Season 1: A Game Of Gods Champions (Retired) | Twilight Of The Gods Overlords | NPCs (Nomads)
Season 2: Infinities Champions | Taskforce Sifuri (Team Magic | Team Science) | Eclipse of the Gods Overlords (Retired)
Player Characters and protagonists of Eclipse of the Gods. For a list of inactive Overlords, go here.
Warning: All spoilers are unmarked.
Ahzek Ahriman
A Sorcerer Lord of the Thousand Sons Chaos Space Marine Legion, exiled from their ranks for turning most of the Legion into disembodied souls trapped within their own armor. Ahriman travels the galaxy, plundering centers of learning and arcane knowledge on a quest to understand the true nature of the Chaos God Tzeentch—and in so doing, become a god himself.
- Astral Projection: He can separate his "body of light" or his "subtle body" (his soul, basically) from his physical one; he can also forcibly yank another person's astral body out. Like most psykers, he can also transform it into different things for offensive purposes.
- Genius Bruiser: Ahriman is highly intelligent, a consummate liar, a crafter of insidious plots, and a master of ancient and arcane sciences. He is also a seven foot tall, genetically enhanced Super-Soldier created for the sole purpose of facing down all the deadliest alien horrors an uncaring galaxy could throw at mankind and butchering them.
- Glowing Eyes of Doom: Under that helmet, his eyes glow a solid blue. This is a manifestation of the seething Warp energies roiling within his body.
- Godhood Seeker: A common goal for Chaos Lords, though he takes it a step farther than most; Ahriman wants to become a fifth God of Chaos, rather than just another Daemon Prince.
- Kill and Replace: As of the Marvel/DC challenge, he has killed Doctor Doom and stolen his identity.
- Magic Staff: His weapon of choice, the Black Staff of Ahriman.
- Master of Illusion: He can use spells to render himself invisible or alter his appearance to make himself appear less threatening and overtly evil.
- Mind over Matter: He can move objects with his mind, generate waves of kinetic force to sweep his surroundings, levitate, propel himself through the air, and protect himself from harm with invisible 'kineshields'.
- Obviously Evil: He's a giant in dark armour, carrying a horned staff and wearing both a horned helmet and robes hung with skulls and assorted other fetishes. He's well aware of this fact, and takes steps to make himself appear less utterly villainous when he wants to manipulate people.
- Playing with Fire: He gets a lot of mileage out of pyromancy.
- Telepathy: He can both read minds and communicate with people telepathically.
- Time Abyss: Ahriman has been alive since the days of the Great Crusade and the Horus Heresy, making him roughly ten thousand years old by the time of the game.
- Tin Tyrant: His power armor gives him the look. Also applies when impersonating Doctor Doom.
Alduin
- Berserk Button: He doesn't like it when the other Overlords (namely, Amon and Greed) take on draconic features; a Dovah is much, much more than just some winged lizard, and they can't begin to understand that. Although he doesn't mind Bolas so much.
- Large and in Charge: One of the largest Overlords by sheer size, second only to Bolas.
- Our Dragons Are Different: Apart from having a wyvern's body shape, Alduin—like all Skyrim dragons—is less a physical creature and more a spiritual entity akin to an angel. As their leader, he's naturally the most powerful.
- The Undead: His minions include draugrs and dragon priests, amongst other things. He also quickly gained dominance over Tokyo's zombie population in the Shin Megami Tensei challenge.
- Your Soul Is Mine!: His preferred food. Currently has an agreement with the Joker whereby the souls of some of Joker's infinite number of minions are exchanged for enchanted weaponry and potions.
Amon
- Compelling Voice: One of his wishes gave him a voice so compelling that some of the Overlords have to focus in order to not fall for it.
- Cool Mask: Some kind of Venetian Carnival mask, it has the spook factor of one.
- Fights Like a Normal: Even if he's a waterbender.
- Odd Friendship: Him and Kirei have formed an alliance. The odd part? Neither one of them wants to backstab the other.
- Winged Humanoid: His first wish was to obtain the strength and ability to fly like a dragon (who have long been 'extinct' in his world), something Alduin didn't exactly like.
Anub'arak
- Biological Mashup: If Nerubians are spider-men, Nerubian Crypts Lords are scarab-like spidermen with Pharaoh-esque garb.
- Extreme Omnivore: Consumes the living and the dead.
- Ninja Pirate Zombie Robot: Mummified undead beetlespiderman... thing.
Blackfire
Blackfire is a teenage alien coming from the planet Tamaran. Contrary to what her heritage as an alien princess might imply, she's a rebellious bad girl with superpowers. She can be best described as the opposite of her sister Starfire. While Starfire is an innocent even child-like heroine, her sister is cunning, deceitful, immoral, manipulative, charismatic, sadistic, vain and remorseless. She is selfish, and sees no problem in manipulating others to get what she wants.
Despite being an alien, she has a lot of experience on earth costumes and a lot of street smarts that her sister notoriously lacks. She might try to befriend the other overlords, but make no mistake- in the end, her ultimate goal is to get more power and benefit for herself.
- Real-Life Super Powers: She is pretty and persuasive by nature.
Nicol Bolas
The same Bolas from the original Twilight Of The Gods, who is less than pleased at having been roped into yet another Nomad's schemes. It is heavily implied that he escaped from the original All-Lair during the time skip between the original game and Eclipse, having murdered several of the Roman Nomads in the process.
- Our Dragons Are Different: Has the more traditional body plan of four legs, two wings, a head and a tail, as opposed to Alduin's more batlike wyvern physiology.
Chase Young
Regarded in his home world as "the greatest warrior who ever lived, Chase Young is a charismatic, intelligent and manipulative martial artist. 1,500 years ago, he was convinced to drink the Lao Mang Long Soup, a magical potion that granted him power and immortality, but that also turned him evil and granted him the ability to transform into a draconic creature, not always by choice. He is a proud warrior, relying on his combat skills more than anything else, although he is also skilled in Heylin magic. Even though he is no longer good, he does have a sense of honor, and will not go back on his word, regardless of the consequences.
- Deal with the Devil: How he first acquired the Lao Mang Long Soup from Hannibal Bean. Then he promptly backstabbed him and locked him away in the Ying Yang World.
- Hellish Pupils: His eyes are rather lizard-like.
- Kung-Fu Wizard: Besides being a master of Tai Chi, he does know some Heylin magic.
- Necromancer: A one time occurrence in the series when he raised a giant undead snake from the ground.
- Noble Demon: He might be a ruthless half-dragon warrior fully willing to manipulate everything and everyone around him, but when he makes a promise, rest assured he'll keep it.
- One-Winged Angel: His reptilian true form.
- Really 700 Years Old: Despite looking in his twenties, he is over fifteen centuries old.
- Spikes of Villainy: Retractable ones in his armor. And for some reason his underwear.
- Throwing Down the Gauntlet: He challenged the Flash to a Xiaolin Showdown for Multiplex. The Flash not only accepted, but he even increased the wager, much to Chase's amusement.
- Used to Be a Sweet Kid: Back when he was good, Chase was tragically nice, honorable and self-sacrificing. The Lao Mang Long Soup altered his personality drastically.
Katsumi Daido/Kamen Rider Eternal
In between TOTG and EOTG, Daido was attacked by Deca. After a battle, he killed her, but soon relapsed into a coma and woke up with no identity of who he was. With only a uniform saying "NEVER" and a weird device, Daido sets off with the others to find out who he was.
During the first challenge, he accidentally transformed himself into Kamen Rider Eternal, however, he had no idea who he was. Taking what the others called him, he began to call himself the Eternal Power Ranger, however, this was only for a while before Daido regained his memory.
- Amnesiac Dissonance: Averted, when he remembers all he's done, he starts Laughing Mad.
- Character Development: After his Break the Haughty moment in TOTG, Daido became a little more easy-going, even becoming friends with The Joker, his first nemesis.
- Composite Character: In a way, he's a combination of how he was portrayed in TOTG with how he's portrayed in the Spinoff Movie.
- Crouching Moron, Hidden Badass: Even if he acts like a buffoon, when he's on the battlefield, he rarely jokes. Especially if he has no Gaia Memory to back him up.
Desco
- Eldritch Abomination: When you're connected to an amorphous, tentacled monstrosity called Yog-Sothoth, of all things, you more than qualify.
- Final Boss: She wants to be one and says so a lot.
- Humanoid Abomination: Desco herself looks and acts like a small child... a small child dressed in a weird, organic suit that seems to be part of her body.
- Medium Awareness: Desco seems to be aware that she comes from a video game and uses a lot of gaming terminology in her speech, such as her dreams of becoming a Final Boss; naturally, this leaves the other Overlords confused.
- Verbal Tic: Desco talks about Desco in third person. It's bothered Zeal and Greed.
Greed
- Combo Platter Powers: He's slowly been gaining use of the traits of the other Homunculi throughout the course of the game, including Envy's shapeshifting powers and Wrath's precognitive sight in addition to his own super strength and durability.
The Joker,
- Fourth-Wall Observer: He has shades of this at times, being able to pick up on things about the other Overlords that he really shouldn't. Ostensibly justified in-universe by him being nuttier than a fruit cake.
- Super-Toughness: One of the upgrades he asked for from Tatu was to become as strong as Superman. Instead he got a scaled-down version of Superman's superhuman strength and durability.
- Toilet Humor: He once taunted The Master by calling him 'The Master of Bating'. Class act, that Joker.
Kotomine Kirei
- Big Brother Is Watching: He attempted to invoke this by having his Servant Assassin keep tabs on the other Overlords in the All-Lair. For various reasons, this has met with mixed results.
- Desperately Looking for a Purpose in Life: His main reason for all of his past actions and achievements before his Start of Darkness. Obviously, not one of them seems to satisfy him.
The Master
- Human Aliens: Like all Time Lords, he's outwardly indistinguishable from human beings.
Sauron
A fallen angelic spirit, servant of the Dark Enemy Morgoth and the greatest and most corrupt of his order. In his ethereal form, Sauron existed before Time Itself - and now that he has come into the world, he will bring Order to it by any means possible.
- A God Am I: Or rather, The Mightiest (and thus infinitely higher than the rest of you time-bound mortals) Servant of a god. For now.
Tesseract
- Because I'm Good At It: The reason he's an assassin. It's a living, and he's good at it.
- Butterface: He's a mountainous slab of genuine Russian muscle. His face is constantly swollen and puffy, and if he takes his mask off for more than a few seconds, it starts rotting off.
- Combat Pragmatist: In his fight against Legion's Shadows, he use the summoning and shape-changing abilities of the room as a weapon. The reason why he didn't just lock them in a room and replace the air with lava was that their player wanted them to live.
- Lightning Bruiser: Fast, and loves to be up close and personal.
- Pragmatic Villainy: Stops LEGION from killing Bob because it could upset team unity (He didn't know that's not a thing.) and, in his words, "Manpower is replaceable, experience is not."
- Terms of Endangerment: Invoked. He prefers to be on a First-Name Basis with anyone he thinks he'll eventually have to kill.
- Touch of Death: His power. With a touch of his fingertips and a shot of his magic, the bone beneath the flesh he touches shatters like glass. This sends bone shrapnel ricocheting into the target's body. Definitively fatal if he touches the ribs above the heart, or the skull.
Xemnas, The Superior of In-Between
Following his defeat in Kingdom Hearts II, he quickly accustomed himself in the tower after regaining his memories, though time will tell if he gains his memories in his previous ventures from Twilight of the Gods.
For tropes on Xemnas, see here.
Queen Zeal
Former leader of the Kingdom of Zeal that thrived and was eventually destroyed in 12,000 B.C. on her world. She had used the Mammon Machine to draw upon Lavos' power to keep the floating city alive. She ended up defeated by Crono and his party before sending them to face Lavos but instead of dying, she was pulled into the All-Lair.
- Composite Character: Justified as she has absorbed the powers of Lust and Enchantress.
- Mind-Control Music: Because of the Queen Gaia Memory, Zeal now has a singing voice as strong as Amon's Compelling Voice.
- Laughing Mad: Like in the original game, she has a Noblewoman's Laugh and uses it a good chunk of the time.
- Mystical White Hair: Or silvery hair, anyway.
- Taken for Granite: Seems to have decided to turn the dead body of the Enchantress into a lifelike Doppel Doll so that her beauty may be forever preserved.