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Awesome Music / Super Smash Bros.

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Music so awesome it hurts (in this case, literally).

In addition to its own music, the Super Smash Bros. series has a habit of taking older music tracks and making them awesome, whether they already were or not. The entirety of Brawl's soundtrack alone could count considering it featured the largest number of video game composers to work together on a single game at the time. Games like the 3DS/Wii U versions and Ultimate have since expanded those games even further, with Ultimate now having over 1,000 tracks on its own (over 1,100 including victory fanfares) as of the Version 10.0.0 Sephiroth update! And with Ultimate allowing every track in the game to be usable for all of their Battlefield stages as well as Final Destination as of their Version 8.1 update, those tracks can now all be usable for fighting purposes as well!

Note: If the music is unchanged from its original game, then put it in its relevant section of Awesome Music, not here.

Moment Subpages are Spoilers Off. You Have Been Warned.


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    Super Smash Bros. 64 



    3DS/Wii U 
  • The Wii U version's menu music!
  • This game's renditions of Battlefield and Final Destination show that Smash Bros. still continues the tradition of making mind-blowing tracks!
  • The Smash 64 credits got another remix at the end of the April Nintendo Direct, accompanied by a montage of all revealed characters at the time. The full remix can be heard here.
  • The results screen uses a rearrangement of the Smash 64 character select screen!
  • One of the first themes officially announced for the 3DS and Wii U versions of the game was the Multi-Man Smash theme, and it is amazing.
  • Final Destination features an absolutely incredible remix of Melee's Battlefield theme.
  • Master Hand finally gets his own boss music for the first time since the original, and what a treat it is.
  • Master Core's boss theme is about as distorted and manic as the boss itself, even breaking into Morse code of all things (it says MASTER CORE for those wondering) and is about as long as the boss fight itself. It's about as epic as the fight, too.
  • Both phases of Master Fortress have themes as well. First Wave plays upon the imposing nature of your foe, while Second Wave spurs you towards victory.
  • The new Credits Medley, which combines various themes from Melee, Brawl and the current game into one awesome masterpiece.
  • The short victory fanfare at the end of Classic/All-Star mode. Compared to the rather sad tune on the first game and the music box rendition of the main theme in Melee and Brawl, this one is just a straight up reward of your victory, made even better if you beat it on a really high intensity.
  • The Wii U version gets another remix of the main theme for Final Destination, which is what happens if you try to make Smash sound like Guilty Gear or BlazBlue.
  • The Classic Mode results screen is always a pleasure to listen to after a great match!
    • Losing can actually be acceptable when you have this piece to comfort you.
    • What's even better is that after fighting hard and finishing Classic Mode, you are given your Final Results, which features the softest and most soothing piece ever heard in the entire series.
  • Speaking of soothing, we have the All-Star Rest Area.
  • While the Smash Tour is considerably underappreciated, the music for the side game exclusively for the Wii U version shows off the perfect sound for what a board game version of Super Smash Bros. would sound like, with the Last 5 Turns version cranking up the intensity for when games are down to the wire before that final fight begins! The Smash Tour theme would later return for Ultimate as a menu theme, which works very well in its own right there, but later got promoted to a playable track for any game played on one of the Battlefield stages or Final Destination as of Ultimate's 8.1 update.
  • As for one of the rare tracks exclusively for the 3DS version, we get this fantastic 8-bit rendition of this game's theme tune... that sadly only got heard whenever one played in StreetSmash, which was rare for those that didn't travel so much or didn't have any friends. Thankfully, it also returns for Ultimate, and as of Ultimate's 8.1 update, it can also be used for any matches in any one of the Battlefield stages or Final Destination!

  • The main theme of Ultimate, "Lifelight", is so awesome that it actually sounds more like an anime opening than a Super Smash Bros. theme. It's a hopeful, wonderfully sung melody that properly gets you hyped up for what's in store for the latest installment. It's also in both Japanese and English. The E3 version is no slouch either, being a triumphant, instrumental version of the above to celebrate the coming of the ultimate Smash Bros. game. And if you're in an emotional mood instead, the incredibly beautiful piano solo version that plays during the credits to World of Light has got you covered.
  • The menu theme is another, more light-hearted take on "Lifelight" - between kickass bassline, and epic choir, this song is guaranteed to pump you up for a friendly round of Smash.
  • Final Destination gets a suitably awesome remix of Ultimate's main theme that rivals Brawl's Final Destination in how epic it is. What's more, half of the track is actually the main theme played in reverse. You know a piece is incredible when it even sounds good backwards. In "World of Light", this is the theme played when you take control of Master Hand to defeat 50 puppet fighters, instead of its own boss theme. It makes Ultimate's Final Destination theme even more epic in a sense.
  • The bonus stages in Classic Mode get a heart-pounding techno-dubstep remix of the main theme that just screams "get the hell out of here NOW".
  • Mob Smash has a really fun and energetic theme that's perfect for the game's Multi-Mook Melee.
  • "World of Light" may not have as much of a narrative focus as "Subspace Emissary" from Brawl, but the boss themes for its main antagonists — courtesy of Keisuke Ito and Hideki Sakamoto of Pokémon Mystery Dungeon fame! — are nothing short of superb:
    • First we have Galeem's theme, an incredible orchestral piece that takes cues from the second verse of "Lifelight" and uses a female choir with glorious effect, oscillating between uplifting and desperate modes and capture the stakes of the fight against the angelic Lord of Light.
    • Dharkon's theme doubles down on the darkness of the chaotic god by rearranging the third verse of "Lifelight" in a minor key and piling on heavy metal guitars, an all-male choir, and bombastic horns.
    • Finally, the theme for the final battle with both Galeem and Dharkon incorporates elements from the previous two themes, reprising all three parts of Lifelight and both of Galeem and Dharkon's choirs. The song builds in unbearable anticipation until a violin solo cuts through the chaos and the latter half of the main theme gives our heroes an auditory second wind. Bonus points for that portion of the theme being present in the E3 reveal trailer as well, with the assumption that you rescued everyone, everyone truly is here for the final battle.
  • The Dark Realm gives two very awesome themes for the main area and one of its dungeons:
    • The main area's theme is somber to begin with before shifting to a slow-paced tune the drips with desperation. If you listen closely, you can even hear a masculine choir in the background as it changes to something more triumphant.
    • The theme of Mysterious Dimension, one of its dungeons, starts off tranquil with only the lightest touches of sinister as if you had entered just a normal area. Then it suddenly drops into a dark and dramatic tune seemingly right as you see just how messed up the dungeon really is.
  • The final area's theme is known as The Final Battle. It's an incredibly tense theme which brings to mind the last stand against two titanic beings and their most powerful warriors (which is precisely what it is). And then, if you manage to beat the 50-Man Smash with Master Hand, the whole of the map changes and "The Final Battle: After The Transformation" kicks in — an epic and triumphant score that lets you know that the end is well and truly finally near. No more power shifting between Galeem and Dharkon to doom the world — light and dark have been conquered, and with the effective wind out of their sails all the two beings can do is watch as you take their remaining spirits and make your way to take them both down with this theme blaring loud and proud.


    Animal Crossing 
  • Go K.K. Rider! is high on many a player's favorites list.
  • The 2:00 AM remix in Brawl is a neat rock/pop remake of what was originally a very low-key, mellow jazzy piece.
  • Even if not very fit for fighting, the double remix of Tom Nook's Store and Town Hall is so catchy enough to make you come back to listening it. And if you don't, you're gonna whistle it on forever.
  • The Roost/Brewster's Roost is a beautiful arrangement of the original: it's like from your favourite romantic movie.
  • Title (Animal Crossing: Wild World) rains gentle chills of nostalgia down to your spine, reminding you of those times of playing Animal Crossing on DS so addictively. Such a cheerful tune. And for more dedicated Animal Crossing players, the composers hid in some recognisable tunes from the series in the tune:
    • Blather's Museum's theme can be heard (topped with clock sounds).
    • There are throwbacks to "3pm-4pm" and "6am-7am"'s tunes (which would play each corresponding to the real-life clock in your DS.)
    • And most of all, the Loan Paid Off-jingle is also included, just for the hard workers who spend their months paying their loan for Nook in order to get a bigger house. (Or days.)
  • Plaza & Title combines themes from City Folk and Wild World, and even sneaks in the 2:00 AM theme in there.
  • From Animal Crossing: New Leaf comes Kapp'n's Song, a catchy ska remix of an already catchy tune. As well as the Tortimer Island Medley! Ahhh, that steel guitar!
  • Bubblegum K.K., one of the best new K.K. songs in Animal Crossing: New Leaf, gets a special mention.
  • Outdoors at 7 PM (Sunny) / Main Street is serene, yet still manages to fit in the midst of a heated fight. There's even a snippet of the Item Get! theme from the original game.
  • Tour is a rather silly and somewhat offbeat mashup of themes from New Leaf.
  • Ultimate gives us a remix of the Title Theme from Animal Crossing: Happy Home Designer, with a metal style to it.
  • Animal Crossing gets lots of love in Ultimate with a funky new remix of Wild World's title theme.
  • After 17 years of existence, the original Animal Crossing theme finally gets a remix in Ultimate, a faster-paced beat of nostalgia.

  • In addition to featuring all the ARMS fighters' leitmotifs from the game, including the final boss' theme and the ARMS Grand Prix Final Battle (which was a hard rock remix of the final boss' theme from the original game), two remixes are included with Min Min's addition.
    • With the ARMS Grand Prix Official Theme Song, it takes the memorability of the original song and amplifies it tenfold by making it sound both more exciting and tense at the same time, making it the perfect introduction for any newcomers who don't know anything about the game so well.
    • As for Min Min's own theme, Ramen Bowl, it helps give her oriental-inspired theme an extra kick with both rock and jazz instruments included, and it all works out incredibly well in its favor.

  • Banjo-Kazooie being introduced into Super Smash Bros. means that we get seven remixes, which at the time was the most out of any of the DLC in the whole series. And all of them sound amazing.
    • Introducing Banjo and Kazooie back on a Nintendo console and onto the battlefield is a triumphant remix of "Spiral Mountain", composed by Grant Kirkhope! As a bonus, the track also includes some well-known melodies from both Kazooie and Tooie—particularly Treasure Trove Cove, Freezeezy Peak, Gruntilda's Lair, Mayahem Temple, and Rusty Bucket Bay.
    • And you can't have Banjo being in the game without a remix of the Main Theme from Kazooie, courtesy of Masafumi Takada, the composer of the Danganronpa franchise.
    • Treasure Trove Cove also gets a new remix, this time arranged by Yoko Shimomura, which makes it sound like it would fit in Mario & Luigi: Dream Team.
    • Mumbo's Mountain gets an upbeat jazz remix.
    • Gobi's Valley gets a remix courtesy of Yuji Masubuchi and Namco's sound team that reinvents the theme as a surf guitar anthem, complete with a Gruntilda's Lair section.
    • Mad Monster Mansion gets an extremely upbeat orchestral/pop remix.
    • And finally, Vs. Klungo from Tooie gets a fast-paced, orchestra remix.

  • With Bayonetta's inclusion through the Smash Ballot, she doesn't bring just one, but two remixed tracks for Smash Bros.! Said tracks are instrumental remixes of Mysterious Destiny and Tomorrow Is Mine, the battle themes from the first and second Bayonetta games respectively, and both of them are just as ear wormy as the original versions. Even though the vocals are gone, they're replaced with a just as awesome saxophone and guitar, perfectly fitting with Bayonetta's seductive personality.

Honestly, every single new remix the music composed is absolutely godlike, which is to be expected since it's Castlevania.

    Donkey Kong / Country 

    Duck Hunt 
  • The victory theme for the Duck Hunt universe is an incredibly nice remix of the Game A music from Duck Hunt, and it fits surprisingly well.
  • From the reveal trailer, we get the Duck Hunt Medley.
  • Ultimate gives us another Duck Hunt Medley that features a snazzy fast-paced rock theme.


    Fatal Fury/King Of Fighters 
While previous DLC entries had around 8-11 tracks of material to cover for Ultimate's newest entries (both old and newer remixes), SNK gave out a resounding "Okay!" to approving all 50 of Masahiro Sakurai's top choices for Terry Bogard's entry into Super Smash Bros. Ultimate. On one hand, we can just say SNK has plenty of awesome music in general and leave it at that. However, it's better to highlight the remixes in particular that got in for this case.

  • First up, from the original Fatal Fury, we have a remixed version of Richard Meyer's theme "Haremar Faith Capoeira School - Song of the Fight (Believers Will Be Saved)". It takes the original arranged version of the song and not only makes things sound cleaner over the original, but also ramps up the intensity the further it goes on before entering a calming point near the end.
  • Next up, Terry Bogard's very own theme from Fatal Fury 2, "Kurikinton", returns to the scene, and it's better than ever! This rendition helps ramp up the energy of the original with more arranged instruments and a fantastic climax to make it sound the best it's ever been.
  • Terry's brother, Andy, comes with his own theme. "Pasta" from Fatal Fury 2 comes with a calming, yet ferocious remix to the original track that matches its Italian sound with accompanying violins included.
  • Big Bear also joins the fray with his theme, "Tarkun and Kitapy", taking the original rocking tune it had and increasing its intensity tenfold!
  • Kim Kaphwan's own theme, "Let's Go to Seoul!", would make you gladly want to go to Seoul for a round with its similarly rocking energy fitting a justice-loving martial artist like Kim. Or in this case, a fighting game like Super Smash Bros. Ultimate.
  • While Billy Kane's had plenty of arrangements over the years, his original theme from Fatal Fury 2, "The London March", never got many remixes over the years. However, it gets one here, and what a way to bring back a piece like this! As an added bonus, it works as a sort of combined version of the original Fatal Fury 2 version, and the popular remix version used for Billy's entrances into the King of Fighters series.
  • For our final remixed theme from the series, we have a track from the obscure Fatal Fury: Wild Ambition. Terry Bogard's theme from that game, "11th Street", gets a new rendition that takes the original sound and makes it even peppier for any bouts you might enter with it.
  • While not from Fatal Fury itself, what may possibly be the first ever vocal theme in video game history, "Fire Fire Psycho Soldier!", is remixed in both Japanese and English.

    Final Fantasy 
  • While the Internet-explodingly popular Final Fantasy series got shafted in terms of remixed music before the Sephiroth update (having only two of the fighting scenes in Final Fantasy VII around in the Wii U version and the initial version of Ultimate due to Executive Meddling on Square Enix's end, including other companies around the world as well), there was one saving grace in the Wii U/3DS version that was also included for Ultimate: Cloud has a remix of the obvious but still beloved Final Fantasy VII fanfare for his victory theme. It also overrides the post-results screen music; it's the first in the series to have done this.note 
  • After initially being shafted for Ultimate with only the same two songs that appeared in Midgar, the Sephiroth update adds 9 more songs that can be played in both Midgar and the Northern Cave stages, including four new remixes created for Ultimate.
    • If you played the "Sephiroth Challenge" from sometime between December 17-22, 2020,note  the first track you're greeted with once you selected your difficulty for the battle is the remixed Main Theme of Final Fantasy VII, done by Motoi Sakuraba, the composer of Dark Souls. It combines the epic tone of Dark Souls with the elegant grandeur of Final Fantasy, and it sets the standard of what you can expect from both Sephiroth and the new tracks included in Smash. Since Sakuraba is also the composer of the Tales Series, many have described it as a piece right out of that franchise. All in all, if you ever wanted to hear a song that perfectly encapsulates how beloved and legendary Final Fantasy VII is, look no further.
    • "Opening - Bombing Mission", remixed by Yuzo Koshiro of Streets of Rage fame. The glorious orchestra does the famous starting level of Final Fantasy VII justice, setting the tone of an epic adventure right from the beginning and only getting grander from there. "You're up, newcomer!"
    • "Aerith's Theme", rearranged by Keiichi Okabe, famous for his work in NieR: Automata. What was originally a somber and tender Leitmotif for the White Magician Girl becomes a determined theme that can easily fit a heroic comeback, as if it embodies Cloud and company's resolve to take down Sephiroth after Aerith's death. The amazing vocals are the cherry on top of an already amazing piece!
    • Last, but certainly not least, is Yoko Shimomura's take on "Cosmo Canyon". It sticks out as a much more calming song compared to the grandiosity that the other Final Fantasy arrangements have, but that doesn't make it any less pleasant to the ear. The tribal beats, flute, and violins give off a sense of wonder and spirituality, perfect for a trek across the titular Canyon and meeting the people that live within it.
  • Instead of new arrangements, the two battle songs already in the game ("Let the Battles Begin!" and "Fight On!"), as well as "One-Winged Angel", got their counterparts from Advent Children of all places. This marks the first time music composed for a feature film was ever added into Smash. Thus, though not new arrangements, their presence in the game alone is worth mentioning here.
    • The film versions of "Those Who Fight" and "Those Who Fight Further" are rocking remixes of the classic battle themes Midgar players are already quite familiar with.
    • "Advent: One-Winged Angel", the version used in Sephiroth's reveal, is an iconic rendition in its own right that perfectly captures the sinister nature and power of one of gaming's most imposing villains.

    Find Mii/StreetPass Quest 

    Fire Emblem 
  • Along the same lines of the Brawl opening/ending, the popular Fire Emblem Main Theme was given the full Latin Opera treatment. Also there's the character encounter (known as "Together we Ride" in FE7) theme remixed from Melee.
  • There's also the incredibly catchy Attack, from the seventh game, and the Shadow Dragon Medley, from the original.
  • With Mila's Divine Protection, a Spanish-esque render of the theme fitting the continent in Fire Emblem Gaiden as it is named after a city in Spain.
  • A remix of Together We Ride returns for Wii U, but this time it isn't alone; it's accompanied in a medley of character recruitment themes from across the series, including Sacred Stones' Comrades, and both of the recruitment themes from the otherwise-neglected in Smash Jugdral saga.
  • Coliseum Series Medley brings together a slap bass-heavy remix of the arena themes from several games across the series.
  • Corrin's inclusion brought along a spectacular remix of the main theme of Fire Emblem Fates, Lost in Thoughts All Alone. The second remix that came with Corrin's return in Ultimate manages to be great in its own way. Whereas the first remix is more upbeat, this version has a more dramatic flair to it, even incorporating bits of "End of All" from Fates's final level maps.
  • Ultimate has brought us a remix of a track nobody was expecting: "Gear Up For..." from Fire Emblem Heroes, a mobile game. An unexpected choice, but a welcome one. It starts off seeming like a direct rip of the original before speeding up into something more fitting for an action-packed battle, then segueing into "Map (Prologue)".
  • "Edge of Adversity", from Fire Emblem: Genealogy of the Holy War, aka the theme that plays when Sigurd and his pals die at the hands of Arvis' forces at the end of the first act of the game. This orchestrated remix, rearranged by none other than Yuka Tsujiyoko, composer of the first seven Fire Emblem games (including Genealogy of the Holy War), takes the drama of the original and cranks up the tempo, giving a strong sense of urgency and tension to any Smash battle it's set to.
  • On paper, this remix of "Destiny (Ablaze)" doesn't deviate too much from the original, save for the addition of a tin whistle/fiddle duet. But when said duet (and a live orchestra instead of a MIDI one) adds such soulful, Celtic vibes to an already amazing source, you've got one of the best tracks in the entire game.
  • After For Nintendo 3DS/Wii U directly ported the original track but drastically chopped it down to keep it less than two minutes (the original was four minutes in one loop), Ultimate features a remix of "Id (Purpose)" that keeps all of the different acts of the original while only being a minute shorter and still manages to be as amazing.
  • To cap off the Wave 1 Fighter's Pass DLC characters for Ultimate, Byleth gives us this rendition of the main theme from Fire Emblem: Three Houses (Japanese version included). It gives us a hard rock rendition of the main theme with orchestral music backing up the rock, helping set the tone in a hauntingly beautiful moment before the vocal leitmotif comes through to add a bit more melancholy within. However, before it concludes, the climax turns the rock all the way up to eleven and makes it even more badass then it was already.

    Game & Watch 
  • Flat Zone from Melee. There is something both incredibly simple yet also foreboding about this track. Those who listened to it for the first time were likely put off by the collection of electronic synth sounds complete with sound effects right out of the Game and Watch series. Truly an appropriate theme for a character from the 2D world.
  • Flat Zone 2 from Brawl. While the original Flat Zone sounded very foreboding, this one is more cheerful and celebratory by comparison. This track also features the same sound effects from the Game and Watch series, but it's more open for the listener to be keyed into the sounds this time around. Combine that with a guitar in the track, and you got a song that's more like a proper celebration for the Game & Watch series.

    Ice Climber 
  • Ice Climber, a medley of the two main music tracks from said game. The harp-led transition from the energetic title screen theme music to the easygoing level music is a particular highlight. The Ice Climbers' first track from Melee's Icicle Mountain is also great.

    Kid Icarus 

  • While Gourmet Race from Kirby Super Star is often the track used for Kirby in Smash, the closest thing to a main theme the series has is Green Greens, such as the arrangement in Super Smash Bros. Melee.
  • On the topic of Gourmet Race, the Smash 64 arrangement for the original Dream Land stage is so iconic that it'll show up just by searching up "kirby song" on YouTube with over twelve million views.
    • Fountain of Dreams' music is essentially an orchestrated "Gourmet Race" remix. One of the most beautiful pieces of music on the most visually stunning stage in the game. So much so that not only is this specific arrangement synonymous with the Fountain of Dreams, both song and the stage would influence how the location itself is portrayed in future Kirby games.
    • Gourmet Race. As a thrasher-metal song. What better place for it than Super Smash Bros. Brawl? Several commenters mention that Kirby must've swallowed Guitar Hero at some point.note 
  • Meta Knight's Revenge is one of the most popular songs in Smash overall, and the most popular song in Brawl aside from the main theme due to the guitar and saxophones being used to create a great piece of music.
  • The arrangement of the final battle music in the Milky Way Wishes mode of Kirby Super Star against Marx. It even includes "Kirby's Triumphant Return", the now-memetic jingle that plays when Galactic NOVA blows up.
  • King Dedede's Theme was converted from its iteration in Kirby Super Star right up to an orchestra piece. Arranged by Yoko Shimomura.
    • In the Wii U version of the fourth game, we are treated to a very interesting remix of King Dedede's theme done in the traditional Japanese musical style.
  • More love for Kirby: Butter Building is just so unrelentingly happy.
    • Have you noticed that in that theme they used electronic accordion and bongos to emulate the feel of the NES soundbits from Kirby's Adventure tracks anyway? Try to listen for this for an example. You need to have very good ears for to hear the bongos similar to the remix, though.
    • It's the Title Theme from the first Kirby game! They didn't forget about Kirby's Dream Land after all!
    • Butter Building Ver. 2 is just as lighthearted, and includes snippets of Vegetable Valley and Ice Cream Island.
  • This remix of 02's theme from Kirby 64: The Crystal Shards dials down the somber feeling of the original tune in exchange for a dire, yet still upbeat enough feeling to carry an epic fight worthy of a T for Teen rating over 20 years later.
  • Squeak Squad Theme is a needlessly underrated track.
  • Every hardcore Kirby-fans will easily love the Boss Theme Medley, which takes all the best tunes throughout Kirby's history of battles and throws it into awesome medley fest. Particularly the first four (Adventure, Dream Land 2, Super Star and Kirby 64) is sure to give goosebumps of Kirby-gaming nostalgia.
  • "The Legendary Air Ride Machine". Holy crap. A complete orchestral remix of the song from Kirby Air Ride that sounds beautiful and majestic all at once. One of the best Kirby remixes by far.
  • The incredibly calm and peaceful All-Star Rest Area from Melee is originally from Super Star, which is itself based off Float Islands from Kirby's Dream Land.
  • The Great Cave Offensive is an amazing medley of the Crystal Area theme (already a Green Greens arrangement) and "Trees in the Depths of the Earth" from, well, The Great Cave Offensive.
  • Fans of Kirby & the Amazing Mirror were treated to the Forest/Nature Area theme in Brawl the theme of peaceful areas like Rainbow Route. In Wii U/3DS however, it gets a full remix, along with a bit of Flame/Lava Area, which played in fiery areas like Mustard Mountain.
  • The 1.0.8 patch brings us a retro-inspired mix of Ice Cream Island, with the boss theme and the Kirby victory dance included.
  • Ultimate gives us a new remix of the City Trial theme, courtesy of Ace Attorney composer Noriyuki Iwadare!
  • This remix of "A New Wind for Tomorrow" from the original Kirby's Dream Land and the Staff Roll of Milky Way Wishes is so upbeat and cheerful that you just can't help but smile whenever it comes on.

    The Legend of Zelda 

    Mega Man 

    Metal Gear 
  • The SSBB version of Metal Gear Solid 4's Theme of Love, releasing that version before the actual Metal Gear Solid game was released properly.
  • Also Encounter, the, um, encounter theme from the first MGS.
  • The Brawl version of Theme Of Tara from Metal Gear.
  • If Snake returning for Ultimate didn't convince you that Konami is completely on-board with this game, we now have a fast-paced rearrangement of "Snake Eater" that sounds even more like it belongs in a James Bond movie, courtesy of long-time series composer Nobuko Toda.
  • Ultimate also brings a synth/rock remix of the Theme of Solid Snake from Metal Gear 2 that augments the original track quite well, especially with the blistering electric guitar solo at the end.

  • The Main Theme (Brinstar). Melee's version is a huge fan favorite, including how it incorporates the respawn motif and title screen theme from Metroid with an exciting electric guitar mix. Brawl's version (or at least the one without the opening monologue) is equally loved — a mix of the Metroid Prime Pinball remix with the original NES version, and even including the Famicom Disk System Startup sound, which is a nice little detail.
  • Vs Ridley is nothing short of raw, unmitigated badassery in musical form. The new remix for Ultimate, by the same composer as the previous, somehow upgrades that badassness to absolute HARDCORE badassery with kickass synths, a pinch of Dream Theater, and insane shredding. It's got an impressively dark and menacing tone, even compared to Ridley's other themes.
  • The remastering of the original Metroid's ending theme. Especially epic because it plays when you beat the final boss in Classic or Boss Battle mode as Samus. Delicious chills shooting straight into your soul, man.
  • Melee's version of Brinstar Depths is just amazing. Especially when the melody hits the second repeat and the drum track kicks in.
  • The Theme of Samus Aran, SPACE WARRIOR. Bonus points for playing the part of Theme Music Power-Up during "The Subspace Emissary" when Samus gets her power suit back.
  • Norfair is a fine bit of electronic music, really suited for the bubbling lava found on the Norfair stage.
  • 3DS/Wii U's remix of the Title theme from the original Metroid manages to be dark, menacing, and strangely serene all at once.
  • Escape may at first sound like they just slapped the 8-bit tune into the game. However, stick around and it turns into an epic orchestration that sends chills down your spine.
  • Ultimate gives us the Brinstar Depths theme remixed with heavy guitars and violins, which sounds as awesome in practice as it does on paper.
  • Ultimate gives us a new remix of the Vs. Parasite Queen boss theme from Metroid Prime by Motoi Sakuraba, and it sounds even more intense and ominous than the original version.

While Minecraft may not have had that much music added to the game (as a point of reference, it has less tracks than the Dragon Quest series for Ultimate's DLC), it does have all but one of their seven tracks includednote  be special remixes based off of tracks from either spinoffs (specifically Minecraft Dungeons and Minecraft Earth) or mini-game tracks added later on to the original Minecraft to help make up for that!
  • The highlight track for Minecraft is the track that first introduced Steve and company to Smash, Halland / Dalarna from Minecraft Dungeons, courtesy of ACE (the composer crew of Xenoblade fame who also made a few stand out remixes in Smash, such as Gangplank Galleon)! Those that first watched Steve's reveal would hear the beautiful serenity that Halland provided when introducing him and his gang of blocky fellows to Smash, followed by Dalarna enhancing both the feeling of asking yourself, "How did we get here?" and the victorious feeling of what's literally the highest selling game of all time joining Smash after a wait that was as long as five years according to Sakurai himself.
  • For Minecraft Earth's track in Smash, we have Earth, a track that feels like a true celebration of life itself when living on planet Earth, giving a great sense of scale and wonder that wouldn't sound out of place in an adventure movie.
  • The obligatory Yoko Shimomura arrangement this time is Dance of the Blocks from Minecraft Mini Games. Already a cheery and whimsical song, her spin sounds like it was composed for a feature-length children's film, or even for a world's battle theme in Kingdom Hearts! You'll surely find yourself bouncing to the happy-go-lucky rhythm, even in the midst of a hectic match.
  • Composed by Motoi Sakuraba of Dark Souls fame, there's his arrangement of The Arch-Illager that takes the already ominous yet epic final battle theme of Minecraft Dungeons and turns it into an unrestrained piece full of energy, with greater emphasis on choir vocals adding to the overall menacing tone of the theme. To say it's a perfect fit for the Legend-class Ender Dragon Spirit Battle and Steve's Classic Mode route's final match is an understatement.
  • Glide, a remix of the minigame with the same name arranged by Hiroki Hashimoto, takes an oddly relaxing and adventurous-sounding track and amplifies it with more energy and instruments, creating a piece that wouldn't feel out of place in an action scene in an Indiana Jones-style movie.
  • The new arrangement of Toys on a Tear is probably the catchiest and most cheery remix arranged by Yuzo Koshiro. It's a fun, happy track that sounds like it's taken from The Sims or The Simpsons.

    MOTHER (EarthBound) 
  • The theme for the Onett stage from Melee begins with a remix of Mother 1's "Bein' Friends", followed by Eight Melodies. The alternate theme, "Pollyanna (I Believe In You)", is also great. There aren't even any vocals in there, but you want to sing along anyway.
  • Melee had the theme for Fourside, which is also notable for being one of few tracks that originate from EarthBound/Mother 2, rather than Mother 1/EarthBound Beginnings. For some reason, this theme not only didn't return for Brawl, but a handful of EarthBound tunes were considered for Brawl but not put in! It eventually returned in Ultimate, along with an even more upbeat remix (plus the stage it was attached to).
  • Porky's Theme just sounds huge and imposing, much like New Pork City itself.
  • Humoresque of a Little Dog, AKA the shop theme. A little out-of-place for a heated free-for-all, but awesome nonetheless.
  • Brawl also gives us the haunting-yet-pretty remix of "Snowman" from the original Mother/Beginnings and "Unfounded Revenge/Smashing Song of Praise" from Mother 3.
  • The Mother 3 Love Theme, like other entries on this list, is a little out-of-place for a brawl, but it's still beautiful.
  • 3DS gives us a quirky, yet wonderful remix of the Mother 1/EarthBound Beginnings "Magicant" theme, with the game's Eight Melodies snuck in right at the end. Likewise, Smiles and Tears is a breathtaking remix of Mother 2's ending theme; bonus points for sneaking in part of the first game's Eight Melodies as well.
  • Ultimate has this cover of "Magicant", which is a foot-tappingly good accompaniment for upping the energy of any fight.
  • After two games straight of having just EarthBound Beginnings music, Onett finally gets a remix of its theme proper in the game, before segueing into a remix of Winters, which sounds like it was taken straight from the Snowman remix above.
  • Ness' victory theme in Smash 64 and Melee, a faster-paced version of the back half of the Eight Melodies in EarthBound. It's a fan favourite among the original characters' victory themes, even by those who never heard of EarthBound before, and many were disappointed when it got replaced from Brawl onward.

  • PAC-MAN. Words cannot express how much they have outdone themselves with this piece. It is a huge blast from the past with authentic arcade game sounds and will remind many Pac-Man and arcade game fans of the hours spent playing all of their favorite games at the local arcade!
  • Pac-Man's Park / Block Town, a medley from Pac-Man's oft-forgotten foray into isometric gameplay, Pac-Mania.
  • Arranged by Nintendo legend Hirokazu "Hip" Tanaka, here's PAC-MAN (Club Remix).

  • Alongside Joker's reveal trailer comes a remix of "Beneath the Mask" from Persona 5. Originally a slow, relaxing song, the remix speeds up the track while retaining its deliciously jazzy and funky elements, as well as its smooth vocals, making it a perfect fit for a fast-paced brawl.
  • Also from Ultimate is the recurring Velvet Room theme, Aria of the Soul. An incredibly funky and groovy yet orchestral piece, with some electric guitar thrown in for good measure, this arrangement turns what was once a slow, soulful ballad into an incredibly dance-worthy track.
  • The final remix comes from Persona 4 - I'll Face Myself. It blends elements from the softer main version, the powerful version used in boss battles, and the ending song "Never More", blending them into a rocking tribute to Persona 4 that is a joy to fight to.

  • Pikmin has an absurdly underrated soundtrack, so it's awesome to hear two great remixes of its music in Brawl with Pikmin 2's World Map theme and Stage Clear/Night Comes.
  • 3DS/Wii U gives us another remix of Pikmin 2's Stage Select theme.
  • Pikmin 3's Mission Mode gets a remix featuring a Pikmin chorus.
  • Ultimate gives us an amazing orchestral arrangement of Pikmin 3's Garden of Hope (with parts of the Bingo Battle theme thrown in for good measure), with a mix of the unpredictable quirkiness that Pikmin's music is known for and an epic sense of scale and grandeur. It feels exactly how an adventure on an alien planet should feel.
  • Ultimate gives us a flourished remix of Pikmin 1's main theme, making it truly sound like the beginning of an adventure.



    Sonic the Hedgehog 
  • The Angel Island Zone Remix captures the jaunty melodies of the original, making it sound like you're playing Sonic 3 & Knuckles again. Such a pity that it was the only Sonic theme that got a remix...

  • Ultimate gets a new ska/2-tone remix of "Splattack!" which sounds more like it belongs in a Mario game. And that's a good thing, because it sounds amazing.
  • The E3 2018 Nintendo Direct confirmed that the Squid Sisters will be performing "Calamari Inkantation" as part of their assist trophy.
  • "Bomb Rush Blush", Callie's solo song, gets a happy hardcore/dubstep remix for Ultimate, courtesy of TOMOYA OHTANI. To any Callie fans disappointed with her smaller role in Splatoon 2's Hero Mode, this remix alone definitely makes up for it.
  • "Seaskape" brings a synth-like remix to the list of Splatoon songs in the game.
  • "Now or Never" is very Mario Party-esque in sound and composition.

    Star Fox 
  • First off, they have both Main Themes from the SNES and N64 games. Or if your prefer a more orchestral, cinematic even, approach, here's Venom/Star Fox 64 theme.
  • Corneria has always been a fan favourite, though it took until Brawl to get a remix of it. Ironically, the music from the Corneria stage in Melee is actually a remix of the Venom area from Star Fox.
  • And of course, Star Wolf. The 3DS/Wii U remix is combined with Sector Z!
  • Area 6, and its remix in the fourth game.
  • And finally, the Space Armada remix. Gritty as always it is, but it's equally majestic, encapsulating the vastness of space as a space battle track of absolute perfection.

    Street Fighter 
  • A retro-inspired remix of Ryu's Theme from Street Fighter II accompanies the wandering World Warrior to his Smash debut.
  • Not being a playable character (until Ultimate) does not stop Ken Masters from stealing the show!
  • Ultimate brings us a remix of Vega's stage theme, beautifully arranged with pianos, guitars and violins by Yoko Shimomura herself. It's essentially what Vega's theme would sound like in the style of Kingdom Hearts or Final Fantasy XV. Some even speculate that this is what Yoko Shimomura wanted the song to sound like in the first place had she not had to account for quality limitations. Chances are, if a serious fight takes place with this playing, it will not be forgotten.
  • Guile's Theme naturally goes well with everything so it goes well with Smash too. Unfortunately, you can't play it on every stage.

    Super Mario Bros. 
This includes Dr. Mario, Mario Kart and Luigi's Mansion. Not including songs from the related Donkey Kong, Yoshi's Island, or WarioWare series.

Main Series

  • Of course, there's always the most famous video game theme of all time. Koji Kondo himself made this remix of the Super Mario Bros. Ground Theme.
    • Peach's Castle from Smash 64 features one of the best renditions of the ground theme yet!
    • Princess Peach's Castle. The best way to kick off Melee's Adventure Mode. Perhaps the coolest thing about this track is how it so clearly introduces itself as the main theme, but uses the underground theme as the bass line, essentially combining the two most recognizable Mario themes into one, and rounding off each repetition with the breakdown from the underground theme.
  • Rainbow Cruise, a.k.a. the iconic "Slider" theme.
  • Representing Super Mario World is its version of the Athletic Theme, interpreted in Melee with a ridiculously upbeat banjo number.
  • To round off our Melee tracks, we have Super Mario Bros. 3, which combines Shogo Sakai's trademark organ/rock style and Mario's familiar genre of reggae for a medley of the ground theme and the Grass Land map theme.
  • Mushroomy Kingdom has an emotional take on the classic Ground Theme to represent the long-abandoned World 1-1. It also has a groovy Underground Theme to go along with its World 1-2 variant.
  • The Underwater Theme, which takes a classic, and gives it two remixes along with the original all in one track!
  • Title/Ending (Super Mario World) is a tearjerkingly happy overture for gamers who owned Super Mario World as their first Mario game, composed of a catchy beginning that carries into bittersweet yet uptempo ending theme.
  • For most surprising Mario tune in Brawl we have the Easton Kingdom theme from Super Mario Land. Just try to hold back the urge to sing "Go Mario Go!"
  • Main Theme (New Super Mario Bros.) is very catchy to listen to, and if that wasn't enough, the Stage Clear Theme at the end of the theme makes it more worthwhile for NSMB-players. That's-a so nice!
  • The series' perennial Airship theme gets a downright badass arrangement that would befit an all-out war.
  • Castle/Boss Fortress from Super Mario World and Super Mario Bros. 3 respectively is one of the more ominous and foreboding Mario themes that Smash has to offer.
  • Rounding off the Brawl tracks, there is also a short but sweet arrangement of... THE MAIN THEME! ...from the original Mario Bros. arcade game... at the local... laundromat.
  • The fourth game has an entire Super Mario Bros. 3 medley, which includes the Hammer Bros. and World 4 themes in addition to the iconic Athletic theme.
  • And then there's Super Mario 3D Land Theme / Beach Theme, a terrific and upbeat medley fit for the scrolling stage that it plays on.
  • Egg Planet (Remix) is an epic medley due to its use of motifs from Super Mario Bros. such as the Ground theme, Underground theme, Starman theme, and the "speed up" music to loop back to the beginning.
  • Rosalina in the Observatory, which is mixed with Luma's Theme, makes for an outstanding remix of an already amazing track.
  • Yet another arrangement of the classic Ground Theme, this time by Tetsuya Shibata.
  • Athletic Theme / Ground Theme of New Super Mario Bros. 2 is catchy even without the constant "bah" sounds!
  • The Super Mario Bros. Medley is the first of several Mario series medleys in Wii U/3DS.
  • This incredible remix of the Super Mario World Koopaling/Reznor boss theme, done with a very Spanish Flamenco musical style. The part beginning at 0:50 seconds in is especially good.
  • The Lost Levels Medley from what North America knows as Super Mario Bros.: The Lost Levels, which mostly revolves around the extended version of the ending theme from the original Super Mario Bros.. Players are already considering it the national anthem of the Mushroom Kingdom!
  • Super Mario World Medley is possibly the catchiest and most upbeat theme in the game. It combines the ground theme with the Star World theme for a tune that's just plain fun. It's also considered by some fans an unofficial homage to "Super Mario World Western Show" by Hyadain, having mostly the same structure and using the same set of songs from Super Mario World.
  • A remix of the main theme from Super Mario 64 plays in the N64 Peach's Castle DLC stage, along with an arrangement of the song than plays over the iconic opening shot of Peach's Castle in the beginning of the game.
  • The Super Mario Maker stage has a flourished remix of the original game's title screen theme. It even mixes in classic 8-bit instruments.
  • King Bowser, which is Bowser's theme from Super Mario Bros. 3, recomposed by the original composer Koji Kondo. The theme is reimagined as an full-blown classic rock track, even incorporating a snippet of the original 8-bit track near the beginning; and also segues into the Dark Land map music. It's immensely satisfying too, given that Bowser has never had a remix of one of his definite themes in Smash Bros. (apart from airship and castle remixes) until now. Truly a worthy theme for the King of the Koopas.
  • Accompanying the previous track is an arrangement of the regular boss theme from Super Mario Bros 3, which later translates into a chilling remix of the Ice Land theme from the same game, followed by another Dark Land arrangment.
  • The ground theme for Super Mario Bros. 2 gets a new Dixieland arrangement in Ultimate and it sounds fantastic, like it belongs in a 3D remake of the game. And what makes it better is that none other than Keiichi Obake, the composer for the Nier games, arranged this.
  • The newest arrangement of the Ground and Grass Land map themes from Super Mario Bros. 3 (composed by none other than Masafumi Takada of Danganronpa fame) essentially acts as a modern version of the song from Melee.
  • After a decade of the song being ported straight from Super Mario Sunshine, Delfino Plaza finally gets an extremely Italian remix in Super Smash Bros. Ultimate. It's catchy, energetic and it has some one the best mandolin solos ever.

Mario Kart Series

Dr. Mario Series


Other sub-series

  • Luigi's Mansion is given a perfectly fitting haunting track for its stage in Brawl. Wii U/3DS's Luigi's Mansion Series Medley by comparison is more upbeat and energetic. It includes the "Catching Ghost" and "Mission Complete" themes from Dark Moon. A new remix was made for Ultimate and it's pretty awesome as well.
  • The Mario Sports series gets shown a little love with Mario Tennis/Mario Golf, arranged by its original composer, Motoi Sakuraba.
  • A pleasant and unexpected surprise comes in the form of a Mario Paint Medley! They even used Mario Paint's composer mode for the last portion of it! It was previously unused, but later (after appearing on the game's soundtrack) became part of the Miiverse stage, where you can listen and fight to it to your heart's content!

  • Kazuya Mishima's trailer comes with a remix of his Tekken 2 theme, which really begins to kick into high gear once his Devil Gene form comes out. This remix manages to fit the ruthless and ambitious personality of Kazuya, while being more intense and dynamic than its original version.
  • The new remix of the Mishima Dojo theme (done by Rio Hamamoto, the original's composer) retains the awesome rhythm and dubstep segments, but it uses more traditional Japanese instruments, ironically making the theme more appropriate for the stage than the original version.
  • Karma, the theme of the fan-favorite Electric Fountain stage from Tekken 6, gets remixed with a more ethereal and faster-paced aggressive sound, making it even more fitting for a drag-out brawl.
  • For another fan-favorite track, Yoko Shimomura's remix of Moonsiders 1st, the 1st round theme for the Infinite Azure stage in Tekken 7, replaces the synth with a piano and somehow manages to make the song more serene while being just as adrenaline-pumping as the original.
  • The remix of Dist Thins Out takes the character select theme of Tekken 6 and stretches its pace while keeping the face-paced tempo that not only retains the excited "ready to battle" feel of its original purpose but makes it even more fitting to be played while actually slugging it out.
  • Aloneness, the credits theme to Tekken 7, gets an orchestral remix that - while more triumphant-sounding - still maintains the same melancholic and heart wrenching tone to reflect both the love Kazumi Mishima had for her husband and son, and her tragic decisions that caused the blood feud long after her passing which culminated with 7 being the End of an Era for the Mishima saga. For good measure, it also takes some cues from Solitude, the main menu theme of Tekken 7 (which served as the basis for the original "Aloneness") and incorporates melodies from "The Long Goodbye", another credits theme from the game, fairly seamlessly into the original "Aloneness" melody. The melancholic vibe does work wonders considering that out of the entire line-up of songs that make up the huge soundtrack Ultimate boasts, this is the final remix exclusive to the game, which similarly marks a sad yet ultimately hopeful end to Ultimate as much as it did to Tekken 7.

  • WarioWare gives us three ear worms in the forms of Ashley's Song, Mona Pizza, and Mike's Song. If you're one of those people who can't stand English lyrics for some reason, there's also the Japanese versions: Ashley, Mona, and Mike.
  • There's WarioWare, Inc., the menu screen from the first game, and WarioWare, Inc. Medley, a hilarious medley of sound clips from various microgames and features also from the first game.
  • In the Japanese version of the fourth game, there's an exclusive remix: Ashley's Song, Ver. 2. Thankfully, this remix was included in all international versions of Ultimate.

    Wii Series 
  • The Wii Sports Series medley is bound to make anyone who has ever owned a Wii nostalgic.
  • The Wii Sports Resort remix sounds like it could be in an arcade racer complete with a funky bassline.
  • Another previously unused track from the fourth game is Wii Shop Channel, which is combined with the Mii Channel theme. Like the Mario Paint medley, it was eventually added to the Miiverse stage.
  • A highly catchy Mii Plaza remix appears on the Tomodachi Life stage in 3DS. It eventually surfaced on the Miiverse stage in Wii U.
  • The Wii Fit Plus Medley is a quirky mix of the Obstacle Course, Rhythm Parade, Perfect 10, and Snowball Fight themes from Wii Fit.
    • The main theme for the Wii Fit Studio stage in 3DS/WiiU is an incredibly catchy remix of Super Hoop.
    • Not to mention a rock remix of the Skateboard Arena theme.
  • The Wii Fit U Training Menu remix from Ultimate is quite the banger.

  • The Xenoblade Chronicles Medley is the only track remixed for the Wii U Smash Bros. game, and the only original parts about it are the short rock remixes of "Gaur Plains" and "Engage the Enemy" at the start and end, sandwiching original clips from "Mechanical Rhythm" and "You Will Know Our Names". It's still face-meltingly awesome, though.
  • ACE did it again with another Xenoblade medley. The Xenoblade Chronicles 2 Medley combines all of the titans' themes, remixed so the transitions are smooth and set against a glorious orchestra. It's perfect for the spectacle of seeing the colourful world of Alrest.
  • The remix of "Tiger! Tiger!", courtesy of Yuzo Koshiro, is a loving tribute to retro arcade games. It sounds exactly like something you'd hear in a classic Konami game like Gradius or TwinBee.
  • Jury's out on comparing "Counterattack" to its original version, but that still a high bar with this being a banging tune.

    Yoshi's Island 
This includes Yoshi's Story and Yoshi's Woolly World.

    Stage-Represented Series 
Music from games that have no fighters from its specific series, but have a respective stage at the most.note 


Wrecking Crew

  • There's also the Wrecking Crew Medley which starts industrial-like, then switches to an upbeat groove then finally techno with a bit of wobble bass thrown in.
  • Another Wrecking Crew Medley has been delivered in Ultimate and it has a lively band performance feeling to it now!


  • Electroplankton of all games was given a remix in Ultimate that uses sounds from the game itself to create a funky mix that really feels like you're battling on a music maker.


  • They can even make epic tunes from sound effects, as shown from PictoChat.

Balloon Fight

Tomodachi Life


  • You might not think that Nintendogs would have awesome music, but Bath Time Theme (Vocal Mix) is a surprisingly fun and bouncy tune. Or, if you prefer, the non-vocal version.
  • Still not a fan? Then have this rockin' version from Ultimate, which sounds more like music you'd listen to while surfing.

King of Fighters Stadium

  • While Terry Bogard is a representative of The King of Fighters series, his original series is Fatal Fury, and other characters from the series appear as cameos only. That being said, the King of Fighters Stadium is specifically lifted from the King of Fighters series and it still provides plenty of awesome music from that series in its own right. For this stage in particular, that includes a jazz and rock rendition of "Stormy Saxophone 2" from The King of Fighters 96, making an originally soulful, jazzy tune even more awesome to listen to.

  • Shin Onigashima. Really, if the original would have qualified (several more are cited below under their original games), it got put into Brawl and made even more awesome.
  • Lip's Theme of Panel de Pon-fame is very technoish and catchy rendition of the original, with more clapping and beat than ever before.
  • If you ever wondered how to make Tetris music more awesome, Yoko Shimomura did it with Type A. And did you ever wonder how a Mariachi remix of a Tetris tune might sound? Well, now you know.
  • There's only one Golden Sun track, but it's possibly one of the most epic battles themes ever, being a medley of Felix's theme and the Doom Dragon's battle theme.
  • Clu Clu Land is just addictive.
  • When you finish a great match, you know you love to hear your favorite character's arranged victory theme. Especially if you know where it came from, and can reminisce about how great it felt to win back in the day too.
  • Shaberu! DS Cooking Navi might be the most unknown theme of all in the whole of Brawl's library,note  from a electronic cookbook application for DS, released only in Japan (back then), but you can't help admitting it's also the one of most magical tracks in the game.
  • X Tunnel Scene from Brawl again. A little-known shooter game from the Game Boy gets a kickass techno remix.
  • Gyromite is a great track, especially for R.O.B.
  • The Mysterious Murasame Castle has had a handful of worthy themes to represent it in Smash, one being the original version of the Castle Town theme in Brawl, and the other being this medley of themes in 3DS/WiiU.
  • Rather unexpectedly, we have Baten Kaitos Origins' battle theme, The Valedictory Elegy. It scraps the sparse instrumentation of the original for something far grander and epic.
  • An even more unexpected track is this remix from a rather unknown DS game called Culdcept.
  • Glory of Heracles may be an obscure RPG series with most of its titles being Japan-exclusive, but its ominous and powerful theme makes it perfect for the Coliseum stage.
  • A delightful medley of various themes from Nintendo Land was found in the game's files, but it took the release of the Miiverse Stage to finally make officially available.
  • One of the more out-of-left-field tunes in the Wii U/3DS soundtrack is a medley from Style Savvy: Trendsetters, an obscure RPG fashion-sim for the 3DS. And wouldn't you know it? It sounds amazing.
  • Ultimate introduces the Galaga Medley. It mixes together the 8-bit tunes from the game with more techno.
  • Not only did Code Name: S.T.E.A.M get representation via Henry as a Spirit, but they produced a pumping new remix of "Trouble Brewing II" for the occasion.
  • The Mappy Medley is bouncy and energetic, perfectly capturing the feeling of the original arcade game.
  • Area 1 - Dragon Spirit is an arrangement of the music that plays in the first area, aka "The Paleozoic Era", from Dragon Spirit, a vertical shooter arcade game developed by Namco. What stands out about this rockin' remix is that it sounds like a battle theme from a Pokémon game.
  • Ultimate goes to the Style Savvy well again with "Ring A Ding" from Styling Star. This is actually a mash-up of the Japanese and English versions, with the lyrics first sung in Japanese, and then repeated in English, transitioning perfectly. It's upbeat, energetic, and frenetic, and it WORKS.
  • Of all games to have music appear in Smash 4, we get a track from AR Games, one of, if not the, most forgotten software on the 3DS, in the form of Dragon Battle, an intense and highly underrated track.
  • Introduced in Ultimate alongside a Mii Gunner costume DLC based on Sans from Undertale is a remix of the song that needs no introduction: Megalovania! Remixed by Toby Fox as well! The additions of the guitar, piano and several other new instruments mixed with the orginal sounds create a heart-racing and awesome track. And in true Undertale fashion, not only did it feature Undertale leimotifs but also a Homestuck leimotif. The guitar solo starts off with the leading leimotif of Vriska's Theme (featured in), into the shared leimotif of Asgore and Toriel's boss themes ASGORE and Heartache, and finishes off with Papyrus's famous "Bonetrousle". It truly will make anyone feel determined, especially with the 8.1 update for Ultimate allowing for it to be played for any Battlefield stage or Final Destination at any time.
  • Once again, SNK has plenty of awesome music to choose from, and by some luck of fate, some of the 50 total pieces included with Terry Bogard also feature some tracks from some overlooked and even very obscure games from SNK's past! From the adventurous sounding "Theme of SYD" from Alpha Mission to the sweet, cheerful sounding "Forest World" from Athena, these renditions help give new life to tracks that might have otherwise been forgotten about from years ago. And we couldn't be any happier about them.
    • "Psycho Soldier Theme" from Psycho Soldier became quite the fan favorite not long after Terry was released in Ultimate, and for good reason. It's a remix of the original vocal version of the song, marking the first time it has gotten a lyrical version since 1997. The instrumental backing and vocals mix together wonderfully, sounding like a late 80s or early 90s magical girl anime opening, giving it quite the charming quality. Special mention goes to the English version, which keeps the original English mix's deliciously cheesy lyrics, and fills the second verse (which never got an official translation) with an amazing saxophone solo.
    • Some of the other series they made worked out just as well for them in their past. From the Art of Fighting series, we have the ever-iconic theme from Ryuhaku Todoh called "ART of FIGHT", which continues its streak of awesome remixes with the tune sounding even more awesome, yet mysterious sounding than ever before.
    • From Samurai Shodown, we have the "Banquet of Nature" and "Gaia" from the very first game of the series. For the rendition of Nakoruru's theme, it takes the sounds of nature one would feel from nature and make it sound more in tune with it to the point of feeling like you're in nature yourself. As for Earthquake's theme, it continues the original rocking tune and ramps up its intensity fitting for a fighter named Earthquake!
    • Finally, to cap off SNK's tour of new renditions for Super Smash Bros. Ultimate, we have two iconic themes from the Metal Slug series coming back in new lights. Both the main theme from Metal Slug and the assault theme from Metal Slug 1-3 (and X) return with new remixes that truly make you feel like a soldier fighting in the battle lines, yet bring about new twists to them that also keep the same spirit of the original tracks intact.
  • Similar to Sans' introduction to Ultimate, we have the title character from Cuphead as a Mii Gunner costume, with a port of "Floral Fury" included. While it doesn't fully capture the aesthetic of the cartoons back in the day, it's still a fast-paced number to groove to as a modern interpretation of the original track, just like the modern day cartoons which constantly evolve through nearly every era.


  • The orchestral live album Smashing...Live! is chock full of fantastic arrangements of melodies from Melee. One such piece is the "Smash Bros. Great Medley", especially the Big Blue section.
  • The Nintendo Special Big Band, which has many members who have previously worked on Super Mario 3D World and Mario Kart 8's music, performed a Smash Medley with main themes from all games and it is glorious.
  • At almost the last moment before the release of Ultimate, a beautiful orchestral rendition of "Lifelight" was performed at the Game Awards 2018.

Alternative Title(s): Super Smash Bros Ultimate, Super Smash Bros 64, Super Smash Bros Melee, Super Smash Bros Brawl, Super Smash Bros For Nintendo 3 DS And Wii U