Follow TV Tropes


Awesome / The Blackout Club

Go To
Friends to the end.

  • The game highly encourages players to stick together and to help each other whenever the other is in trouble. This can lead to some heroic feats as a player may leap on the enemy's back to save their own.
  • It's completely possible to go through an entire mission without ever alerting the enemy of you and your team's presence. It's extremely hard to do, but that only makes it all the more awesome.
  • Although difficult and highly impractical, as the game is designed to be played with multiple people, it's possible to play through an entire mission, however difficult, by yourself. Bonus points if you manage to go through it all without being spotted at all.

How well does it match the trope?

Example of:


Media sources: