allows the two sisters to finally be reunited.
- Pragmatic Hero: She considers playing by the rules of honor and chivalry stupid, since the enemies won't be following the rules.
One of Miglance's spies, who has been assigned with Bertrand to look after the young Princess Miyu.
- Injured Vulnerability: Her Tri-Cataclysm skill hits even harder if its target is inflicted with Poison or Pain.
- Maternally Challenged: Her idea to stop young Miyu from crying is to... Knock her out. Bertrand has to talk her out of it.
- Mechanically Unusual Fighter: Like Cerrine below, her skillset is a bit unusual; she uses two knives in battle, but since that weapon class is not available in-game, her specific weapon is fists. Several of her attacks are slashing rather than blunt to reflect the use of knives.
- Ninja: Her use of twin knives and tendency to appear out of thin air or in a puff of smoke evokes this.
- She's Got Legs: Felmina's Qipao-like dress draws attention to her legs. Her 5-star portrait gives a better view of them.
- The Stoic: To the point she takes it as a compliment when a young Miyu cries about how she looks emotionless.
Obviously, Miyu is just a traveling swordsman, like Aldo. She feels strongly about protecting the citizens of Miglance. Her real name is Mufilleux Miglance, princess of Miglance.
- A Day in the Limelight: v1.5.5 adds the "Little Princess' Little Big Adventure" questline, focused entirely around her childhood and granting her a new class upgrade to boot.
- Bad "Bad Acting": Completely fails at playing her own dad in a play because she keeps on insisting that she's not royalty and is just another knight despite the role.
- Confronting Your Imposter: Her second quest involves her dealing with an imposter claiming to be her in order to mooch free stuff.
- Impractically Fancy Clothes: She considers her frilly Battle Ballgown to be one of her simpler outfits because she doesn't have to spend all morning putting it on by herself.
- Kicking Ass in All Her Finery: Her traveling clothes might be fancier than average, but she beats down enemies just as well as everyone else.
- King Incognito: She's actually the daughter of the king of Miglance.
- Paper-Thin Disguise: Aldo quite easily pokes several holes into her very flimsy cover story of being a travelling swordsman by asking some very basic questions, but doesn't really catch on to who she is until later quests.
- Princesses Prefer Pink: She wears a pink dress all the time. Her personal weapon, Little Glitter, is also a pink sword.
- Proper Tights with a Skirt: Wears tights as part of her outfit, as fitting for a noble.
- Rebellious Princess: She ran away from home because she wanted to protect her kingdom, which she couldn't do while being pampered in the palace. Her Other Tales questline reveals that she was also quite the handful as a child, to the dismay of her old nanny and later, Bertrand and Felmina.
- Royals Who Actually Do Something: She's quite skilled with the sword and takes an active role in defending her kingdom.
- Warrior Princess: She can more than hold her own in a fight.
A descendant of a rich family, Soira is a member of the Unigan knights. Being apart of the knighthood seems to have unaffected her natural sleepy and lackadaisical character. She wanders around the city and helps whomever needs help.
- Accidental Aiming Skills: She's able to hit a flying enemy with pepper powder, but only because of a lucky gust of wind. Her aim is terrible.
- Battle Ballgown: Seems to be standard for female knights in Unigan.
- Cloud Cuckoolander: She can be rather spacey. When she recieves summons for official knight duty, she thinks that her job might be to water the flowers.
- Draw Aggro: While it's not unusual for several defense-oriented characters to have the ability to inflict Rage on enemies, Soira stands out in that her Valor Chant inflicts this on all enemies at once. This is meant to synergize with her personal defense buff (which provides a massive defense bonus) but can lead to her getting knocked out more often if timed poorly.
- Sleepyhead: One of her favorite activities is taking naps.
- Unusual Eyebrows: She has small triangles for eyebrows.
Akane is a young samurai from the east, who left home to find her older brother Shion. Because she always compares herself to her brother, whom she respects above all other people, she tends to underesimate her own skill. This, combined with her rashness, can get her into trouble.
- Big Brother Worship: She admires her big brother and considers his skills unparalleled.
- Charged Attack: Her Another Style form's unique attack is Divine Circle Slash, a single-hit skill that hits more times with repeated use, culminating in a flurry of slashes after the third consecutive use.
- The Fool: She's an Idiot Hero who blazes through her AS quest Comically Missing the Point and completely disregarding Shigure's more reasonable advice (that she asked for!), and yet it all bizarrely works out for her.
- Foolish Sibling, Responsible Sibling: The Foolish one, according to Shion. He had to get her out of trouble more than once and claims she draws her sword at the slightest provocation.
- Genius Ditz: She's an airhead, but Shigure and Shion admit that her natural talent with the sword surpasses theirs.
- Hot-Blooded: So much that she was never made an official student of the Itto-Ryu because of it. For one, she tends to whip out her sword whenever she's excited, even if the situation doesn't remotely call for violence.
- Like Brother and Sister: With Aldo, whom Akane views as something of a Shion replacement when the actual Shion's not around.
- Oblivious to Love: When she receives a letter from an apparent secret admirer, she concludes that it's requesting a duel with her. As she admits to Aldo, she's not quick on the uptake when it comes to this kind of thing.
- Too Spicy for Yog-Sothoth: In her AS quest, Genshin tries to blackmail her into becoming his second wife... and almost immediately kicks her out after realizing that he can't handle her at all.
- Wax On, Wax Off: She tries candy making in hopes that skills will transfer to her swordsmanship. To no one else's surprise, the skills turn out to be completely unrelated.
A samurai who hails from the east, Azami seeks training so she can better protect the princess she's assigned to guard. Although she usually speaks formally, you can hear if she's not concentrating.
- Anti-Magic: At the start of her battle and every 5 turns after, Azami imposes a crippling INT debuff on the party, rendering the player's active mages and healers powerless. Her valor chant also reflects this, lowering all enemies' INT.
- Beauty Mark: Below her lip.
- Defeat Means Playable: She appears at Serena Coast as a Bonus Boss. Defeat her five times and she'll join your party. Aldo still has to tell her that she joins them as a friend and equal, not as his retainer.
- Japanese Ranguage: She misspells "goblins" as "goburins" in her dialogue before one of your battles with her.
- Rhetorical Question Blunder: She asks a group of goblins if they're monsters after they hold her favorite treat hostage, only for Aldo to point out that she's addressing a literal group of monsters.
- Rush Boss: Her debilitating debuff detailed above denies the party any good healing, forcing the player to do everything they can to outdamage her.
- Samurai Ponytail: She wears her hair in a neat ponytail, emphasizing her noble samurai spirit.
- Showgirl Skirt: Her kimono is open from the waist down, achieving this effect.
- Silk Hiding Steel: Azami may look all prim and proper at first glance, but as soon as her blade is drawn, she'll gladly show why she was assigned to guard a princess.
- Sweet Tooth: Her second character quest has her getting very fired up over the shipment of some sweets going missing. This quirk also lets her perform a combination attack with other characters with similar tastes.
- Yamato Nadeshiko: Very well-mannered and elegant? Check. Respectable? Check. Deadly with a katana? Check.
An elegant woman who comes from the East. Her ears and tail have become living beings after being possessed by spirits. When she uses the power of those spirits, nine tails appear from the fires of the spirits. The white tail has the finest texture, but only those who she really likes can touch it. She manages a hole-in-the-wall tavern for the time being, but she seems to be searching for something.
- Demonic Possession: Her ears and tail manifest from Yoko, a fox spirit that has cursed her family and inhabits her body. There have been instances in the past where Yoko completely takes over Hozuki's body and runs amok.
- Injured Vulnerability: Her Hundred Fire Revolt skill strengthens with each unique debuff inflicted on its target.
- Mighty Glacier: Compared to other bow users, Hozuki's very slow, but also has better defensive stats and packs a bigger punch. Her Double-Edged Curse lowers her speed even further but weakens all enemies.
- The Tease: She's very openly flirtatious with Aldo, and she's also used her charms to her own benefit offscreen.
- Work Off the Debt: Her family has been cursed by Yoko after her ancestors attempted to steal one of Yoko's prized possessions. Hozuki has an astronomical debt to Yoko, and she runs her tavern to pay it off.
- Your Princess Is in Another Castle!: At the end of her third character quest, Hozuki is seemingly relieved of her possession by letting Yoko return to her prized jewel. She then reveals that this was just 1 of 108 embodiments of Yoko, and each would be placated by reclaiming their own prized possession. That jewel was the ninth so far.
A daughter from a warrior family in a country in the east. A curious and rambunctious girl, Komachi's martial arts are renowned, equal to her family. She left her home to escape an arranged marriage.
- Yamato Nadeshiko: Her sprite and use of a naginata gives this vibe, even if she's too rebellious to actually be one.
A lively Kung Fu master from across the sea, Lingli spends her days and nights looking for her missing father. She has a collection of stuffed animals from him that she treasures more than anything. Her frank personality belies her graceful martial arts.
- Chinese Girl: Qipao? Check. Odango? Check. Kung-fu practicioner? Check.
Otoha is a shrine maiden that insists that she's the reincarnation of the great cat spirit she serves. She's traveled west to find more converts, but isn't having much luck due to her self-absorbed attitude and her tendency to get distracted.
- Cat Girl: Downplayed. Aside from hissing when she's angry and munching on catnip, she looks human.
- Idiot Hero: She gets befuddled by the clues left by the robbers she chases in her second quest. The robbers are children.
- Maybe Magic, Maybe Mundane: While it's left hanging, the fact that she unconsciously attacks the beastman spy and the monsters sneaking up on Aldo may be pure luck as much as it may be something linked to her "godly" origins.
- Right for the Wrong Reasons: She challenges the recruit she's training after the recruit shows her up. While it was mostly her ego talking, he really was a beastman spy.
- Small Name, Big Ego: Otoha is rather full of herself for a simple shrine maiden with delusions of grandeur. She justifies it by saying that being vainglourious comes with being a god.
A samurai from the East. He is the eldest son and next in line of succession for the Itto-ryu Fugen school. Since his young days he has studied the sword arts under the current head of the school, his father. It is rumored that his skills have already exceeded his father's. Most of all he enjoys the company of his childhood friend.
- Beware the Silly Ones: He's a fun-loving prankster, but certain moments reveal a ruthless side to him, without ever dropping the boisterous attitude.
- Big Brother Mentor: He once made Akane swear an oath to come to him if she ever needed advice, given how empty her head tends to be.
- Casanova Wannabe: Desperately wants to be popular but constantly gets rejected. With that said, it's more that he wants to get married, and in his usual way, got carried away with it—as Aldo points out, he only needs to be liked by one woman, not multiple.
- Characterization Marches On: He debuted as an NPC in Shion's AS quest before being released as a unit, with his speaking manner being notably different back then.
- Engaging Conversation: If you're a woman who meets his (very basic) conditions, Shigure will try to propose to you. Immediately.
- Friend to All Children: Children adore him, and he returns the sentiment.
- Friend to All Living Things: Cats take to Shigure (something that poor Shion would love, as Aldo notes). Naturally, he has the Cat Lover trait.
- Meaningful Name: In the same vein as Shion, except as a water DPS, his 5-star class is Watatsumi, named after a water deity.
- Tiger Versus Dragon: The Tiger to Shion's Dragon, as noted in-story and represented by their 5-star portraits.
Akane's older brother, Shion is a samurai from the east who is an expert katana wielder despite his young age. Outwardly, he is reserved and cold, but he shows a lot of affection towards cats.
- Animals Hate Him: Even though he loves cats and offers them sardines, most cats are wary of him and refuse the treat.
- Foolish Sibling, Responsible Sibling: The Responsible one, according to himself and Akane.
- Honor Before Reason: Shigure calls him out on it, pointing out that as a samurai, he's blindly dutiful to a master who doesn't deserve it.
- Horseback Heroism: His Alternate Style comes with a horse, which he rides when using his Edged Assault attack.
- Innocently Insensitive: He calls Aldo his only treasured friend... to Shigure's face. And then fails to understand why Shigure is miffed with him.
- Introverted Cat Person: He's not the most sociable person around, but loves cats. He carries around sardines to give to any cats he meets.
- Meaningful Name: His 5-star class is called Kagutsuchi, named after the Shinto spirit of fire. He is, with Ewan and Aldo, the top physical fire DPS.
- Morton's Fork: To disobey his master would bring shame as a samurai, but to carry out his mission to kill King Miglance would bring shame to his ancestors.
- My Master, Right or Wrong: As a samurai, he is loyal to his master, even when he gives orders that Shion would rather not follow.
- No True Scotsman: No cat lover is an evil person. An evil person who has cats is not a true cat lover.
- Promotion to Parent: Their parents died when Shion and Akane were young, so Shion had to grow up fast to take care of Akane.
- Take a Third Option: He can't disobey his lord's orders because it would shame him and his lord, but he can't carry them because it would shame his bloodline. So he attacks King Miglance but throws the fight everytime and reports that the king overpowered him, knowing that he is too valuable to be allowed to commit Seppuku.
- Tiger Versus Dragon: The Dragon to Shigure's Tiger, as noted in-story and represented by their 5-star portraits.
- White Stallion: He has a horse named Snow, whom he usually lets run free. The NPC he does a mounted dual with gets a brown horse.
A girl who serves as a shinobi for one of the large Eastern nations. For some reason she has distanced herself from her family and travels the world with just the clothes on her back. Since she was just a small girl she has dedicated herself to her studies. It is rumored that the numerous techniques created from her remarkable senses could shake the ninja system. The cat named Suzume that she brings around has a peculiar preference for valuable things. Tsubame calls it her "little sister"...
- Big Eater: She eats a ton of food whenever she gets the chance because her jutsu take a lot of energy.
- Dangerous Forbidden Technique: Knows of a means to summon the Sorcerous Supreme, a mighty force capable of stopping the invading Jiraiya Fortress. It consumes the life of the person who uses it, and Tsubame proposes she performs it with Kamome so that it only takes half of each twin's life force.
- Identical Twin ID Tag: She can be differentiated from her twin sister Kamome by hairstyle — Kamome has her hair braided.
- Shout-Out: A walking one to Naruto with her jutsu.
A former princess of a bygone Eastern country, Tsukiha can turn any blade she wields into a weapon that curses enemies. She's cold and logical, believing the ends always justify the means. Within her lies a fury for the ones who destroyed her country and cursed her with these powers, seeking revenge.
Other Present-Era Characters
Benedict calls himself a simple lumberjack and insists he is very normal. He seems strongly interested in living a normal life, despite seeming to have no idea what normal actually is. Also, he is perfectly normal.
- Barbarian Hero: He doesn't look the part, but his lack of social skills, mastery of the battleaxe and prowess in combat make up for it.
- Dark and Troubled Past: If the hoodlum in his second quest is to be believed, Benedict used to be a fearsome highwayman.
- No Social Skills: He clearly has none. His attempt to get engaged involves ambushing random women to offer them a bouquet of carnivorous flowers. It works on one lady, though. Too bad she was already married.
- Obsessively Normal: He tries to be, often prefacing his conversations by explaining how normal he's being, but he's too clueless to be remotely normal. His second quest sheds some light about why.
- Personal Dictionary: Benedict often mentions being a normal lumberjack. The only thing he knows about lumberjacks is that they're normal and carry around an ax.
Bivette is the latest recipient of an ancient power. She considers herself a magical genius who will one day be the best mage ever, but to most people she just looks a strange young girl.
- All Witches Have Cats: Bivette thinks so. She has a pet cat named Rumino to be her familiar.
- Black Magician Girl: She's boisterous and can cast powerful single-target fire spells.
- Self-Serving Memory: She remembers being friends with a spirit that lived in a lamp as a child. When she meets the spirit again as an adult, it tries to seek retribution for all the pain she caused it.
An archer in the same Baruoki guard unit as Aldo. Born into a proud hunting family, Darunis is most at home in the forest with a bow in his hand. He hates killing, be it monsters or beasts.
- Always Someone Better: He sees Aldo this way, claiming that Aldo could outmatch him in no time if he wasn't goofing off or only interested in physical prowess.
- Forest Ranger: His job is halfway this, halfway town guard. As he puts it, he only defends the "human" territory from intruders.
- Long-Haired Pretty Boy
- Thou Shalt Not Kill: He avoids killing monsters and beastfolk as it will only make them go bolder to kill their friends, even if they encroach on human territory.
A sea-faring pirate endlessly seeking freedom. Born into a noble family, Denny rebelled against his father and ran away. The epitome of confidence, he likes to look after the weak and he is beloved wherever he goes.
- All That Glitters: His old friend's treasure turns out to be a knife symbolizing their friendship rather than anything of monetary value.
- The Casanova
- Likes Older Women: When a young lady tries to propose to him, he notes that he'd be more interesed if she were twenty years older.
- Long-Haired Pretty Boy: Just look at that mane.
- Nice Hat: Without a top in order to let his hair flow.
- Pirate: He admits you could call him one, but he's much more interested in the "freely sailing the seas with your friends" side of piracy than the "search for buried booty and plunder ships" side.
A young girl of unknown origin making ends meet as a bounty hunter, Elga has an extremely good hunter's sense, but it makes her easy to irritate and uncooperative. Not a moment goes by when she doesn't have her hood up, even as she bathes. A strict vegetarian, she will refuse to eat anything that even looks like meat.
- Boisterous Bruiser: Her 5-star class is called "Juggernaut" and her Valor Chants are bombastic as hell. "Subtle" isn't in her vocabulary.
- Identity Amnesia: She doesn't remember her past, although floating land seems familiar to her.
- In the Hood: She specifically mentions that she likes how hoods are good at hiding things.
- I Work Alone: One of the first things she makes clear when joining Aldo is that she doesn't need friends or allies. She doesn't like following orders from other people.
- Leeroy Jenkins: She'd rather charge in and attack the target directly than to listen to strategy.
- Little Bit Beastly: Her hood has cat ears. Whether they're real or not...
- Mechanically Unusual Fighter: Just like Felmina, Elga's sprite uses a dual weapon (sickles in her case) but her class weapons are katanas.
- Ninja Run: How she moves around by default.
- The Nose Knows: She's able to identify Aldo from a group of identically hooded individuals because she can recognize the scent of his shirt.
- Spam Attack: A lot of her skills are multi-hit, making her great for building and extending Another Force. Her basic attack hits twice, and her Quattro Drive skill is one of the few skills that hit an enemy four times.
- Star-Crossed Lovers: She always cries at tragic love stories, no matter how simple. Possibly she was involved in one herself.
A shady-looking weapons broker, Ewan deals in possessed blades, demon swords, weapons with a bloody history and other curious weaponry. He is very harsh toward customers who have no experience in handling evil weapons.
- Coat Cape
- Collector of the Strange: He only deals in cursed weapons and mundane ones with a bloody history. The latter don't bring as much money, but it's still a pretty penny.
- Cool Shades
- Drop the Hammer: Despite having made a pact with a cursed lance. He enjoys the heft of a warhammer and the loud noise of the head connecting with a target.
- Exact Words: His contract with the Phantom's Lance stipulates that, in exchange of getting all his life force back, Ewan can't use Phantom's Bane to destroy it. Too bad for Phantom's Lance, Aldo also wants to destroy the evil spirit within and isn't bound by their agreement.
- Honest John's Dealership: Averted. His items are genuine and, before any purchase, he makes sure the weapon fits the buyer, telling off people he sees as unfit to wield an evil weapon.
- My Greatest Failure: Finding Phantom's Lance and allowing it to seal a contract with him when he was nearing death are, in his words, not his finest moment.
- Sweet Tooth. His persona type. Shown in his various quests, where the only food he orders is extra-sweet desserts, including a full-course meal made of various cakes. At first it's because losing his life force to Phantom's Lance dulled his senses, but he admits that he always was a sugar lover.
- Walking Shirtless Scene: Nothing above the waist save for his Coat Cape and pauldrons.
- You Gotta Have Blue Hair: He literaly has two locks of pure blue hair on each side of his head.
The Good Macky shows up in the middle of the Time Mine episode, as a presence that follows you through the Macky Forest but disappears if you move too quickly. By moving slowly enough it follows the party into the mining village where it gets acquainted with its residents. After completion of the Time Mine episode, a bonus sidequest unlocks which lets the Macky join your party after you decide on its name.
- Hello, [Insert Name Here]: Unlike most examples where the player could input whatever name they desire, instead it's up to the player to pick from a small selection of names from the Horai villagers.
- Pokémon Speak: It can only say variations of Macky, its species name.
- Token Heroic Orc: One of the few non-humanoid characters you can add to your roster.
A legendary ranger known as the "Dragon Scale Hunter", Laclair has been training to kill dragons her whole life. She's tracking a dragon that's evaded her for years, following its trail of scales. She doesn't show her emotions, but somehow always seems a little sad.
- Doomed Hometown: Her village was razed by a rampaging dragon, leaving her the sole survivor. The "dragon" is actually a dinosaur from Antiquity who wanders through spacetime tears.
- Hearing Voices: The cries of pain and death of the inhabitants of her village are always ringing in her head, with the death of the dragon responsible being the only solution to shut them down she sees.
- Hopeless with Tech: Justified since computers haven't been invented yet in her timeframe, but Laclair's way of using a computer is first to think she has to pry it open, then to kick it and yell at it. And when the computer tells her to stop hitting it, Laclair thinks someone is trapped or hiding inside.
- Ornamental Weapon: The huge shield on her back is never used, but one can guess it's used like a pavise.
- Red Baron: Her moniker, given due to the scale of the dragon she pursues she carries around with her, is well-known among the dragon hunters.
- The Stoic: Unless you mention the one dragon she wants to bring down, don't expect her to emote or give a hoot about anything.
- Stripperific: A short top and daisy dukes is all Laclair needs for clothing, alongside a bow.
Lokido is the son of a beastfolk and a human woman, resulting in him being feared and hated by both races despite his normally peaceful disposition. Unless beastfolk are involved, in which case he'll let his fists and claws do the talking.
- Berserk Button: He really doesn't like the beastfolk, since they killed his mother.
- Fantastic Racism: A victim of it. Humans take one look at him and call him a monster. Aldo's the first person to defend him.
- Gentle Giant: He looks like a large monster, but is gentle and doesn't fight back when people call him a fiend and chase him away.
- Human Mom Nonhuman Dad: His mother was a human citizen of Unigan.
- Lightning Bruiser: He's fast and hits like a boulder. If it weren't for his low MP pool, he'd be unstoppable.
- Warring Natures: The humans and the beastfolk are enemies of each other. Lokido sides with the humans, but he looks more like a beastman.
- Wolf Man: He looks like a giant purple werewolf.
Mariel is an acolyte from the temple in Unigan. Because she's been trained there from a young age, she's talented at magic but somewhat sheltered to the outside world.
- Cuteness Proximity: She'll drop everything she's doing to play with any cat she meets.
- Modesty Shorts: She wears black bloomers under her dress.
- My Greatest Failure: Mariel failed to save someone who needed his soul healed, since she only knew magic that healed physical wounds. This motivated her to leave home and gain experience, eventually leading to her joining Aldo. Turns out she did heal the soul of the man, albeit much later than their inital encounter.
- Nice Hat: A small religous one with frilly borders.
- Teen Genius: She is still a young teenager, but according to her mother, the head priest, the fact that she can use the Pure Cradle spell puts her a notch or two above even experienced priests.
- The Runaway: She ran away from home due to a combination of not feeling worthy of becoming a full priest and wanting to see more of the outside world. This does not sit well with her mother, but her father is happy about it.
- "Well done, Daughter" Girl: As she's the daughter of both the head priest (her mother) and the deputy head priest (her father) of Unigan, she feels that they will never be fully satisfied with her. Turns out to be a case of Anti-Nepotism, as her parents treated her just like the other acolytes to avoid being accused of favoritism, but still dearly love her nonetheless behind closed doors.
- White Mage: The majority of her skills focus on healing and buffing her teammates.
The only daughter of the Baruoki blacksmith. A bright and lively young girl, May instill joy and smiles all around her. She has dreams of crafting the ultimate weapon, and so, hammer in hand she left home to travel the world in search of unique materials.
A pirate from the frozen seas to the north. Having left the crew that she used to sail with, Miranda headed south on her own. Her quest is to find treasure that she has lost. Strong-willed, stubborn and not above making fun of people, she'll often be found in taverns.
- Boisterous Bruiser: She's loud, makes fun of people and is always itching for a Bar Brawl.
- Exposed to the Elements: Unless she carries a fire Prisma under her hat, Miranda doesn't really dress up like someone who sails frozen seas.
- Pirate: Unlike Denny above, she admits to be one from the get-go and cares more about the "quest for plunder and send scallywags to Davy Jones' locker" side of piracy than the "have merry adventures at sea with your friends" side.
A cheerful Beast Lady who's always eager to please, Myrus is intrigued by the idea of Beasts and humans working as one. Ever the optimist, she's happy as long as everyone's having fun and he keeps smiling, whatever happens. When she enters Beast mode she turns into a giant bunny.
- Half-Identical Twins: She's Vares' twin sister.
- Informed Flaw: Her bio states the other beastfolk shun her, but nothing of the sort happens in-game. It probably helps hat she's the sister of Guildna's lieutenant and a close friend of Altena.
- Killer Rabbit: Literaly, as her Beast mode shape is a giant spectral bunny. Her 5-star class is also called "Lapin", the French word for "rabbit".
- Master of None: Due to her kit being half-offensive mage half-healer, she falls behind dedicated units, but works well to reinforce them.
- Ms. Fanservice: While other characters also wear skimpy clothing and/or have large breasts, her artwork and sprite clearly shows her cleavage and thighs in flattering view.
- My Species Doth Protest Too Much: Like Altena, Myrus wants humans and beastfolk to simply get along and stop fighting, which is why she'll happily tag along with Aldo. Unlike Altena, she doesn't give a crap if Vares agrees or not.
Known to be the strongest wandering fighter in the land, Nero came to Unigan to learn from the descendant of a legendary martial artist. Once he had mastered the art he continued on his travels. He loves all things beautiful.
- Arrogant Kung-Fu Guy: He is brash and aloof as well as a top-notch fighter who wants to become famous.
- Bare-Fisted Monk: Despite using Fist weapons.
- Expy: He's a half-naked fantastic martial artist obsessed with beauty including his own, just like Vega. But the similarities stop here, as he's deep down a good guy.
- Jerk with a Heart of Gold: In his first character quest, a guy trying to impress a noble girl asks Nero and Aldo to kill a monster and tell her he did it. Nero refuses to play along and bluntly puts the guy down. But in his next breath he insults the girl for cruelly leading the guy on. When the guy gets with his childhood friend, Nero praises their true romance.
- Walking the Earth: What he does in order to perfect his martial arts, fight strong opponents and bolster his legend.
Nomar is a member of the town guard back in Aldo's hometown. He's very timid, making it an odd choice of job for him, but his attention to armor and background as part of a mining family has resulted in the in an overall improvement in the guard's equipment.
- Cowardly Lion: While he's easily frightened, that never actually stops him from fighting monsters. His personal abilities allow him to enrage enemies into prioritizing him as a target over his companions.
- Lovable Coward: Nomar is scared by almost everything, but his tendency to push through despite his fears means he's quite appreciated by the Baruoki citizens.
An elf who dearly protects the ancient teachings of her clan, Veina is incredibly knowledgeable. However, as she spent the majority of her life in her village, this is mostly no more than book smarts. Like with all elves, her actual age is much higher than her appearance suggests. She has a tendency to talk for a very, very, long time.
- Blow You Away: She's one of the few wind mages in the game.
- Motor Mouth: Elves don't quite grasp that humans have a different perception of time, so their droning is called "The Elven Yawn." Once she gets started, Veina can just keep going and going.
- Token Minority: Alongside with Breeno and Ruina, she's one of the only elves in the game.
Zilva is an old soldier who now spends his days helping people. He comes across as extremely polite, but when he lets his guard down he seems a little sad. Ever the devoted husband, he writes to his beloved wife often, telling her of his adventures.
The Order of Fleareth
An all-female group of eight knights who wander the lands of Miglance.
- Cleavage Window: Despite wearing full-plate armor, they all have a boob window. Downplayed as it's rather small and they wear bodysuits under their armor.
- Com Mons: They're the Present set of 3-star characters. They have little to no use expect padding the roster or filling a gap in your party until you can get a 4-star character to replace them.
- Palette Swap: They use the same sprite, with only their weapons, the color of their bodysuits and the shape of their helmets varying.
- Ragtag Bunch of Misfits: Their backgrounds are all over the place and can be summed up as "They lived normally and one day, they woke up wearing armors."
Phantom Thieves of HeartsUnits from Persona 5 added as part of a collaboration event.
- Attack Its Weak Point: Both units have a unique "1 More" passive skill, which allows their skills to be repeated at no cost if it hits any enemy's weakness.
- Disc-One Nuke: Both are introduced as free 5-star characters and are available as early as Chapter 13.
- Switch-Out Move: In addition to their Valor Chant when switching in, they also retain the Baton Pass ability from their home game. When they swap from frontline with someone in the backline, the backline character gets a type damage boost on their next attack.
The leader of the Phantom Thieves. He fights with gun and sword, on top of his Persona abilities.
- Critical Hit Class: Joker's main skill line consumes bullets to deliver guaranteed critial hits. He starts with three bullets loaded, but his Valor Chant lets him load five more.
- Gun And Sword: While the game classes him as a sword user, his main skills involve gunplay, and his personal "sword" is his Tocachev pistol.
- Magic Knight: Compared to Morgana, he has a very even spread between both types of offenses, giving his neutral magic attacks — Eiha, Eigaon and Megidolaon — as much bite as his physical skills.
- Non-Elemental: He has only one skill that has an elemental attribute, which works against one trying to exploit his "1 More" ability. His personal weapon improves his neutral damage, which affects a majority of his skill set.
A cat-like being that the Phantom Thieves rescued during their very first Palace expedition. He can assume a few forms, including transforming into a vehicle. His true nature, though, is shrouded in mystery.
- Big Damn Heroes: After the Phantom scatters the entire party across the time periods, it's entirely up to Morgana to journey through time to reunite the team and resume their quest.
- Combat Medic: Competent both physically and magically, with an emphasis on magic, and holds the distinction of having skills that heal a fixed amount.
- Crutch Character: For a level 30 unit, being able to consistently heal 1000 HP makes him incredibly strong for that stage in the game. His personal weapon then upgrades it to 1500 HP, ensuring he stays competent at level 60. However, from level 70 onwards, Morgana's healing numbers can get outclassed by Mariel's and Rosetta's.
- Jack-of-All-Trades: He has strong wind magic, a buff that enhances the entire team's wind attacks, strong healing, a wind physical skill that always crits, and a debuff that both weakens and slows its targets. Limited Move Arsenal means he can't do all these things at once, but his skills can be mixed and matched to fit him into many teams.