"Wake Up, Get Up, Get Out There", the main theme of the game, an exciting, groovy tune that sets the mood of the game, with lyrics that perfectly describe the rebellious nature of the Phantom Thieves. It gets an instrumental reprise during the grand cutscene where the Phantom Thieves send their final calling card to Shido and reveal that Joker is still alive.
"Phantom" plays during the Title Select and it's a great relaxing jazz number that gets you pumped up. "Let Us Start the Game."
"Beneath the Mask", a smooth, relaxing acid jazz number that plays whenever Joker ventures out into the streets at night. While a bit of a melancholic piece since it shows the insecurity of Joker as well as figuring out who is one's self (the shapeshifter in a masquerade), it perfectly suits the tone for the coming-of-age story Joker goes through and portrays even more character of him. The rain remix is an even smoother and calmer version, playing during rainy days.
"Sunset Bridge" conveys feelings of regret, self-reflection, and hope — a beautiful accompaniment during such emotional events in the game.
"Sweet" sounds exactly as it says—a warm, romantic tune that sets just the right mood for Joker when it's time to get intimate with his chosen lady friend(s).
"Butterfly Kiss", which plays whenever Joker visits Takemi's clinic, is the eponymous doctor's own leitmotif: funky, mysterious, sensual, and a tad bit playful — just like the alluring woman herself.
"Layer Cake", another smooth number that plays in Iwai's store. Despite its rather ominous intro, it quickly segues into a nice tune to relax to and enjoy as you purchase your model guns, much like the man whose store it represents.
"Awakening" plays when one of the Phantom Thieves awakens to their Persona. It immediately segues into a miniboss fight that has the continuation theme "Will Power". Will Power is also used during the second phase of the sixth boss fight, and during the fight with The Dragon. The music is an intense rock guitar track, and the fierceness of it is a symbol that there's no messing around, no more holding back. It's the embodiment of Beware the Nice Ones as the Thieves finally embrace their other selves, ready to fight back against the adults who have been tormenting them and every other innocent people.
"Last Surprise", the main battle theme, trades the high energy of the previous game's themes for smooth jazz. The lyrics are basically a four-minute long Badass Boast about not only how they're going to bring their opponents' carefully built plans down to pieces, but also how they're going to make it look good as a proper Phantom Thief is wont to do. And it will be stuck in your ears. You never saw it coming.This is a most perfect example of a first reaction to the battle theme.
"Have a Short Rest", the theme for safe rooms is also a very chill and calming track, sounding a bit like "Beneath The Mask," showing out Thieves taking a breather.
"Blooming Villain", the boss theme. The perfect music for taking the corrupt targets down a peg.
"A Woman" has a contemplative, sedate sound that makes it the perfect complement to Madarame's Palace-museum.
"Sweatshop", a very catchy and fitting theme for Okumura's Palace.
"The Whims of Fate", the theme for the Casino dungeon and the only vocal palace theme, is a deliciously catchy tune that captures the vibe of the location.
"Ark", the theme for Shido's Palace helps set the stage for the showdown against the head of the Conspiracy.
"Rivers in the Desert", the theme used for endgame bosses and the Bonus Boss, which is almost perfectly tailored for each of the climactic battles it plays in. The lyrical version kicks in after its first two appearances and the awesomeness just increases from there. The lyrics are all about the climax of the final stages of the game, how close the Phantom Thieves are to both victory and defeat, the chance for a new start and finally, the necessity of their actions.
"Keeper of Lust", the theme for the various mid-boss battles and for the battles against the bosses at the end of the Mementos requests. The heavy guitar riffs bring old-school PS2 Megaten games to mind, and serve as perfect accompaniment for intense, but still routine battles.
"Confession/Secret", the theme that plays whenever a conversation baring either half of its namesake occurs, is beautiful to say the least, as is the piano version.
"Freedom and Security", the theme for the final dungeon, Mementos Depths, and the bad endings, is appropriately somber and relaxed in its melody, while the constant beating thud emphasizes the genuine oppressiveness of the situation.
"With the Stars and Us", otherwise known as the ending credits theme, is a somber and melancholic ballad that erupts into a classic, hard rock-styled chorus with the singer showing off her powerful and emotionally charged vocals, even including a reprisal of the game's own Max Confidant theme in the melody. Unlike the previous games' more lighthearted ending themes, Persona 5's ending theme sets the perfect tone for the ending as the emotions are clearly conveyed, regardless of whether you can understand Japanese or not. A strong melancholic piece reflecting the utter joy in achieving the best ending yet also the sadness one feels that their journey with the Thieves is over, but ultimately showing that our heroes will no longer let anything stop them, showing how much they've grown.
"Swear to My Bones" is a beautiful and emotionally charged piece, playing when Joker maxes out with a Confidant. It truly tops up just how much of a relationship Joker has made with them and how they've helped each other, solidfying it into a true life-long friendship, a pact of the confidant to be there for Joker. It also plays when Joker goes to the rest of the Thieves in the Velvet Room and help them believe in themselves once more after nearly being removed from existence, showing how much Joker has helped them and reaffirming the convictons to themselves and each other.
"Take Over" is a blood pumping theme similar to "Last Surprise," as well it should be, since it's introduced in Royal to play during a successful Ambush, whereas "Last Surprise" stays back as the normal encounter battle theme.