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Characters / Another Eden

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Story Characters

    Aldo/Kyros Chronos/Sorik
Voiced by: Kouki Uchiyama (Japanese), Jared Zeus (English)
The main character of Another Eden. Aldo and his sister, Feinne were raised by the mayor of Baruoki after being found in the Moonlight Forest. He always means well, although he doesn't always think things through to the fullest.
  • Chronic Hero Syndrome: Aldo is always willing to help anyone he meets with whatever they need help with, no matter how unimportant it may seem. Isuka lampshades it by calling Aldo a "busybody" to rib him a bit.
  • Foreshadowing: The bell collar and the cat on his character illustration. It's a hint about the fact that he's not Professor Chronos' son, but his cat.
  • For Want of a Nail: If Sorik the Baruoki cat didn't wander into a spacetime tear, he wouldn't have been adopted by the Chronos family as Kyros and turned into Aldo by the Geo Prisma. Without this turn of events, the whole plot would've been very different since Phantom's plan wouldn't have been kickstarted and Feinne would still be Guildna's prisoner..
  • Heroes Prefer Swords: He uses a sword, as is common for the main character in an RPG.
  • Magnetic Hero: He's able to attract a lot of allies to join him in his quest, especially once you count the player characters gotten through dreams. This includes people who would be on bad terms (Deirdre before The Reveal and Anabel), bitter rivals (Krervo and Nonold) or mortal enemies (Miyu and Shion)
  • Nice Guy: Always willing to help out those in need. He's known as his hometown's golden boy for a reason.
  • Oblivious to Love: Fan pairings aside, Aldo is none the wiser to the girls who fall for him throughout the game such as Shanie.
  • Only the Chosen May Wield: He's the only one that can draw Ogre Rancorem, the weapon that provides the ability to use Another Force.
  • Primary-Color Champion: Wears a blue tunic and red cape.
  • Super Move Portrait Attack: As Aldo is the only character with the Protagonist personality type, he gets his own finisher if nobody else in the party is capable of a Combination Attack at the end of a fully charged Another Force.
  • Time to Unlock More True Potential: The Ogre Wars Part I arc has Aldo obtain the powers of the Dragon God, gaining a 5-star Ability Board in the process. You'll still need to gather the Memoirs to upgrade him.
  • Tomato in the Mirror: Aldo learns from the phantom that he's related to Professor Chronos of the future. Further investigation reveals that the Chronos's son is actually named Eden, not Aldo.
    • Aldo later learns that he misunderstood the phantom, and he's not actually Eden. He was actually the professor's cat, transformed into a replica of Eden. And then he learns he was actually Sorik, the cat one of the children in Baruoki lost at the beginning of the game, who walked into a spacetime tear and ended up with the Chronos family.
  • Unexplained Recovery: After reverting back into a cat and merging with Eden, who then fades away, Aldo manages to return home and regain his human form.

    Feinne/Cecile Chronos
Voiced by: Ai Kayano (Japanese), Julie Rogers (English)
Feinne is Aldo's younger sister. She is kind, but perfectly willing to be forceful when she thinks it's needed. She's kidnapped near the start of the game by the Beast King, due to the mysterious power she has.
  • All-Loving Hero: Feinne believes in showing kindness to everyone, and will befriend beastfolk (a traditional enemy of humans) without batting an eye. Reading journals in the Beast King's castle reveal that she pleaded for mercy for a beast man that hit her.
  • Damsel in Distress: The Beast King kidnapping her sets Aldo's quest in motion.
  • Fusion Dance: She fuses with the Beast King's sister Altena, creating the monstrous Beast Angel Geo Anguirus.
  • Late Character Syndrome: Feinne suffers the most from this trope because she only joins the roster after Chapter 25 and the tome to upgrade her is obtained from a Very Hard Another Dungeon. In comparison, the rest of the story cast have upgrade tomes that can be found in Hard Another Dungeons or Side Episodes, meaning they're likely already competent before the endgame. A player who has made it this far would likely already have a better healer (like Riica) and Feinne's kit doesn't offer enough to compensate for her shortcomings. Future updates promise 5-star upgrades for storyline characters, but Feinne is the only one who hasn't had that perk yet.
  • Moses in the Bulrushes: Feinne was found abandoned in the woods as a baby. Professor Chronos was planning on rewriting time, so he sent her back in time to prevent her from being erased with the rest of the future.
  • Mystical White Hair: She has unusual story-relevant powers (the prototype of the Geo Prisma) and silver hair that makes her stand out.
  • Sixth Ranger: After the conclusion of part 1, she permanently joins the playable roster, functioning as such to the story's cast.
  • White Magician Girl: She's kind, wields a staff, is specialized in healing magic, and shows a distinct domestic side.

Voiced by: Rie Kugimiya (Japanese), Rebecca Kiser (English)
Riica is an all-purpose KMS android, whom Aldo meets during his first trip to the future.
  • Combat Medic: She can use a mid-level healing spell, in addition to blunt and magical attacks.
  • Deus ex Machina: Literaly. Her combat routine is called Deus Ex Machina Program.
  • Flawed Prototype: She was built to be a helpful android at first, but KMS decided to turn her into a fighting unit instead. Madoka Chronos tampered with her combat protocols to protest her being made into a weapon, causing various errors.
  • Insistent Terminology: She is not a robot made of metal, but an all-purpose KMS android made of high-quality alloys, thank you very much.
  • Mega Twintails: The two large antennas on each side of her head evoke this.
  • Nature Loving Robot: She has the cat-lover trait, while being a robot.
  • No Sense of Direction: Riica's GPS module tends to malfunction which wrecks havoc on her navigation abilities.
  • Red Eyes, Take Warning: Her eyes are normally pink, but they turn red whenever she's angry or in combat mode.
  • The Smart Guy: Her massive database allows her to pull intel about almost everything.

Voiced by: Rina Sato (Japanese), Janine Harouni (English)
Amy is a hunter from the future, who lost her mother when the synth-humans first declared war on the humans. She helps Aldo get his bearings after he gets stranded in the future.
  • Amazingly Embarrassing Parents: Her second quest has Amy and her father being interviewed by a journalist. Amy can only protest as her dad narrates all sorts of embarrassing moments of her childhood.
  • The Big Guy: She uses fists as her weapons and is the quickest to anger or suggest direct action.
  • Feminine Women Can Cook: Her profile mentions that she burns half the food she cooks, which emphasizes her lack of femininity.
  • Power Fist: Her weapon of choice. During her chapter, all available fist weapons even look distinctly mechanical.
  • Tomboyish Ponytail: Wears her hair in an unkept ponytail, and is an Action Girl specialized in martial arts.
  • You Killed My Father: The war against the synth humans is personal to her, because of her mother's death.

Voiced by: Shigeru Chiba (Japanese), Tim Watson (English)
Cyrus is a swordsman from antiquity who looks like a frog. He hid away in a swamp due to his cursed form, but Aldo persuades him to join his quest.
  • Antiquated Linguistics: His speech is very ornate even compared to characters of noble stock.
  • Blood Brothers: He was this with Varn, the other top student of their master. They had a fallout when Cyrus was entrusted with one half of the scroll containing the secret techniques of their fighting school, but were briefly reunited before Varn's death.
  • Blood Knight: His quote when facing a Horror is "I tremble with excitement!". And he is notably excited to see IDA School's sword training classes and to fight Anabel and her Holy Sword.
  • Expy: A very clear one to Frog from Chrono Trigger. Cyrus even shares the name of Frog's fallen comrade.
  • Katanas Are Just Better: Well he is a frog samurai, after all.
  • The Lancer: Following's Amy's disappearance after defeating Galliard, he fills this role in Aldo's group.
  • Oblivious to His Own Description: His first quest has him surprised to hear about a strange green monster in the swamp. While it turned out to be someone impersonating him and not actually himself, Cyrus fails to notice any resemblance of the description to him.
  • Vague Age: It's hard to tell due to his transformation, but he's estimed to be around 37 years old.
  • Verbal Tic: He croaks whenever he speaks.

Helena is a Synth Human, a special model designed by Professor Chronos himself. While she is Galliard's supporter, at heart she is a pacifist who wishes to co-exist with humanity.
  • Defeat Means Friendship: You have to fight her in a boss battle first before she joins you.
  • Gratuitous French: Randomly peppers in French in her speech.
  • Midair Bobbing: Helena floats all the time, and when she's not moving she'll bob up and down in place.
  • Sixth Ranger: She's the last character to join your party save for the Episode protagonists and the only one not mentioned in the ads and trailers.


    Guildna, the Beast King
Guildna is king of the beast folk, a people descended from the elemental spirits. He kicks off the main plot by kidnapping Feinne, believing her to have the power that will allow him to destroy humanity. After the power of the Geo Prisma resurrects him in his younger form, he decides to give up the war and find peace with the humans.
  • The Atoner: After being resurrected by the Geo Prisma and told by Feinne to give up his warring ways, he decides to work towards peace between beastfolk and humanity with the help of Altena.
  • Climax Boss: He is fought properly in Chapter 13, and his defeat concludes an important arc for Aldo.
  • Defeat Means Playable: A very delayed version of this trope, as Guildna is defeated in Chapter 13 but doesn't even join the roster as a guest until Chapter 28.
  • Duel Boss: In Chapter 32, the revived Guildna is forced to confront his past warmongering self. His victory unlocks a new Personality Trait that lets him perform his own finishing move.
  • Hopeless Boss Fight: The very first confrontation with him cannot be beaten. He knocks Aldo senseless but backs down once he notices the Ogre Rancorem.
  • HP to 1: He has a move in the second phase of his boss fight that drops one party member's HP to 1% of their base health.
  • Kill All Humans: His goal for his war against humanity.
  • One-Winged Angel: Goes into this form for the second phase of his boss fight.
  • Pet the Dog: He plays with an abandoned baby Feinne, even before noticing she could useful to him.

The Beast King's right-hand man.
  • Barrier Change Boss: His Otherlands fight is a lot tougher as he regularly switches the types of attacks he resists. Once he drops his resistance aura, though, it's a race to burst him down before a Total Party Kill.
  • The Dragon: To Guildna. He starts off by leading the attack on Baruoki to kidnap Feinne and is the first boss Aldo faces.
  • Embarrassing Nickname: "Var-Var", courtesy of his sister Myrus.
  • Half-Identical Twins: He's Myrus' twin brother.
  • Japanese Beetle Brothers: A one-man example. His horn evokes the Japanese stag beetle.
  • Heroic Build: Even in his regular form, he's absolutely shredded.
  • Hulking Out: Chapter 26 reveals his massive armored form is his "combat mode". His real apparence is a ripped, but nerdy-looking beastfolk.
  • Kill All Humans: His shared goal with Guildna.
  • Large Ham: He gets carried away quite easily when he speaks in his battle form.

The commander of the Synth Human army, cyborgs out to destroy humanity in the future.
  • Badass Biker: Chases you down on a motorcycle for his boss fight.
  • Motorcycle Jousting: Once he takes enough damage, he rips off the machine gun on his bike and pulls out a giant electro lance to fight the player, while still riding his motorcycle.
  • Well-Intentioned Extremist: He declared war on the humans, but only because he blames the humans for the time quakes and thinks violence is the only thing humans will listen to.

The Beast King's sister. She actually met Aldo and Feinne years ago, when Feinne healed her leg.
  • Damsel in Distress: She gets kidnapped twice during the Ogre Wars Part I arc — first by the Berserk Geo Anguirus, then by the Ogre clan.
  • Fusion Dance: Does one with Feinne, becoming Beast Angel Geo Anguirus.
  • Tastes Like Friendship: After they become friends, she gives Fienne a plum mushroom.

    The Phantom 
A mysterious being from beyond spacetime that's trying to destroy the universe.
  • Big Bad: It's his actions that drive the main plot the game.
  • I Take Offense to That Last One!: The phantom ignores Aldo calling him crazy, but objects to being accused of lying, since nothing it told Aldo was actually false.
  • Manipulative Bastard: He gives Aldo the goal to restore the destroyed future, neglecting to tell him that doing so puts the whole universe at risk.
  • Omnicidal Maniac: His goal is to destroy the spacetime continuum.
  • Xanatos Gambit: If he manages to defeat the heroes, the spacetime continuum will be destroyed. If he loses, Chronos Menas will escape and corrupt the Prisma, leading to the same result. He even states that anything Aldo and team do when they one-up him is delay the inevitable.

    King Palsifal 
A king from antiquity who's working with the Oracle. He recently lost his wife and child, which had not done great favors for his mental stability.
  • Despair Event Horizon: He was already unstable when Aldo first met him, he completely loses what grasp on sanity he had after the Tower of Time is shut down, denying him his choice of future.
  • Early-Bird Cameo: He's the person depicted in the statue in Aldo's hometown. Though you can change that statue to one of Aldo.
  • The Good King: He used to be this until the death of his children drove him over the edge.
  • One-Winged Angel: Transforms for his boss fight with you.

    Chronos Menas/Eden Chronos 
While traveling back in time with his family, Eden was separated from his family and lost to the abyss. After spending 16 years being corrupted by the darkness, he lost his humanity and was twisted into a monstrous form known as Chronos Menas.

Chronos Menas was released from his prison after the Phantom's defeat, taking the role of the final boss of part 1.

  • All Your Powers Combined: Scattered throughout the Dimensional Vortex are the Primal Elements. The player can ignore them as they proceed through the dungeon, but Chronos Menas will inherit the abilities of the Primal Elements that are not defeated. This includes disabling Another Force, constant regeneration and alternating between absorbing magical and physical attacks. Destroying him without breaking the Primal Elements nets you an achievement.
  • And I Must Scream: He fell into the heart of the Dimensional Vortex, where he was imprisoned for over a decade in complete isolation.
  • Apocalypse Maiden: He'll spread corruption he underwent in the abyss to all the prisma around him.
  • Battle in the Center of the Mind: The second phase of his fight. After traveling through darkness inside him, the party finds what looks like a valley at sunrise, with the sun climbing higher over the mountains the more Aldo and Feinne's words reach him.
  • Big Brother Instinct: He prevented Cecile from falling into the dimensional vortex, only to get trapped there himself.
  • Dying as Yourself: He manages to recover from his senses after his boss fight and say goodbye to his sister, before vanishing.
  • Light/Darkness Juxtaposition: Chronos Menas' outward appearence is dark and twisted. In the second phase, he's glowing and has buttefly wings. It contrasts what he truely is vs what he had become.
  • Not Quite Saved Enough: After finally reaching him through an "I Know You're in There Somewhere" Fight, he Disappears into Light. One of the Sequel Hooks is the party deciding to try to rescue him more thouroughly.
  • Post-Final Boss: The second phase of the fight is a lot less difficult than the first, as his only attack will deal a miniscule amount of damage to the party.
  • Throat Light: The inside of Chronos Menas glows red and flickers like a furnace.
  • Vacuum Mouth: After he takes enough damage during his first fight, he uses one these to just swallow the entire party.

    The 29th Otohime 
The primary antagonist of The 1000 Year Ark of the Ocean Palace. Otohime is the mysterious ruler of the Dragon Palace, who for some reason has ordered the sea turtles to abduct women from the shore. Otohime also wants to open something known as "Pandora's Box".
  • A God Am I: He declares himself to one when confronted after he absorbs the power of Leviathan.
  • Pure Is Not Good: Part of the ritual to bond with the Otohime's trident involves bearing your heart in front of the citizens of the Dragon Palace. He passed this with flying colors using a "serve me or die" speech.
  • Revenge: According to Nagi, his power hunger comes from wanting revenge against the western seas that banished him.
  • She Is the King: Otohime is a female title, but he uses it anyways because it was the title used by the previous ruler when he conquered the Dragon Palace.
  • Walking Shirtless Scene: Which is why Aldo and co. call him the "Half-Naked Guy" instead of Otohime.

A great monster sealed underwater within Pandora's Box, around which the Dragon Palace was founded. Its unsealing becomes the focus of the The 1000 Year Ark of the Ocean Palace conflict.
  • Bonus Boss: Serves as one to the Fishing Minigame and the Dragon Palace Episode.
  • Degraded Boss: When going through Levia's character quests, the player will get into a fight with the Leviathan again. However, it's level 30 this time, and a lot easier to beat than its level 90 form. Things get a little complicated when there are two Leviathans duking it out.
  • Evil Is Not a Toy: An ancient civilization gained control of it and used it to repel their enemies. While successful, the Leviathan also wrought havoc on the civilization themselves, prompting them to seal it away.
  • Healing Factor: Has a passive regeneration that makes it difficult to beat through attrition.
  • Robotic Reveal: LeA-BAK reveals that Leviathan was created by Synth Humans as a backup battleship, but was lost to the distant past in a malfunction.
  • Sealed Evil in a Can: The very thing encased within Pandora's Box.
  • You Can't Thwart Stage One: It is inevitable that Otohime successfully unseals it. While he is promptly defeated while wielding its power, the Leviathan manages to escape, and remains at large after the Episode's conclusion.

    Zennon Ogre 
The ruler of the Ogre race, who wants to eradicate humans in order to take over the world.
  • Big Bad: He takes the place of Phantom as the main villain of Arc 2.
  • Hostage for MacGuffin: He demands that Guildna brings him the Elemental Arms in exchange for Altena's life.
  • Large and in Charge: Averted. He's one head smaller than regular Ogres, making him a bit taller than Lokido or adult Guildna.
  • Screw Destiny: Even Ogre Rancorem itself telling him to his face that he will lose the war doesn't faze him or his plans in the slightest.


    Gallery Master 
A mysterious individual who presided over the Gallery of Dreams, he grants Aldo the ability to call on allies from throughout time and space to aid him in his quest.
  • Greater-Scope Paragon: After the events of chapter 17, he appears to Aldo to spur him into action and can potentially protect him in battle.

    Ogre Rancorem 
A powerful demon sword inhabited by the revengeful spirit of the defunct Ogre race. It wants to exact revenge on humanity, but is at the same time bound to help Aldo in his quest.
  • Defeat Means Friendship: For a given value of friendship, but once Aldo defeats it's manifestation, Ogre Rancorem grundgingly accepts to help him.
  • Legendary Weapon: Its history above already plays a big part in it, to the point Ewan claims he and Aldo would roll in cash if he finds a buyer for it. The Ogre Wars reveal it's even older than that, being created by the Titans.
  • Oddly Shaped Sword: It's blade looks like a messy blue and red flame.
  • Only the Chosen May Wield: Only Aldo can use it.
  • The Reveal: Ogre Rancorem is actually Palsifal's sword after being corrupted by the Ogres vengeful spirit. It's the encounter of both versions (Ogre Rancorem being carried by Aldo and Palsifal's sword being carried by the Thunder King) at the place where the Ogres fell that causes their comeback.
    • Earlier on, it states that it's helping Aldo because the beasts destroyed the ogres. It's later revealed that it was lying, that humans destroyed the ogres, and it's just using Aldo to get its revenge.
  • You Can't Fight Fate: It flat out tells Zennon Ogre that it's their destiny to die at the hand of the humans (being the living proof of it) and nothing can change that.

A kid genius from Elzion and a close friend of Amy and Riica, as well as other important people.
  • Child Prodigy
  • Properly Paranoid: Riica's second quest has her barricaded inside her house as she's persuaded that someone is following her. Aldo is at first dismissive, but it turns out she does have a stalker.
  • Smart People Play Chess: Her chess buddy is none other than the Administrator of Elzion.
  • Wrench Wench: Her favorite activity is to find and tinker with Synth Human parts and upgrade them. This puts her on the Synth Human radar, who keep tabs on her to steal and reproduce her work.

    Professor Chronos 
A brilliant scientist from the future that worked on the Xeno-Crystal Project. He went missing years ago, along with his entire family. He really sent himself into the past to try and change history.
  • Cool Mask: Wears one as the Oracle. It's to hide the horrid radiation burns on his face from his experiments.
  • Ignored Expert: He knew the Xeno-Crystal was unstable and wanted to focus on the Geo-Crystal instead. He got ignored, since the Xeno-Crystal provided more energy.
  • Luke, I Am Your Father: Or rather, cat owner.
  • So Proud of You: He tells Aldo that he's glad that Aldo foiled his plan earlier, and how happy he is with how Aldo grew up during his dying speech, since he mistook Aldo for his son.

    King Miglance VII 
A king from the present era who rules over Miglance, the nation Baruoki is apart of.
  • The Chains of Commanding: He finds ruling a burden sometimes, but would not abandon his duty to his kingdom.
  • Character Witness: In one of the character sidequests attack, he vouches for Lokido's character when a racist official tries to exile him from Unigan. He also refuses to enact justice on Shion despite attempting to murder him, sensing he doesn't want to go through.
  • The Good King: He's considered a strong leader, liked by his citizens and a major threat to Miglance's enemies.
  • King Bob the Nth
  • Nerves of Steel: He doesn't bat an eyelash when Shion comes to assassinate him or when the Thunder King brandishes Palsifal's sword in front of him. His reaction to this is to gently mock Aldo about how he's gotten himself in yet another mess.
  • Royals Who Actually Do Something: He personally leads his knights in the defense of Unigan and, facing powerful enemies, he simply pulls out his sword and prepares to duke it out.

    Thunder King 
A king from the past era who led humanity to victory against the ogres.
  • Heroic Build: The man looks like he could be one of the Pillar Men or a beardless Ganondorf.
  • The Good King: He is much more of a warmonger than King Miglance, but he does what he does to make sure humans won't suffer at the hands of the Ogres. He also quickly trusts Aldo and his team when they defeat some ogres in front of him and is amazed at how Unigan is beautiful.
  • Kubrick Stare: His "happy" character portrait gives him one along with a Psychotic Smirk.
  • Walking Shirtless Scene: His clothes leave his whole torso and abs exposed.

    The Administrator 
The ruler of Elzion in the future era.
  • Cool Old Guy: He is noticeably older than the two other rulers (Palsifal and Miglance VII), has a cohort of servant androids in his office, takes time off his schedule to play chess with Sebastia and helps Aldo and his team at every step of the way.
  • Reasonable Authority Figure: He lets Aldo and his friends access the Xeno-Domain at will (somthing only KMS higher-ups can do, for short periods of time) and use his personal teleporter since they're the only people who have a clue about how to stop the Phantom and thus prevent damge and loss of life to Elzion.
  • Smart People Play Chess: He is Sebastia's chess buddy.

    The Synth Hydra 
The Synth in charge of the Riftbreaker, the time-traveling ship built by the Synth Humans.
  • Defeat Means Friendship: Once Aldo and team defeat him and Helena nearly performs an Heroic Sacrifice to prevent the Riftbreaker from crashing, he joins them.
  • Global Airship: While allied with the main cast, it and the Riftbreaker functions like one. They even let you travel to new locations in various time periods, and fast-travel across time periods without needing to stop by the Spacetime Rift.
  • Hot-Blooded: The Synth Cannon, the main weapon of the Riftbreaker, always ramble about how he wants to blow up and shoot stuff, even after he joins you.
  • Living Ship
  • Xtreme Kool Letterz: Once he assimilates the Primeval Gem and can cross Chronos' Umbra galewinds, he jokingly asks to be called "Synth Hydra Z" from now on.

    Mysterious Chimera 
An unnamed chimera that appears in the Dream Worlds during the IDA School Episodes. It has acted as a benefactor by allowing the party to look into the distant memories of the dreamers, which becomes crucial to saving them. Of course, it does this with a price, and the player has to do some legwork in progressing the Episodes first.
  • Funetik Aksent: How its speech is written.
  • Mysterious Stranger: Nobody knows who or what it is, but Claude notes that the Chimera appeared in every Drream World IDEA has encountered and always helped to save the dreamers.

    The Horai villagers 
The inhabitants of the Horai Mining Village, the setting of the Time Mine episode. At first, the only one is the timid loner and later "volunteered" mayor Marlowe, but soon others join: hotheaded carpenter Terry, spacey bard Henry, stern metalworker Rebecca, frail vagrant Sylvia, bombastic explosive technician Hilda, grumpy mastersmith Gordon, Mona, the daughter of Terry and Sylvia, cranky old lady Grace and Good Macky.
  • Character Development: After the bridge is completed, Aldo finds the inhabitants very different, most notably Marlowe who became much more confident and ambitious and Terry calmer as well as a father. This is the effects of the Visus Echo messing with the local time, causing nearly 10 years to pass in Horai while it's only a few days outside.
  • Got Volunteered: At first Marlowe is just a young man who wants to rebuild Horai and find out why it was abandoned. Then Terry dubs him "mayor", followed by the other Horai denizens. Fortunately, Marlowe turns out to be cut for the job.
  • Happily Married: Terry and Sylvia.
  • The Heart: Sylvia thinks she's useless since she doesn't know a trade like Terry or can lead like Marlowe, so she decides to tend the flowers of the village. This turns out to brighten the mood of everyone and turn the shabby village in a beautiful place. After her death, Mona decides to walk in her mother's footsteps.
  • Hidden Depths: Hilda is as good as a clockmaker as a bomb technician, but she finds explosives funnier. Likewise, Henry is quite crafty for a bard and knows his way around medicine.
  • Ill Girl: Sylvia suffers from a chronic disease and a weak constitution, needing medicine from Henry as well as frequent rest. Her condition catches up with her soon after the bridge is completed and ultimately kills her.
  • Jerk with a Heart of Gold: Gordon doesn't give a shit about anything but his work and himself once his work is done, and won't hesitate to tell you that. But he also willingly takes Terry in as his apprentice to work on the Horai bridge — a bridge that he chose to rebuild just because he overheard Aldo talking about it. He also carves a gravestone for Sylvia so she won't be forgotten.
  • Nightmare Fetishist: Henry gets jolts of inspiration from his phobias of heights and darkness. The latter causes him to act like he's possessed, freaking out Aldo and Amy in the process.
  • Parental Substitute: Rebecca becomes one for Sylvia, as she's estranged from her son and Sylvia is implied to be an orphan.
  • Screw Politeness, I'm a Senior!: Grace's way of welcoming people in her house is to threaten to pelt them with fruits or rocks until Hilda, implied to be her daughter, cracks her shell.
  • Stuff Blowing Up: Hilda's bread and butter. Her only job is to cook up bombs to clear rubble in the mines. According to a fisherman, her works caused a gigantic fire at the Rinde docks.

A student at IDA Academy who was hospitalized for a terminal illness. In the peak of her despair, she, like Saki, ate a dark apple, creating her Dream World in which she can live without being impaired by it.
  • Enemy Without: Like with Saki, Mayu's Dream World manifests a Heart Guardian that does its utmost to keep her asleep.
  • For Doom the Bell Tolls: A recurring theme in her Dream World is the clock tower's bell. Its ringing reminded her of her numbered days. In her Dream World, its ringing signals when she uses her time control powers.
  • Her Codename Was Mary Sue: While she's much more strong and powerful than in the real world, making herself the IDA Vice-Chair and able to fly, she turned Isuka into her invincible protector, able to outspeed anything and even cut down divinely-powered arrows.
  • Ill Girl: She's hospitalized for a terminal illness which also claimed her mother.
  • I Owe You My Life: She worships Isuka since she saved her from the burning hospital ward where Mayu was when they were younger.
  • Parental Abandonment: Her mother died from the same illness that plagues her, and her father died in a disaster that befell her previous treatment ward.

Other Player Characters

    General Tropes 
  • A Day in the Limelight: Character quests expand on their backstory, even developing into a mini-arc for some.
  • Combat Medic: A select few Hammer users also have the ability to heal their allies without compensating on physical damage like their staff counterparts.
  • Fragile Speedster: Bow users are very fast, but suffer from rather low defenses and somewhat lackluster attacks.
  • Glass Cannon: Katana users typically have a very high Physical Attack stat and the Speed to execute them quickly, but have below-average HP and defenses.
  • Lethal Joke Character: Tank characters are usually disliked for their slow speed and low damage output in a game where hitting fast and hard is key to winning. But against opponents whose standard attacks hit hard enough to deliver a One-Hit Kill, their ability to Draw Aggro and reinforce the team's defense can be the difference between losing the battle or holding your ground.
  • Jack-of-All-Stats: Sword and Hammer users are rather balanced in terms of attack, defense, MP pools and speed.
  • Mighty Glacier: Ax users, and to a lesser extent Spear and Fist users, generally have great bulk and Attack, sacrificing Speed in the process.
  • Plot Tailored to the Party: Each major content update is accompanied by Encounters that introduce, or raise the rate of, characters who will be very helpful for it. For instance, Melina, Nonold and Zilva are all introduced just before the Time Mine update, and they have traits that speed up resource gathering.
  • Re-Power: Another Style gives 5-star characters a different skillset and style, either reinforcing their existent role in a team or a whole new role. To hammer it home, while you can have both a vanilla and AS character in your roster, you can't have both on your team.
  • Squishy Wizard: Offensive staff users have a very large Magic Attack stat and the MP to use their expensive spells frequently, but have the lowest HP and Physical Defense totals.

Miglance Castle

A Paladin among the order of knights in Unigan, she possesses a very strong sense of justice and honor, and is determined to wipe out all beastfolk.
  • Laser-Guided Amnesia: Her sister Deirdre saved her life when they were young with the power of a demonic sword. The sword erased both sisters’ memory of each other in exchange for the deed.
  • Omnicidal Maniac: Anna's goal is to end all conflict, and she realized in order to achieve that, all life on earth must end. Anabel is horrified by this and vows to stop her.
  • Reincarnation-Identifying Trait: She shares a unique birthmark with Anna, the First Paladin.
  • Sole Survivor: Her hometown was completely destroyed by the beasts when she was young, and she was the only survivor. At least, she thought she was.
  • Stone Wall: Of the 5-star characters, Anabel's HP and defensive stats are difficult to beat. Her skills also allow her to inflict debuffs to take a lot of bite out of strong enemies, compensating for her relatively low damage output.

Bertrand was one of the best knights during Miyu's childhood, earning the nickname "Shield of Miglance" for his prowess in combat. Having lost an eye in battle, he attempted to retire, but King Miglance assigned him to look after the young Princess Miyu. Once Miyu grew up and could take care of herself, Bertrand left royal service and became a mercenary.
  • Ambidextrous Sprite: He's got an eyepatch, and his sprite is simply flipped for either direction, so the eyepatch will switch eyes.
  • Badass Cape: His is covered in stab-resistant plates, allowing him to shield himself or others.
  • Comically Missing the Point: When Felmina has the bright idea to stop a tantrum from Miyu by knocking the daylights out of her, Bertrand vehemently objects — on the grounds that you can't hit the princess.
  • Draw Aggro: One of the few characters who can inflict Rage to every enemy at once.
  • Stone Wall: His HP and defenses are even higher than Anabel's, and he has a skill that gives him a colossal Physical Defense buff. There exists a strategy that hinges on him being as slow as possible so that he can take the brunt of as many attacks as possible.

Breeno is a dark elf that joined the knights of Unigan. He's talented at the job, but kind of an enigma.
  • Friendship Denial: At first Breeno denies being friends with other knights he works with, correcting any declaration that they're friends to being comrades.
  • The Stoic: He doesn't talk much, and he shows emotions even less often.

A mysterious mercenary that works with the royal knights. However, she's known for her insubordinate behavior, and wields a demon blade whose power she is determined to awaken as soon as possible.
  • Dark Is Not Evil: She's desperately trying to awaken a demon blade, but she has good reasons to do so. Namely, completing the Stable Time Loop to give it to herself in the past.
  • Dude, Where's My Respect?: She pouts when she hears the beastfolk are terrified of Anabel's holy sword, but have never heard of Verweil.
  • Empathic Weapon: Her demon sword, Verweil.
  • Faux Action Girl: Downplayed. She sees herself as a third-rate fighter who uses the power of Verweil to compensate her lack of skills, but doing her quests allows her to get better.
  • I See Dead People: She can both see and hear the souls of the dead on the Ancient Battlefield, courtesy of Verweil making her "attuned" to the supernatural.
  • Locked into Strangeness: Her hair changed color to match her sword after forming a contract with the demon blade.
  • Long-Lost Relative: She's Anabel's sister, but doesn't remember it due to Verweil messing with her memories. A secret quest allows the two sisters to finally be reunited.
  • Pragmatic Hero: She considers playing by the rules of honor and chivalry stupid, since the enemies won't be following the rules.

One of Miglance's spies, who has been assigned with Bertrand to look after the young Princess Miyu.
  • Injured Vulnerability: Her Tri-Cataclysm skill hits even harder if its target is inflicted with Poison or Pain.
  • Maternally Challenged: Her idea to stop young Miyu from crying is to... Knock her out. Bertrand has to talk her out of it.
  • Mechanically Unusual Fighter: Like Cerrine below, her skillset is a bit unusual; she uses two knives in battle, but since that weapon class is not available in-game, her specific weapon is fists. Several of her attacks are slashing rather than blunt to reflect the use of knives.
  • Ninja: Her use of twin knives and tendency to appear out of thin air or in a puff of smoke evokes this.
  • She's Got Legs: Felmina's Qipao-like dress draws attention to her legs. Her 5-star portrait gives a better view of them.
  • The Stoic: To the point she takes it as a compliment when a young Miyu cries about how she looks emotionless.

Obviously, Miyu is just a traveling swordsman, like Aldo. She feels strongly about protecting the citizens of Miglance. Her real name is Mufilleux Miglance, princess of Miglance.
  • A Day in the Limelight: v1.5.5 adds the "Little Princess' Little Big Adventure" questline, focused entirely around her childhood and granting her a new class upgrade to boot.
  • Confronting Your Imposter: Her second quest involves her dealing with an imposter claiming to be her in order to mooch free stuff.
  • Impractically Fancy Clothes: She considers her frilly Battle Ballgown to be one of her simpler outfits because she doesn't have to spend all morning putting it on by herself.
  • Kicking Ass in All Her Finery: Her traveling clothes might be fancier than average, but she beats down enemies just as well as everyone else.
  • King Incognito: She's actually the daughter of the king of Miglance.
  • Princesses Prefer Pink: She wears a pink dress all the time. Her personal weapon, Little Glitter, is also a pink sword.
  • Proper Tights with a Skirt: Wears tights as part of her outfit, as fitting for a noble.
  • Rebellious Princess: She ran away from home because she wanted to protect her kingdom, which she couldn't do while being pampered in the palace. Her Other Tales questline reveals that she was also quite the handful as a child, to the dismay of her old nanny and later, Bertrand and Felmina.
  • Royals Who Actually Do Something: She's quite skilled with the sword and takes an active role in defending her kingdom.
  • Warrior Princess: She can more than hold her own in a fight.

A descendant of a rich family. Being apart of the Unigan knighthood seems to have unaffected her natural lackadaisical character. She wanders around the city and helps whomever needs help.
  • Accidental Aiming Skills: She's able to hit a flying enemy with pepper powder, but only because of a lucky gust of wind. Her aim is terrible.
  • Battle Ballgown: Seems to be standard for female knights in Unigan.
  • Cloud Cuckoolander: She can be rather spacey. When she recieves summons for official knight duty, she thinks that her job might be to water the flowers.
  • Draw Aggro: While it's not unusual for several defense-oriented characters to have the ability to inflict Rage on enemies, Soira stands out in that her Valor Chant inflicts this on all enemies at once. This is meant to synergize with her personal defense buff (which provides a massive defense bonus) but can lead to her getting knocked out more often if timed poorly.
  • Sleepyhead: One of her favorite activities is taking naps.

IDA Academy

A teacher at the IDA Academy who specializes in "battle theory". Formerly a mediocre fighter, she has suddenly taken on a very fierce attitude which has garnered her some infamy.
  • Defeat Means Playable: Like the other Chance Encounter units, Cerrine must be fought several times, with her fifth defeat adding her to your roster.
  • Dominatrix: Her use of a whip, elegant but stern looks and love to inflict pain on her opponents and students (and, funnily enough, not minding that much being on the receiving side) gives this vibe.
  • The Glasses Come Off: As she prepares to fight each time, she removes her glasses. The glasses are purely aesthetic and she can see perfectly without them — they're a keepsake of her dead twin sister.
  • Mechanically Unusual Fighter: She uses a whip in battle, but since that weapon class is not available in-game, her specific weapon is fists. Almost all her attacks, including her normal attack, are piercing rather than blunt to reflect the use of her whip.
  • Puzzle Boss: After 3 turns in-battle, she imposes a task on the player on top of adding buffs and debuffs to her and the party respectively. Failing to accomplish the objective in 3 turns results in a party-wide earth attack before being forced to repeat the same task. Completing the task causes her to impose a different one, and each subsequent fight leads to her adding more tasks until the final battle.
  • Turns Red: Once the player has completed all her tasks in her final battle, or has sufficiently reduced her HP, she gets serious and uses a more dangerous attack pattern.
  • Twin Switch: Her final character quest reveals that the current Cerrine is her older twin sister, taking the previous Cerrine's place after her unfortunate death. The stark differences in the sisters is the reason for her personality shift.
  • When All You Have Is a Hammer...: She threatens with her whip at the slightest provocations, without any sense of tact.

IDA Academy's top student and a member of IDEA. A royal descendant of a now fallen country, he seems to want to find a way to resurrect his home land. As he wants to be a king one day, he always acts as the model student.
  • Berserk Button: Powerful people who prey on the weak or refuse to use their abilities for good rile him up pretty bad.
  • Large Ham: Coming from a time where royalty doesn't really exist anymore, Claude feels the need to act kingly as much as possible.
  • Long-Haired Pretty Boy
  • Royals Who Actually Do Something: Even if he is only technically a king, Claude nevers shys away from his duties as an IDEA member or a student, believing being king means putting yourself at the service of his subjects.

A student at the IDA Academy and daughter of a legendary warrior. Foran has a rebellious streak and a strong sense of justice, likely due to her upbringing and lineage.
  • All Amazons Want Hercules: Her reaction to be confessed to is to insist the guy beat her in combat first. While she only said that because she panicked, Foran admits that she really wouldn't be happy with a guy that couldn't match her.
  • Archaic Weapon for an Advanced Age: How she sees using a spear in Elzion, where ray guns and other advanced weapons are common. It doesn't have any influence gameplay-wise.
  • Bare Your Midriff: Her top leaves her navel exposed.
  • Custom Uniform: Wears a Sailor Fuku instead of the blazer uniform most of the other IDA students wear.
  • Joshikousei: She's a student wearing a Sailor Fuku.
  • Raised by Grandparents: Her grandmother raised her. Foran claims she is very strict and tried to talk her out of following in her father's footsteps, causing her to double down on her spear training.
  • Why Did It Have to Be Snakes?: She had bad experiences with her grandmother's cat, which makes her refuse to go near cats even while trying to help her friend find their lost cat.
  • Zettai Ryouiki: Foran wears thigh-high socks with her uniform.

Click here to see AS Isuka 
Isuka is the head of the IDA Academy's student council, and for good reason — she stays calm no matter what the situation and excels in nearly every aspect. She is clearly pursuing something, but what it could be is unknown.
  • The Ace: One of the best students at the Academy. Even the other elites in the student council look up to her. This image is exaggerated and turned on the party in IDA School Part 2, where Mayu's admiration for Isuka creates a nigh-invulnerable dream duplicate, much to Isuka's annoyance.
  • Animal Motifs: Butterflies in her case. This acts as a subtle clue of her importance in Mayu's Dream World.
  • Authority Equals Asskicking: She's the head of IDEA and fully capable of fighting on the field.
  • Kicking Ass in All Her Finery: Her Another Style trades her IDEA uniform for a long cocktail dress.
  • Iaijutsu Practitioner: She uses a sheathed style when fighting with her katana.
  • Nerves of Steel: Not even being suddenly summoned by Aldo can faze her.
  • Red Eyes, Take Warning: Dream Isuka has red eyes and a permanent smirk.
  • Support Party Member: Her attack skills aren't outstanding, since they are single-hit and aren't very good for charging or extending the Another Force bar. However, her Valor Chant provides a powerful debuff to both PWR and INT, making her excellent for survival when used well. Her another Style takes it up a notch by allowing her to switch between different postures, giving various buffs to ther allies depending of the posture used.

A student at the IDA school in Elzion. He's got an attitude problem, but he deeply cares for his sister and would do anything to save her.
  • Abusive Parents: His father was a scientist who subjected him to cruel experiments. When Jade escaped, his father made his wife and daughter into his new test subjects.
  • Ambidextrous Sprite: His outfit is very asymmetrical, but his walking sprite is the same whether he's facing right or left. This results in things his bag strap switching which shoulder it's slung over.
  • Big Brother Instinct: He really wants to rescue his sister, even after she pushes him away.
  • Ineffectual Loner: He insists on doing everything alone, but this doesn't work out great for him. He learns his lesson and accepts Aldo's help.
  • I Work Alone: He rebuffs Aldo's offer to help because the last person who agreed to help him died.
  • Jerk with a Heart of Gold: He's very cold, but he cares a lot about his sister Saki. The plot of his episode is kicked off when she gets into serious danger.
  • Mystical White Hair: He has white hair.

Click here to see AS Mighty 
Mighty is a student at the IDA Academy. However, if it weren't for the uniform, it would be hard to tell, because he prefers sleeping. He's been said to wander the streets at night.
  • Charged Attack: His Another Style has a Meditation skill, where he goes to sleep for a turn but also gains Hypnosis counters, which enable his magic attacks to land Critical Hits. If he wakes up on his own (no ailment curing or sleep-breaking damage allowed), he is healed and gets a large INT buff.
  • Crouching Moron, Hidden Badass: Lots of his fellow students thinks he can't do crap except sleeping and hanging out at night. In reality, he is one of the best Nightmare Hunters.
  • Dream Walker: He actually has the ability to go into dreams (human or animal), taking people along if he wishes. He works as a Nightmare Hunter, which is why he's so sleepy. This proves useful in Mayu's Dream World as he can "speak" with sleeping people.
  • Fighting from the Inside: Once he's inside a dream, he can fight Nightmares, destroying them for good.
  • Making a Splash: Magic water is his forte.
  • Sleepyhead: So much so that he can fall asleep in the middle of a conversation.

Ruina is a student at the IDA Academy, and one of their brightest. Descending from the supposedly extinct-in-the-future elven race, her longer lifespan means she has trouble connecting with her human peers.
  • Custom Uniform: Her uniform actually resembles the standard IDA school uniform, unlike a lot of recruitable IDA students, but she uses a green tartan patern where the NPCs would have solid green.
  • Dual Wielding: Her portrait depicts her wielding dual swords. During gameplay, however, she uses just one sword like everyone else.
  • Extracurricular Enthusiast: She decides to help Aldo as one of her extracurricular activities.
  • Oblivious to Love: Her second sidequest has her and Aldo investigate a "mysterious couple", not knowing that they are the couple in question. In fact, Ruina is largely clueless of romance throughout the whole quest.
  • Older Than They Look: As she is an elf, she has lived longer than the others.
  • Pointy Ears: She has pointed ears, as fitting for her elven heritage.
  • The Spock: She's intelligent, seemingly aloof, and doesn't really understand emotions.

A girl from IDA Academy, and Jade's sister. After giving into despair and eating a dark apple, she ends trapped in a dream world. After being rescued by Aldo, Jade and Isuka, she tries to get a hold of her powers and know what to do with her life.
  • Abusive Parent: Saki's father used her a test subject, after driving away her brother by doing the same thing to him.
  • An Ice Person: Her father's experiments gave her ice powers. Her Dream World is a frozen version of her school. Since there's no Ice element in-game, her attacks are Water spells.
  • Character Development: After joining IDEA in the investigation of Mayu's Dream World, she feels overshadowed by Aldo, Isuka, and Claude, on top of her hesitance to use her powers. It takes a moment of crisis for her to develop the confidence to use them, and her increasing confidence and power is also reflected in her new Valor Chant lines and unlocked Ability Boards.
  • Enemy Without: Because she's trapped in a world based around her mind, her subconscious is able to manifest as a physical entity will do whatever it takes to keep her asleep.
  • Guinea Pig Family: Her father was successful in his experiment to turn her into a living weapon, granting her great power at the cost of her no longer being able to live a normal life.
  • Hope Is Scary: One of her subconscious projections is the embodiment of her hope. The rest of her subconscious tries to repress this side of her, because she believes that hope causes more pain than it's worth.
  • Innocently Insensitive: An innocuous comment from Saki rubbed Mayu the wrong way, causing both friends to be driven apart and facilitating Mayu's downward spiral into despair. Saki eventually addresses this to fix their friendship.
  • Mechanically Unusual Fighter: Keeping the trend of Cerrine and Felmina, Saki doesn't use a weapon in-game, but her class weapon is staves.
  • Power Incontinence: She can't control her powers, and nearly hurt one of her friends. Even after she is rescued from her Dream World, she holds herself back out of fear of a repeat incident.
  • Promoted to Playable: She becomes a playable party member during the IDA School Part 2: Butterfly's City and Heaven's Cradle (v 1.6.5) Episode.
  • Rank Up: At the end of IDA School Part 2, Saki is offered a position in IDEA. She keeps the offer on hold as she prioritizes caring for Mayu, before fully embracing it (with an free Another Style upgrade) in the After Incidents Epilogue.

Sevyn is a studen at IDA Academy, but he rarely attends classes. He's arrogant and brash, perhaps because he's one of the few remaining shamans in Elzion, and can use magic without the aid of prisma. He'd never admit that he'd like to find someon who can challenge and/or accept him.
  • Boyfriend Bluff: A classmate claims to be Sevyn's girlfriend to scare off an admirer. Sevyn has no interest in playing along, and would've walked away if the other guy hadn't accused his powers of being fake.
  • Delinquents: Doesn't respect authority, doesn't show up to class, and doesn't wear a school uniform.
  • Walking Shirtless Scene: He wears a jacket with no shirt.

Dragon Palace

A young girl who works as a maid for Sheila. Sheila saved her life long ago, and so now Chiyo wants nothing more than to become like her. However she's more than a little clumsy, which often leads to trouble. She loves to swim, and will want to jump into any body of water she sees.
  • Funetik Aksent: She has a noticeable Southern twang peppered with British slang in her lines. Oddly, nobody else in the Dragon Palace does it, except the Sea Turtles (who have a Cockney one).

Unlike most other characters listed here, Levia can only be obtained after fishing up the four Lake Lords across the game world and confronting and defeating the unsealed Leviathan for good. As the ultimate prize of the Fishing Minigame, Levia also is a guaranteed 5-star character, and doesn't require any tomes to unlock her full potential.
  • Alternate Identity Amnesia: She serves as the Leviathan's brain, but cannot retain any memory of the destruction it causes while it's made manifest.
  • Last of Her Kind: The All-Knowing Ammonite recalls that her race was wiped out over 900 years ago, making Levia the only surviving member.
  • My God, What Have I Done?: She does not take well to the revelation of her true identity.

The captain of the squids, who served the Otohime before being banished. She grew up alone in the wilds before meeting the Otohime. No one knows much about her or where she's from. She doesn't even know.
  • 0% Approval Rating: Nobody in the Dragon Palace, especially the other guards, likes her because she's the favorite of the Otohime, taking their displeasure with his cruel rule on her. This changes once Otohime absorbs the power of Leviathan and the guards realize their cowardice.
  • Animal Motifs: Squids. Her nickname is "Squid" and her hat and pants evoke a squid's head and tentacles.
  • Big Eater: She eats whenever she can, and a part of her loyalty to the Otohime is because he fed her.
    • Even in her Dream introduction, she finishes up a snack she was having before speaking to Aldo.
  • Heel–Face Turn: She used to work for the Otohime in the past, but switches sides to help Sheila.
  • Quest for Identity: After the issues with Otohime are dealt with, Nagi goes on a quest to discover her past.

    Sheila the 25th Otohime
A lively woman who hates having to think about things. This causes her to act naive, and also somewhat blunt and violent. When she puts her mind to something, she can never let go of it. She likes sea turtles and is connected to the Dragon Palace somehow.
  • Confronting Your Imposter: She wants to meet the Otohime, because she's the real Otohime. Subverted though. The current Otohime is a conquering tyrant, but he's technically no imposter. Sheila just happens to be from further in the past, being the 25th.
  • Friend or Foe: She often attacks people she perceives as an enemy without asking question. She assumes the fishman that rescued her from a barrel was actually the one who shoved her in the barrel, and assumes the Prai is bullying a sea turtle for no reason.
  • God Save Us from the Queen!: Sheila was a really incompetent ruler. Her reign was noted to have been rife with political corruption. She gave the Dragon Palace's economy hyperinflation, and gave sea turtles so many privileges that they acted above everyone else. In the end she left the Dragon Palace ripe for an usurper to take the throne.
  • Idiot Hero: Sheila really isn't the brightest bulb in the box and acts out of impulses, and more than once her actions have bad consequences.
  • Nice Job Breaking It, Hero!: The false Otohime needed blood from a true Otohime to open Pandora's Box. He'd killed the last Otohime and sealed Sheila in a barrel to die, but then Sheila came back and recklessly attacked him. This gave him the blood he needed to break the seal.
  • Only Friend: At one point she mentions that Chiyo was the only one she could really talk to growing up. Nagi decides to offer her friendship at this point.
  • Unfit for Greatness: She tried to be a good ruler, but because she didn't understand the consequences of her actions, her decisions caused more harm than good. Her own advisors tried to get rid of her for the sake of the kingdom.


Akane is a young samurai from the east, who left home to find her older brother Shion. Because she always compares herself to her brother, whom she respects above all other people, she tends to understamate her own skill. This, combined with her rashness, can get her into trouble.
  • Big Brother Worship: She admires her big brother and considers his skills unparalleled.
  • Foolish Sibling, Responsible Sibling: The Foolish one, according to Shion. He had to get her out of trouble more than once and claims she draws her sword at the slightest provocation.
  • Wax On, Wax Off: She tries candy making in hopes that skills will transfer to her swordsmanship. To no one else's surprise, the skills turn out to be completely unrelated.

A samurai who hails from the east, Azami seeks training so she can better protect the princess she's assigned to guard. Although she usually speaks formally, you can hear if she's not concentrating.
  • Anti-Magic: At the start of her battle and every 5 turns after, Azami imposes a crippling INT debuff on the party, rendering the player's active mages and healers powerless. Her valor chant also reflects this, lowering all enemies' INT.
  • Defeat Means Playable: She appears at Serena Coast as a Bonus Boss. Defeat her five times and she'll join your party.
  • Rhetorical Question Blunder: She asks a group of goblins if they're monsters after they hold her favorite treat hostage, only for Aldo to point out that she's addressing a literal group of monsters.
  • Rush Boss: Her debilitating debuff detailed above denies the party any good healing, forcing the player to do everything they can to outdamage her.
  • Samurai Ponytail: She wears her hair in a neat ponytail, emphasising her noble samurai spirit.
  • Showgirl Skirt: Her kimono is open from the waist down, achieving this effect.
  • Sweet Tooth: Her second character quest has her getting very fired up over the shipment of some sweets going missing. This quirk also lets her perform a combination attack with other characters with similar tastes.

Benedict calls himself a simple lumberjack and insists he is very normal. He seems strongly interested in living a normal life, despite seeming to have no idea what normal actually is. Also, he is perfectly normal.
  • Barbarian Hero: He doesn't look the part, but his lack of social skills, mastery of the battleaxe and prowess in combat make up for it.
  • Dark and Troubled Past: If the hoodlum in his second quest is to be believed, Benedict used to be a fearsome highwayman.
  • No Social Skills: He clearly has none. His attempt to get engaged involves ambushing random women to offer them a bouquet of carnivorous flowers. It works on one lady, though. Too bad she was already married.
  • Obsessively Normal: He tries to be, often prefacing his conversations by explaining how normal he's being, but he's too clueless to be remotely normal. His second quest sheds some light about why.
  • Personal Dictionary: Benedict often mentions being a normal lumberjack. The only thing he knows about lumberjacks is that they're normal and carry around an ax.

Bivette is the latest recipient of an ancient power. She considers herself a magical genius who will one day be the best mage ever, but to most people she just looks a strange young girl.
  • All Witches Have Cats: Bivette thinks so. She has a pet cat named Rumino to be her familiar.
  • Black Magician Girl: She's boisterous and can cast powerful single-target fire spells.
  • Self-Serving Memory: She remembers being friends with a spirit that lived in a lamp as a child. When she meets the spirit again as an adult, it tries to seek retribution for all the pain she caused it.

An agent working for the Elzion Judiciary. Cetie is a smart man with a strong sense of justice and self-confidence, using his skills in data analysis to help his investigations. He's often seen with his two pods, Clock and Retro.

A performer who hails from Nilva, Ciel sings soprano and plays the harp. People say that he may be magically gifted at music.
  • Dude Looks Like a Lady: He looks feminine, dresses in a feminine manner, and has a higher-pitched voice, but is actually male.
  • Informed Flaw: His character bio claims he can act rather spoiled due to being the youngest of five, but he never comes across that way in game.

Cyuca used to be a warrior with the Hundred Flowers, a women only outlaw gang. She left the gang though, in search of... something.
  • Pelts of the Barbarian: She's an outlaw from prehistoria, and wears furs decorated with fangs, feathers and bits of armor.
  • Retired Outlaw: She quit her gang before meeting Aldo, and has expressed interest in settling down.

An archer in the same Baruoki guard unit as Aldo. Born into a proud hunting family, Darunis is most at home in the forest with a bow in his hand. He hates killing, be it monsters or beasts.
  • Always Someone Better: He sees Aldo this way, claiming that Aldo could outmatch him in no time if he wasn't goofing off or only interested in physical prowess.
  • Forest Ranger: His job is halfway this, halfway town guard. As he puts it, he only defends the "human" territory from intruders.
  • Long-Haired Pretty Boy
  • Thou Shalt Not Kill: He avoids killing monsters and beastfolk as it will only make them go bolder to kill their friends, even if they encroach on human territory.

A sea-faring pirate endlessly seeking freedom. Born into a noble family, Denny rebelled against his father and ran away. The epitome of confidence, he likes to look after the weak and he is beloved wherever he goes.
  • The Casanova
  • Long-Haired Pretty Boy: Just look at that mane.
  • Nice Hat: Without a top in order to let his hair flow.
  • Pirate: He admits you could call him one, but he's much more interested in the "freely sailing the seas with your friends" side of piracy than the "search for buried booty and plunder ships" side.


Despite being a shaman with strong supernatural powers, Erina will only use them to help others and seems not interested in using them for her own gain. She has been seen at times just talking to thin air. Despite being born into a wealthy merchant family, she's not so good at managing her finances.

  • Life Drain: She stands out from other healers as her main method of attack also heals the party.
  • Status-Buff Dispel: One of the few characters who can erase an enemy's buffs and debuffs.

A shady-looking weapons broker, Ewan deals in possessed blades, demon swords, weapons with a bloody history and other curious weaponry. He is very harsh toward customers who have no experience in handling evil weapons.
  • Coat Cape
  • Collector of the Strange: He only deals in cursed weapons and mundane ones with a bloody history. The latter don't bring as much money, but it's still a pretty penny.
  • Cool Shades
  • Drop the Hammer: Despite having made a pact with a cursed lance. He enjoys the heft of a warhammer and the loud noise of the head connecting with a target.
  • Exact Words: His contract with the Phantom's Lance stipulates that, in exchange of getting all his life force back, Ewan can't use Phantom's Bane to destroy it. Too bad for Phantom's Lance, Aldo also wants to destroy the evil spirit within and isn't bound by their agreement.
  • Honest John's Dealership: Averted. His items are genuine and, before any purchase, he makes sure the weapon fits the buyer, telling off people he sees as unfit to wield an evil weapon.
  • My Greatest Failure: Finding Phantom's Lance and allowing it to seal a contract with him when he was nearing death are, in his words, not his finest moment.
  • Sweet Tooth. His persona type. Shown in his various quests, where the only food he orders is extra-sweet desserts, including a full-course meal made of various cakes. At first it's because losing his life force to Phantom's Lance dulled his senses, but he admits that he always was a sugar lover.
  • Walking Shirtless Scene: Nothing above the waist save for his Coat Cape and pauldrons.
  • You Gotta Have Blue Hair: He literaly has two locks of pure blue hair on each side of his head.

A fire magic specialist who travels the land looking for others to battle. He believes himself to be superior, and is crude and ruthless in his fighting style.
  • Blood Knight: He's always up for a challenge.
  • Defeat Means Playable: The last part of Gariyu's recruitment sidequest is to fight him. Defeat him and he joins your party.
  • Mighty Glacier: Gariyu hits as hard as other 5-star mages, but has lower Speed than his peers.
  • Unskilled, but Strong: His magic style is very crude and can be summed up as "make a fireball as big as possible". And Gariyu can make big fireballs.

    Good Macky
The Good Macky shows up in the middle of the Time Mine episode, as a presence that follows you through the Macky Forest but disappears if you move too quickly. By moving slowly enough it follows the party into the mining village where it gets acquainted with its residents. After completion of the Time Mine episode, a bonus sidequest unlocks which lets the Macky join your party after you decide on its name.
  • Hello, [Insert Name Here]: Unlike most examples where the player could input whatever name they desire, instead it's up to the player to pick from a small selection of names from the Horai villagers.
  • Token Heroic Orc: One of the few non-humanoid characters you can add to your roster.

A daughter from a warrior family in a country in the east. A curious and rambunctious girl, Komachi's martial arts are renowned, equal to her family. She left her home to escape an arranged marriage.
  • Yamato Nadeshiko: Her sprite and use of a naginata gives this vibe, even if she's too rebellous to actually be one.

A young man who is always looking to put his theories into practice. Krervo used to work for KMS, but saddened by the loss of nature in the world, he retired. He now works alone to try and revive the nature that was lost.
  • Covers Always Lie: His artwork represents him throwing vials full of colored liquids, but he's a standard staff user in gameplay.
  • Stoic Spectacles: He wears narrow glasses that match his calm and intellectual demeaner.

A legendary ranger known as the "Dragon Scale Hunter." She has been training to kill dragons her whole life. She's tracking a dragon that's evaded her for years, following its trail of scales. She doesn't show her emotions, but somehow always seems a little sad.

A lively young witch who never sits still. The granddaughter of a great mage, it's clear to see that this apple hasn't fallen far from the tree. However, she still hasn't seen much of the world, so her grandfather sent her out to learn more about it.

A lively Kung Fu master from across the sea. She spends her days and nights looking for her missing father. She has a collection of stuffed animals from him that she treasures more than anything. Her frank personality belies her graceful martial arts.
  • Chinese Girl: Qipao? Check. Odango? Check. Kung-fu practicioner? Check.

He's half human/ half beast, resulting in him being feared and hated by both races despite his normally peaceful disposition.
  • Berserk Button: He really doesn't like the beastfolk, since they killed his mother.
  • Fantastic Racism: A victim of it. Humans take one look at him and call him a monster. Aldo's the first person to defend him.
  • Gentle Giant: He looks like a large monster, but is gentle and doesn't fight back when people call him a fiend and chase him away.
  • Human Mom Nonhuman Dad: His mother was a human citizen of Unigan.
  • Lightning Bruiser: He's fast and hits like a boulder. If it weren't for his low MP pool, he'd be unstoppable.
  • Warring Natures: The humans and the beastfolk are enemies of each other. Lokido sides with the humans, but he looks more like a beastman.

A bard with the power of the Wind Spirit. She is known as the "Diva of the Wind." She is innocent and likes to care for people, so is adored by children. She doesn't like conflict, and tries to use her songs to pacify people before things get out of hand. As Lovinia's songs tend to draw crowds, she's popular in taverns.
  • Cat Girl: Her nose is like a cat's, and she has the tail and ears. She's actually mistaken as a Beast by some people.
  • Little Bit Beastly: She has animal ears.

Mariel is an acolyte from the temple in Unigan. Because she's been trained there from a young age, she's talented at magic but somewhat sheltered to the outside world.
  • Cuteness Proximity: She'll drop everything she's doing to play with any cat she meets.
  • Modesty Shorts: She wears black bloomers under her dress.
  • My Greatest Failure: Mariel failed to save someone who needed his soul healed, since she only knew magic that healed physical wounds. This motivated her to leave home and gain experience, eventually leading to her joining Aldo. Turns out she did heal the soul of the man, albeit much later than their inital encounter.
  • Nice Hat: A small religous one with frilly borders.
  • The Runaway: She ran away from home due to a combination of not feeling worthy of becoming a full priest and wanting to see more of the outside world. This does not sit well with her mother, but her father is happy about it.
  • "Well done, Daughter" Girl: As she's the daughter of both the head priest (her mother) and the deputy head priest (her father), she feels that they will never be fully satisfied with her. Turns out to be a case of Anti-Nepotism, as her parents treated her just like the other acolytes to avoid being accused of favoritism, but still dearly love her nonetheless behind closed doors.
  • White Mage: The majority of her skills focus on healing and buffing her teammates.

The only daughter of the Baruoki blacksmith. A bright and lively young girl, those around her can't help but smile. She has dreams of crafting the ultimate weapon, and so, hammer in hand she left home to travel the world in search of unique materials.

A woman dispatched from the far west to spread the word of her faith. Possessing great magical powers, she rose through the ranks of her faith, and is now a Priest, despite her age. Her youthful exterior covers a mature spirit. The blue creature always seen with her is called Noah. He only allows Melina to come close.
  • Magic Knight: She stands out among the 5-star characters by having both physical and magical attack options.
  • Religious Bruiser: She is here to preach the word of her religion and will cave a few skulls in if needed.

A pirate from the frozen seas to the north. Having left the crew that she used to sail with, she's headed south on her own. Her quest is to find treasure that she has lost. Strong-willed and stubborn, she'll often be found in tavern. She's known for making fun of people.
  • Boisterous Bruiser: She's loud, makes fun of people and is always itching for a Bar Brawl.
  • Pirate: Unlike Denny above, she admits to be one from the get-go and cares more about the "quest for plunder and send scallywags to Davy Jones' locker" side of piracy than the "freely sailing the seas with your friends" side.

An extremely curious highlander traveling the world. Coming from a religious family in Acteul, she left home to broaden her horizons. She now makes her living as an adventurer. A rough and ready character, she does not care for the details. She's still very naive about love.

A cheerful Beast Lady who's always eager to please. She's intrigued by the idea of Beasts and humans working as one. Ever the optimist, she's happy as long as everyone's having fun. She keeps smiling, whatever happens. When she enters Beast mode she turns into a giant bunny. Maybe that's why she's shunned by her peers.
  • Half-Identical Twins: She's Vares' twin sister.
  • Killer Rabbit: Literaly, as her Beast mode shape is a giant spectral bunny. Her 5-star class is also called "Lapin", the French word for "rabbit".
  • Master of None: Due to her kit being half-offensive mage half-healer, she falls behind dedicated units, but works well to reinforce them.
  • Ms. Fanservice: While other characters also wear skimpy clothing and/or have large breasts, her artwork and sprite clearly shows her cleavage and thighs in flattering view.

Known to be the strongest wandering fighter in the land, Nero came to Unigan to learn from the descendant of a legendary martial artist. Once he had mastered the art he continued on his travels. He loves all things beautiful.
  • Arrogant Kung-Fu Guy: He is brash and aloof as well as a top-notch fighter who wants to become famous.
  • Bare-Fisted Monk: Despite using Fist weapons.
  • Expy: He's a half-naked fantastic martial artist obsessed with beauty including his own, just like Vega­. But the similarities stop here, as he's deep down a good guy.
  • Walking the Earth: What he does in order to perfect his martial arts, fight strong opponents and bolster his legend.

Nikeh is a graceful swordsman from the east. Her reknown with the sword as well her petal-like movements has earned her the title "Flower of Death", fitting for her job as a professional killer.
  • Contract on the Hitman: She takes a job to protect someone from the "Flower of Death", mostly because she wanted to know who was framing her for a contract she never had.
  • Does Not Like Shoes
  • I Did What I Had to Do: After she was banned from her home for unknown reasons, she ended up in Palsifal with nothing but her sword and the clothes on her back. Doing assassin work was her only option to survive.
  • Implacable Woman: Once she's got you in her sights, the question is not "If" but "When will you die". Being her employer won't save you.
  • Laser-Guided Karma: She enjoys giving this to whoever lies to her about a job, be it the victim or the employer.
  • One Last Job: She agrees to perform one final hit on Aldo's request, setting her second quest in motion.
  • Red Baron: She's primarily known by her nickname, which strikes fear into all those familiar with it.

Nomar is a member of the town guard back in Aldo's hometown. He's very timid, making it an odd choice of job for him, but his attention to armor and background as part of a mining family has resulted in the in an overall improvement in the guard's equipment.
  • Cowardly Lion: While he's easily frightened, that never actually stops him from fighting monsters. His personal abilities allow him to enrage enemies into prioritizing him as a target over his companions.

A narcissistic scientist who considers himself a genius. He looks very young, but he was employed by KMS as a researcher until recently. He acts like an insolent child, though it could just be teenage angst. It's certainly true that he is a top-class scientist...

A shrine maiden that insists that she's the reincarnation of the great cat spirit she serves. She's traveled west to find more converts, but isn't having much luck. While self-asorbed and easily distracted, she will always help people out.
  • Idiot Hero: She gets befuddled by the clues left by the robbers she chases in her second quest. The robbers are children.
  • Maybe Magic, Maybe Mundane: While it's left hanging, the fact that she inconsciously attacks the beastman spy and the monsters sneaking up on Aldo may be pure luck as much as it may be something linked to her "godly" origins.
  • Right for the Wrong Reasons: She challenges the recruit she's training after the recruit shows her up. While it was mostly her ego talking, he really was a beastman spy.

An archer who's also skilled with the lute. Although was raised by a traveling troupe of performers and is a talented musician, she's shy and is uncomfortable vocalizing. In fact, singing is the main kind of performance she refuses to do.
  • Curse: Parisa's voice is cursed so that her singing causes all that hear it to become depressed. She has no idea how when or where it was cast on her.
  • Happily Adopted: By the traveling troupe that took her in. She considers the man who taught her to play the lute to be her father.
  • Magic Music: She uses her lute playing to dispel an illusion in her first quest.
  • Shrinking Violet: She has trouble asserting herself, which is not helped by her curse.

Pom is a researcher from Elzion that invents potions and tests them on other people without their permission. In particular, she's trying to develop a love potion.
  • Harmful Healing: Her Profane Medicine skill heals HP on top of bestowing a simultaneous Intelligence boost and magic defense penalty. It also affects everyone (including the enemies), turning them into a magical Glass Cannon.
  • Love Freak: She's obsessed with love, and helping other people develop it. Except instead of being hopelessly naive like normal for this trope, she's a mad scientist.
  • Say It with Hearts: She likes to pepper her dialogue with heart symbols.
  • Unwitting Test Subject: Since no one would ever agree to do her tests if she told them about it, she tends to to present her concoctions as something mundane, like medicine or water.
  • White Mage: Most of her skill set is devoted to healing; she only has one attack skill.

A member of an order of priests who focus on charity. His large build and powerful overwhelming fighting style have given him the nickname "Fiery Friar." He is nevertheless a man of faith and zeal, so is oblivious to such things.
  • Large Ham: Expect a bombastic and zealous speech everytime Prai speaks.
  • Younger Than He Looks: He's still in his twenties, but people tend to assume that he's older than that.

A self-admitted necromancer, Raven is wreathed in darkness and death. He has no memory of his past, and hides his scarred face behind a mask. Not wanting to be studied, he prefers to do things on his own and shuns away people.
  • Dark Is Not Evil: Despite being a complete asshole necromancer and admitting he dabbles in the darkest arts, he's on the good guy's side.
  • Dishing Out Dirt: As there is no "Dark" element fitting his job as a Warlock, he uses Earth spells instead.
  • Jerkass: He is rude, cold and condescending towards everybody, including Aldo. His dialog is mostly composed of barbs mixed with threats. Verges a tiny bit towards Jerk with a Heart of Gold at the end of his quests, when he summons the spirit of a dead man so he can say goodbye to his lover.
  • Silly Rabbit, Idealism Is for Kids!: He considers Aldo a "blasted fool" for always lending a hand to people in need.
  • Wistful Amnesia: He knows something's missing about his memories, but he only has faint clues about what or why. Seeing his interest in the Dark Vortex and that he's a necromancer, it might have something to do with his job.

A "professional" who takes on jobs with his electronic bow. He will do whatever it takes to finish a job. His body has been augmented with cybernetic implants, giving him an unbelievable shooting power. He used to be in the army, but left after the battle with the Synth Humans.

Rufus is a self proclaimed hero from Elzion, whose fists burn with justice. He gets wrapped up in all sorts of trouble while persuing heroism.
  • Ascended Fanboy: He modeled his combat style and uniform after his favorite character, and his inspiration for being a hero.

Samora is a dwarf who loves food and cooking. Always carrying his cooking gear, he'll try to eat just about any monster that he can slay, whether it's a good idea or not. At least the team is well fed while he's around.
  • Extreme Omnivore: He will cook and taste anything remotely edible at least once, even if it's a monster that damages his cookware from even attempting to cook it.
  • Team Chef: He'd never let his team go unfed.
  • Token Minority: He's the only dwarf in the game.

A practitioner of a strange martial art known as "Magic Blade." A drifter, Shanie travels from place to place, seemingly with no end in sight. Due to her looks and good nature, she's often approached by suitors. Clearly something she's trying to avoid.
  • Chainmail Bikini: Minor example. She wears standard armor on her legs and arms... And a skimpy tunic on her torso.
  • Dude Magnet: She has been cursed since her childhood to have men fall for her at first sight, which drove her out of her hometown, being distrusful with men and forced her to be a wanderer. Her character quests are focused on her efforts to undo this curse. To her absolute dismay, it's still the case even after her curse is broken due to her stunning looks.
  • Magic Knight: Lots of characters can use magic alongside weapons, but Shanie is the only one to be acknowledged as a spellsword.
  • Making a Splash: Her attacks are Water-based and can drastically lower the Water resistance of enemies, making her a great power multiplier for Water-based teams.
  • Ms. Fanservice: One look at her is enough to understand why men want to marry her as soon as they see her.
  • The Power of Love: Those who fall for her curse go to hell and back to conquer her, getting bolder the more they're cursed. Her curse is lifted once she herself falls in love with someone, in her case Aldo.

Shion is a samurai from the east, who is an expert katana wielder despite his young age. Outwardly, he is reserved and cold, but he shows a lot of affection towards cats.
  • Introverted Cat Person: He's not the most sociable person around, but loves cats. He carries around sardines to give to any cats he meets.
  • Morton's Fork: To disobey his master would bring shame as a samurai, but to carry out his mission to kill King Miglance would bring shame to his ancestors.
  • Meaningful Name: His 5-star class is called Kagutsuchi, named after the Shinto spirit of fire. He is, with Ewan and Aldo, the top physical fire DPS.
  • My Master, Right or Wrong: As a samurai, he is loyal to his master, even when he gives orders that Shion would rather not follow.
  • No True Scotsman: No cat lover is an evil person. An evil person who has cats is not a true cat lover.
  • Take a Third Option: He can't disobey his lord's orders because it would shame him and his lord, but he can't carry them because it would shame his bloodline. So he attacks King Miglance but throws the fight everytime and reports that the king overpowered him, knowing that he is too valuable to be allowed to commit Seppuku.

Click here to see AS Suzette 
Suzette is a young girl from Elzion who is supposedly a reincarnated spirit from the demon realm and the possessor of a "cursed" eye that lets her sees the surnatural. She can be foul at times, but will always aid others in need.
  • An Adventurer Is You: Her vanilla version is an AOE Scrapper, while her Another Style is a pure physical Nuker.
  • Bio-Augmentation: She's the result of Project Eugenes, an Elzion experiment to tamper with genetics in order to develop superhumans. Her mind couldn't handle it, causing her to break free.
  • Charged Attack: Her Another Style allows her to inflict multiple Wind stacks on one enemy, then spending them all with another one. The resulting damage is so high AS Suzette can alone wipe even bosses in a few turns.
  • Chuunibyou: She thinks quite highly of herself. There's also the issue of her supposed origin as the dark princess of the Netherworld which is both a coping mechanism and an excuse for the genetic experiments done on her.
  • Elegant Gothic Lolita: She wears a very frilly, elaborate dress. Her Another Style trades it for a luxurious kimono.
  • Large Ham: She can't help but act overly dramatic.
  • Sweet Tooth: Can't resist the temptation of sweet things. Her first quest has her riled up when hearing her favorite pastry shop is out of business due to delivery issues.
  • The Stoic: Once her Bio-Augmentation kicks in, she becomes this until her "normal" personality takes control again when she is about to kill Aldo.

A woman who practices the rare art of necromancy. Toova is a mystery wrapped in an enigma, with an appropriately quirky personality to go with her unknown origin.
  • Attractive Zombie: She refuses to mention how old she actually is (something Aldo learns the hard way), but she does reveal she’s actually a reanimated corpse.
  • Dishing Out Dirt: As there is no dark element in the game, most of her necromancy skills deal earth damage. At least you can make a connection by the bodies coming from the ground.
  • Ms. Fanservice: Neither her outfit nor her portraits leave much to the imagination.
  • Necromancer: She calls forth the dead for her attacks.
  • Power at a Price: Her Dark Deal skill gives her a sharp Intelligence boost at the cost of 30% of her HP.
  • Who Wants to Live Forever?: Toova laments that she is for all intents and purposes immortal, and finds her life to be very lonely as a result.

A former princess of a bygone Eastern country, Tsukiha can turn any blade she wields into a weapon that curses enemies. She's cold and logical, believing the ends always justify the means. Within her lies a fury for the ones who destroyed her country and cursed her with these powers, seeking revenge.
  • In the Hood: Just look at the size of that thing.
  • Red Right Hand: A literal case, even if she's not evil, just very angry.
  • Revenge: Her raison d'être since the destruction of her country.

Yazuki is a member of the Sea Cats, a sky pirate crew who engages in cat burglary. She has faced off against the Elzion guards many times. She goes at full speed all day every day and will stop at nothing to get to whatever she wants.

Yio is known in her hometown as a calm and collected dinosaur slayer. The truth is that she's terrified of dinosaurs, and only manages to kill them due to blind panic.

Yuna is a shrine maiden who serves a spirit that controls the weather. While she can summon rain, she has trouble keeping her powers in check. She travels in hopes that she can take control of her abilities.
  • Damage Over Time: Her Invoked Spirit skill is one of the few available sources of Megapoison. This ailment behaves like a much stronger version of standard poison, capable of ticking for thousands of damage per round.
  • Lies to Children: Her family told her she couldn't summon rain because she angered the rain spirits as a child. In reality, her rainmaking abilities are so powerful that, as a newborn, she summoed a storm so big the valley where her village was is today a lake.
  • Magic Feather: Her final quest involves her anxiety over losing control of her powers. After she summons a torrential downpour to disable a mage's golem, Aldo hands her a shard of the broken Restraining Bolt she had on her, convincing her it's a seal. This is to give her the confidence to rein in her powers.
  • Miko: She's a shrine maiden hailing from the east.
  • Power Incontinence: She wears an enchanted mirror to keep her powers under control. A long-term source of conflict in her questline stems from her inability to rein in her powers once she starts.
  • Support Party Member: Many of her skills focus on aiding her teammates and hindering her enemies.
  • Weather Manipulation: Because of her spirit, Yuna has the ability to make it rain.

Zilva is an old soldier who now spends his days helping people. He comes across as extremely polite, but when he lets his guard down he seems a little sad. Ever the devoted husband, he writes to his beloved wife often, telling her of his adventures.
  • Happily Married: Despite the distance, he speaks highly of his wife and seems very much in love with her.
  • Walking the Earth: What he does since he left the army.

    The Rainbow Sisters 
A group of eight tribal sisters connected to the various colors of the rainbow.
  • Com Mons: They're the Antiquity set of 3-star characters. They have little to no use expect padding the roster or filling a gap in your party until you can get a 4-star character to replace them.
  • Mask of Power: They all wear tribal masks.
  • Palette Swap: They use the same sprite, with only their weapons, the color of their clothes and the shape of their masks varying.

    The Order of Fleareth 
An all-female group of eight knights who wander the lands of Miglance.
  • Cleavage Window: Despite wearing full-plate armor, they all have a boob window. Downplayed as it's rather small and they wear bodysuits under their armor.
  • Com Mons: They're the Present set of 3-star characters. They have little to no use expect padding the roster or filling a gap in your party until you can get a 4-star character to replace them.
  • Palette Swap: They use the same sprite, with only their weapons, the color of their bodysuits and the shape of their helmets varying.

    The Mass-Produced Robots 
A group of eight combat androids with unknown origins and only faint memories of who they are.
  • Com Mons: They're the Future set of 3-star characters. They have little to no use expect padding the roster or filling a gap in your party until you can get a 4-star character to replace them.
  • Palette Swap: They use the same sprite, with only their weapons, color and the shape of their heads varying.
  • Story Breadcrumbs: Each of the robots has a different line of the same story stored in their database, which can be viewed in their profile.

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