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Awesome Music / Metroid

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In-game tracks

Main series

    Metroid / Zero Mission 
  • Samus's Fanfare immediately sets the stage for any Metroid game, letting you know that the awesome bounty hunter herself has arrived.
  • Kraid's Lair is surprisingly dark and ambient for an 8-bit chiptune. Its remix in Zero Mission is equally awesome.
  • The original themes for Brinstar and Norfair both set the mood for exploring an alien world. Brinstar's theme, the first one heard after gaining control of Samus, is upbeat and adventurous to hook the player's interest immediately, while Norfair's theme is more minimalist and mysterious as our heroine explores the deeper reaches of Planet Zebes.
  • The Zero Mission of Norfair makes great use of deep choirs and high strings to make the volcanic caverns seem equally beautiful and dangerous. It even has some hints of the Super Metroid Norfair tracks.
  • Give it up for the original ending theme. Made even better by Metroid: Zero Mission. Japanese people who had the disk system were treated to this version of the tune, which is the true original.
  • Zero Mission's Mecha-Ridley remix surpasses the original Super Metroid version in intensity.
  • Metroid: Zero Mission right after the zero suit sequence. You've been hiding and running from space pirates when suddenly you get your power suit back and it's more powerful than ever. Cue the AWESOME music that makes you feel invincible.
    Some Call Me Johnny: [Reaction to this part in the game] It's time to Kick. Some. ASS.
  • Two remixes of Crateria's Caves in Zero Mission for clever purposes. During the "Solid Samus" portion of the plot, an arrangement similar to the Super Metroid version serves as the "!" music, while a sedate version closer to the Corruption version plays after the guards stand down.
  • If you never get spotted in the Space Pirate Mothership, you got this jazzy remix of the Super Metroid wrecked ship theme.
  • The escape theme from Zero Mission is a darker and more intense take on the original tune.
  • The original title theme deserves to be heard on the disk system. The Zero Mission version is so calm, it is almost a lullaby!

    Return of Samus / Samus Returns 
  • The Super Metroid theme was even brought back in Samus Returns, the first canon game to refer to it as Samus's leitmotif.
  • Surface of SR388 from Metroid II is an upbeat adventurous theme, and is especially memorable due to being one of the few songs in the game that has an actual melody instead of ambiance. The remix from the official remake starts with the ambience of the Chozo Ruins from Prime before building up to the upbeatness of the original track.
  • The title theme from Samus Returns starts with a powerful and ominous version of the franchise's main theme, before segueing into a beautiful remix of the Return of Samus title theme. And then, when the original shrill chords from Return of Samus start playing in their full 8-bit glory... it becomes positively chilling.
  • Metroid Caverns 2 from Samus Returns is dark, spooky, and atmospheric... but what truly makes it impressive is that it remixes a series of annoying high-pitched beeps from Return of Samus (often cited as an example of the game's unmemorable soundtrack) and turns it into something far more fitting for a Metroid game. One might imagine that this is how the song was originally intended to sound back in 1992, when the Gameboy hardware just couldn't produce atmospheric music.
  • The theme for the Chozo laboratory (which was also used in the E3 2017 trailer for Samus Returns) is perhaps Daisuke Matsuoka's best work yet, being an exciting track that blends together elements of other songs from the Metroid series, including Samus's theme.
  • The file selection screen uses a remix of the Corruption gunship theme, which in turn is a remix of Samus's theme. It gets the listener pumped for embarking on their mission to SR388.
  • The final boss theme from Samus Returns - all three phases. They're all basically the theme of Ridley, with each phase having a progressively more intense variation of it. And of course it's going to be awesome anyway - it's Ridley!
  • The original Queen Metroid boss theme overcomes the Gameboy hardware limitations and successfully evokes the terror of fighting a giant monster. In the remake, the Queen Metroid boss theme is even more terrifying than the original, even incorporating a Dark Reprise of said original theme around a minute in, while also carrying quite a bit of inspiration from Mother Brain's theme, having a similar beat and even having similar instruments.
  • Diggernaut's theme takes the familiar rhythm from the Arachnus-X and Berserker Lord boss themes and then just keeps cranking up the intensity, making for an absolutely relentless boss battle theme.
  • Nothing quite like stepping into a red-glowing door for the first time, only to be met with the blaring horns of this game's remix of the Lower Norfair and Magmoor Caverns theme. It's as though Kenji Yamamoto wondered, "How can I take my old composition and make it even more aggressive and powerful?"
  • Few Metroid boss themes convey sheer primal terror quite as effectively as the remake's Omega Metroid battle theme.
  • While perhaps less scary than the Omega Metroid theme, the Zeta Metroid battle theme is incredibly catchy and intense, with a fast beat that really gets the adrenaline pumping.
  • The staff credits music from Return of Samus is easily the most upbeat and celebratory piece in a soundtrack that otherwise largely consists of dark ambience. Then Samus Returns came along and made it even better, turning it into a medley of classic Metroid tunes that makes it feel like the series has finally received its well-deserved recognition in 2017.

    Super Metroid 
  • One of the series' most iconic themes is also one of its most awesome: the Ridley theme. While it wasn't originally exclusive to Ridley (it was the escape theme as well as the boss theme for Draygon), it was so memorable that it became his Bootstrapped Theme.
  • Kraid's theme, which also served as Phantoon and Crocomire's boss themes, but it became Kraid's Bootstrapped Theme to an extent. While Ridley's theme is more menacing, Kraid trades the menace out for an imposing tone, nicely contrasting the two.
  • Super Metroid's title music, probably still one of the most ominous intro themes ever featured in a video game, even after all these years.
  • The music that plays in Crateria, just after landing. The haunting, atmospheric Nothing Is Scarier approach to Zebes planetfall made the inevitable Space Pirate appearances frightening despite being expected.
  • In Super Metroid, the "Crateria Theme" invokes a sense of heroism and the call to adventure, setting the tone for the game in general. It makes a dramatic return at a critical point in the final boss battle just after Mother Brain murders the Baby Metroid. There isn't a player alive whose heartbeat, EEG reading and adrenaline release rates didn't all immediately synchronize with the pulsing bass rhythm, prior to blasting the everloving fuck out of Mother Brain with the newly-acquired Hyperbeam whilst screaming the blackest curses in their vocabulary.
  • The hauntingly beautiful West Maridia theme.
  • Brinstar - Overgrown With Vegetation Area is very catchy and upbeat, capturing the feeling of delving into an exotic alien jungle and uncovering its mysteries.
  • Brinstar - Red Soil Swampy Area is dark and atmospheric, making the most out of its droning beats, ominous choir chants, and haunting melody. It conveys a sense of bleakness, melancholy and loneliness beautifully.
  • Lower Norfair from Super Metroid was pretty sweet, made very memorable by its relentless and aggressive choir and brass. It sets up the appropriate sense of dread for the area in which you fight Ridley.
  • The Super Metroid theme was so good, it has since supplanted the Crateria theme as the official leitmotif of Samus Aran herself.
  • Mother Brain's theme song in Super Metroid as she's handing your ass to you on a silver platter. In a game full of brooding slow- to mid-paced tracks, this theme song manages to sound refreshing, if not outright sinister!


    Other M 
  • Ridley's Theme is back and better than ever.
  • While it's not a remix of its more memorable theme from Fusion, Nightmare gets a much more overtly terrifying theme.
  • This song is shared by both the Metroid Queen and Phantoon. It is suitably frightening.
  • The Vorash, perfect for killing giant lava fish to.
  • And a remix of the Super Metroid theme. It was so good, they used it in the E3 '10 trailer for Metroid: Other M.
  • The alternate title screen music that you get after beating the Playable Epilogue will get the intended emotion out of you better than anything else in the game.
  • The Biological Experiment Floor manages to come close to finding that perfect blend of atmospheric ambiance and minimalist yet catchy melodies that the rest of the series is well-known for.
  • Approaching Sector Zero really captures the tense feeling of slowly building up to a big climax.
  • While it's sadly brief, the brass fanfare in Final Mission Resolve does a good job of pumping up the listener.
  • Battling Rhedogian while listening to his theme always gives an intense feeling.


Metroid Prime

    Metroid Prime 
  • Let's give the titular Metroid Prime itself some love here. The Prime boss music from the first game is particularly awesome. But, the Prime final boss music is arguably even better, as a Boss Remix of the Metroid series's main theme.
  • The battle theme for the Plated Beetle, Sheegoth and Cloaked Sentry Droid is also a very heart-pounding beat.
  • When we saw Samus Aran for the first time not only in 3D but also in eight years, she had a damn good fanfare to herald her return. Welcome back, Samus. Our controllers have missed you. A shorter, but no less triumphant welcome greets the player returning to a save file.
  • Meta Ridley, who arrives on the scene with a techno remix of his old Leitmotif.
  • The title screen perfectly sets the mood for what's to come. This game's intro was so good that Nintendo used it to announce Metroid Prime 4 at E3.
  • Any player who had sat whistling the menu screen music from Metroid Prime was made endlessly happy by the incredible end credits music. And apparently it's in the Dorian scale, too, which makes it all the more awesome.
  • Phendrana Drifts is just so serene and relaxing... and then Phendrana's Edge adds a catchy techno beat.
  • Underwater Frigate Reactor Core from Metroid Prime. It fit the mood, and it was beautiful.
  • Prime took the already cool Lower Norfair and remixed it for Magmoor Caverns and it was promoted to pure Awesome.
  • The theme for Tallon Overworld does an awesome job of setting the mood. A very calm, but still awesome Brinstar remix.
  • After a certain point in the game, it gets replaced by Tallon Overworld 2. When you first land on Tallon, you've lost all your powerups, you're stranded and helpless. The second theme comes in after your armory is starting to get decked out and you're on a roll. You're becoming a badass again, and by God does the music make you feel it.
  • The theme for Flaahgra was glitched in the first US release for Metroid Prime causing it to repeat the first part throughout the whole battle. It wasn't until the normal English version, the Player's Choice versions and Metroid Prime: Trilogy came out until we got to hear how awesome it really was.
  • Phazon Mines. It's hauntingly great and will make you paranoid when you're in this place.
  • Omega Pirate. This song will make you shudder when you meet him for the first time.
  • Chozo Ruins is incredibly catchy. Especially in the Trilogy version of the game, it's very tempting to bob Samus's gun up and down to the rhythm of the beat while exploring the area.
  • Anyone who doesn't get chills down their spine when they hear Chozo Ghosts is not even human.
  • Any track that immediately puts the player into paranoid mode, as the Space Pirates theme does, deserves credit.
  • The three Chozo Temple themes from Metroid Prime. Each just sounds so powerful and mysterious, truly giving a vibe of holy and sacred grounds.
  • The Hive Totem battle music from Prime. Short, but oh-so-awesome. The deep opening choir feels like you've just awoken something ancient.
  • The rather annoyingly catchy theme of the Parasite Queen. Pity how one of the game's best tracks is used with the first (and easiest) boss.

  • If "Brinstar - Overgrown With Vegetation Area" started out good, then Echoes made it even better.
  • The escape theme is just as frantic as its Zero Mission counterpart, with the added weight necessary to make it the final battle theme against Dark Samus in this game.
  • The title screen sets the mood for what's to come, building upon the title melody from the first game while adding catchy desert percussion line, and then building up to a new choir melody that was awesome enough to become the basis for the Metroid Prime Trilogy title theme.
  • The credits music, complete with Ominous Luminoth Chanting!
  • The ambience of Torvus Bog makes for a combination of beautiful and foreboding.
  • The fight against Chykka's larva form starts out with a slow, ominous beat. Then, after Chykka metamorphoses, it gets remixed into this, with a percussion line perfectly matching the beating of its large wings.
  • Red Brinstar got a remix, turning the earthy tune into something slower and colder. It worked perfectly for a water section.
  • Echoes took the first game's Space Pirate theme and upped the ante, making it sound creepy and sinister.
  • Possibly because it is quite much Beeps and Boops, or because it was the graphically most awesome level (Tetris flood, glowy things and, for once in all those Metroid games taking place on half-abandoned planets, a massive sprawling city), there's few things not to like about Sanctuary Fortress in Metroid Prime 2: Echoes.
  • The theme for Quadraxis also has a cool robotic sound to it, along with the weight fitting for a fight against a Humongous Mecha.
  • Dark Samus is an excellent antagonist, so of course her theme is suitably awesome.
  • The Emperor Ing's boss themes. Both fitting for leader of the Ing.
  • The Parasite Queen theme was remixed for the Amorbis boss fight, which is even more awesome.



  • Ridley's theme remixed for the fight against Omega Ridley sounds particularly dark and menacing.
  • The title screen perfectly sets the mood for what's to come, sounding much more somber and climatic than its predecessors.
  • GFS Olympus has a serene and atmospheric ambient track fitting for a spaceship in space. It's also played in Eastern Skytown.
  • The drone that plays in save rooms and rooms containing some important item, as well as a few other places. What makes it particularly awesome is that it's also a subtle remix of the Item Room theme from Metroid!
  • Corruption once again takes the Space Pirate theme and ups the ante even further, making it epic and giving you a feeling of "OH SHI-!"
  • Corruption takes the already-awesome Dark Samus theme and makes it incredible with this remix.
  • Rundas' theme is not only epic, but also rather somber, fitting a fight against a former friend.
  • Gandrayda's theme remixes the Chykka boss theme and adds a beautiful choir melody that completely changes its mood.
  • The surprise remix of Crateria's Caves in Prime 3 was undeniably crowning music of awesome, especially considering where it played. It also means that both of the Space Pirate themes can be in one game.
  • The final boss, Aurora Unit 313, takes Dark Samus's battle music and mixes it into a foreboding theme reminiscent of those of Mother Brain. And then the second phase kicks it up a notch.
  • Bryyo Cliffside goes for a more tribal chant than standard Metroid fare, perfectly setting the tone for the ruined civilization of Bryyo.
  • The calm, beautiful, and majestic Skytown, Elysia. The Chozo always seem to have the greatest choirs.
  • The Gunship Theme and Samus' Mission Briefing with Aurora 242 both feature a nice small rendition of the Super Metroid theme.

    Metroid Prime Trilogy 
  • Metroid Prime Trilogy's menu theme is impossibly awesome, from its opening Terminator-esque drumbeats to its grand and epic choir melody.


Official remixes

    Nintendo Land (Metroid Blast) 
  • The Brinstar theme receives a Boss Remix during battles with Kraid, making the player feel powerful and confident as they go up against the towering Space Pirate.
  • Who would have guessed that a mere party game would have one of the best official renditions of Ridley's theme? It's an intense and sinister arrangement of the Meta-Ridley theme, combining orchestral and electronic instruments to find that perfect sound for the Metroid series.

    Super Metroid: Sound in Action 
  • Of course, there's the full orchestrated version of the Super Metroid theme, which takes the already-awesome melody and develops it further.

    Super Smash Bros. 
  • Brinstar Depths from Melee is just as awesome as the original chiptune, which is even included in this remix.
  • The original ending theme is made even better by Super Smash Bros..
  • The Metroid Prime title and menu themes got a remix for Super Smash Bros., and it is hauntingly beautiful. It's a shame they covered up the beginning with unneeded narration.
  • The credits theme from Super Metroid received an orchestral remix in Brawl, which bestowed upon it the title of "Theme of Samus Aran, Space Warrior." While this title originally belonged to the Crateria theme, the Brawl rendition proved to be popular enough that this theme officially became Samus Aran's leitmotif with the release of the Samus Archives Sound Selection CD in 2017.


Fan remixes

    Another Metroid 2 Remake 
  • In Another Metroid 2 Remake, the Surface of SR388 keeps the catchy melody but also makes it sound suitably atmospheric for a Metroid game.
  • Hydro Station is upbeat and catchy just like the original "Green Brinstar" theme, yet it also has a surprisingly somewhat somber tone. It's rather fitting to the tone of exploring the remnants of SR388's Chozo colony, now empty and devoid of life except the old automatons that are still carrying out their duties many years later.
  • Fans appear to especially enjoy the build-up of the Tower music, starting with quiet ambience and then, once the power turns on, kicking in with a Sanctuary Fortress-inspired remix of "Lower Norfair".
  • Ancient Power and Flooded Complex are new original compositions for AM2R's Distribution Center, but they are so catchy and atmospheric and fit so seamlessly into the soundtrack that you would be forgiven for mistaking them for remixes of other Metroid tunes.

    Harmony of a Hunter 
Harmony of a Hunter and Harmony of a Hunter: 101% Run, a combined five-disc tribute to the Metroid franchise as a whole. It features plenty of OverClocked ReMix veterans.
  • Of particular note is Sam Dillard's Into the Green World, an incredible symphonic remix of Green Brinstar. It doesn't stop there, however...
  • Sam Dillard's 3 mixes are among the best in the first album. Besides "Into the Green World", he also did a medley of the ending themes, which was so well done that ACTUAL COMPOSERS COULDN'T TELL IT WAS MIDI.
  • Another Sam Dillard masterpiece is Crimson Depths, seamlessly blending together "Kraid's Lair" and "Red Soil" and perfectly capturing the mystery and beauty of an alien world.
  • And, in 101% Run, Sam Dillard delivers yet another masterpiece in the form of Beyond The Glass, which takes the soothing Maridia theme and makes it a dark, ominous, dramatic, and foreboding piece of music.
  • Here are two other greats from the album: Desperation fittingly paints the picture of an heroic escape, while Melting Sun is a touching send-off to Rundas.
  • Special mention must be made to Gravity, a piece that takes Nightmare's already foreboding theme and makes something truly nightmarish out of it.
  • Path of Ruin takes the catchy Chozo Ruins theme from Metroid Prime and somehow makes it even more pleasing to the ear. Smooth jazz will be deployed.
  • Metroid Legacy is a tribute to the entire series, in the form of a fantastic remix of the Super Metroid theme.
  • Altar of Aether and Guardians of Old take the Luminoth temple themes from Echoes and reimagine them with more authentic desert instrumentation. It sounds like the soundtrack to a movie adaptation of Echoes.

    Harmony of Heroes 
Harmony of Heroes, a Super Smash Bros.-themed Spiritual Successor to Harmony of a Hunter, continues the tradition of fantastic Metroid remixes:
  • Theophany, the remixer behind Gravity, returned in Harmony of Heroes to bring us From the Depths, a genre-blending, epic-scale rendition of Brinstar Depths.
  • Rozen's Dark Intelligence, possibly the greatest version of Ridley's theme to date. Menacing, powerful, intense, and even hauntingly emotional thanks to a One-Woman Wail, it's perfect for Samus Aran's arch nemesis. And as the cherry on top, it ends with a rendition of the classic "game start" theme that starts with a beautiful piano and ends with a triumphant full orchestra.
  • Sam Dillard returns with Edge Of The Labyrinth, a mysterious yet beautiful remix of the Norfair theme from the original Metroid. It was also featured in Metroid Cinematica.

    Hauntershadow / Zen Phoenix 
Hauntershadow, later known as Zen Phoenix, made a name for himself on YouTube by making tons of Metroid mixes and mashups. Unfortunately, he has since closed both of his channels. Fortunately, a fan put together the RememberingHS channel to preserve his legacy, while another YouTube channel Bufosmixes made a playlist to completely archives his works. Here are a few highlights:
  • Duel of Destiny combines a multitude of Metroid songs into what could be a fantastic soundtrack for a final showdown.
  • Into the Depths mixes together both the Super Metroid and Metroid Prime 2: Echoes versions of the Red Brinstar theme, as well as the Crashed Frigate theme from the first Prime, making for a beautiful and lulling experience.
  • The Prologue mixes together several opening Metroid themes from across the series, ultimately building up to Samus Aran's triumphant theme. It could easily serve as music for a Metroid trailer.
  • Forest Temple Depths mixes in several Metroid songs with The Legend of Zelda: Ocarina of Time's Forest Temple theme to create an unsettling experience. It becomes even more tense during the second half, when the drumbeat from Flaahgra's theme comes in and makes you feel like you're being stalked by an unseen monster in the shadows.
  • Spirit Temple Torvus opens with the "Requiem of Spirit" and then segues into a blend of the Spirit Temple's haunting beauty and the Torvus Bog's mysterious atmosphere.
  • Dark Link vs Dark Samus, mashing together the boss themes from Nintendo's favorite Evil Counterparts.
  • Dark Samus, which may as well be her definitive theme. This mix combines both of her themes from 2 and 3, even adding the game over sound from the former.
  • Ultima Prime, which, as the "Metroid Megamix" in its title implies, mixes several Metroid songs in a single amazing package.

    Metroid Infusion 
  • Sector 2 (TRO) captures the tension of being trapped in a dark and dangerous jungle with its heavy drums and deep choir.
  • Both Sector 4 (AQA) renditions are a wonderful blend of pure atmosphere and catchy melodies.
  • Sector 5 (ARC) and Sector 6 (NOC) are both expanded upon and thoroughly improved. Sector 5 goes from a mere 30-second-long loop to a fully developed song, while Sector 6 borrows a bit of melody from Metroid Prime to give it a more somber tone.

    Metroid Metal 
Metroid Metal contains some of the best pieces of Metroid music remixes you can get out there.
  • Kraid's Theme is an awesome remix of "Kraid's Lair" from the original Metroid.
  • Lower Norfair is an awesome metal version of the song from Super Metroid.

    Overclocked Remixes 



Example of: