Follow TV Tropes

Following

Awesome Music / Rayman

Go To

https://static.tvtropes.org/pmwiki/pub/images/rayman_guitar.png
Advertisement:

(All music is available at RayTunes.)

Rayman 1

  • The Magician's Challenge which, fittingly enough, plays during the challenge levels. Equal parts mysterious, energetic, and simply pretty, it holds its own as one of the more ear-catching songs in a game that's chalk full of fantastic music.
  • The Dream Forest starts the game off on the right foot with fanciful tunes reminiscent of carefree wandering in the woods with just enough hints of peril and uncertainty to keep you on your toes, and the levels featuring the boss have a very appropriate swarm-like sound to them.
  • It's only fitting that the original Band Land would have some of the best music in the game. The game's themes ranged from the sweet, flute-filled trill used in the first few stages, to more peaceful, dreamlike music, to a sweet jazz riff.
  • Advertisement:
  • Picture City's music starts out incredibly peaceful, with a lovely string piece fitting for a museum. Good thing, too, given how frustrating Picture City can be. Its later music takes on an almost chilling, mystical tone. There's also an upbeat poppy track that's tons of fun.
  • Betilla the Fairy's Theme is so wonderful, especially when it hits the 20 second mark.
  • The Cave of Skops has a varied musical selection. From serene loneliness, to the feeling of wonder inherent in entering an expansive subterranean cavern, to the tense funkiness in being deep underground, to what sounds like a tropical drink stand theme, every track feels cohesive with its fellows yet distinct. Special mention goes to Skops's boss music, which is both whimsical and full of dangerous suspense.
  • Candy Château bucks the trend of a game's levels becoming darker and spookier the closer you get to the boss. The mood of the whole place is jovial and sweet; in the case of the latter, quite literally, and the music tracks reflect this. They are circus themed, bouncy, happy, and all around celebratory. Overall the themes of this world are all very uplifting and fun.
  • Advertisement:
  • The continue music has a nice jazzy touch and the music can go from joyous to creepy in a heartbeat.

Rayman 2

This game has a lot - its eerily beautiful soundtrack is a major factor of its success.

  • The Woods of Light. Beautiful and mystical, with an absolutely fantastic guitar line. A gorgeous atmospheric piece.
  • The Walk of Life. The opening is slow and funkalicious, and then the main melody kicks in... And it's interspersed with what can only be described as a flute teasing you by going "Nyeh-nyeh nyeh nyeeeeh nyeh!" The first Rayman Game Boy game featured an epic 8-bit remix of this song. Used in—where else?—Band Land!
  • The Precipice perfectly captures the frantic pace of the level as Rayman, high up in the mountains, desperately attempts to out-run a pirate ship destroying the bridges under his feet. Especially noteworthy is the way the track alternates between the pirates' and Rayman's motifs.
  • Tomb of the Ancients (non-N64) is a severe case of Nightmare Fuel in an otherwise kid-friendly game. As such, it's awesome.
  • Both the regular and final boss themes. Shit goes down.

Rayman M

The PS2/PC versions are referred to as "Rayman M", the Gamecube/Xbox versions are referred to as "Rayman Arena".

Rayman 3

  • Madder by Grove Armada, the game's main theme, is really catchy.
  • The title screen, also used for the first part of the Fairy Council level.
  • The Fairy Council features ethereal, beautiful music that, coupled with some Scenery Porn, takes your breath away.
  • The music that plays during the Funkyboard segments fits the kaleidoscopic background and surrealness of the segments quite well.
  • Razoff's Mansion, played while Rayman chases him through his mansion. A Baroque-style piece that evokes the culture of aristocracy - though Razoff proves to be anything but.
  • The theme of the Land of the Livid Dead is absolutely beautiful and matches the otherworldly/beautiful landscape. The theme is remixed through the various levels, but the very first version might be the best of them all.
  • "Hoodoo Sorcerer" is one incredibly funky and catchy song.
  • The latter half of the Tower of the Leptys, with the Armaguiddon, features some of the most twisted, bizarre music in the game.
  • Reflux's battle theme is ridiculously intense. The didgeridoo-like melody and vocals all combine into one awesome track that's fitting for the strongest of the Knaaren.
  • The Snow Board theme in the Summit Beyond the Clouds is a funky track that demonstrates both the wonders of a snowy land and the rush of adrenaline you get while riding down the mountains.

Rayman Origins

  • The Tricky Treasure, aka "Chest". A comedic ditty with banjos, violins and horns, used in levels where you have to chase a living treasure chest through a wacky obstacle course. It's basically the Rayman equivalent to The Benny Hill Show's "Yakety Sax", which only adds to the fact that these levels are literally playable Chase Scenes.
  • First Staffs. Appropriately, Band Land's revamped counterpart also gets great music, following the more "peaceful" trend in the first game. Although simplistic, there's something very soothing and meditative about this track.
  • Land a Chef. An amazing, high-energy jazz track. Not only does it mesh wonderfully with the cocktails-and-punch atmosphere of the ice half of Gourmand Land, the track also uses sound effects made by clinking silverware, glasses, and pouring liquids. It doesn't just sound great, it's also thematically creative.
  • The Dragon Chef's Belly, a flamenco boss fight theme worthy of a toreador taking down a mighty bull. (And all you're doing is curing a dragon's indegestion!)
  • The catchy (and adorable!) Lums of the Water. The Lums sing their own oceanside serenade! And they seem to be having a lot of fun with it, judging by their giggling. Somehow manages to be hilarious and awesome at once.
  • Speaking of the singing Lums, Panic at the Port. "Whackadoo Whackadoo Whackadoo!" is a pretty good onomotopoeia for what goes on in the level.
  • The eerie, Spaghetti Western-esque whistling of Nowhere to Run really makes it clear what you're in for when you enter The Land of the Livid Dead. Those zombie grannies are cackling directly at you.
  • Chasing a Dream just makes you feel awesome that you've managed to make it so far. It's no wonder it got remixed in the sequel.
  • Escape The Dance is a very groovy track.

Rayman Legends

  • The Medieval Theme. It really sets up the more fantastic theme of Legends, and sounds like setting off on a fantastic new adventure.
  • Mariachi Madness. "Eye of the Tiger" was made for mariachi bands. Somehow, the fact that one of the main instruments is a kazoo doesn't ruin the gravitas of the song at all.
  • The silky-smooth, James Bond-inspired riffs of 20,000 Lums Under the Sea. Complete with radar boops for atmosphere and emphasis, the music sets a tense tone for the stage's stealth-inspired stages, and makes you feel like a true super-spy! And then comes the music from the Laser Hallway segments...
  • Grannies World Tour. A face-melting rock version of "Nowhere to Run" from Origins. Played by zombie old ladies with electric guitars. It kicks precisely as much ass as it sounds like.
  • Castle Rock is a part metal, part banjo, part gibberish rendition of "Black Betty" by Ram Jam. "Woah bah bee noy!" "BUM BA-LUM!"

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report