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Awesome Music / Nintendo Wars

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The Advance Wars series is full of excellent, catchy music. Given how you'll be listening to a character's music everytime it's their turn, it's a good thing, too.

Advance Wars/Black Hole Rising/Dual Strike

Since the themes are done in a variety of styles, there's a good chance that one of the themes will be somebody's favorites. Especially for the first three Advance Wars games. So let's list 'em all!


  • Orange Star:
    • Andy's Anthem. Surprisingly, Andy is the only one with an "anthem" instead of a theme.
    • Nell's Theme. It very much fits for tutorial levels (at least in the first game).
    • Jake's Theme. A very nice rock-style theme.
  • Blue Moon:
    • Olaf's Theme. In contrast to Nell's, it's every bit a villain's theme (at least in the tutorial and the first few missions in the first game).
    • Grit's Theme. A very laid back country tune, fitting the laid-back CO.
    • Colin's Theme. Who knew that polka music could be so awesome!
    • Sasha's Theme. A merry jingle that wouldn't sound out of place during Christmas.
  • Yellow Comet:
    • Kanbei's Theme. Styled in a theme stereotypical to his code.
    • Sensei's Theme. A hilarious trumpet/harpsichord example, somewhat reminiscent of old-time radio in its start-up. What's also funny is that in many AW parodies (such as Bob Squad and Black Hole's Fall), this theme, and Colin's, tend to indicate something stupid/silly has happened.
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    • Grimm's Theme. It crashes in right from the start, just like the reckless CO himself.
  • Green Earth: Jess' Theme. An light industrial-sounding beat fitting an armored vehicle specialist.
  • Bolt Guard: Von Bolt's Theme. Absolutely overblown and pompous, with the use of bagpipes to reinforce his evilness. Very fitting for a Big Bad. Better still, it gets darker and more intimidating as it progresses, scaling up the menace the more units he has to move and the longer his turns take.
  • But it's not just the themes that get attention in this game...
    • Black Hole Coming, from the first and second games. Despite being from the lighter incarnations of the series, is incredibly dark and foreboding. A fitting tune to hear when preparing for the last few levels in the game. You know you're playing by Black Hole's rules, and failure is not an option.
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    • The Black Hole Rising ending music makes you think about all the memories you'll have from campaign, and all those virtual lives lost in freeing Macro Land from Black Hole's tyranny.
    • The Green Earth Theme really carries the sense of a long and drawn out conflict, making everyone weary, yet the battle is far from over.
    • Super Power and Tag Power themes. When you hear them, it's time to ROCK!
    • Black Hole's Super Power and Tag Power themes.
    • It's short, only fifteen seconds, but Blue Moon's mission screen theme perfectly captures the grim heroism of its soldiers, and ominously sets the mood when you're staring down one of their harder missions. Especially T-Minus 15.
    • "It's a Trap!" from Dual Strike. Black Hole mocks you and your attempts to stop it.

Days Of Ruin/Dark Conflict


Example of: