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  • Every Templar in the Assassin's Creed series.
  • The Big Bad of Tales of Symphonia, Mithos, or called Yggdrasil by everyone but his companions from the Kharlan War, does this with Pronyma, almost at the end of the game. You engage in a battle with said minion and wound her pretty bad. Pronyma then begs for help from him. He ignores her plea as he is too excited from reviving his dead sister, Martel. Pronyma then begs again, but this time she calls him Mithos, that makes him ultra mad for some reason and proceeds to kill Pronyma with a ball of mana.
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  • Luca Blight from Suikoden II sets the bar for this trope, punishing and/or killing any of his men for so much as hesitating in battle or saying the wrong thing at the wrong time, and having no qualms about needlessly sacrificing his own men. An example of his inhumanity is in the beginning of the game, where he, in order to justify starting a bloody war with a neighboring nation, betrays and slaughters his own completely innocent youth brigade. The only regret that he has towards this unbelievably heinous act is that he himself didn't participate in the massacre, in order to practise his swordsmanship, and his men are still willing to sacrifice their lives for him, even when Luca Blight faces utter and complete defeat.
  • Kefka Palazzo from Final Fantasy VI would gleefully take the chance to kill any of his own men, just for the sake of amusement. This wasn't even just limited to his own henchmen. Even being in the same organization as Kefka was a death sentence, as General Leo and Emperor Gestahl discovered, or being on the same planet as he is, thanks to his Omnicidal Tendencies.
  • World of Warcraft has Garrosh Hellscream during his reign as Warchief. The orc race's motto is normally "Victory or death!" as in, "we will succeed or die honorably trying". Garrosh's motto is...also "Victory or death!" but the way he phrases it, it actually means "If you don't succeed, I'LL KILL YOU!" This eventually turns the majority of the Horde against him.
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    • Lots of big bads and bosses in WoW do this. The Old Gods are notorious for it. They even got rid of their most powerful ally (Deathwing) simply because he wasn't needed anymore. You DO NOT want to work for these guys. Of course, most people aren't given a choice since they will mind control you or induce insanity with no reservations. Further justified in Deathwing's case since he was still a Dragon Aspect. Deathwing's very existence was an obstacle to them.
  • Both played straight and subverted in Disgaea. Prinnies, in the Netherworld at least, are treated as easily replaceable slaves/cannon fodder that face horrible work conditions for minimum wage (this is how it's supposed to work, though, as Prinnies are usually in Hell for being rat bastards). The subversion is with Kricheveskoy and Laharl; accounts from the vassals, particularly Etna, imply that King Kricheveskoy was actually a very good boss, which is part of the reason why Laharl's Bad Boss tendencies don't to go over very well with them - Well, and because they know that Laharl doesn't really have the heart to do worse than snark at them for it.
    • Etna, on the other hand, has no such issues. She can - and, as any of the Prinny Squad can tell you, WILL - abuse her Prinnies for any reason at all. When her level tanks as a result of a summoning she helped botch, the Prinnies take that as the perfect opportunity to seek new management. Yukimaru even points out how badly they're willing to fight just to stay out from under Etna's heel.
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    • And if you thought she was bad, Void Dark from Disgaea 5 is even worse. The Lost run on a principle of "obey or die" when conquering Netherworlds, but even obedience isn't enough to sate his madness; by the time you first see him, he's on his eighty-third secretary, who speaks for him just before he splatters a slime for delivering bad news regarding Blood Parch. And the kill count only rises from there. Citing another instance, Brutall Beast Overlord Gradrius VI and his ilk attack Void Dark directly while his eighty-fifth secretary addresses him; his response is to charge a death ball, sucking said secretary into it, before flinging it at the enemy, obliterating them and their Netherworld, and he doesn't give a damn about the secretary or any Lost forces garrisoned on Brutall Beast.
  • If you don't immediately kill every Helghast you come across in Killzone 2, you'll hear from some soldiers about how Colonel Radec executed some of his own men for dress code violations.
    • Somewhat averted by the fact that one of the Higs agrees with him, saying something like "The uniform is the base of every form of discipline."
  • In Star Wars: The Force Unleashed, if you kill enough stormtroopers in the level where you play as Darth Vader, you get the achievement Worst Dayshift Manager Ever.
  • Saren in Mass Effect exhibits no concern whatsoever for his friends or allies, to the point of feeding an underling to a sapient, telepathic plant to foster communication. Justified because his ship has mind control powers, but at the end it's revealed he's gotten Hoist by His Own Petard, since the ship itself is sapient, controlling him, and every bit the Bad Boss itself.
    • The Reapers as a whole fit this trope. Look at what they did to The Collectors. There's also the horror of indoctrination, which is how they become bosses in the first place.
    • Nassana Dantius from Mass Effect 2, who orders the murders of all of her employees out of paranoia. And it's hinted that if anyone leaves her service before their contract is up, she has them murdered as well. It's little wonder that she's the one who Thane Krios has been assigned to kill in his recruitment mission.
    • Zaeed when he was the Blue Suns commander is perfectly willing to send his comrades to the grinder or sacrifice a lot of civilians because he don't care about anything but himself, Jessie and his paycheck. It's implied in the Shadow Broker's profile on him that his willingness to get his men killed and his complete lack of charisma was directly responsible for the Blue Suns betraying him. However, his ability to get people killed in his place is implied to be a major part of how he's been able to survive deadly situations.
    • And Shepard can be played a bad boss as well. At one end of the spectrum, you can play favorites with crew, date (fraternization) within military ranks, and/or just be an ass with whoever speaks to you. On the other end of the spectrum, you can promote the belief that EVERYONE is expendable, not care about anyone except yourself and your mission, and kill certain members when the opportunity arises because you don't like them.
    • From Mass Effect: Andromeda, there's the Invictor, head of the kett regiment on Eos. One datapad Ryder can find mentions that when he told the underlings to ignore what his boss, the Archon, was telling them to do, one troop asked by what right he gave the order. And promptly got his head cut off. Not that the Archon is Mr. Personality himself, being willing to throw troops into the grinder for his own goals, caring more about the local precursor tech and his own advancement than them, so much so it instigates a mutiny.
    • The Primus, the Archon's chief underling. Being a kett Moral Guardian (or possibly a Political Officer), she turns against the Archon because of his jerkassery, but it's possible to find some of her own handiwork - dozens of Archon loyalists executed and left to rot in the sun as an warning to the rest. She claims the kett are a family, but has no problem killing anyone who doesn't toe the line.
  • Dead Rising 2 has Reed and Roger, a pair of magician psychopaths (the game's bosses). Reed berates Roger throughout their intro cutscene, calling him incompetent and blaming him for messing up their "trick" (which involved sawing a woman in half, killing her). He also implies that if the pair ever became famous magicians, then he would hog all the glory and leave Roger in the dust. Roger gets his revenge in their death cutscene, where he uses the last of his strength to crawl over to his dying partner and finish the job himself by stabbing him repeatedly with one of his swords. He then rolls over on his back and says "I've always wanted to do that." before dying with a smile on his face.
  • The Apes in The Legend of Spyro worked their butts off as Malefor's army and trying to free him, though only because he was giving them power. How does he reward all their hard work? By turning them into walking skeletons that are cursed to forever remain in the dark.
  • Lieutenant Hootingham-Gore of Dragon Quest IX acts this way in his introductory scene by incinerating the subordinate that was sent to destroy your team but failed to do so.
  • The Metal Gear series has several:
    • Colonel Volgin is known to get off on torture, even more so than Ocelot, who himself (ironically) also hated Volgin's use of torture, despite becoming a Torture Technician in the future- its implied that even for Ocelot, though, Volgin took things way too far. After he captured Snake, it is also implied that he threatened to kill any guards who fail to keep Snake alive before he does a second torture (that is, died from the torture Volgin himself had inflicted on him). He overworked the scientists/maintenance staff to complete the Shagohod, and it is also implied that he intended to execute them simply to keep them silent after the tests were completed. After being defeated by Naked Snake, he also ends up taking the Shagohod for a joyride, and... well, long story short, he killed/destroyed anyone and anything that was in his way.
    • Raikov, Volgin's second in command, and the only one that Volgin legitimately cares for, is also no different. Apparently, he used his title of Major to beat up personnel, or crush their joolies. This eventually came back to bite him later on in Portable Ops when the Soviet Military, not liking his abuse of power, shipped him off to a Soviet Missile Base on the San Hieronymo Peninsula, a missile base that just so happens to have been conveniently abandoned by the Soviet Military for Detente along with its personnel, and is later imprisoned, all before Gene and FOX arrived. It's also implied that the only reason why he was even allowed to continue to beat up personnel prior to Operation Snake Eater was because of Volgin's influence. Presumably, the exiling of Raikov had him deeply reconsider his treatment of his soldiers.
    • Gene can use his voice to have his men have an increase in morale. However, he also is just as likely to use his voice to have his own men kill each other, as evidenced by what happened after Gene makes off with the ICBMG.
    • Hot Coldman shoved a paraplegic down the stairs (a paraplegic who also called Coldman out on trying to launch a live nuke from Peace Walker), and was implied to have intended to kill off his own unit, the Peace Sentinels, after the tests are completed. Apparently, he (if not the entirety of the CIA) also pocketed a large percentage of The Boss's sleeper agent's pay. Then we have the whole issue about his setting The Boss up.
    • And then.... Ocelot. Oh, my, Ocelot. Work under him, hell, work with him and you might as well as calling your undertaker or prepare for bedlam to save time. Case in point: in Guns of the Patriots, when preparing for his SOP hacking test in Act 2, Vamp warns him that they don't know what could happen, only for him to nonchalantly state that he's "willing to make a few sacrifices"; the end result is that several of his mooks suffer brain damage and become Technically Living Zombies. During the Act 3 mission briefing, Naomi states that Ocelot in fact knew from the very beginning that said test would be a failure, and yet he chose to go through with it anyway.
    • As revealed in Peace Walker, Zero apparently became this while running the Patriots, to the extent that Paz/Pacifica Ocean was terrified of failing him and openly admitted that she considered incurring his wrath a Fate Worse than Death.
  • Donkey Kong Country: King K. Rool, who keeps his minions in a constant state of misery, rules through fear, and is perfectly willing to sic Klaptraps on his already overworked engineers to speed things up.
  • Elijah in Fallout: New Vegas: Dead Money. Fits his underlings with explosive collars in order to force them to co-operate with him, and each other, then encourages them to kill each other as soon as their role in his plans has ended.
    • Elijah is one of these even back when he was still a Brotherhood of Steel Elder. He almost gets his chapter massacred when he ordered them to hold a power station despite being outnumbered 15 to 1. However, the Brotherhood does catch on, which is why they sent Christine after him. According to his former apprentice Veronica, Elijah despised backtalk and expected machine-like obedience from subordinates.
    • From the same series, Legate Lanius qualifies. A constant radio report is that, when faced with fixing an underperforming squad, he beat the commander to death in front of his troops, then ordered 9/10ths of the squad to kill the other 1/10th. In all fairness, this is consistent with Roman treatment of their soldiers, but still...
    • Caesar had Joshua Graham, his battlefield commander before Lanius, set on fire and thrown into the Grand Canyon in full view of his men for losing at the First Battle of Hoover Dam. Simply mentioning Graham or the loss at Hoover Dam carries the death penalty, and groups allied with the Legion are exterminated or enslaved when they are no longer useful. At the first sign of disobedience, Caesar threatens to torture the Courier for his own amusement. There's no such thing as respect from Caesar; no matter how much he likes or admires someone he'll kill them if they stop being slavishly deferential.
  • Motonari Mori from Sengoku Basara. Despite calling his troops "children of the sun", he has no compulsion of sending waves of them to their deaths, or even killing them himself, if it furthers his own ambition. Not only could he originally attack his allies in earlier games, he can summon archers and smack them towards his enemies as human missiles essentially. His victory quote in the third game sums it up perfectly:
    "I'll soak the earth with the blood of subordinates. Then I shall hunt down the strays".
    • Mitsunari has tendencies of this, being an incredibly volatile person who as a believer of blind loyalty above all else expects this from his allies and subordinates. His usual way of reaffirming loyalty is to either threaten them with painful death or to beat them into submission.
  • The Phase Commanders, Armacham's field commanders, in F.E.A.R. 3 will routinely threaten their subordinates if their orders aren't carried out to the letter. At one point, you hear one threatening to dismember the soldiers under his command to keep them from retreating.
  • In Mega Man: Maverick Hunter X, Flame Mammoth often enjoyed picking on his subordinates in the 4th Land Battalion for being small and weak. This also resulted in Laser-Guided Karma, as it also meant that his subordinates did not follow Flame Mammoth to participate in Sigma's rebellion.
  • The Elder Scrolls
    • Several of the Daedric Princes qualify. To note:
      • Boethiah, the Daedric Prince of Plots, whose sphere covers all manner of high crimes including Murder, Assassination, Treason, and Betrayal, is a major offender, crossing over with You Have Outlived Your Usefulness. Boethiah demands that his (sometimes "her") followers independently follow their own desires...just as long as those desires are completely in line with his own. The minute a follower fails that balancing act, things turn ugly, with betrayal and murder as legitimate options. Being considered a "champion" of Boethiah practically paints a target on your back, one that Boethiah himself is often all too happy to hit the moment he considers you unworthy or simply gets bored.
      • Mehrunes Dagon, the Daedric Prince of Destruction, is another. He treats everyone under his command as pawns to be sacrificed to further his goals, or simply because they displeased him. The lesser Daedra who serve as his Legions of Hell, being immortal, can take this sort of treatment. If they are slain, they simply reform in Oblivion. Any mortals who voluntarily choose to worship a deity of Omnicidal Mania should not expect any other kind of treatment.
      • Molag Bal, the Daedric Prince of Domination and Corruption, who sphere also includes Violation, Defilement, and Rape. He is probably the closest thing to a true God of Evil in the ES universe, as even the other typically malevolent Princes have some redeeming qualities. (Mehrunes Dagon's sphere also includes change, for example.) Working for Molag Bal never ends well. Any power he offers or tempts a minion with will immediately disappear the moment that Bal realizes they're no longer useful, and sometimes even before that point. Those who disobey or disappoint him are often met with a Fate Worse than Death.
    • In Skyrim's Dragonborn DLC, Master Neloth treats all of his employees horribly, often threatening to fire them (or worse) for little reason. He's also a magical Mad Scientist and Insufferable Genius. Needless to say, few people in Raven Rock are willing to be his steward.
  • The Magog Cartel in the Oddworld series run a variety of spectacularly unsafe industries, and treat their Mudokon employees little better than slaves. Mistreatments of their Mudokon employees throughout the series include proposing plans to butcher them for meat when one of their meat factories stopped bringing in profits, sewing their eyes shut to keep them from realising they're mining a sacred Mudokon burial ground, and subjecting them to Electric Torture in order to harvest their tears, one of the key ingredients in the drink Soulstorm Brew.
  • Gru'ul in Neverwinter Nights: Hordes of the Underdark runs an ice quarry in Cania, the eighth layer of Hell. When one of his imps deliberately jams an ice grinder with his own hand in order to have an excuse to take a break, he orders you to feed the imp through the grinder as punishment for laziness, since imps are 'ten-a-penny'. If you learn the True Name of one of your followers, he'll try and barter knowledge of the True Name away from you, so he can employ your followers as slaves for the rest of eternity.
  • Ghetsis in Pokémon Black 2 and White 2 is hinted to be this towards his Pokemon. His strongest Pokemon, Hydreigon, knows Frustration, an attack that gets more powerful the more the user dislikes its trainer, and it's at maximum attack power. A big contrast with the Big Bads from the previous games who usually have a Crobat which can only evolve from Golbat by having a good relationship with its owner.
    • Cyrus is nice to his Crobat, but lousy to most of his human minions. In Platinum, he makes a speech to his followers about how Team Galactic will make the world a better place without human strife, but later admits to the player character that he was lying to them because his true goals are... not in their best interests.
      You heard my speech, I presume? *snicker* A big lie...
  • The big bad Downy in Duel Savior Destiny has a tendency to leave minions to die or kill them outright. Not because they've really done anything wrong, but just because he feels like absorbing their power.
  • Shao Kahn from the Mortal Kombat series. Heck, in the opening cutscene of Mortal Kombat II (the game in which he made his first appearance), he almost has Shang Tsung executed for failing to win the tenth Mortal Kombat tournament, only sparing his life because Tsung came up with a new plan of Kahn to conquer Earthrealm. And that's just the first example.
  • Ghirahim from The Legend of Zelda: Skyward Sword. At one point, he sends several platoons of mooks after Link and tells them they will suffer greatly if they fail to kill him.
  • Apparently the player character is one in the Translation Train Wreck infamous bootleg version of Pokemon Crystal Version, Pokémon Vietnamese Crystal. Whenever a pokemon is switched out in battle, instead of being sent to its pokeball, it is sent to a pillory (an old public humiliation device similar to stocks).
  • Hyrule Warriors: Fitting her Dominatrix-themed personality, Cia constantly berates her subordinates and conscripts Wizzro and Volga through brainwashing after beating the stuffing out of them, and Zant and Ghirahim through sheer force. Ghirahim is the only one to willingly go with her, though it's heavily implied he only does so because he knows he's outmatched. Could also be that he sensed Ganondorf's energy on her and intended to use her to find his way back to his master.
  • In Portal 2, Cave Johnson made Aperture Science with the mindset that safe science is for sissies, kept employees in their cubicles with death lasers, and finally killed the survivors by making them go through the test chambers. On a less...overtly lethal level, he was in the habit of firing employees for reasons ranging from "ramps are expensive" to "was insufficiently gung-ho about Mad Science".
    Cave: Science isn't about "why?" It's about "why not?" Why is so much of our science dangerous? Why not marry safe science if you love it so much? In fact, why not invent a special safety door that won't hit you on the butt on the way out because you are fired! Not you, test subject. You're doing fine. Yes, you! Box your stuff! Out the front door. Parking lot. Car. Goodbye.
  • Brick is this to his Slabs in Borderlands 2. Though in-game this is mostly shown as him treating his men with utter contempt and freely acknowledging them as psychotic morons.
    Brick: My slabs'll probably still try to kill ya, cause they're friggin' idiots. Don't feel bad about killin' em. I never do.
  • Super Mario Bros. actually averts this with Bowser. While he's frequently short-tempered with his soldiers, he's nonetheless considered A Father to His Men by the Koopa Troop, as evidenced by the genuine respect they show him throughout the series and the times he gives them direct praise for succeeding in furthering his Evil Plan (or even when they do a good job despite failing against the Mario Bros., as in Mario & Luigi: Dream Team).
    • Foreman Spike of Wrecking Crew plays this straight. Despite hiring the Mario Bros. to tear down the various sites, he sends out Eggplant Men and Gotcha Wrenches to chase them around and even goes onto the field to directly impede them.
    • In Mario & Luigi: Partners in Time, Elder Princess Shroob deliberately knocks down her Shroob minions' Flying Saucers in order to use them as projectiles against the Bros.
  • Command & Conquer: Red Alert 2: In the Allied "Last Chance" mission, upon the player's success an enraged General Vladimir will nuke Chicago with his own troops still inside the city.
  • Sly Cooper has a few examples:
    • Dr. M of Sly 3, in his first scene, poisons one of his subordinates simply because he forgot to change the searchlight password.
    • There's also Sheriff Toothpick of Thieves in Time, who enjoys overworking his mooks to the point where he makes time off illegal and overtime mandatory. He's also prone to I Just Shot Marvin in the Face.
  • Star Fox Adventures: In CloudRunner Fortress, while Fox is confronting General Scales and shooting at him, Scales promptly Neck Lifts a nearby SharpClaw soldier to use as a Human Shield, and then throws him at Fox. Needless to say, the entire SharpClaw tribe celebrates his defeat at the end of the game.
  • Cookie Masterson from You Don't Know Jack, especially from 2011 onward. He has a penchant for abusing his interns, both verbally and physically (sometimes even during the game) and generally comes off as The Caligula on-set, yet the rest of the crew seems either too intimidated or too apathetic to call him out on it. However, they sometimes manage to give Cookie his comeuppance from time to time in their own passive-aggressive way (such as the question writers taking off for a picnic with an episode only half done, forcing Cookie to rely on the rest of the staff to finish it, with predictable results).
  • Tomb Raider (2013): While Lara is escaping the Solarii fortress, Mathias promptly orders his men to blow the bridge. When one soldier objects, pointing out they'll be killing their own people, Mathias responds by grabbing a gun off said soldier and shooting him dead before asking the others if there are any other "non-believers."
  • In Rise of the Tomb Raider, Big Bad Konstantin cares little about his Trinity forces and even less about the countless independent mercenaries under his command. He gauges one merc's eyes out with his thumbs in a cutscene because the guy had failed him in some unspecified way, and his main strategy for dealing with any hurdles in his mission revolves around throwing troops at the problem until it goes away. With the opposition consisting of the Remnant and Lara Croft, this comes back to bite him in the ass when near the end of the story he's forced to realize that he has virtually no troops left.
  • Batman: Arkham Series:
    • In Batman: Arkham Asylum, The Joker is very fond of going on the asylum intercom system to yell at his underlings, threaten their families, and mock them by pointing out that Batman's basically going to wipe the floor with them.
    • Batman: Arkham City has a few different varieties and also provides some justification as to why people would work for them in the first place. Penguin is a big fan of You Have Failed Me and makes potential members fight to the death for his amusement. He also is the richest man in Arkham City and his gang members get all the perks that implies. The Joker is absurdly wild and unpredictable, fond of killing people in 'funny' ways and working for him is no guarantee of your safety. His gang mostly consist of insane convicts and those that are amused by his antics rather than scared shitless by them. Lastly there's Strange, who sends his Tyger guards on suicide missions and gives them fatal overdoses of Truth Serum just to get accurate reports. He's also brainwashed all of them into Undying Loyalty.
    The Penguin: I give you one simple task: stick up a couple of freaking machines. And what? You couldn't even get that right? I hope Batman broke every bone in your stupid bodies. I hope you're lying there, desperately trying to breathe through fractured ribs and punctured lungs. If you're not, you'd better summon up whatever strength you've got left and run, 'cause after I'm done with the Bat, you're all next!
    • Several villains in Batman: Arkham Origins have just as little in the way of respect for their underlings. The most notable is probably Deadshot, who repeatedly threatens his Mooks with death for any hint of slackness; when you take him down, his minions are as eager to flee as his hostage is, and chatter during the fight makes it clear they're only there because he'd shoot them if they tried to make a run for it.
    • Batman: Arkham Knight, naturally, follows suit. When Scarecrow has his turn on the radio in a stealth segment, he doesn't threaten his militia - instead, he describes in loving detail how Batman taking them out one-by-one will psychologically scar them all for years to come.
  • Kid Icarus: Uprising: Hades, in direct contrast to Palutena and Viridi. After his commander Thanatos is slain by Viridi's commander Phosphora, he elects to simply let his minions keep fighting while leaderless, leading to this exchange:
    Palutena: Are you saying it makes no difference whether your troops have a leader?
    Hades: They're all idiots. Seriously. I don't even know if any of them have actual brains.
  • Jean-Luc, the "Boss" of Bar Oasis is frequently seen slacking off, leaving the bar to Vic and Carla. This comes to bite him in the ass when he gets arrested for spreading John MacDuff's ashes into the sea. Those ashes were stolen from his family.
  • The management of Freddy Fazbear's Pizza from Five Nights at Freddy's. They never tell you about the killer animatronics, will pay you $4 an hour to watch over said animatronics, and clean up your dead body if you don't survive your shifts.
  • Murakumo turns out to have been this to Akatsuki in the backstory of Akatsuki Blitzkampf, knowingly sending him into a mission to the Arctic Pole that should have been fatal. When Akatsuki "revives" 50 years later and finds out about Murakumo's actual goals and intentions, he's not happy.
  • As if Megatron wasn't already the king of bad bosses, in Transformers: Fall of Cybertron Starscream manages to be an even worse leader over the Decepticons when Megatron dies. He forces all of his troops to divert resources for the war into rebuilding the capitol in his own image. Then, when Megatron returns he demands his loyalists to defend him from the former leader. Naturally, the troops side with the Lesser of Two Evils. It's actually mind-blowing that the troops thought Megatron as a saint compared to Starscream.
  • Fallen London: Mr Fires combines the abusive nature of an Industrial Revolution factory boss with the disregard for human well-being of a Master of the Bazaar, and ends up being one of the outright nastier Masters of the group. The pay is crappy and is almost always late, the hours are completely horrible (helped by the fact there isn't a sun to keep up a better schedule), he'll have agents spying on you constantly and meddling in your affairs (even your love affairs), and if you dare protest he'll bring in his strikebreakers, who will club the shit out of you until you get back to work.
  • Building on Fallen London is Sunless Sea, in which the vast majority of players will become Bad Bosses to their own crew. Multiple stories can most easily or only be advanced by sacrificing crew members to being eaten or having their brains consumed by bees while still living. Even officers can either be dissuaded or encouraged to take extraordinary personal risks; guess which one pays off better for you? Sometimes even encouraged in-game; zailors don't enjoy captains who are soft on discipline, and may actually calm down if you feed the occasional troublemaker to a vicious zee-monster.
  • In Halo, the higher-ranked Covenant species (Prophets, Elites, Brutes, and Hunters) tend to treat their subordinates from the lower-ranked species (especially the Grunts) very poorly, with examples including: ordering Grunts to charge into a minefield, literally flattening a Jackal because it couldn't get out of your way in time, forcibly strapping explosives onto Engineers, literally tearing a Grunt to pieces for not cooking your meal right, etc. Even high-ranking members of high-ranking species aren't immune to being executed by their superiors for purely political reasons.
  • All of the antagonistic guardians in OFF. Dedan openly states that he refuses to help his workers deal with the ghosts infesting their barns because they "don't deserve it," and he threatens to fire one of them just for standing in his way. Japhet went insane due to their paranoia, and outright attacked a town of his people with an army of ghosts because they kept ignoring him. Enoch outright profits from their deaths — their bodies are used to make sugar, which is a highly addictive drug in the world of OFF with severe withdrawal effects.
  • Undertale has a rare minor example in the form of the Mad Dummy. It eventually gets so angry at its mini-dummies' incompetence that it fires them all mid-battle.note 
    Mad Dummy: Hey! Guys! Remember how I said NOT to shoot at me? Well...FAILURES! YOU'RE FIRED! YOU'RE ALL BEING REPLACED!!!
  • Spider-Man: Shattered Dimensions sees Doctor Octopus 2099 imprisoning her employees for questioning her sanity and Kraven's willing to shoot his own followers to shoot Spidey—but the worst are the villains from the Spider-Man: Noir levels, as all three are horrible as they frequently threatened their lackeys, Hammerhead at one point pistol whips one of his and flat-out tell others he has no faith in them at one point, Vulture threatens his with eating them, and the Goblin won't warn his men before hitting him to hit Spidey.
  • The Devil is this in Cuphead: Immediately after Cuphead and Mugman defeat King Dice, his most loyal employee and the only one who tried to warn him that they might pose a threat, the Devil dismisses him as a "good-for-nothing lackey".
  • The game manual of Bug states that the Giant Spider Queen Cadavra not only berates her insect minions, but also eats them.
    Game Manual: "When she's not eating her minions, she's chewing them out!"
  • Hyness from Kirby Star Allies establishes himself as one of these within the first 20 seconds he's on screen when he, with utter coldness, shoves Zan Partizanne out of the way after she begs for him to help her. In the second phase of his fight, he drains Zan, along with her sisters Francisca and Flamberge, of their energy and uses them as weapons and a shield. And after Kirby beats them, he mind controls them into jumping into the Jamba Heart to power it up. (To give what little credit is due, he then jumps in himself.)
  • Joey Drew, the Greater-Scope Villain of Bendy and the Ink Machine is described as one of these. Recordings left behind by employees of Joey Drew Studios talk of how he would take their belongings to "Appease the gods", his insistence on using the Awesome, but Impractical Ink Machine even though it made work even harder, and just generally being All Take and No Give. Chapter 4 gives us an audio log made by Joey himself reveals that he himself doesn't believe in the "Dreams" rhetoric, only saying whatever he needs to keep people working for him.
  • Stone Corp in Mr. Shifty is run by Chairman Stone, who regularly yells at his employees for being killed by Mr. Shifty.
  • Vampire: The Masquerade – Bloodlines:
  • Darkest Dungeon has the Ancestor. Let's preface this by saying he betrayed practically everyone who worked under him or was in his employment, usually inflicted a Cruel and Unusual Death in the process. The Pirates who plundered loot and gathered artifacts for him? Drop a cursed Anchor on their ship that plunges them into the depths for eternity. The Necromancers he invited to the estate to learn the shadowy art? Murder them in their sleep and steal their secrets. The Miners who helped him unearth the The Heart of Darkness? Abandon them to be nommed on by Cthulhu while you flee in terror. Desperate miller under his employ who asked for help with his barren fields? Fool him into thinking he was using magic to help their growth while really arranging for them to be hit by an eldritch meteorite. And countless other examples. This is by far his most detestable trait.
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