A happy-go-lucky omega. He and Kate are kidnapped by humans and taken to another park.
- Adorkable: Already being an Omega, Humphrey manages to be especially so in his interactions with Kate, as well as his Omega chums.
- All Men Are Perverts: Humphrey looked really excited after hearing about repopulating with Kate.
- Anguished Declaration of Love: After Kate is seemingly killed in a stampede, he, heartbroken, tells her he loves her and howls in her memory along side both packs, which awakens Kate. It was a Disney Death, but still, it's a rather emotional scene.
- Butt-Monkey: As an Omega, he's a comic relief by class and duty. The film never lets you forget that with all the stuff that happens to him.
- Crouching Moron, Hidden Badass: He's silly, but he's capable of a lot.
- Deadpan Snarker: Fits with his comic relief status.
- Disney Death: A very brief one. Kate looks back at the vine he'd just swung her from, and he's not there. She sees a muddy lump on the ground below and thinks it's him, but it's just some mud and a log.
- Fun Personified: Comes with being an Omega
- Henpecked Husband: Becomes a bit of one in Howl-iday Adventure due to Kate trying to handle a lot of pressure
- The Hero: Of the omegas.
- I Want My Beloved to Be Happy: Accepts Kate's plan to marry Garth.
- Jealous Guy: Possibly, if his first reaction to Garth is any indication.
- Large Ham: He may not be one vocally but action-wise, whoa is he ever.
- Manchild: He had signs of this, but matured out of it by Howl-iday Adventure.
- Nice Guy: Despite some awkwardness here and there, Humphrey is generally a pretty good guy.
- Overprotective Dad: Humphrey demonstrates signs of this in The Great Wolf Games when he realizes the growing attraction between Claudette and Fleet. His reaction is pretty much outright yelling at Claudette to stop flirting with Fleet and that he forbids her to date anyone until she's "[her] grandma's age". It also doesn't help that he's also her coach for said Games and Fleet's on a rival team.
- Plucky Comic Relief: Not just for the movie, but plays this role in the pack. He uses his knack for comedy to ease tensions and break up fights, something he is valued for being able to do.
- Potty Emergency: In the truck on the way to Jasper. It results in them losing their ride.
- Tuck and Cover: During the stampede at the end, he jumps on the unconscious Kate to protect her from further harm. This also convinces her father to let them mate.
- Victorious Childhood Friend
- Wacky Guy: It comes with being an Omega, but Humphrey particularly stands out, being the leader of his Omega group.
An alpha, and the future leader of the Western pack. She and Humphrey are kidnapped by humans and taken to another park. Kate needs to get home in order to prevent a war between the packs.
- Action Girl: Her Alpha training has definitely made her into one.
- Child Marriage Veto: She backs out of marrying Garth at the last minute and announces she's in love with Humphrey. Thankfully, Garth felt the exact same way and had fallen for her sister. Sure it took a Disney Death on Kate's part to get it accepted, but still counts.
- Cool Big Sis: Despite having only a few scenes together, Kate and Lilly have a pretty decent relationship.
- Deadpan Snarker: Only in her more serious moments, usually as a response to Humphrey.
- Disney Death: An important one that resolves the climax of the first film. Subverted when she is discovered to be alive after the wolves' howling awoke her.
- Fur Of Gold, Heart Of Gold: Kate has golden-brown fur and a large heart.
- Ms. Fanservice: Her hair flipping scene causes her to be one.
- Only Sane Man: Sometimes, mostly due to her being around wolves like Humphrey and Eve.
- Small Name, Big Ego: She thinks of herself as the greatest and most responsible alpha wolf and seems to point out the flaws of others, most notably Humphrey.
- Though she seems to have become more humble and less egotistical in the sequels.
- The Smart Guy: Of the Alphas.
- Tomboy and Girly Girl: The tomboy to Lilly's girly girl.
An alpha; son of the Eastern Pack leader Tony. It is arranged that he will marry Kate in order to unite the packs and prevent war.
- Bishounen: Mostly thanks to his Anime Hair and initial presentation
- Character Development: Garth starts off Jerk Jock that thinks he's perfect. But he gradually grows into a more caring character who accepts and tries to fix his faults, even if he needs help from an Omega to do it.
- Child Marriage Veto: After Kate backs out and admits she loves Humphrey, Garth decides to veto the marriage as well by admitting he's in love with Lilly.
- Dreadful Musician: A Running Gag is his howling knocks out birds until the end were Lilly's training fixes it.
- Establishing Character Moment: Garth enters the film leaping from the rocks after making a heroic pose, making it very clear he's trying to present himself in the best light.
- Hidden Depths: Some of Garth's interactions with Kate demonstrate that he's just as uncertain and insecure about their arranged marriage as she is. This is especially noticeable as Kate bails after hearing his awful howl, and Garth nervously says he'll just wait for her to come back.
- Jerk Jock: Towards Humphrey at first, referring to him as a "coyote"
- Jerk with a Heart of Gold: At first he appears to be a shallow and overconfident jock, but after Lilly is nice to him, he shows there's more to him than that.
- Missing Mom: His mother is never mentioned.
- Significant Green-Eyed Redhead: Garth noticeably stands out due to his red-orange fur and green eyes, and is also the one Kate's being set up to marry to meet traditions and prevent an all-out war between their packs. He helps her change that when, like her, he also falls for an Omega.
Kate's younger sister; a shy omega.
- Beautiful All Along: After Garth brushes away her Peek-a-Bangs, he tells her how beautiful her eyes are. She is surprised and delighted to hear this. Subsequently, she grows more confidence.
- Beware the Nice Ones: She proves not to be underestimated in Howl-iday Adventure when she incapacitates four Rogues cornering Garth by dropping a log on them. Fittingly, this is after they taunt Garth for "marrying a weak Omega".
- Character Development: She starts off as a Shrinking Violet, but while she's helping Garth with his development, he shows her she's Beautiful All Along.
- Took a Level in Badass: After that, Lilly's far more confident, to where she repeatedly insists she'll fight alongside him in Howl-iday Adventure.
- The Cutie/Cute Clumsy Girl: Lilly's role in the first half of the first film
- The Ditz: In the first film, less so in the sequel
- Expy: Her Peek-a-Bangs hairstyle is reminiscent of Peg from Lady and the Tramp.
- Peek-a-Bangs: A visual cue of her original shy and reserved personality, until Garth brushed them aside so she could see better during training. Her appearances in the sequels retain them, however.
- Purple Eyes: Like Garth, she has an eye color different than the norm to distinguish her.
- Ridiculously Cute Critter: Lilly is quite possibly the most adorable, non-pup character in the franchise.
- Shrinking Violet: In the first film, with Garth being the one who build up her confidence.
- Tomboy and Girly Girl: The girly girl to Kate's tomboy.
- What Beautiful Eyes!: Garth thinks so, anyway.
Kate's father. The leader of the Western pack.
- Cool Old Guy: Compared to his mate, Winston is a lot more reasonable and laid back in the original film.
- Papa Wolf: Literally and metaphorically.
The leader of the Eastern Pack, and Garth's father. Adamant that his pack will not starve, even if that means they must fight.
- Appeal to Tradition: His justification for the Arranged Marriage as the only way to merge the packs. While that time it's not that bad, later, he declares war because Garth has fallen in love with Lilly and 'an Alpha and Omega can't mate'. He eventually decides to change after his stubborn actions nearly got himself, Winston, and Kate killed. Oh, and Eve 'helps' bring him around a bit too. Even he knows making her mad isn't a bright idea.
- Big Bad: He is the closest to one in the first film, albeit as an Anti-Villain. He's the main antagonist of the film because he insists on the Arranged Marriage as the only way to merge the pack to ensure his pack's survival and is threatening to declare war if it doesn't happen. He eventually does when he finds out Garth has fallen for Lilly. With a little "encouragement" from Eve, of course.
- HeelFace Turn: Of a sort
- Jerk with a Heart of Gold: Tony is not subtle in his threats to declare war unless traditions are followed. However, his reaction to Kate's Disney Death shows signs of this, leading to
- Took a Level in Kindness: He becomes a supporting protagonist in Howl-iday Adventure, and has more or less become a close family member by the time of Legend of the Saw Tooth Cave.
- Running Gag: He often complained about his cracked disc, among other "old person" ailments that have befallen him, in the first film.
- Well-Intentioned Extremist: Wants to merge the packs so his own won't starve but is so stubbornly attached to his Appeal to Tradition he's willing to declare war if the merger isn't done by Arranged Marriage.
- What Have I Done: After his actions directly result in Kate's presumed death, the look on his face can only be described as this.
Kate's very protective mother.
- Ax-Crazy: At the very least, she spends most of Alpha and Omega looking like she's two seconds from snapping.
- Beware the Nice Ones: In the first film, Eve comes off as a loving mother, right until she starts suggesting offenders should lose body parts.
- Blood Knight: Possibly.
- Cloud Cuckoolander: Mostly in the first film, when her tendency to threaten bodily harm came out. It's especially notable when she gives Kate advice on how she should murder Garth if he acts out of line, in a soft and motherly tone.
- Cute and Psycho: She's seems like a charming and sweet mother, and is-provided you don't set her off.
- Cut His Heart Out with a Spoon: She's got a Moe Szyslak-like habit of threatening people with painfully detailed deaths when they threaten her pack or daughters...the first two being in a calmly happy voice...
- Large Ham: The death threats bring these tendencies out of her.
- Mama Wolf: Let the quote speak for itself.Eve: If any of you wolves have hurt my daughter, I will personally RIP out your eyes, and SHOVE them down your throat so you can see my claws TEAR YOUR CARCASS OPEN!
- Murder Is the Best Solution: Future mate gets out of line? Bite his throat until he stops moving.
- Nightmare Fuel Station Attendant: She's unbalanced enough that even Winston and Tony know better than to cross her.
- O.O.C. Is Serious Business: Her first two threats are given in a happy tone. After her daughter vanishes, her giving her threat in an angry and serious manner shows just how big of a Mama Bear she really is.
- Stepford Smiler: Eve really tries to keep a pleasant tone in the first film, but, as noted above, it doesn't really work out.
- Team Mom: Being the head female Alpha
- Took a Level in Kindness: Eve seems to have mellowed out by the time of A Howl-iday Adventure, losing a lot of her more negative traits seen in the previous film. Having grandkids, less conflict, and fermented berries probably help. Her appearances in Legend of the Saw Tooth Cave pretty much cement this change.
One of Humphrey's omega buddies.
- Adorably Precocious Child: Possibly, although he's hinted to be around the same age as the guys.
- Adorkable: Possibly even moreso than Humphrey due to his cutesy appearance and tendency to trip up.
- Ambiguously Gay: Or possibly Camp Straight, depending on how one interprets him hanging out with Reba and Janice. (He appears to support their Granola Girl habits to an extent and gets overly excited and emotional at the wedding. But he was also trying to attract a she-wolf for the Midnight Howl with the others, and was just as likely trying to curry Reba and Janice's favor.)
- The Lancer: Of the omegas.
- Plucky Comic Relief: He primarily shares this role with Salty and Mooch.
- Ridiculously Cute Critter: He may give even Lilly a run for her money.◊
- Tender Tears: He always cries at weddings. Even when said wedding has since erupted into a massive fight.
Another one of Humphrey's omega buddies.
- Adorkable: Par for the course, but most notable when he attempts to flirt. See below.
- Casanova Wannabe: Considering his best move was to simply repeat "Hey..." to the ladies.
- Cute Little Fangs: His are the most prominent out of the wolves.
- Plucky Comic Relief: He primarily shares this role with Shakey and Mooch.
- The Smart Guy: Of the omegas.
- Surfer Dude: The vibe he gives off is mostly like this.
- Totally Radical: His general manner of speech is peppered with this trope, lending to the trope above.
Another one of Humphrey's omega buddies.
- Big Eater: As to be expected.
- The Big Guy: Of the omegas.
- Fat Idiot: A rather lovable version of the trope.
- Plucky Comic Relief: He shares this role with Shakey and Salty.
- The Bus Came Back: After not appearing in Howl-iday Adventure, he briefly returns in The Great Wolf Games to go logboarding with Humphrey and encourage him to become the cubs' coach for the Great Games.
Reba and Janice
A pair of omegas. Humphrey's buddies point these two out to him when they tell him that Kate is out of his league.
- The Chicks: Of the omegas.
- Granola Girl: Best demonstrated when they suddenly reappear during the big confrontation between the Packs, screaming "STOP THE INSANITY! GO ORGANIC! STOP THE INSANITY! GO ORGANIC!"
- The Unsmile: See image.
- Vegetarian Carnivore: They're "veggie-tarians."
A golfing French-Canadian goose that Humphrey and Kate encounter.
- Cheese-Eating Surrender Monkeys: Averted. He did not go down without a fight.
- Plucky Comic Relief: During the time he and Paddy help Kate and Humphrey get home, and again with their cubs.
- Running Gag:Marcel: This is not a lie. This is not a lie if you are French.
Paddy: Well, technically French-Canadian.
A duck traveling with Marcel.
- British Stuffiness: His initial refusal of the hug, even though he later admitted he enjoyed it. Then again, it was Kate, so....what do you expect?
- Deadpan Snarker
- The Jeeves: very much so.
An alpha in the Western pack.
- Flat Character: All we know about him is he is Winston's second in command.
- The Lancer: Hutch could be considered this to Winston.
- Number Two: Hutch is sort of this; Winston gives him orders to pass on to the rest of their alphas.
- The Quiet One: Only has about one or two lines in the entire film.
An alpha in the Western pack.
One of Kate and Humphrey's pups; an alpha. He is rather serious and will be the next leader of the Western pack.
- Berserk Button: He's not fond of anyone suggesting he do something that's beneath what's expected of a "future leader", nor does he like it when someone implies he's not up to it. Such as how his response to Humphrey emphasizing the Northern Pack team's extensive training is to feel slighted...and "snappy-jawed".
- Dub Name Change: He's renamed Smokey in the UK dubs of the sequels.
- Flat Character: By comparison to Runt and Claudette, Stinky has received the least amount of characterization and development of the pups in the sequels.
- Generation Xerox: Resembles Humphrey.
- Meaningful Name: As unfortunate as it is, it does connect to his tracking skills.
- The Nose Knows: Stinky has an incredible sense of smell, which helps him track his family and detect bears.
- Ridiculously Cute Critter: It comes with being a pup.
One of Kate and Humphrey's pups; an alpha.
- Ascended Extra: In Howl-iday Adventure, Claudette was a Flat Character due to not getting as much development as her brothers. She receives a much larger role in The Great Wolf Games, getting more focus on her as she interacts with Fleet of the Northern Pack's team.
- Chekhov's Skill: The sliding technique that she learned from her mother comes in handy as she teaches Fleet and the two use it to ensure they end the final race in a tie, so as to ensure neither of them lose.
- Generation Xerox: Resembles Kate with a hair/mane style akin to Eve.
- Ridiculously Cute Critter: It also comes with being a pup.
- Ship Tease: She gets this with Fleet in The Great Wolf Games, which evolves into straight-up Puppy Love.
One of Kate and Humphrey's pups; an omega. He gets kidnapped by the Banff pack and needs to be rescued.
- Berserk Button: He hates being treated like a little kid or demeaned for his ability to climb trees.
- Chekhov's Skill: His ability to climb trees which later helps him find shelter for his family during the snowstorm
- Deadpan Snarker: He's like this even towards the wolves who could kill him on the spot. The kid has balls.
- Determinator: Runt more or less assumes this role in The Legend of the Saw Tooth Cave when he sets out to investigate the mysterious wolf seen there. And then, upon finding Daria and learning of her past, Runt becomes determined to help her, regardless of the risks or consequences.
- Generation Xerox: Resembles a much smaller Humphrey and definitely has inherited his father's Deadpan Snarker tendencies
- Morality Pet: Runt becomes one to Princess during his time as the Rogues' hostage.
- Ridiculously Cute Critter: Moreso than his siblings given his smaller size.
- Runt: It's his name, in fact.
An alpha and the daughter of the Banff leader, King. She looks after Runt and grows to care for him.
- Daddy's Little Villain: Subverted. While she is loyal to her father, she is an Anti-Villain who does not share his Social Darwinist views.
- The Dragon: To King
- HeelFace Turn: She refuses to follow through with King's orders of attacking Winston and Tony's packs on their territory and instead retreats.
- Mama Bear: Runt brings out her maternal instincts while he is the Rogue's hostage. He even notes that she reminds him of his mother when she comes to his defense.
- Token Good Teammate: To the Rogues.
The leader of the Banff pack, wanting to get revenge for being rejected by Winston long ago. Orders his wolves to kidnap Winston's grandpups in order to try and lure the alphas away.
- Big Bad: Of Alpha and Omega 2: A Howl-iday Adventure.
- Card-Carrying Villain: Complete with a cheesy Evil Laugh and aspirations to take over the territories.
- Even Evil Has Loved Ones: Despite being just as harsh with her as he is with the other Rogues, it's hinted that King does genuinely care about Princess. It's notable when she rejects his final order to attack the combined packs' home and his reaction is legitimate shock, calling her name out desperately rather than angrily.
- Genre Blindness: He's so obsessed with the notion of strong Alphas that he's easily deceived by Humphrey and Garth's "big Alpha" routine, laced with plenty of Bad "Bad Acting", not realizing he's been fooled until Runt has just been rescued.
- Jerkass: Big understatement.
- Shadow Archetype: In a sense, he is a darker version of how Tony was in the first film. Both are parents who would use their children in their plans and desire a sense of "purity". But whereas Tony's motivations were adhering to traditions and ensuring the livelihood of his pack through unity, King's motivations are purely the belief that he and his Rogues are superior and a basic lust for power for the sake of itself. And while both intended to take the territory for themselves, Tony wanted it for the resources whereas King wants to take it purely as a demonstration of his power.
- The Social Darwinist: King believes in and is obsessed with the "purity" and strength of Alphas and his Rogues. He is also quick to mock anyone he deems to be weak.
- Would Hurt a Child: He has Runt abducted to use as bait to lure and kill the Alphas of Winston and Tony's pack. And he makes it very clear that when their time runs out, he intends to kill Runt.
Wolves working under King's orders.
- Mooks: They work for King, and have no real characteristics aside from being thugs that share his views.
- Screw This, I'm Outta Here!: Understandably, many of them run like hell when the bears, directed by the mother of the bear cub Humphrey and Kate helped, attack them.
- The Social Darwinist: Several of them espouse King's views about strength and weakness.
An alpha cub from the Northern Pack who's competing in The Great Wolf Games.
- Character Development: Fleet starts out as a little arrogant and pressed to win the games before it's revealed he's not obsessed with it as his father is. He also connects well with Claudette.
- Love Interest: He's one for Claudette, pretty much since their eyes meet for the first time.
- The Rival: To Claudette and her team given his participation in the Northern Pack team.
An alpha cub from the Northern Pack and fellow teammate of Fleet's. Always whispers to him.
- The Quiet One: The only times Magril ever speaks is when she whispers stuff to Fleet. And even then, we don't actually hear what she says, since Fleet has to speak for her.
An alpha from the Northern Pack and the coach for their region's team. He is also Fleet's father and is determined that they win.
- Abusive Parents: At the very least, Nars was pretty guilty of pushing his son too far and caring more about scoring a victory through his son. Not to mention how he threatened to strike him when Fleet called him out. There are possible hints his own father might have been one.
- Jerk Jock: He's obsessed with the Games and their team being the strongest and fastest, is condescending to Humphrey's team, and impatient with his own team as well.
- Heel Realization: Nars has one towards the end when he sees that Fleet isn't as scarred by not winning as he was. This prompts him to soften up and become more warm and approachable to his son, even telling him how proud he is.
- Hidden Depths: Nars' breakdown reveals he's quite emotionally unstable due to losing the Great Games in his youth to Kate and (presumably) disappointing his (presumably pressuring/possibly abusive) father.
- Unknown Rival: To a degree, it is shown that he hasn't moved on from losing the Great Games to Kate and considers her an enemy, prompting his son to treat Claudette in turn. However, due to Kate's limited presence and how Humphrey is the rival coach, this is mostly limited to Kate barely remembering Nars and the wolf growling like he's going to attack her on sight.
A bear cub and fellow teammate of Runt, Claudette, and Stinky.
- Bears Are Bad News: Subverted, given his general character, although he's trying to be a more formidable player. He more or less proves he's capable.
- Speech Impediment: Speaks with a noticeable lisp.
- Why Did It Have to Be Snakes?: Has a "bird problem" and is convinced they're all monsters. He gets over it pretty quickly, though.
- Vocal Dissonance: His voice sounds deep for a cub.
A sarcastic porcupine and fellow teammate of Runt, Claudette, and Stinky.
- Ascended Extra: Species-wise, she's the first porcupine character to have a prominent role. (In the first movie, they were spectators and in the second, one appeared just to deliver a What the Hell, Hero? moment to Humphrey.)
- Character Development: Goes from a somewhat snide character with poor speed control and balance to a capable athlete and more balanced character.
- Deadpan Snarker: Considering her first response to hearing that Humphrey will be their coach is to request to be traded.
- Running Gag: A literal example as, until she gets herself more balanced and in control, she flips out and turns into a spiky ball of death when she runs too fast.
A blind wolf who was forced out of her pack due to her blindness, Daria has taken up residence in Saw Tooth Cave. She is encountered when Runt climbs a tree to search for Stinky, and notices her eyes in the cave.
- Character Development: In a brief but important amount of time, Daria goes from being worried about other wolves to trusting Runt to help her, despite Floyd's suspicion. She also tires of the Head Wolf's crap when he tries to kill her again as an adult, saying she will no longer hide, and readies to confront him.
- Disability Superpower: Downplayed, but she does demonstrate to a degree that her sense of hearing is heightened due to being blind.
- Heroic Albino: Possibly, due to her pale white fur and pale blue eyes.
- Missing Mom: She has no idea what has become of her mother since she hid Daria in Shadow Forest to keep her safe from the pack leader. It's later revealed that the Head Wolf killed her for "defying pack rules". However, it's also heavily implied that her mother was the ghost after all.
- Prophet Eyes: As per a typical use of this trope, Daria has them to signify her blindness.
The Ghost Wolf
Daria is seemingly protected by a spectral lupine, which manifests whenever anyone approaches Saw Tooth Cave.
- Dark Is Not Evil: It's not a monster, merely a specter wanting to protect someone.
- Killed Off for Real: [She was murdered by the Head Wolf after she tried to protect her daughter by hiding her in Shadow Forest. However, death didn't stop her from coming back as a ghost, and then later killing the Head Wolf when he attempts to kill Daria as an adult, thus making them the only two characters to die in the series, thus far.
- Mama Bear: The ghost turns out to be Daria's deceased mother who is still protecting her daughter from beyond the grave. Once she crosses paths with the Head Wolf who is trying to kill Daria, she obliterates him in a flash of light.
- Missing Mom: Daria's mother has come back from the dead to defend her daughter.
- Mysterious Protector: The ghost appears to ward off anyone who might pose a potential threat to Daria. Which makes sense, considering it's Daria's mother.
- Walking Spoiler: In regards to its true identity, anyway.
A porcupine who's also taken up residence with Daria, Floyd looks out for her, and is initially suspicious of Runt's help.
- Disney Death: While en route to her home, Daria and Floyd are almost run over by a passing pickup. Floyd is seemingly killed, until it's revealed he was positioned just right between the wheels to avoid getting flattened. He understandably freaks out when he realizes what almost happened.
- Jerk with a Heart of Gold: He, along with Frieda and Fran, are very rude characters at the beginning of the movie. However, when the audience finds out they took care of Daria her mother was killed, they don't seem that mean anymore.
- Learning about what the alpha wolves did to Daria's mother may also explain their earlier behaviors towards the wolves.
- Parental Substitute: Implied to have served as a parental figure for Daria, as he found her when she was hidden away as a pup and has since taken care of her.
The leader of Daria's pack, he is the reason she was forced into exile.
- Jerkass: See Kick the Dog, but in general, what scenes he has demonstrate that he's not the most pleasant individual.
- Jerkass Has a Point: On the one hand, Daria wouldn't be able to really serve well in the pack, but he crosses the line when he outright tries to kill her on the spot. And after he killed Daria's mother and tried to kill Daria again when she returned, his point is rendered moot when it becomes clear that his reason for doing so isn't to ensure the welfare of his pack, but because they pissed him off.
- Kick the Dog: He tries to kill Daria after deeming her completely worthless, and kills her mother when she hides Daria away.
- Killed Off for Real: He meets his end when he tries to kill Daria again when she's an adult, and then runs afoul of the Ghost, heavily implied to be her mother, who destroys him in a flash of light offscreen.
- Knight of Cerebus: Easily the darkest antagonist in the series, along with King, because of his actions.
- No Name Given: The credits only refer to him as "Head Wolf".