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Tunes as timeless as the game itself.

Who would've guessed that a "cute-as-heck" game would also have a soundtrack that's "awesome-as-heck"?


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    Main Game 
  • The game's main theme (which, unsurprisingly, is called "Main Theme") is a grand and upbeat piece worthy of its position. In fact, Main Theme is prominent enough to end up being remixed into quite a few of the songs in the soundtrack, including making a Triumphant Reprise in most of the boss themes.
  • New Adventure sets the mood for, you guessed it, a new adventure, with its whimsical and playful orchestration underscoring a stroll through Hat Kid's spaceship.
  • The Badge Seller's theme. A whimsical song all the way through, it sways between different types of composition as it goes through mixes of the first three worlds' themes, perfect for the Creepy Awesome merchant.
  • Welcome To Mafia Town is a low-key yet goofy song that's guaranteed to get stuck in your head at some point.
  • She Came From Outer Space uses a prominent One-Woman Wail along with a groovy bassline to make for a theme that's almost alien, and becomes even funkier when trumpets are added into the mix.
  • Dead Bird Studio is a primarily electronic track that perfect fits for when you sneak your way through the giant movie studio.
  • Picture Perfect is an upbeat disco tune that, thanks to its jazz and hip hop remixes, has effectively become one of the most popular tracks in the game.
  • Murder On The Owl Express and its accompanying themes, Tick Tock and Who Dun It, are all ambient, melodic tracks that perfectly capture the noir-esque setting the eponymous level was going for.
  • Train Rush is a very intense, hectic and upbeat big band track that slowly gets faster as the timer ticks down, perfect for the level it's in, which has you running to defuse a bomb in time before it explodes. The unlockable electric swing remix is great as well.
  • The Big Parade. A fittingly bombastic song for leading a parade of birds across rooftops. Later songs in this level (like Turn on the Pyrotechnics) ratcheted up the tension, but this first one invoked the pure bouncy joy that you expected from the level into image.
  • Gamers may end up replaying the Subcon Forest level, just so they can groove to the track. It's that good. And many others will probably ride their scooter all the way through, just because of the amazing theme that plays when you do so. Its sub-variants, Subcon Village and Subcon Caves, are also quite a delight.
  • A Forsaken Place. A very easy tune to miss since it only plays in Subcon Forest near Queen Vanessa's Manor. It's a chilling remix of the Subcon Forest theme that gives a foreboding air, perfect for what's about to come next...
  • Vanessa Wants To Play easily sounds like it could fit in a horror game; it tells you musically that going into Queen Vanessa's Manor just might've been the worst and last mistake you'll ever make.
  • The Lava Cake Peak, a rather peculiar and mystical track for a structure made out of complete lava.
  • Windmill Peak is a grand and peaceful waltz that perfectly fits the grandness and scale of the Windmill and its constantly moving nature. It also manages to be a worthy tribute to the "Song of Storms" from The Legend of Zelda: Ocarina of Time while retaining its own identity.
  • The Twilight Bell Peak is perhaps the most atmospheric and mysterious of the Alpine Skyline tracks. It gives off an incredibly otherworldy vibe, perfect for the level it plays in, which itself is incredibly otherwordly.
  • In contrast to the other tracks in Alpine Skyline, Alpine Skyline at Night takes a more bombastic and ominous style, reflecting the spread of the Purple Flowers throughout the entire level. It also plays in the Arctic Cruise when Hat Kid accidentally sinks the ship and has to rescue the passengers and the Captain in time, reflecting the sheer tension and Oh, Crap! nature of the situation.
  • Clocktowers Beneath the Sea, the theme that plays in the blue time rift stages, is a soothing and tranquil piece that perfectly suits the peaceful and dreamlike atmosphere of the stages.
  • For such a, "cute-as-heck" game, A Hat In Time's boss fights get blood-pumping tracks that almost all utilize hardcore Rock 'n' Roll to help pave the way for the climactic finale of each chapter.
    • Mafia Boss' Big Showdown. While not as fast paced and frenzied as some of the later boss themes, it's still rightfully intense enough to fit as you permanently pull the curtains on Mafia Boss's show. It even gets a more bombastic remix, complete with Orchestral Bombing and a full out choir.
    • The Battle of Award 42. It starts out as an intense rock rift before the brass instruments kick in, creating a headbanging jazz and rock combo that keeps up with the pace of the fight, leading to the final portion of the fight, where it turns into a big swinging tune worthy of a grand finale! The track that plays during the Death Wish version of the fight is just as awesome, if not more, befitting the chaotic nature of fighting both DJ Grooves and the Conductor at the same time.
    • While it's not really a major villain and only shows up for one act, Toilet Of Doom has the honor of being the only boss to have a purely orchestral track (by default, as opposed to the other bosses, whose orchestral tracks you have to unlock), and makes great use of it.
    • Your Contract Has Expired, The Snatcher's boss theme. Combining hardcore rock rifts and electronic synths with a damn pipe organ, it's been almost unanimously agreed to be one of the best songs in the entire game.
    • The Final Boss's theme song, You Are All Bad Guys - all three parts of it. It's a frantic, fast-paced techno song that pairs excellently with the final showdown, and incorporates the game's main theme at several points.
  • Her Spaceship, guest composed by Grant Kirkhope of Banjo-Kazooie fame, is a fun space travel-themed jaunt. Sadly, this track wasn't included on the official soundtrack.

    DLC/Extras 
  • Arctic Cruise is a very peaceful theme befitting a relaxing vacation on a cruise ship.
  • Death Wish, the boss theme used in (most of) the boss battles of Snatcher's extra contracts, is a frantic tune with techno bits and a dose of Ethereal Choir for good measure to ensure that you know the guys you're fighting are not even close to what you faced in the main story.
  • Wound-up Mill, a remix of the Windmill theme of Alpine Skyline. Sounding almost like a rave party, it fits the full craziness of the Death Wish level.
  • Peace and Tranquility, a remix of "Clocktowers Beneath the Sea" that is played when you fail enough times on a death wish contract, and you wish for...wait for it...peace and tranquility (read: make the contract easier). This also includes Hat/Bow Kid doing a smug dance too!
  • Collapsing Rift, music used in the Death Wish speedruns of time rifts, altered to make it harder. It's incredibly fast-paced, and includes alarm bells and all sorts of time-related sound effects, all of it to make you get a move on!
  • "Nyakuza Manholes" is a very mellow and downright jazzy track by Nelward that is extremely catchy to boot and is a perfect theme for traversing through the city's underground.
  • "Rush Hour," used in the announcement trailer for Nyakuza Metro, is fast and dramatic, with something of a Japanese flair. Which makes it perfect for the escape sequence from the Empress, the 'boss' of the Metro.
  • While unused in the final game, the Subcon Forest Masked/Alpha Bookstore theme is a beautiful and eerie track that would have fit Subcon Forest incredibly well. Extra props go to the (also unused) vocal version which is sung by none other than Hat Adult (an unused older form of Hat Kid).
  • The unlockable and swappable remixes are great tracks on their own, but special mention goes to the remix of "Your Contract Has Expired", which goes for a dramatically different approach than the original theme does, being far slower and more orchestral than the original, which makes the theme sound even more like an epic Final Boss theme than it already does.
  • While not part of the game itself, in late 2018, the Danish National Symphony Orchestra performed a live orchestral version of the main theme and it sounds just as amazing and grand as you expect it to be.
  • While Sand 'n Sails never made it through in the final game, its music did (as the Wowl Band can play them in the spaceship), and they're incredibly funky and catchy tracks that you can't help dancing to.
  • One of the bonus tracks in the DLC soundtrack is Dreamy Clocktowers, a slowed down and dreamy rearrangement of the already tranquil and soothing "Clocktowers Beneath the Sea".

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