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For a webcomic starring stick figures, The Order of the Stick has quite a lot of these. For the sake of the servers, please refrain from marking everything that happens as one of these.

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The Order of the Stick

    In General 
  • In #1249, O-Chul notes that even with half the team present, they're more than capable of handling Serini, noting that even just V alone was able to help him deal with Xykon in the past.

  • Roy recruiting Vaarsuvius into the order in On the Origin of PCs. Specifically, he uses Sesquipedalian Loquaciousness to prove to the elf that, far from being just another fighter with intelligence as his Dump Stat, he's got a formidable mind that can rival any wizard's.
    Vaarsuvius: Bah!! You are clearly only hiring me because I intimidated you intellectually, to the point where your masculine pride requires you to establish your dominance over my superior mind.
    Roy: Maybe. Or maybe I'm hiring you because I require the creation of a managed spherical energy release with a thermal signature no less than 1850° Kelvin, which can be manifested at specific X, Y, and Z coordinates from verbal cues. I require this specific temperature because it is the minimum level at which necrotized epidermis has been proven to combust and I have reason to believe that my mission will require the incapacitation of multiple post-organic hostiles.
    Vaarsuvius: need Fireball spells to toast the undead you expect to fight?
    Roy: Did I stutter?
  • In On the Origin of PCs, Roy choosing not to kill creatures just because they had an opposing alignment, instead seeking to facilitate their desire for snacks while they camped for tickets to a show. It harkens back to Roy chastising Miko for her interpretation of "lawful good". Roy does care about the dignity of other species, even though killing them would give him XP and no karmic retribution. It's also how he impresses Durkon, starting a lifelong friendship.
  • "YOU! BROKE! MY! SWORD!" is...pretty darn good.
  • Saving the rest of the Order from execution using nothing more than his broken sword and Bag of Tricks.
  • "Oh. Oh no. I wouldn't touch your skinny uptight ass with a standard-issue 10-ft. pole, you overbearing self-righteous bitch."
  • After he beats Sabine, she tries to seduce him by saying that he can do "anything [he] wants" with her. Roy looks at her as she strips, cocks an eyebrow, and says "anything I want, you say?" and proceeds to knock her out the window.
    Roy: You're right; that did feel better than before.
  • The whole Roy vs. Miko final battle is a notable one for Roy, showing off some of his best wit and badassery so far. "Treasure type O" indeed...The page right after that one is awesome cubed times awesome squared to the power of awesome. POW!
  • "Rematch". Yes, he failed; yes, Azure City was taken; and, yes, this still counts as a CMOA. Roy risked (and lost) his life to avenge a man he never knew for a father he never loved, but more importantly for the lives of friends and thousands of innocent people. He did this from a sense of courage and honor that makes most Paladins seem like cutthroats in comparison, and even though he lost, we'll always know that he tried. Made even greater when he demonstrates that his dedication to stopping Xykon is too strong for even his death to even hinder.
  • The way he tells off his father, Eugene, in Heaven. It's not even an angry rant. It's a reaffirmation of what Eugene is, a selfish and bitter old man who's not even worth the effort.
    Roy: I'm not going to change who you are as a person by shouting a few insults at you, no matter how clever they might be. I used to think that I could; that if I could just deliver the perfect retort, it would open your eyes a little. But if everything you've been through with Mom and Eric and Grandpa and the literal forces of the cosmos hasn't made you want to be a better man, I doubt a one-liner from me is going to do the trick now. You are who you are, and every time I stoop to the level of engaging you with an angry tirade, I'm a little more like you and a little less like Mom.
  • Ending his fight with Thog by making the raging barbarian destroy a portion of the arena seating and bring it down on his head. Just to be perfectly clear: Roy goads Thog into using Roy's own body as a battering ram to damage the pillars supporting the roof...This fight is so awesome that Elan's father congratulates him on it even though he destroyed part of the arena. One of the guards asks for an autograph. It's worth pointing out that, right before Mr. Scruffy knocked Sir Scraggly into the arena, Roy was overpowering hulked-out Thog.
    Roy: Cross-class...skill ranks in...[huff]...Knowledge (Architecture and Engineering)...
    THAT'S how I use my Intelligence score in combat, DUMBASS!
  • His ambush of the Linear Guild. With just a smoke arrow and a Holy Word, he manages to separate one member with a trap, flat out defeat another, and deafen most of the rest including one spellcaster that requires exact pronunciation, incapacitating half the guild in one swoop and disorienting the rest. As if that wasn't enough, when Nale rushes to get his sword, he gets ambushed by Belkar, and immediately attempts to put the latter into a suggestion spell...and fails because Belkar was also deafened by the Holy Word.
    Roy: It's not a bug, it's a feature.
  • Realizing that Girard's Gate was being hidden in a pillar that was marked "SORRY, YOUR GATE IS IN ANOTHER PYRAMID" and, upon finding it, deciding to destroy it so that no one can try to control it. Then you realize that Roy came to that conclusion thanks to investing skill points in a cross class skill. Knowledge [Architecture and Engineering] once again proves to be useful for the fighter. It demonstrates that his smarts are more than just for show.
  • Page 917. With an entire army bearing down on him, two allies, and a single summoned outsider, Roy quickly and calmly comes up with a plan to survive for as long as possible. The outsider goes on the front lines (its damage reduction means mook weapons aren't going to do much) with Roy (who can carve through anything in reach with Great Cleave), Durkon works on hypnotizing enemy soldiers (while the turned ones get killed quickly, that means less people trying to kill them), and Belkar (who currently has the Constitution score of a half-dead field mouse) kicks up sand for concealment. And he comes up with all this in seconds, as he's getting pincushioned by crossbow bolts. He may not have the intelligence to match the comic's Chessmaster-level villains, but in terms of adaptability, Roy is unparalleled. Cutting a dinosaur and its rider in half in one swing is pretty awesome too, as Belkar himself admits. The whole scene is humorously lampshaded by Tarquin in that he meant for a tragic execution scene but ends up making Roy look badass in a climactic battle instead.
  • Near the end of the battle against Tarquin, he applies his anti-caster move he learned from his grandfather, stopping Miron's Horrid Wilting spell cold and allowing his teammates to drive him from the field.
  • One of Durkon's flashbacks shows a scene in which Roy gets swallowed by a giant frog. Upon receiving no help from his teammate, he kills the monster from inside out by imapling it with his sword.
  • When Roy learns that the purpose of the Godsmoot is to decide whether or not the gods should unmake the world to prevent the Snarl from being unleashed, he goes against the rules of the Godsmoot so he can give his two copper pieces on the matter. He points out that the gods have nothing to lose and a whole new planet of worshipers to gain from starting over, and that while he enjoyed the afterlife during his time there he's in no hurry to return to it. He wraps up by asking the gods for a little more time to fix things. The speech falls flat because the gods can't actually hear him, but every mortal present is moved by it.
  • Roy's fight against the High Priest of Hel:
    • After delivering a great speech and breaking the rules in the process, Roy decides to play by (or more accurately abuse a loophole in) the rules. The expressions of everyone in the background illustrate the average reader's reaction to "DURKON!".
      Wrecan: A bodyguard who raises arms against the priest of another god must be put to death immediately!
      Roy: Are there any rules about what happens if a bodyguard attacks their own priest?
      Wrecan: ...No.
      Roy charges.
      Wrecan: (Smiling) No, there are not.
    • The battle gets off to a spectacular start when Roy manages to shrug off the High Priest's vampiric gaze! Call-Back: Roy has a high enough Wisdom to have been a cleric himself. Also, Durkon himself figured that Roy could shrug it off.
    • Roy again uses the move he learned from his grandfather to cancel one of Durkon's spells. A few bystanders recognize the technique as the Spellsplinter Maneuver while Wrecan comments his disbelief, thinking nobody alive still knew it. It seems Roy's connection to his grandfather allowed him to revive a previously dead Secret Art.
    • When it seems as though Roy is really down for good, he finally figures out the High Priest of Hel's identity: "Oh. I understand. YOU'RE NOT DURKON AT ALL!"
    • He gives the High Priest an awesome Curb-Stomp Battle, FINALLY using all the power in his sword (which, if you remember, can sometimes "glow with deadly green energy that particularly harms the undead") and venting all of his rage over Durkon's death in one sitting, not even letting the Priest of Hel get a spell in - which is yet another use of the move his grandfather taught him while in Heaven.
      Roy: I am going to stop you, and if that means I never get my friend back because he was twisted into being you [strikes High Priest of Hel], then I will be sad, but you will be DEAD!
  • Roy quickly guesses that he is not allowed to attack the new High Priestess of Hel, and is able to use Rules Lawyering to keep the Church of Hel from claiming Malack's staff and its obscure spells by snapping it in half, rendering it useless. He even uses the exact same logic that the former High Priest of Hel used when he almost killed Wrecan just so it can't be twisted.
    High Priestess of Hel: That staff is the property of the Church of Hel, and the official regalia of the high priest. I hereby issue a formal request that it be turned over at once, in accordance with protocol.
    Roy: (small) Oh, of course, gotta follow protocol.
    Roy snaps the staff in half and tosses the pieces in her face.
    Roy: The Order of the Stick is not responsible for any damage that may occur during the delivery of unholy relics.
  • Now he's found out how to induce the green fire at will.
  • Roy can summon his sword to teleport back to his hand should he lose it.
  • He takes on a Flame Strike without a sweat and One Hit Kills the vampire that had thrown it at him.
  • Roy puts his new ability to summon his sword back to his hands to good use by throwing it at one of the High Priest's minions, bringing it back, and repeating.
  • As of 1124, nearly all members of the Order are either dominated or knocked out. Roy is, for all intents and purposes, left alone at the battlefield. Whereas this would normally be an occasion for the villain to start gloating, The Priest of Hel remains serious and even tells his minion that the fight is not over yet. He recognises Roy as that much of a threat. And, seeing how Roy keeps on fighting, he is likely not wrong about that. On top of that, Roy manages to take down Belkar, Haley, and Elan nonlethally while killing all of the other vampires besides The Priest of Hel and his two remaining minions.


  • Elan's very first Awesome Moment, chronologically, is when he meets Roy in On the Origin of PCs. Roy's having trouble recruiting adventurers, so Elan sets him straight by having him dress as a Mysterious Stranger and sit in the corner of a tavern. Just when Roy's ready to pack it in, a line of adventurers are at his table! That's right, if Elan hadn't used his Genre Savvy to help a complete stranger, the Order of the Stick might never have been formed.
  • "Brother Against Brother":
    Nale: No one denies me, Elan. Not father, not you, no one.
    Elan: [blows a raspberry in his face] Deny. Deny. Deny! (stab) Deny the psychopathic egomaniac!
  • Just like a Vin Diesel movie.
  • Elan forcing one of the teenage goblins in Xykon's dungeon to reveal everything he knows about Xykon's plans using...unorthodox methods.
    Elan: Now, Roy might threaten to drop you off a cliff, and Belkar might threaten to cut out your kidneys... (Actually, he might do that even if you cooperate.) But me, I have a different method of persuasion. Tell us what we need to know, OR-
    Goblin: Do your worst!
    Elan: -I'll cry.
    Goblin: ...What?
    Elan: You heard me. I'll start bawling like a toddler that dropped his ice cream on the sidewalk. In front of your friends, your teachers, any girls you like, and I'll tell them it's because YOU wont be my friend.
    Goblin: You wouldn't!
    Elan: I think I might be misting up already.
  • Elan gets one in "Death from Above" after Taking a Level in Badass. Directly after that entrance he starts cutting up his brother, who wasn't expecting a fight at all. When his brother regroups and attacks him with reinforcements, Elan manages to duel his brother (an accomplished swordsman who handily beat Elan last time they fought) and creates an illusion to scare Thog (a Teletubby!) at the same time.
  • "Rock the Boat":
    • Twice:
      Kubota: What are you doing?!? You'll sink us both, you fool.
      Elan: Gosh, really? Good thing I'm not wearing any armor!
    • And after that.
      Elan: You were her you're going down with her ship.
  • Elan manages to pull off a Moment of Awesome and a Heartwarming Moment with a single headstone.
  • Elan choosing to openly defy the same narrative traditions he'd been enforcing since day one, because having a fulfilling relationship with Haley was worth more than following the script.
  • Elan might be a bit smarter at using his skills than we've been led to believe. Bonus points for having done so on a succubus, of all creatures.
  • Elan evades Nale and Sabine using his Genre Savvy and, amazingly, his wits. Cornered on a building? He invokes Scene Transition. Nale's trapped him? He turns Amun-Zora's wrath on himnote . Nale and Sabine almost find him? CELESTIAL TREE SLOTH ATTACK!!
    Sabine: Ahhhh! It's hanging on me! Get it off! Get it off!!
  • Elan breaking the party out of their Lotus-Eater Machine by doing what he does best, being Genre Savvy. Even more awesome if you think about it. He showed real emotional maturity by being willing to accept that his perfect world is so unlikely as to be functionally impossible. A real change from his usual childish "the heroes always win" optimism. Not long ago it took burning people alive to make him see that his father was Evil. Not only that, he shows his growth by acknowledging his wishes were "childish ideas that never should have happened" and his family is "screwed up and broken". His maturity allows him to face reality, even at the cost of the happy ending he always wanted. And despite all that, he doesn't break. Quite the opposite; he's even more sure that things will work out in the end — and his optimism pulls Roy out of the funk he'd been in since Durkon died. Put another way, Elan saved the day through Character Development. Elan. Awesome.
  • Right before going to his friends' aid, Elan takes a moment to give his father a long overdue verbal smackdown.
    Elan: You're wrong. You're wrong about everything. You only think you know what's supposed to happen. But we get to decide what sort of story this is and what role we play — hero or comic relief. Or both at the same time.
  • In #927, Elan, of all people, comes up with a brilliant plan on the fly to save Roy's life and strike a telling blow against his father and his father's backup. And then, to rub salt in Tarquin's wounds, he immediately turns authority back over to Roy, trusting him to have a better idea to solve this mess.
  • Elan literally stands between Roy and Tarquin, and tells his father that:
    Elan: If you want Roy dead, you'll have to kill me first.
  • The plan he made before finding Girard's Gate: to combat his Evil father, he called in a favor from his Good father-figure: Julio Scoundrél. And he did so by convincing Scoundrél to do what Elan was already doing: making a more interesting story by defying traditional tropes like the Mentor-always-dying cliché.
    Elan: Tell him...tell him this: the hero of any story can defy danger — but only a special hero can defy stories themselves. And wouldn't that make a cool story anyway?
  • Elan manages to defeat his father by being a complete and utter badass without raising his sword once or saying a single spell. Haley shoots two arrows at Tarquin, and Tarquin catching them means that he's off-balance and clinging onto the railing. He offers Elan some better plot lines which involve dragging him on board, and Elan thinks about it and says this:
    Elan: You know, the first time I met Nale, we ended up in almost the exact same situation. He wound up hanging over a pit of monsters, and I pulled him up. He didn't understand why I did it. I told him it was because I was the Good twin, not the Neutral twin.
    Tarquin: Good, good, glad to hear it. Now pull me up, I think my fingers are slipping.
    Elan: But see, Dad, that's the thing. I'm not a twin anymore. And you're not the real villain.
    (Tarquin's eyes widen as he finally loses his grip and falls overboard)
    Elan: (mockingly) Don't worry. You'll live.
    • Bonus points for the "you'll live" being an Ironic Echo to Tarquin's prior reaction to Elan's Go Through Me moment. There's also the sheer Fridge Brilliance of finding a reason he shouldn't have killed Nale that Tarquin can actually understand: without Nale as his foil, Elan is no longer "the Good twin" and so does not have all the former motivations he had, including potential motivations towards Tarquin. Elan effectively weaponized an anticlimax and managed to make it into a genuinely awesome climactic moment. It is a fitting achievement for the party's bard. And to rub salt in the wound, as lampshaded by The Giant himself, Elan gave Tarquin a Fate Worse than Death: making him irrelevant to the story and making sure he got the point across to his father - he's not the Big Bad, and is at best an Arc Villain.
  • Elan managing to think up a scheme to take down Tarquin that Ian couldn't find fault with (you have to remember how paranoid Ian is here) and at the same time, finally breaks the ice with him.
  • Elan swooping in to heal Roy so that he can knock a giant out. Even better since it really cements himself as a support character instead of the hero his father wants him to be.
  • invoked After a drunken Roy gives out the most half-assed "go team" speech in the history of the comic and stumbles away to sleep it off, Elan figuratively saves the day by spinning it from a display of Roy being callous, aloof and indifferent to their existences to a representation of how much Roy has grown to trust them, pointing out that the old Roy would never have left them to their own devices, due to regarding them as a pack of morons needing constant supervision. The icing on the cake, as he admits to Haley afterwards, is he did that on purpose to cover Roy's ass though it's also a very touching scene given how he is still completely right in that it is a show of trust. A true showing just how much he's grown from the blissfully stupid happy-go-lucky dunce he was in his past.
    Elan: He said to do whatever needed to be done, so I did. Does it matter?
    Haley: Only for the purposes of accurately calibrating my proudness.
  • When Serini lures the Order into a trap, it's noteworthy that she has to resort to using a wand to charm Elan into falling for her obvious bait to lure the others deeper into the cave system, showing how Elan's Character Development has improved his wits and common sense enough that he's no longer as much of The Load to the order as he was starting out, something Roy takes note of.
  • When Serini traps the order inside an enclosed room and shuts off their access to magic via a Beholder's Anti-Magic, Elan is left pinned in place by the magical restrictions placed on him whilst their attacker flies around invisible and takes potshots at the order with Instant Sedation Darts. Elan is able to turn the tables on their dire situation by striking up a conversation with the beholder, and painting a vivid image of their adventures in the desert to get it thinking of sand and dust and such in its eye, forcing the beholder to blink and giving Haley a brief window when the Anti-Magic is off to fire a flaming arrow into the cave ceiling, at a height the Beholder cannot easily look at without diverting its attention away from them, allowing the Order to see better and evening the odds against their ambusher. Elan catches Serini off-guard with his tactic, as it takes until right before Sunny blinks for her to realize what he's doing.
    Serini: What is he babbling about? [...] No, no, wait! Don't do it! Stay strong!
  • Elan charms Sunny with his positive demeanor, and even heals Franklin. Heart Is an Awesome Power, indeed.


  • During On the Origin of PCs, Roy has given up on this Ragtag Bunch of Misfits after their Epic Fail of a first encounter, but Durkon stops him. He persuades Roy to give them another chance with both a soft sell and a hard sell. Without him, the Order of the Stick would have disbanded immediately after forming. Clearly Odin knew what he was doing when he arranged for Durkon's exile.
  • "...weathercontrolweathercontrolweathercontrolweathercontrolweather--" All while Roy's popular sister is trying to distract him with boobs. Someone invested ranks in the concentration skill. It bears repeating: Durkon uses Weather Control to create such a massive bolt of lightning that the resulting thunder acts as a blast of Sonic magic and manages to completely obliterate the group of evil treants summoned by Leeky Windstaff in one blast, saving V's life. This is regarded as so awesome that even though it's acknowledged to not make any sense In-Universe, Thor himself lets it pass on sheer Rule of Cool factor. And immediately afterwards, Durkon puts Julia in her place with calm and common sense, making him the first person she acts respectfully towards since her introduction.
  • It must be something about Leeky, because he gets another one against him here.
  • Pretty much any time Durkon uses Thor's Might is a clue that asskicking is coming, but this one is acknowledged as awesome in-story (fitting, as it's his third against Leeky).
  • Durkon knows the value of timing.
    Durkon: I'm on the balcony because it be tea time.
  • Durkon finally gets to use Holy Word. Even more awesome when the consequences of the Holy Word are made clear in the next strip: Sabine gets sent back to her plane and both Nale and Zz'dtri have gone well as Belkar. Also in the ensuing battle, he manages to hold his own against Tarquin for a round or two, and even gets a compliment.
  • In a non-physical example, Durkon's stubborn refusal to back down in the face of honeyed words, biased offers and the unspoken threat of death before save Belkar, of all people. Sometimes that dwarven attitude works.
  • Durkon just made a simple healing spell badass. Because Revive Kills Zombie...and other undead. To put this in perspective, he's going up against Malack who is quite possibly equal in level to Tarquin, and he's not just holding his own, but is able to No-Sell several of Malack's attacks, and get several impressive hits in. And then he tricks Malack into talking so he can find him. And mockingly compares him to Nale.
    Durkon: Mebbe — but at least Nale keeps movin' around when 'e starts with tha pontificatin'!!
  • Even in death and his soul subjugated and made into a record for the vampire spirit to peruse at his will, Durkon still found a way to provide a very nasty setback to Hel. Extra points for determination and not even letting the vampire's bullshit argument get through to him. And then he tops it by figuring out how to weaponize his memories. Smell this, vampire.
  • The Order realizes that Xykon would be ruling the world if Durkon hadn't been with them, holding them together when they were each at their lowest.
  • Durkon finally gets a solid one on the High Priest of Hel by showing him the day he learned of his mother's most selfless act, donating an entire treasure chest of gemstones to save five complete strangers from Hel, despite having tons of reasons not to. After always having a response to at least try to shut down Durkon, the High Priest is left flabbergasted, and more importantly completely silent at the end.
  • You want to see the awesome might of pure, undiluted, non-metaphorical wisdom and willpower? TAKE 'EM ALL! Durkon finally unleashes upon the High Priest of Hel a lifetime of memories of how he dealt with his mother's sacrifice, of confusion and mixed feelings, the complex but resolute moral foundation upon which he built decades of his life and faith...which the High Priest has no experience or lifetime dealing with, and transforms the vampiric spirit (which is just him in the lowest moment of his life) — into the complete him. That's right. Durkon weaponized an entire lifetime of Character Development. Even more awesome is the fact that Durkon effectively got the High Priest to agree to be flooded with all his memories. Thor himself basically describes it as "talk[ing] a vampire into nonexistence".
    Durkon: But be careful. B'cause ye know wha ye are if'n ye haf me body an' all me joys an' sorrows?
    Both Durkons: Yer me.
Rich Burlew summed it up in a post:
"Durkon is a high-Wisdom, high-Will-save character who possesses an unimpeachable Lawful Good alignment. That makes him unique. He may, in fact, be literally the single strongest willpower character who has ever been vampirized, ever."

This whole sequence also shows Belkar capable of being a fantastic team player in how he effortlessly holds off both Crystal and Bozzok to give Celia enough time to rescue a critically injured Haley, with this being perhaps the most important development. He also gets in a good shot at both Crystal and Bozzok's egos during his duel with them:

  • She rejects Valhalla by demanding she be raised again after learning how important the Order's mission really is. Even knowing she's running the risk of dying dishonourably and being condemned to Hel, she can't just bring herself to sit around on a cloud knocking back beers while all of reality is at stake.
  • Taking command of the Dwarven group as leader and making Hilgya back down when she questions it.
    Hilgya: Uh, excuse me? Who died and made you boss?
    Minrah: Me! On both counts, Miss Cleric-Who-Can't-Resist-Domination-Magic!
  • When she sees a vampire shift away Durkon's Cousin's Brother-in-law's Niece's Fiancé, she immediately begins giving the undead a beating. She later is shown to have beat the vampire into submission and drags her under the sun to be incinerated.
  • Saving Durkon from imploding with Thor's Might and freakin' Durkon's Mjolnir! And then the next strip reveals that she and Durkon took steps to protect her from Redcloak's magic, having been prepared in case negotiations broke down.
  • When Redcloak states that he's willing to make a bet on the next world being better for goblins (disregarding the fact that the Dark One would not survive to the next world or brushing off the possibility that the next world would not have goblins or other humanoids at all), Minrah calls him out for putting the potential goblins of the future over the ones he's the current leader of.
    Minrah: You're just a...a big phony, talking about stuff like equality and justice to make yourself feel better about shoving them off a cliff! I don't think you really care about them - you just feel bad about not caring!
  • As she and Durkon flee from Redcloak and Xykon, Minrah gets the idea to trick Team Evil into thinking they ran into the tunnels of Monster Hollow, while she and Durkon actually meld themselves into the stone. It's good enough to fool both Xykon and Oona (although Redcloak would've figured it out if not for his boss).

    The Team Pets 
  • It's notable that Blackwing never seems to truly fear for his own life, sans when V tried to send him out against a Death Knight. He's faced down Qarr, Laurin, and even Xykon. All beings who are plenty more powerful than him, yet the only response we ever get from him is his usual adorkable snarkiness or him being a Drama Queen for the hell of it.
  • Blackwing's Big Damn Heroes moment at the end of V's soul splice arc, as he shows up exactly when his particular skill set as a super-advanced flying stealth dinosaur, is exactly what O-Chul and V need to save the day. The fact that he wasn't able to drop the phylactery into the rift doesn't detract.
  • Blackwing's status as Morality Pet to V makes him a larger problem for the IFCC than anything else we've seen so far, and through his fight with Qarr he deduces as such almost immediately, while still dodging disintegration rays and remarking on his proud status as a "super advanced flying stealth-dinosaur".
  • "BIRD TO THE FACE!" Without command from V, Blackwing takes it upon himself to take a shot at Laurin and grabs a "bauble," i.e. one of Laurin's Ioun stones (orange, +1 caster level), in the process. That was not a poor decision.
  • The pets are being overwhelmed by a swarm of rats and Blackwing can't get V to respond to his Empathic Bond. So, while Mr. Scruffy fends off the rats, Blackwing finds a magic scroll and weaponizes Magic Misfire to blow up the room and all the rats.
    Blackwing: Hmmm. OK. Well...the bad news is that this is a spell of Locate Creature - which is a completely useless spell in the current situation. The good news is that I have absolutely no idea what I'm doing.

Mr. Scruffy

  • Mr. Scruffy managed to survive Azure City's occupation, alone, for months before Belkar found him. Pretty impressive for a formerly pampered housecat.
  • Mr. Scruffy manages to take down a caster, giving Belkar trouble during his badass rampage through the Greysky City Thieves Guild.
  • Mr. Scruffy straight up disembowels a gladiator that was threatening Belkar, finishing the guy so fast he didn't even realize what happened.
  • While flying with Roy's Belt of Giant Strength, saying how he needs to get it where it can do some good, all while Roy is having a rough time in a duel with Thog, Blackwing drops it...on Mr. Scruffy, who is currently cornered by Sir Scraggly. Mr. Scruffy then sends Sir Scraggly flying through a hole in the wall.

Bloodfeast the Extreme-inator

  • Bloodfeast the Extreme-inator becomes possibly the most destructive asset the Order has ever had, tearing through Empire of Blood troops like they were nothing and even going toe to toe with ANOTHER Allosaurus and absolutely owning it by tearing out its neck.
    Elan: See? SEE?? I told you dinosaur rides were awesome!
  • A fridge moment of awesome for Bloodfeast comes up in #1014. Even after being polymorphed into a small lizard he's still willing to attack a vampire. While that's cool enough on its own, what makes it a truly awesome moment is that he actually succeeds in damaging the vampire - No small feat given a vampire's high armor class and huge damage reduction. The surprised vampire even comments on it and decides to leave early instead of making sure all the animals die.
  • #1242: Bloodfeast recognizes that the team is incapacitated, so he uses his bite (which is still as powerful as an allosaurus') to wake Minrah from a Sleep spell. He knew the team needed a magic user as soon as possible, and Minrah's divine magic would be useful. Bonus points for continuing to help by holding onto Mr. Scruffy's tail and keeping him restrained from attacking Belkar.

Team Evil

  • In Start of Darkness, Xykon defeats Dorukan while giving an evil "No More Holding Back" Speech, followed by his brutal crushing of Redcloak's will. One line that stands out in light of some of Redcloak's claims of being the one who is manipulating Xykon:
    Xykon: Oh, Redcloak. Don't confuse not caring with not knowing.
  • Xykon has the Monster in the Darkness charmed to eat Redcloak and spit out the phylactery if Redcloak ever betrays him. So Redcloak's control over Xykon, as mentioned in the his section, may not be as ironclad as he'd like to think it is.
  • Xykon ends the rather one-sided duel on the zombie dragon by explaining three things Roy failed to consider... Brutal, yet awesome.
  • invoked Xykon's Moments of Awesome tend to be things that also cross the Moral Event Horizon, and yet are just so...stylish. Particularly the bouncy ball bit (especially with his ending line), the crown, and him casually snarking at Soon mid-battle along with other more brutal moments in the prequel book Start of Darkness, like his slaughter of Lirian and Dorukan.
  • Xykon mopping the floor with V.
    • For one, the sight of a super-powered elf storming his domain amuses him.
      Xykon: Someone tell the TeeVo to cancel movie night — I think we've got our own action-comedy-drama here.
    • He then casual energy drains V, who laughs it off — but not the soul splices, causing them to lose their Epic Level spell slots. When V tries to Dimension Anchor Xykon chuckles, "Wait, YOU are trying to stop ME from escaping? Someone got two scoops of self-esteem in their raisin bran in the morning!"
      Xykon: Oh, you poor dumb elf. Don't you get it? Be a vampire, be a ghost, or an immortal with a paint-by-numbers portrait in the rec room. Hell, even a Brain in a Jar, in a pinch. Anything to avoid the Big Fire below. So what this tells me is you're channeling the "raw unlimited energies" of two chumps who didn't have the balls to stay in the game. So MAXIMIZED Energy Drain, dumbass!
    • He then ends the fight by crushing the elf with a rock. Followed by this absolutely terrifying monologue:
      Xykon: I used to think spells equaled power too, back when I was alive. I've learned a lot since then. You know what does equal power? Power. Power equals power. Crazy, huh? But the type of power? Doesn't matter as much as you think. It turns out, everything is oddly balanced. Weird, but true. For example...(reaches out and puts the currently invisible Vaarsuvius in a choke hold) ...right now, power takes the form of a +8 racial bonus to Listen skill checks. So, Uncle Xykon, what's the moral of the story?
      Vaarsuvius: Unnh...gllch...
      Xykon: A big pile of spells isn't enough when the other guy has a big pile of spells AND the strength to crush your windpipe with his bare phalanges.
      Vaarsuvius: ...
      Xykon: And they died happily ever after. The end.
  • "That eye? That's your individual Idiot Tax."

  • At the beginning of Start of Darkness, Redcloak displays the powers of the Crimson Mantle by instantly killing a Sapphire Guard paladin (splitting the paladin's head open while he was still alive) to save his brother.
  • Redcloak got passing grades in Chem. So far we've seen him use titanium, chlorine, osmium and silicon elementals. Made better by the Demon Roaches: "He besieged me with SCIENCE!"
  • Redcloak's finest moment comes in "Change of Direction". Also interesting in that it's a rare villainous example (as in, not leading to a complete Heel–Face Turn) of a My God, What Have I Done? moment.
  • Redcloak's casual anti-humanism, which also Foreshadows the upcoming clashes between him and Tsukiko; even if it was mainly due to Redcloak being a dick.
    Redcloak: Oooo, I'm sorry, this party is invitation only, and you? You're not on the list. If you have any questions, you'll have to take it up with my assistant. His name is "15d6 Points of Whirling Death for Humans".
    Tsukiko: Fine. Where can I find him?
    Redcloak: Right here. Blade Barrier.
    Tsukiko: AAAH! HEY! I am SO telling Xykon about this!
    Redcloak: Yeah? Don't forget to mention the elemental.
    Tsukiko: Huh? Mention what about the elemental?
    Chlorine Elemental: KILL ALL HUMANS.
  • Redcloak gets one along with Xykon when the two manage to nearly defeat the entire Sapphire Guard, who are in ghostform, all by themselves, with Redcloak working out how to do so using negative energy to turn them.
  • Handing Hinjo his ass with one spell is a huge heads up, not only to the party but also to the readers, that for all the bowing and scraping he does for Xykon, Redcloak is not someone to underestimate.
  • "We stand on the precipice of a new Golden Age of goblin civilization, my friends, and it all starts right here, right now." The subversion of Know When to Fold 'Em is an added bonus.
  • invoked Redcloak's effortless defeat of the Azure City Resistance, with "implode" as additional Nightmare Fuel.
  • invoked His "The Reason You Suck" Speech to Tsukiko and the Nightmare Fuel that follows. And the real kicker here? Redcloak controls Xykon. Not the other way around like the entire rest of the comic would have you believe. Every insult, humiliation, and frustration Redcloak has suffered is one he allowed to happen so he could maintain his subtle control over Xykon's actions. And then he goes and proves it by outright telling Xykon he killed her and basically manipulating the truth so that he leads Xykon to the conclusions he wants him to make without even having to lie. And very, very subtly, when Redcloak murders Tsukiko, he watches the whole thing, not even blinking or flinching as he stares straight at the Gory Discretion Shot. That alone shows how committed he is to the cause.
    • An unspoken one: Tsukiko was only able to figure out the spell doesn't do what Xykon thinks it does because she's a Wizard multiclass. Xykon is sorcerer who not only doesn't need to know how spells work to use it, but is only interested in how much it helps him be able to murder people. Redcloak hid his deception right under Xykon's nonexistant nose by exploiting that fact.
    • Later on, when he accidentally reveals one of the "delicate puppet strings upon which 'Lord Xykon' unknowlingly dances" to the man himselfnote , something he was willing to kill Tsukiko to prevent from happening, he still manages to bluff his way through by appealing to Xykon's love of meaningless carnage with him being none the wiser to the implication that Redcloak also knows where Xykon hasn't been, and can plot behind his back.

    The Monster in the Darkness 

    Other Team Evil Members 

The Linear Guild

  • Nale's first plan goes off almost without a hitch and only fails because Haley made a nearly impossible shot.
  • Nale manages to lure the Order to Cliffport under the pretense of kidnapping Roy's little sister, while in reality the whole trip and ensuing battle is an elaborate plan to isolate Elan, switch places with him, frame him for the mass homicides Nale himself had been committing for several weeks prior, have him imprisoned, and supplant him among the Order as they leave town for another country. Just so you know, it's executed to perfection. Here's the definitive scene.
  • How he was going to kill Haley, after seducing her. He almost pulled it off, even after Elan came crashing back to save the day, by magically manipulating Elan to think that she was the Linear Guild's spy, temporarily turning them against one another.
  • When he finally skips the complexity he proves himself as an actual dangerous mastermind, such as when he kills Malack in #906, and reveals that he's finally gained some Genre Savvy. Ya do your old man proud.
    Nale: You may have been thinking about killing me for the past two years — but I've been thinking about killing you since I was nine years old! I murdered your children as a practice run! Now BURN, you insufferable leech!
And while it ultimately doesn't work out well for him at all several strips later when he rants about it, his Evil Gloating to both Laurin and Tarquin is legitimately chilling.
Nale: I killed Malack. I made him scream for his god in the desert sun. (...) His ashes smelled like burning leather. (gives a Slasher Smile to Laurin) He suffered.

    Other Linear Guild Members 
  • invoked Mixed with CMoF, but Zz'dtri returns after several real life-years by invoking Parody Retcon on his resemblance to Drizzt.
    Zz'dtri: (as they hurl a spell at Vaarsuvius) Parody is protected speech.
  • A super-pissed-off Thog giving Roy a No-Holds-Barred Beatdown in the gladiator pit. He may have lost in the long run, but he did beat a high-leveled main character so bad that it actually made Roy, Determinator that he is, give up and try to surrender...and then Thog beat him even more with the crumbling stadium's own rubble.
    Thog: STOP! TALKING!
  • Sabine gets one while cleaning up the TV she broke after seeing Nale's death, quietly telling V (who was still in Hell at the time) all she can about Tarquin, Laurin, and likely Miron. That also means when V told everyone to attack Miron first earlier in order to trigger his contingency spell, it was likely because Sabine told the elf about it. Not only is it great revenge, it doesn't put her at risk to get it.
  • Hilgya Firehelm:
    • Just when the Order gets surrounded by the dwarves the High Priest of Hel has turned into vampires with little hope of survival once Vaarsuvius drops the Forcecage surrounding them, Hilgya Firehelm makes her re-appearance, distracts the vampires long enough for the Order to destroy most of the vampires, and contributes with a Turn Undead that makes the few that attack her run away before they are destroyed.
    • She unleashes an Empowered Flame Strike on the HPoH and his lackeys, which is so hot that one vampire can be seen dying in the background despite being several feet away from ground zero.
      Blackwing: Watch out, Hilgya - they're protected against fire stuff!
      Hilgya: Not a problem - (gives a Slasher Smile as her eyes glow orange) Loki's fire burns hotter. Empowered Flame Strike.

The Vector Legion

    General Tarquin 
  • Tarquin laying it all out: even if Elan defeats him, overthrows his empire, and slays him, Tarquin still wins, by sheer virtue of the awesome story that will result that will immortalize him as a legendary villain remembered for all time. And the real kicker is that once Elan runs away in horror at the realization, the final panel is of Tarquin calmly sipping his drink, basking in the moment.
    Tarquin: If I win, I get to be a king. If I lose, I get to be a legend.
  • Various scenes showing how Genre Savvy he is, including having actually competent guards. Moment of Awesome with a side order of hilarity, there.
  • "Parental Insight" contains two: First is him revealing he knew Elan, Haley, and Vaarsuvius were in cahoots with Roy, Belkar and Durkon all along, but put the band back together for his own benefit...but not for catching Nale, since there is no chance he has left the city yet, or even the palace. How does Tarquin know this? As the strip's title says, parental insight...and because he got a Ring of True Seeing for his birthday. Cue an invisible Nale shitting himself as Tarquin smiles at him. Doubles as a Crowning Moment of Funny too.
  • Taking on the whole Order of the Stick by himself was pretty cool, but Tarquin's real moment of awesome came here, after Malack gives him a much needed chewing out for wasting time with his own agenda right after telling Malack to hold off on avenging his children for the good of the group. Tarquin apologizes and tells his friend that he is absolutely right, showing a great deal of maturity for a villain (or anyone, for that matter), despite being the biological reason Nale responds to quasi-imagined slights with murder.
  • Herd. Of. Freakin' DINOSAURS!
    Tarquin: Hello, Nale. Walk with me. We have a lot to talk about.
  • "What did you think the price for killing my best friend would be?" Made even more awesome and chilling by the fact that he let Nale walk right into this, and gave him every opportunity to stop himself. After all, if Nale didn't want nepotism, charity, pity, protection, or anything from Tarquin, what was left?
  • Even as he's hanging from an airship by his hands, Haley (in her own above moment of awesome) shoots two arrows at him. He catches both of them, and then still manages to grab back onto the airship.

    Minister Malack 
  • One word: HARM. That single spell completely changed the dynamic of his fight with Nale. Also, notably he follows it up with another damaging spell in what is considered one of the best cleric combos in the game. Guy knows his stuff.
  • Malack putting Belkar in his place with minimal difficulty.
    Malack: Hrrrm. Typical.note 
  • During his duel with Durkon, he uses his gaseous form to escape a losing battle, allowing Durkon to free Belkar...who has been affected by Malack's vampiric Hypnotic Eyes and immediately attacks Durkon, causing Durkon to waste a couple spell slots and allowing Malack time to heal himself.
  • It turns out that as he is a vampire and will live much longer than any of his teammates, he will control all three empires once they die. Tarquin's actually fine with it since it means his empire will continue, all he asked was that Malack get him a bigger statue later on.
  • Malack put a backdoor in the Death Ward he and Durkon created together that allowed him to dispel it with a single word, just in case he'd need to fight Durkon. He promptly helps himself to Durkon's blood. Genre Savvy doesn't begin to cover it. And his staff can speed up the vampirification process so he doesn't have to bury those he turns for three days and wait when he's in a rush. Just WOW. The guy is officially as Crazy-Prepared as his boss.
  • In strip #903, he gets this with a simple "No" as a supreme jab at Nale's mistake (and his own minor betrayal of Nale for not mentioning that he noticed the Order behind an illusion earlier). Malack is clearly over working with his hated enemy by now.

    Other Vector Legion Members 
  • In two strips Laurin first knocks out almost the entire Order with one blast, then reveals to Durkon (who was immune to her previous spell) that "[She] recognizes her friend's staff. And knows how to dispel its projections."

Azure City

  • O-Chul gives Haley a nice reality check ahead of the Battle of Azure City, which she takes to heart.
    O-Chul: Even if we hold the city tomorrow, it may be the last night alive for many of those girls you just told to "chill out". It might even be the last night for you, or one of your friends. (Beat) This isn't the dungeon. In a war, people on the winning side still die. You might want to consider taking it somewhat seriously.
  • O-Chul's performance in the episode of "Dead or Alive?" made an instant Memetic Badass out of the last survivor of the Sapphire Guard. On top of the events in that comic, his captors have apparently been doing this to him for months, and upping the ante each time — and he's still going.
    Redcloak: You said [you'd stop] after I asked you to stop locking him up in the cage with two dozen rabid dire wallabies. [...] And again when I found out about the Basilisk Staring Contest.
    Xykon: Technically, the paladin won that one.
    Jirix: He never blinked.
  • Tied up and helpless, O-Chul still makes Redcloak look like an idiot:
    Redcloak: Logic dictates that the simplest solution is the most probable.
    O-Chul: And you find the idea that I have some sort of secret knowledge implanted in my brain by the elders of the Sapphire Guard that has been so deeply suppressed that no magical effect can unearth it to be SIMPLER...than the idea that I just don't know anything?
    Redcloak: ...I like the way I phrased it better.
    O-Chul: No doubt.
  • invoked Even when he completely fails, he inspires heroism in others. Also a Moment of Awesome for the people of Azure City. Redcloak was threatening O-Chul that he would throw Azure City citizens into the Snarl if O-Chul didn't give him the information about how Girard's Gate was protected, information which O-Chul did not have. When Redcloak snaps and orders the citizens to be returned to their cells, thinking they'd hate O-Chul for condemning them to their deaths for a measly piece of information, the people instead saw the hobgoblin priest frustrated by O-Chul's refusal to break, and are inspired by his actions to continue resisting their occupiers.
  • His ability to inspire friendship in the Monster in the Darkness, and his speech to him. The demon cockroaches were desperate to shut him up because it was working! O-Chul was on the verge of inducing a Heel–Face Turn with Xykon's most powerful minion.
  • Two words: "Smite...Evil." This strip may as well be called "O-Chul Is Awesome". He escapes his cage, uses the bar he broke from the cage as a spear and stabs Redcloak in the eye with it. The goblin tried to Disintegrate him and he took it like a champ - compare this to Roy when he got hit by the exact same spell, who got knocked off his feet. Redcloak retreated, leaving O-Chul with Xykon's phylactery. Most Cleric spells require a Divine Focus, a.k.a. a holy symbol. By ripping out Redcloak's holy symbol (and Xykon's phylactery), he essentially disarmed Redcloak from 95% of his spells. Or in other words, in two attacks, he utterly destroyed a nearly epic-level cleric while naked with an Improvised Weapon.
    O-Chul: (snatches phylactery) No more spells. (readies spear) No more goblin.
    Redcloak: Word of Recall! (disappears, leaving the phylactery)
    O-Chul: (looks at the phylactery) ...No more lich, then.
  • Xykon is about to strangle V — and guess who looms up behind him in the last panel? Furthermore, O-Chul also helps inspire Character Development in the Monster in the Darkness, as the Monster saving V and O-Chul by teleporting them both away just as Xykon is about to inflict them both with a point-blank Meteor Swarm was only thanks to O-Chul's patience and gentle encouragement for the Monster to engage in self-improvement and reflection. Not bad for someone who has Charisma as his Dump Stat.
  • #666 has O-Chul threatening Belkar to gut him with his bare hands. Yes, Cut His Heart Out with a Spoon without the spoon.
  • "The War Council" shows just how awesome O-Chul is with the following exchange:
    O-Chul: It's Xykon's spell list. Or most of it, anyway.
    Roy: Are you kidding?!? How did you get this??
    O-Chul: One saving throw at a time.note 
  • How the Paladin Got His Scar is more or less a non-stop one of these, and not only on a purely physical level. It says something of O-Chul that, even as a fighter, he is more of a Paladin than the actual Paladins of the Sapphire Guard and ends up inspiring a lot of people to live up to their better natures.
    • The story starts with O-Chul as the last soldier standing against a hobgoblin raiding force, surrounded by the corpses of both friend and foe. The hobgoblins are retreating. And immediately after reporting in, he volunteers for a dangerous mission to investigate the cause of the hobgoblin raids.
    • The titular moment of the story. Before Gin-Jun has the opportunity to lead the Sapphire Guard in an attack on the hobgoblins (which would start a bloody war between the two of them), O-Chul challenges him to an honor duel with Hinjo's help, knowing that Gin-Jun would be too proud to refuse. However, O-Chul never intended to actually fight him, he just called the honor duel so that the rest of the Sapphire Guard would come listen to him expose their commander's madness. He even invites an equally zealous hobgoblin general just to demonstrate how similar he is to the very enemy he's sworn to fight against (and that the pretext he has for attacking the Hobgoblins, the Crimson Mantle, isn't even there), and throws away his weapon. When the other Paladins agree with O-Chul, an enraged Gin-Jun delivers the scar-inducing blow...and gets thrown out of the Sapphire Guard for injuring an unarmed civilian, honor duel or not, exactly as O-Chul planned.


    Other Azure City Citizens 

Other Characters/Meta

    "Durkon" (the former High Priest of Hel) 
  • When the Linear Guild tries to recruit the newly-vampirized Durkon after killing Malack.
    Durkon: Aye...mebbe I haf changed. But tha two o' ye're still tha same old dicks! (brains them both with a single swing)
  • Snapping Zz'drti's neck, thus additionally banishing one of the LG's summoned fiends, sending the other to fight the Silicon Elemental, scaring off Nale and Qarr and diving into the fight alongside the Order once more.
    Nale: What are you doing? I helped you!
    Durkon: An' I'm helpin' ye back. By cuttin' down on yer employee overhead.
  • After it is pointed out the storm on the ship is being caused by Thor, the High Priest uses a simple control weather spell and schools Durkon on theology.
  • Even though his actions will destroy the world and enslave all of dwarfkind to Hel you cannot deny it is impressive the level of The Plan he has been running: enforce a tie in the Gods' voting to ensure the demigods have to vote, several of which are willing to vote in favor of the proposal, and when one of them balks down, tying the vote again and putting the destiny of the world in the hands of the dwarven clans, he has already prepared for that by having the priest he vampirized earlier with Malack's staff steal the Teleport Orb bought by Vaarsuvius so that they can teleport to the dwarven clans' meeting and dominate all of them to ensure they are the cause of their own destruction - and fulfilling the prophecy that got Durkon kicked out at the same time.
  • "I'm just saying, if I knew my Evil Doom Plan might hinge on me invading a subterranean country, I might not worry too much...about the sun."
  • Two words: He. WON. The Order had a number of advantages they don't normally, including intelligence, an actual game plan, appropriate warding spells, and even a surprise extra party member. Vampire!Durkon won anyway. An ultimately short-lived victory, but a victory nonetheless.

    Durkon's Family 
  • Sigdi:
  • It's Played for Laughs, but the moment when we find out just how extensive Sigdi's extended family is. Literally dozens of people who would never have been born if not for Sigdi's sacrifice, who brought in dozens more who would never have cared about Durkon in different circumstances.
    Unnamed Paladin: Hello, Durkon. I'm your cousin's brother-in-law's niece's fiancé.
  • Logann:
    • He walks right through a blade barrier to get at the Exarch, without it slowing him down at all. Even with Durkon cutting his speech short it's a pretty awesome moment.
    • When the Exarch strikes Logann blind, he refuses to let Durkon heal him, as he's aware that the Exarch is just trying to distract Durkon and buy himself time. He then proceeds to kick ass despite being blind — and able to just knock Dominated dwarves out without killing them.
      Sigdi: Och, ye grew up to be a good lad.
      Logann: When this is over, I will accept any food-based expressions of that sentiment you wish to offer.
  • When the law-runes on the council chamber are neutralized, the entire family surges in to dog-pile the Exarch, one of the spellcasters uses Bull's Strength to preempt his attempts to fight back, dragging him into the beam of sunlight from the hole Durkon put in the roof, holding him down until he's reduced to ash.
    Sigdi: Funny thing aboot tha law...Nothin' left ta bind ye...means nothin' left ta hide behind.
  • The entire group instantly shoots down Hel's idea she could still somehow win with her one surviving vampire she can actually do anything with through sheer intelligence and pragmatism: they instantly put the entire council under watch by soldiers with silver blades and holy water, have wards against mental influence put on them at all times, and just to be sure put together a party to hunt down the surviving vampires just in case.

The Order of the Scribble
  • Strip #894 is a posthumous awesome moment for Girard Draketooth. The final room of the pyramid contains nothing but a huge stone block with the inscription "Sorry. Your Gate is in another pyramid." Which of course means that the first reaction of someone who finds it will be to go and look elsewhere. Instead, it's a double-bluff. The Gate is actually within the block, encased in lead so as to be undetectable by magic.
  • Serini Toormuck:
    • Her gate also serves as Kraagor's Tomb, and it is actually formed by countless tunnels built within a cliff side, with only one door leading to the actual gate. Each door leads to an area that contains some of the strongest monsters she could find, reflecting Kraagor's belief in the power of physical might, and according to Oona, they always come back after her clan hunts some of them. Despite the proximity of a native Bugbear clan that often delves into the tomb, her gate's defenses are amongst some of those that delayed Team Evil longer than any other gate before other than Dorukan's Gate, which had magical defenses that even Xykon didn't want to personally touch that left them stuck for several months. This includes the city that was defended by an entire army, an elite Paladin organization, a group of adventurers and the ghost-martyrs of the Sapphire Guard's past. And just how strong are the monsters guarding the place? From the mouth of the lich himself, strong enough that Xykon, an epic level undead sorcerer lich, actually gained experience from some of them. And it gets better: it would appear that each of the dungeons exist in an extradimensional space, with a very subtle and hard-to-detect spell-trap teleporting intruders into the dungeon. The only way to actually access the Gate is to disarm the portal trap, and the obvious challenge of the mega-dungeon makes it extremely unlikely that anyone would think to look for such a trick. In effect, the entire dungeon is a shell game. And a shell game cleverly constructed in a way that Team Evil, who have themselves used a shell game in the past, failed to spot.
      • And then, it's revealed that the actual mechanic that hides the gate is even more devious than it seems. When the order managed to get Serini to, with extreme reluctance, admit that Team Evil's current method of scanning the dungeons will eventually let them find the right door, she adamantly refuses to disclose which one it is regardless out of her rampant paranoia. V nonetheless deduces the answer from that: all the mini-dungeons have to be opened and searched in one go in order to reveal the correct way to the gate.
        Roy: Of course! Kraagor wasn't a rogue, he was a barbarian! It's not a shell game, it's a gauntlet!
        Haley: It's both! Why build a system where someone can get lucky when you can build one where they can't?
      • The best part is that this is even more effective on Team Evil than it would be against anyone else: Xykon is a Blood Knight who rarely ever faces an actual challenge, and the monsters in the dungeon are strong enough to actually do that. As a result, he refuses to just let Redcloak's summoned Quinton just Force Cage them and be done with it, buying even more time.
    • While it's mitigated somewhat by how Serini is unfortunately Locked Out of the Loop regarding The Plan and the Dark One, after she finally appears in the comic and not only succeeds in lying to two paladins while literally standing in front of them, but she delivers a vicious "The Reason You Suck" Speech to both O-Chul and Lien where she calls them out on both their Honor Before Reason and Protagonist-Centered Morality regarding the non-PC races.
    • She's one of the most clever fighters the Order has ever faced - her ambush strategy with a Beholder and Mimic was impressive enough, but she's long figured out a way to get multiple adventurers at once: training Sunny to do the Eye Beam version of a Dangerous Backswing, and regaining her balance more than quickly enough to take out Vaarsuvius while the slow spell lasts. That one move comes damn close to incapacitating the entire Order. And she manages to tame all these creatures while being a rogue- which means Handle Animal is a cross-class skill for her. She's taming them all with a handicap.

Crew of the Mechane

  • Julio Scoundrél:
  • Bandana:
    • Preventing Tarquin from getting back on the ship through some rough handling.
    • Bandana proves why she deserves to be acting captain of The Mechane when she convinces the crew to end Andi's mutiny against her, gets Andi to finally acknowledge her as captain (if only because she realizes how screwed she is), and helps Roy knock the last ice giant attacking them off the ship with a well timed turn. She then continues to prove why she's more qualified to be captain than Andi by getting the ship out of the mess her leadership got the ship stuck in. Bonus points since she did so by releasing the ship's mounted weapons to give it enough bouyancy to make it over the mountains, something she knew she could do since she grew up on the ship with her family and learned all about it from them unlike Andi.

Divine Beings

  • The IFCC (Inter-Fiend Coordination Commission)'s entire lineup so far. Basically singlehandedly getting a character to cross the Moral Event Horizon, have them know they're doing so by taking this, and generally reaching full Magnificent Bastard status in a rather short time...And while the temptation itself is all about a very nasty goal, they then proceed to pull out an interdimensional TV set and watch what transpires — revealing how deep their Magnificent Bastard status really is, while quickly becoming a comic foil to the very dramatic scenes to follow. The best moment is when the IFCC explain to the character that they have an alternative way to get what they want without crossing the Moral Event Horizon, and then proceed to explain why they will most likely cross it anyway.
  • The Snarl's first "real" appearance in the comic. Terrifying, and awe-inspiring.
  • Thor:
    • #952 reveals that the horrible storm the boat is going through is Thor's work, meaning he likely has figured out what Hel's up to already and is trying to stop her High Priest from reaching the dwarven lands. This actually gives the High Priest an Oh, Crap! moment and makes Durkon smirk in triumph.
    • Thor's little secret turns out to be a hidden compartment under the statue of him in the temple...which appears to contain Mjolnir.
      Durkon: "Death an' destruction." Tha's wha Odin's prophecy said I'd bring wit me when I came back home. Turns out me whole life were shaped by tha, an' I dinnae ev'n know it. But now I know. An' I already brought so much death ta so many. So I say it's aboot time fer some destruction.
    • In #1170, Thor manages to swindle Hel out of every soul who died dishonorably in the past year and sabotage her efforts to aid her forces in battle in one fell swoop, and when Hel forces him to leave Loki comes in with the souls of everyone in the past century. This not only distracts Hel at a critical juncture, but saves countless souls from her in the process AND, presumably, drains her considerably.
  • Strip #1139 gives us the first real clue of the insane power and scope of the conflict between the gods and The Snarl. The gods didn’t just build a world to contain it, they built millions. And the Snarl just kept busting out and eating one after the other, Seeing the thousands upon thousands of markers floating in the void, each one denoting an entire world forged and consumed, is an incredible testament to the power and endurance of both sides. The gods themselves for having the wherewithal, the means, and the will to shoulder such an undertaking, and the Snarl itself for the raw power needed to challenge such beings for eons on end with no signs of slowing down.


  • The rookie officer in Cliffport goes from this, reveals that he is more competent than most here, then starts giving orders here, and the others listen. From rookie to unofficial Chief.
  • The Oracle:
    • You have to have been reading it for a while to understand just how awesome the Oracle really is. Explaining it just cheapens the experience:
      Welcome to the village of LICKMYORANGEBALLSHALFLINGnote  — Founded: Last Week — Pop.: Just Enough
      [picture of the Oracle on the sign] No, seriously, give 'em a good once-over!
    • He uses his foresight to pre-arrange a wizard/cleric duo to show up right after he gets killed and resurrect him. He actually does this for everyone who's predicted to kill him.
    • His handling of Roy's ghost counts too:
      Roy: You're not a cleric, scaly. You couldn't banish me if you tried.
      Oracle: True, I'm not a cleric...but ain't it funny how I always seem to have just the right magic item here in my robe? Dismissal!
    And the method by which he banished Roy allowed him to retain his memories of his conversation with the Oracle, so it's quite possible the Oracle saved reality by making sure Roy wouldn't be affected by the magic that makes people forget everything but the answers the Oracle gave them when leaving the Sunken Valley.
  • Despite her reservations against fighting, Celia gets a few moments:
    • Swoops in at the right time to save Haley from Bozzok and Crystal. Bonus points for Belkar smugly looking on.
    • When she intimidates members of Greysky City's Thieves' Guild...into legally reinstating Haley into the Guild.
  • The Cleric of Loki seeing through Old Blind Pete's bullshit and using the nickname rule against him.
    Pete: They let me in because it was my house, didn't they? It's all part of my big plan!
    Cleric: I guess you have all the angles worked out then. You're a real smart guy, huh? Maybe we ought to start calling you... Brainy Pete.
  • The Ancient Black Dragon gets one of these during her very first appearance.
    Ancient Black Dragon: I am curious, however...what would happen if we turned the magic off?
    Anti-magic Field.
    Fascinating. It appears you cease to be a mighty wizard and become a fragile pointy-eared monkey. While I?
    (seizes V in mid-fall and slams the elf into a cliff)
    I am still a dragon.
  • V's mate, after seeing them take down a dragon with ease, stands between V and the children armed only with a stick.
  • Crystal:
    • Crystal's Return.
    • Crystal finally gets to take revenge on Bozzok. She does so by punching right through his chest and out the other side, then savagely beating his corpse.
      Crystal: [smashing through the wall of the house where Bozzok is hiding with Grubwiggler] YOU DID THIS TO ME
  • Grubwiggler gets one for the brief but pointed "The Reason You Suck" Speech he gives to Bozzok.
    Bozzok: Don't just stand there croaking! Cast a spell or something!
    Grubwiggler: ...No. No, I don't think that's in my best interest at this time. I'm sick of your banal little guild's petty intrigues interfering with my magical research. All I want is to be left alone, and I suspect your eventual successor will be more willing to accommodate that desire.
    Crystal: WHY DID YOU DO THIS
    Bozzok: I'll pay you double! Triple!
    Grubwiggler: [preparing a spell] Farewell, Bozzok. You were never as clever as you thought you were.
    Crystal: [knocking Bozzok to the ground] LOOK AT ME
    Bozzok: Grubwiggler!
    Grubwiggler: Teleport. [vanishes with a "pop!"]
  • When Roy is getting overpowered by the High Priest of Hel during their fight, Wrecan uses Loophole Abuse to feign a sneak attack on the vampire. As Wrecan himself admits, it's the most he can do to help given the rules of the Godsmoot, but the distraction is enough for Roy to get back in the game.
  • Saha Kapoor repeatedly proves herself to be a badass in How the Paladin Got His Scar, but her crowning moment is when she summons an orca to break down a nearby dam, forcing the Sapphire Guard to delay their advance on the hobgoblin town until the next day.
  • Julia managed to remove the 25-word limit on Sending and reduced the caster level. Unfortunately, its usage is still limited as a result of her using the Blood Oath connection to piggyback her spell's signal.
    • Recent revelations have thrown this into question... but a MOA could also go to Eugene for putting on an act good enough to fool Roy.
      Roy: My dad used to say that a well-crafted illusion would make the target double-check their own existence every day for the rest of their lives.

    Kickstarter Project a.k.a.: The Fans 
  • Rich Burlew wanted to do a fundraiser on Kickstarter to see if he could raise enough money to fund the reprint of War And XPs. He wasn't expecting much, thinking that he wouldn't even get the $57,750 he needed, and joking that at least he'll have an excuse as to why he doesn't do another print run. What happened instead blew him, and countless others away. He made the $57,750 within a day and a half, before finally coming to a grand total of $1,254,120 by 14,952 backers. Put in perspective:
    • That's an average of about $83.87 per person.
    • That's an average of about $40,455.48 per day.
    • That's 2,127% funded from the initial goal of $57,750.
    • That's the third-ever project to surpass a million on Kickstarter.
    • That's the most funded project by a single person (rather than a company), ever, on Kickstarter.
    • That's enough to fund a size increased print run for 7 books (whatever a print run is, plus 2000 extra), plus all the included swag.
    • That's enough that after taking into account all the swag funding, the print costs, the local taxes, and the postage, Rich actually ran out of ideas on what to spend it all on. He opted for site and comic maintenance, plus some extra for funding assorted projects.
    • At the time, that was the second most amount pledged to a Kickstarter project. Admittedly, it has since been surpassed so many times it's not even in the top 10, but it was an accomplishment.
    • During the last hour of the kickstarter, fans checking the progress of the kickstarter actually brought down the entire server for Kickstarter.
  • For more information, check for Rich's Kickstarter updates (plus an entertaining graph). For details on the amount raised, check to get an in depth look at the funds raised.