- Ace Attorney
- Luke Atmey of case two of Phoenix Wright: Ace Attorney Trials And Tribulations. At one point, when the good ol' Judge tells him that he's evil, he replies with "But of course! Evil is what I am!"
- Kristoph Gavin from Apollo Justice: Ace Attorney provides the main page quote. He's a self-admitted terrible person who killed two people and attempted to kill a third all in the name of petty revenge.
- The super-villain Rictus in Anachronox:I shall kill you...with death!
- Baldur's Gate:
- Irenicus from Baldur's Gate 2, it isn't that he revels in being a villain, he simply does not care enough to bother denying the charge."No, you'll warrant no villain's exposition from me."
- Dorn Il-Khan from EE is another example. He's a mass-murdering Blackguard and openly admits as such. One of his funniest scenes is when he mentions that he and Gromnir came from the same orc tribe, but Gromnir's antics disgusted even Dorn and the orcs so he was thrown out. Dorn even feels the need to point out that even he has standards at all.
- All evil party members in the game, to some extent. Thanks to the game's reputation system, they'll start to complain, and eventually may even attack you or quit the party in disgust, if your reputation gets too high (meaning that you're regarded as heroic rather than villainous by NPCs). This includes the characters who ought to be smart enough to recognize the benefits of being a Villain with Good Publicity such as Kagain, a greedy, yet small time-evil dwarf with 15 Intelligence who will complain even when you're well paid for you work.
- Irenicus from Baldur's Gate 2, it isn't that he revels in being a villain, he simply does not care enough to bother denying the charge.
- The Mad Doctor from Epic Mickey. This is especially obvious in the sequel The Power of Two, where he sings a song about this, "The Mad Doctor's Plan", and also title a TV show he created "The Mad Doctor's Wonderful World of Evil".Dear diary, who's the maddest mad doctor of all ? Wonderfully evil meeeee !
- Yuuki Terumi pretended to be good at the beginning of Calamity Trigger, but by Continuum Shift, abandons the facade entirely, nicely encapsulated by this little speech he gives to Hakumen:note "I do all the wonderful things I do because I want to see the miserable look on the faces of people like YOU when you're wallowing in despair, dismay, grief, frustration, misery... all sorts of other unpleasant nouns... I guess you could say I'm bored. At least misery is interesting."
- Azrael. He's the aptly named Mad Dog of Sector Seven who slaughtered thousands of people, ally and enemy alike, in the Ikaruga Civil War. And he'll gladly tell you all about it over a glass of beer.
- Yuuki Terumi pretended to be good at the beginning of Calamity Trigger, but by Continuum Shift, abandons the facade entirely, nicely encapsulated by this little speech he gives to Hakumen:note
- Nene from Blue Dragon. Wanting to "share [his] pain and fear" with others is all the explaination he bothers to give for spending the entire game (and many years prior) spreading chaos, death, and fear throughout the known world.
- Considering that the carnival of CarnEvil is named, well, Carn Evil, pretty much all of the villains qualify since the game makes absolutely no efforts to hide that fact.
- Nemesis from Catacomb Fantasy Trilogy has the goal of destroying all that is good, and his mausoleum contains plaques "dedicated to Nemesis and his great evil." A bit of a Flat Character, maybe.
- The non-Naughty Dog installments of the Crash Bandicoot series portray many of its main antagonists as card-carrying villains, especially as the series took a more comedic turn.
- The witch from Crystal's Pony Tale kidnaps and imprisons Crystal's seven friends for no reason other than she's an evil witch.
- King Dice in Cuphead spells this out in his Villain Song: "I never play nice, I'm the Devil's right-hand man!". He also turns into a literal card-carrying villain in his boss fight.
- Arkham from Devil May Cry is obsessed with evil and spreading it wherever he goes, referring to the term "eeevil" with religious reverence as he carries what must be the Antichrist's Bible for Dummies over his heart. Vergil simply ignores him in these moments.
- Mr. Big of the BigCorp in the Diner Dash series is a Corrupt Corporate Executive who often wreaks havoc in DinerTown and sabotage other businesses in order to expand his own. In Diner Dash Adventures however, they are even more blatantly evil and seems to want to destroy the town for the sake of destroying it without having a concrete business plan. The word "profit" is still thrown around, but there's really no way that the destruction they leave is able to generate any business or proft.
- Most demons from the Disgaea series actively try to cultivate an evil and badass image for themselves through means that vary from wanton acts of violence and depravity to not recycling and playing Ding Dong Ditch. Most of them fall into the latter category - place them next to the former, and they will recoil in disgust.
- Your character in Dungeons, along with everyone else, except the heroes.
- Giygas from Earthbound is not only called evil but "Evil itself".
- The Elder Scrolls
- Several of the series' typically outright malevolent Daedric Princes fit this trope. To note:
- Boethiah is the Daedric Prince of Plots, whose sphere includes seemingly all manner of high crimes (Deceit, Conspiracy, Murder, Assassination, Treason, Unlawful Overthrow of Authority, Betrayal, etc.) He (sometimes "she") is very open about the fact that he represents a number of typically evil attributes and actions. His typical appearance (whether male or female) is as a Black Knight, and he has numerous Blood Knight tendencies as well. His quest in Oblivion, the Tournament of Ten Bloods, is him simply having a group of mortals fight to the death because he is bored. Cruelty Is the Only Option is almost always the case to gain Boethiah's support and favor, and he is very much a Bad Boss, willing to sacrifice his followers on a whim.
- Mehrunes Dagon is the Daedric Prince of Destruction, and is very much an Omnicidal Maniac. He exists to destroy, and does nothing to hide this fact. His realm is a Fire and Brimstone Hell, his typical form is that of a four armed Big Red Devil, the lesser Daedra in his service act as his Legions of Hell, and he is currently atop the leaderboard for "most attempted takeovers of Nirn". Worse still, he wasn't always like this. According to The Seven Fights of the Aldudagga, he was once a kindly demon who protected parts of the world from being eaten by Alduin at the end of every "kalpa", or cycle of time. Alduin found out and cursed Dagon into his current situation as an Ironic Hell, until he has "destroyed all that in the world" which he has stolen from earlier kalpas, "which is to say probably never at all!"
- Molag Bal, the Daedric Prince of Domination and Corruption is perhaps the closest to a true God of Evil out of all of the Daedric Princes. Molag Bal is not considered to have any positive qualities, unlike most of the other Daedric Princes. (Even Dagon has the positive qualities of destruction, such as the old needing to be destroyed before there can be anything new.) He revels in corrupting mortals, be it through Cold-Blooded Torture, being a Manipulative Bastard, or flat out using Mind Rape. He is also known as "the King of Rape", for his act of raping a mortal woman to create the first vampire.
- The main quest villain (as well as the main quest villain(s) of the expansions) tends to be one in each game, which is especially notable because the rest of the games feature much more Gray-and-Gray Morality. (Although Hidden Depths with the villains are frequent.) To note:
- Arena has Evil Sorcerer classic and Evil Court Mage Jagar Tharn as the main villain. He pretty much hands you his villain card from the start and relishes the role throughout the rest of the game.
- Daggerfall largely averts it, having perhaps the most morally ambiguous main quest to date with the option of completing the main quest for any of seven different parties on a scale of light gray to outright black. Mannimarco, known Lich and "King of Worms", doesn't try to hide his dark morality and is open about wanting to become a god.
- Morrowind also has a morally ambiguous Big Bad in Dagoth Ur. If you just play out the quests and skim the surface of the lore, it seems very much like a standard good vs. evil affair. However, digging into the lore makes it clear that Dagoth Ur is a particularly extreme Well-Intentioned Extremist with a dash of Woobie, Destroyer of Worlds. Both expansions have main villains who don't do much to hide that fact (though Tribunal requires you to pick up the Idiot Ball in order to advance the plot).
- Oblivion has the aforementioned Mehrunes Dagon and his Legions of Hell as the main obstacle. He and the Mythic Dawn which worships him are very clear about their intentions to destory the world. The Knights of the Nine expansion also has a card carrying villain as its Big Bad. The Shivering Isles expansion pits you (and your Big Good supporter, Sheogorath), against Jyggalag, the Daedric Prince of Order, who returns once per Era to destroy the titular Shivering Isles, the Daedric Plane of Sheogorath. Remember that line about villains with Hidden Depths? Yeah, it very much comes into play here, but actually stopping the destruction of the realm is still pretty black and white.
- Skyrim has Alduin, the draconic Beast of the Apocalypse, as the main villain. Right from the start of the game, his villainy is open and evident, along with his Pride. Both major DLC expansions also fit, pitting you up against a ruthless Vampire Lord who is open about wanting to bring about The Night That Never Ends and then up against your own Evil Counterpart, the First Dragonborn.
- Several of the series' typically outright malevolent Daedric Princes fit this trope. To note:
- The Big Bad of Fate/stay night Kirei Kotomine is of the Destruction variety. He finds pleasure only in the suffering of others. Unusually, however, he spent most of his life trying in vain to find something - anything! - he enjoyed that wasn't completely evil, trying to suppress that side of him. It isn't until Fate/Zero that he just says "Fuck it", and gives in. The fact that evil makes him happy is exactly what makes him unhappy. In a way, this could make him a Tragic Villain.
- Every single evil-affilated racer in the F-Zero series. EVERY. SINGLE. ONE. Special mention goes to Black Shadow. And his voice actor in the anime adaptation is Norio Wakamoto.
- Most of the evil races in Galactic Civilizations take so much joy in their skull collections. If you're playing an evil race and are on good terms with other evil races, they may occasionally warn you that the good guys want to stop both you and them from torturing people.
- Bio-Haz, in the obscure Game Boy RPG Great Greed, is a textbook Evil Overlord trying to conquer Greene Kingdom, and he's generating as much pollution as possible because it makes him and his army stronger. It's not until the end of the game that you learn he has another motive besides his great greed; he wants to save the human world from pollution by using Greene Kingdom as its garbage dump.
- In the Human shields trailer for Hatred, the Villain Protagonist refers to himself as a "fearless remorseless genocide machine, cold and deliberate".
- ALL of the antagonists in Hero's Realm fit the bill, but special mention goes to Balthalas, who sports a fantastic Evil Laugh to boot.
- King Squid from Jables's Adventure outright identifies himself as "the villain" and tells the hero, Jables, that it's too late to stop him from...to be honest, King Squid never really gets to explain what, exactly, his evil scheme is.
- Malefor, the Big Bad of The Legend of Spyro trilogy, has absolutely no problems with his title as The Dark Master and, in fact, took the name himself. He's also a third sphere version intending to destroy the world. Unlike most examples of this trope, he's played dead serious and is pure terror.
- The Legend of Zelda examples:
- Ganondorf, called Ganon in his boar-demon form (which is becoming rarer these days, as he ages and gets more of a handle on his temper), is a very lifelike example of this trope. He openly calls himself the Great King of Evil, the Dark Lord, even the Prince of Darkness; he seeks to Take Over the World and has a memorable Evil Laugh; he performs human sacrifices when they get him what he wants (which is pretty rare, but still); he regards civilian populations as an obstacle to be overcome (he left Hyrule a heap of ruins in the first game, conjured up a magical plague in A Link to the Past, killed most of the country in Ocarina of Time...); and he enjoys chaos for its own sake, as well as a means to an end. (This is why Evil Only Has to Win Once is consistently averted in the Legend of Zelda series.) He reflexively conspires against any superiors he may have, doesn't even try to form alliances, and has only once (in The Wind Waker, in his increasingly gloomy middle age) even attempted to talk in terms of right and wrong. But he's brave, intelligent, quick-witted, and strangely charismatic; we've never seen him take hostages or use torture; he doesn't want revenge against those who defy him (indeed, he enjoys a good fight with a brave enemy, and doesn't try very hard to detect or destroy resistance against his rule); he can be kind in small matters, even while being appallingly destructive in the big ones; he doesn't hold grudges against any enemy smaller than the Kingdom of Hyrule as a whole; and his followers are intensely loyal to him. It's not pleasant to be an innocent bystander when someone like this is around, but it's easy to see how he lives with himself; imagine a pirate chief or a mercenary captain, plus enormous magical powers. The Legend of Zelda: The Wind Waker gave him a somewhat sympathetic backstory, but The Legend of Zelda: Ocarina of Time established quite clearly that he likes what he does — far too much to be sympathetic himself.
- In The Legend of Zelda: A Link to the Past, Agahnim delights in banishing the Seven Maidens into the Dark World and boasts of his place in the "tribe of evil." Given that he's an avatar for the aforementioned Ganondorf/Ganon himself, it would be surprising if he wasn't this.
- Vaati, in The Legend of Zelda: The Minish Cap, The Legend of Zelda: Four Swords, and The Legend of Zelda: Four Swords Adventures, conquers Hyrule in search of power (this happens so often that Hyrule's culture is probably Fantasy Romania by now) and kidnaps maidens to be his bride.
- Demon Lord Ghirahim and his master Demon King Demise in The Legend of Zelda: Skyward Sword don't really have a goal or motivation, other than to be evil. Demise is literally the Devil of the setting, though (and Ganondorf derives much of his power — and his demon-pig alternate form — from Demise's influence); so perhaps they get a pass on this.
- The Magical Girl Lyrical Nanoha A's Portable games has Lord Dearche, the King of Darkness and Big Bad of the first game. It reaches the point where, after developing into a Noble Demon by the end of the second game, she absolutely refuses to admit that she's no longer that evil. In fact, reminding her of her good deeds or that practically everyone in Eltria adores her is a very quick way to trigger her Berserk Button.
- Marvel Ultimate Alliance has bad guy organization called the "Masters of Evil".
- House Steiner in the Mechwarrior game franchise: on the couple of occasions you aren't fighting them, they're setting you up for a murderous betrayal. The original BattleTech universe portrays them as more morally ambiguous. It's justified in MechCommander 2 and MechWarrior 4: Vengeance/Mercenaries, as they are being lead by Katherine Steiner-Davion.
- Mega Man:
- Dr. Wily is usually portrayed in this manner. He likes skulls, styles his hair in the shape of bat wings, and wants to take over the world. In Mega Man 8 he's trying to control something literally called "Evil Energy". The Battle Network version of him sometimes slipped into this, but he's more of a Put Them All Out of My Misery kind of guy.
- Mega Man Battle Network 4 has Doctor Regal, a representative of moral relativism taken to its extremes, is a very disquieting type 2 Card-Carrying Villain, whose objective is to make everyone as evil as he is, first by gaining control of Duo's asteroid, then by trying to connect all human minds to the Soul Net, and then using Nebula Grey to corrupt it. Unlike most such villains, he is not played for laughs and, in fact, comes out as one of the most threatening and chilling characters in the whole series.
- Dr. Weil, the Big Bad of Mega Man Zero, who had the ambition of fulfilling all three spheres, and even succeeding. And this is one of the modern examples that's not played for laughs or cool; he provides us with one of the quotes before battling Zero, describing himself really well. Strangely, despite realising he's evil (he actually says "I am the Devil!"), he doesn't think he deserves his rightful punishment. It makes him even more demented.
- Mega Man Star Force: Mr. King, the bad guy of the third game, plans to Take Over the World by hanging the threat of Meteor G over their heads, is emotionally manipulative and abusive towards his children, has no compunctions about causing wanton death and destruction, and thinks he's superior to humanity and thus should be its ruler, while presenting a front as a charismatic charity owner to the world. When his plans fall apart on him, he merges with Meteor G and proceeds to apply If I Can't Have You... to the entire earth. He is rivaled only by Dr. Weil as the franchise's most heinous villain. Oh, and he leads an organization known as Dealer, and they carry Noise Cards with them to make Wizards go out of control, making them also a Literal Example.
- Before that, there was Gemini in the first game, the Evil Chancellor of King Cepheus who manipulated his paranoia to cause him to commit genocide to an entire planet, and is at it again during the events of the first game. Why does he do this? For the Evulz, apparently. To say nothing about taking advantage of an orphaned, mentally-ill kid to fulfill his own ends...
- In Metal Wolf Chaos, Vice-President Richard Hawk is never given any motive for his coup d'état and subsequent oppression. He just seems to really hate freedom.
- Most of the Path of Dark class promotions in Might and Magic VII have a name that is either more associated with not-quite-a-good-guy than their Light counterpart (Warlock vs Arch Druid, Bounty Hunter vs Ranger Lord, etc) or invoke darkness (Priest of Dark, Black Knight). The Paladin promotion is called Villain, and yes, the guy that promotes you to it uses it himself. In the same game, William Setag is a self-proclaimed Villain. He can train your Crusaders to be Villains, too; it involves helping him kidnap the fairest lady in Erathia, just for the sake of doing it.
- Murray The Demonic Skull from Monkey Island, as well as LeChuck.
- Nefarious has Villain Protagonist Crow. He considers himself to be a 'classic' villain, and is dang proud of it.
- The Genma of the Onimusha series revel in being referred to as "evil", most notably in the second game (evident by the final boss being the Golden Evil Statue, and also by the content of some in-game documents). Due to its tendencies to hand down Historical Villain Upgrade everywhere, it also ends up turning many historical figures into Card-Carrying Villain whenever they got too chubby with the Genma. This is inherent to the whole race as their creator Fortinbras created them to be like that, in his image.
- Gnarl of Overlord, in a most over-the-top manner. He's a dedicated loyalist of the Overlord, and delights in the Overlord's destructiveness for its own sake ("Evil always finds a way!"); but he gets huffy when he sees the Overlord defied, or when other evil factions threaten his own.
- Team Rocket, introduced in the original Pokémon games. They not only declare how evil they are repeatedly, but generally seem more concerned with making sure that Pokémon are harmed and exploited than actually profiting from their plans.
- The members of Team Dim Sun in Pokémon Ranger: Shadows of Almia revel in their evil status at every opportunity. However, even they won't make fun of a Nosepass!
- Also of Pokémon fame, Team Meanies of Pokémon Mystery Dungeon. They aspire for world domination. Their evil schemes include rescuing a little boy so someone else's mother will give them a reward, trying to get a worm to join their team, stealing your mail, and, this being slightly sinister, rousing up the entire town you live next to into hating you and wanting your blood.
- Their counterpart in the sequels, Team Skull, are the same. Their only motivation is greed and harassing the players' team to make them look bad. Compared to the real Big Bad of the game and his Dragon, they're almost the Team Rocket trio in Pokémon form.
- Team Flare from X/Y. According to the first mook you meet, their goal is "to make it so we're the only ones who are happy!". Later in the game, they upgrade it to "alive".
- Parodied in Pokémon Sun and Moon which have Team Skull (not to be confused with the one mentioned above). They talk about how evil they are openly and their leader says he's "Destruction in Human Form" but they're absolutely harmless. Nobody's actually even scared of them. They're basically if the entirety of Team Rocket were the Anime Trio.
- Ratchet & Clank:
- Dr. Nefarious, a Mad Scientist Large Ham robot bent on destroying the "Squishies".
- Chairman Drek makes Nefarious look like an amateur. The sheer glee he gets out of performing and boasting about his pointlessly evil acts, such as literally tearing apart, bombing and polluting entire planets (including his own planet) as part of the mother of all money-laundering real estate scams.
- Charnel of Sacrifice, occasionally taken to rather humorous levels given he's an evil god of slaughter.Charnel: He lies! Do not believe anything he says!
James: ...What if he tells me you're a villain?
Charnel: Don't believe anything else he has to say!
- Another bit with him:Pyro: Why should [the gnomes] suffer for the benefit of savage and brutish beings like the trolls?
Stratos: I see only one savage and brutish being here...
Charnel: Come, now, we mustn't forget me!
- Another bit with him:
- Micah Bell fits this one in Red Dead Redemption II. He knows how much of a rotten lunatic he is and how many lives hes taken and ruined yet he loves it, calling himself a survivor who only believes in living and dying and winning and losing.
- The Sexy Brutale: The games make it clear in the tutorial that the staff are murdering the guests. The staff all wear creepy gas masks and you will regularly hear them insulting their victims or quipping nonchalantly about the murders before or after the fact.
- The Sims games let you revel in your evilness with the proper traits.
- In The Sims 2, the Fortune aspiration often invites the Lifetime Goal of 'Become a Master Criminal'. In the 'random event cards', one of the two options offers on one involves putting the hero in a death trap while monologuing. note
- In The Sims 3 and The Sims 4, you can become this if you have the "Evil" trait, though the worst things you can do are steal candy from a baby, scare people, brawl with other Sims, or imply someone's mother is a llama; though these do increase your mood. You can also choose a career as a criminal.
- Generally Dr. Ivo "Eggman" Robotnik from Sonic the Hedgehog believes that his superior intellect means the world would be better off with him as a ruler, but he makes no pretence about being the villain, and seems to openly revel in the fact. Just the same he manages to be a fairly interesting character, largely because of how stubbornly persistent, childish, over the top and ridiculously inventive and resourceful he is.
- Joey Rottenwood, the Big Bad of The Spellcasting Series. He firmly believes in all time-honored villain traditions, including telling Ernie his plot while he has him captured, and he has a knack for making absurdly easy escapes when his plans are foiled. He even reads a villain's manual to ensure he's doing everything correctly.
- The Ilwrath of Star Control II go on at length about how evil they are, as a matter of religion. They certainly do enjoy torture, genocide, murder, etc. However, you can induce a Logic Bomb by pointing out that, although they are certainly evil by external measures, by following the tenants and customs of their society, they are, in fact, good. Unfortunately, all this accomplishes is to convince them to try to slaughter you for being an annoying twerp.
- Street Fighter:
- M.Bison is the leader of an evil international organization named Shadaloo, and he's not ashamed to admit it.
- Seth is the leader of S.I.N and makes no bones about how evil he is. In his Super Street Fighter IV intro he even goes on to say that all of humanity is just like him in a way in that they do whatever it takes to get ahead regardless of others.
- Juri Han makes absolutely no pretense about what a psychotic piece of work she is. In fact, she'll tell you herself; she loves killing people.
- Oni, the evil form of Akuma, outright says that he's evil incarnate in his intro.
- Luca Blight from Suikoden II, even after being showered with arrows, battling three squads of the opposing army's most powerful soldiers simultaneously, being showered with even more arrows, and losing a duel to the death with the main character, still has the strength to roar triumphantly in his Final Speech that even though it took hundreds to kill him, he slaughtered humans by the thousands, and that he is probably the single most evil man who has ever lived (which is probably true), before finally dying.
- Castlevania: Dracula is portrayed as a Satanic Archetype in this series. It is said that every 100 years, evil corrupts the hearts of man, and they summon their dark lord once more. Under him are examplaries of this trope like Shaft and Isaac, who all follow him so evil can rule unopposed (because they love evil, you see). His closest ally is Death itself, who also counts but for meta reasons, as his Leitmotif ever since Lament of Innocence is "Evil's Symphonic Poem". Dracula himself is a matter of debate, however, as he displays a Might Makes Right ideology in most of his appearances, but it still doesn't stop him from wanting to plunge the world into eternal darkness and kidnapping maidens to suck their blood.
- Super Mario Bros.:
Axem Red: We fight for evil!
- Bowser actively prides himself with being seen as EVIL, seeks evil locales for his castles, and enjoys being called "your vileness". Although, over time, he has also begun to pick up Noble Demon traits as well, with the Mario RPG's in particular showing that Bowser is capable of goodness, at least to some degree (although he doesn't like to admit it). Generally, how evil Bowser is depends on his role in the game and whether or not he is the Final Boss; with the main platformer series presenting him as more of an Evil Overlord and spinoffs presenting him in a more sympathetic light.
- The Smithy Gang from Super Mario RPG wish to turn the entire Mushroom World into a mechanical wasteland and as Smithy says himself: "Get rid of all wishes and create a world filled with...WEAPONS!!". It's not known if most of the gang actually thinks of themselves as evil however we do get this line from the Axem Rangers:
Axem Black: We live for disorder!
Axem Green: We like what we do!
Axem Pink: We struggle for chaos!
Axem Yellow: We are...
All: ...the AXEM RANGERS!!
- Judging from a certain Scream Fortress 2014 line, Merasmus of Team Fortress 2 seems to revel in being evil.Merasmus: Most villains don't think they're evil. They think they're heroes. Not me! I'm reclaiming it! Evil wizard! I'm rotten to the bone and I don't care who knows it!
- Complicated literal case with Seiga Kaku of Touhou fame. She's a prideful, self-centered, Manipulative Bitch of a "Wicked Hermit" who styles her Spell Cards with names such as "Demonify 'Zouhuo Rumo'" note and "Evil Sign 'Yang Xiaogui'" note . She has no regard for the course of nature, flipping off both Heaven and Hell with Immortality Immorality and being a necromantic (and possibly necroromantic) Evil Mentor whom's main reason for doing anything can be chalked up to "It Amused Me"... She's also a very friendly and cheerful woman who loves socializing and hanging out with "interesting" people, and aside from the whole desecrating-of-the-dead-in-order-to-raise-them stuff, she never really does anything particularily bad.
- WarCraft: Gul'dan (in both of his incarnations - original and the Warlords of Draenor AU version). While Ner'zul had to be deceived into selling his race into serving the Burning Legion, Gul'dan went along with Kil'jaeden's plans willingly. He says several times that he doesn't care what happens to his race, and that he's willing to sell the orcs into demonic servitude solely for the purpose of getting more power for himself. He even proudly calls himself "Darkness Incarnate" several times in the franchise.
- The Wolf Among Us has one appear in Episode 3 with Bloody Mary, whose idea of a fun time is living up to her Urban Legend namesake to kill her victims and feed their lungs to the family dog. She re-appears in Episode 5 and talks about how she wishes she'd been around to see people running in terror from the Big Bad Wolf. before he eats her.
- Wolfenstein II: The New Colossus has the Nazis making a Biopic about B.J Blazkowicz in the wake of his supposed death all Based on a Great Big Lie, portraying him as a complete sociopath (while this isn't entirely a lie, he's only Ax-Crazy when he's fighting Nazis), his mother as an enabling Jew and his father as a put-upon man trying his best but unable to help. A later scene which has B.J himself auditioning for the role presents this line:Blazkowicz reading from cue card: Your bravery is no match for a neanderthal like myself. Besides, I only know how to fight in a dirty manner. Now to kill the innocent children. Germany's future. (Evil Laugh)
Card Carrying Villain / Video Games