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Every soul contains a whisper of light
Growing louder as it calls to unite
From the distance sings a chorus of souls
Rising slowly, stirring heat from the coals
Colors weave into a spire of flame
Distant sparks call to a past still unnamed
Bear this torch against the cold of the night
Light will guide you, on your way to the ultimate fight!
Lifelight, the theme of Super Smash Bros. Ultimate
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Being the biggest Smash Bros game yet, it has their own awesome moments.

For other awesome moments in the Smash Bros series, go here.

Moment Subpages are Spoilers Off. You Have Been Warned.


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    Pre- And Post-Release 

Pre-Release

  • At the end of a Nintendo Direct Presentation on March 8, 2018, we are treated to the Inkling Boy and Girl fighting in an identical snippet from the Wii U trailer... only for Inkling Girl noticing that the lights have gone out, then both Inklings seeing a burning Smash logo with the original cast standing before them, their faces covered in flames.
    • A subsequent tweet from Sakurai also confirmed that this upcoming Smash title will be on the Nintendo Switch, which is something fans have been chomping at the bit for since the 3DS' performance issues and the Wii U's sales flop. Also stated in the tweet is that the game is under a Working Title, so it's not yet clear if this is an Updated Re-release of 3DS/U, which is also something fans have clamored for... or a brand new entry in the series.
    • The trailer heavily teased the appearance of the Breath of the Wild incarnation of Link, who, if not a new character on his own, may imply new costumes for characters.
    • A more meta example, but the fact that the announcement EXISTS. Most people were taken surprised by this sudden teaser, since announcements this big are mostly done at E3, instead of a normal Nintendo Direct.
      • Not to mention that no one expected any news on a Smash Switch game this soon. The past few games weren't officially announced until a few years after their respective consoles debuted, with the game itself coming a year or two after that. This was announced literally days after the Switch's first anniversary and the game's coming out the same year. Nintendo has matured so much that they don't even need E3 to generate hype.
    • Though the real props have to be given for the animation in this trailer. Aside from the epic fire logo, there's also the crisp and bright animations of the Inklings and their ink. If it weren't for the Smash logo, you would've thought this was a port of the original Splatoon game.
  • The E3 presentation answered the three pivotal questions fans had about the game, and every single one of them sent the fandom into frenzy:
    • Is it a new game? Yes — packed with brand new stages, mechanics, and redesigns for many characters. There are also plenty of old fan-favorite stages such as Princess Peach's Castle, Kongo Jungle (now named Kongo Falls), Great Bay, Frigate Orpheon, and even Saffron City.
    • Who's coming back? Everyone. And we don't mean everyone from 3DS/WiiU edition — we mean EVERY SINGLE CHARACTER who ever appeared in the series. Yes, this includes Ice Climbers and Snake! As of E3 2018, that brings the total number of characters available to play to 65, including Pokémon Trainer's three Pokémon and not even including Echo Fighters, which bring the total to 68!note  Talk about taking Massive Multiplayer Crossover Up to Eleven!
      • Snake coming back especially, considering that all of the Metal Gear content that was in Brawl was cut out from 3DS/Wii U, and the general consensus was that very few people were expecting him to make a return at this point. Also, Mario, Snake, Sonic, Mega Man, Pac-Man, Ryu, Cloud, and Bayonetta can finally all duke it out together.
      • Ditto for Pichu, Young Link, and the Pokémon Trainer. Since the game is Switch-exclusive, it was only natural that the Ice Climbers would come back, and Wolf's following was more than strong enough for him to make a return as a fighter. In addition, there was just as much of a reason to make Squirtle and Ivysaur their own characters. People had little reason to believe either of these three would be returning due to Pichu's status as an intentional Joke Character, Toon Link effectively replacing Young Link, and Charizard going solo in the last installment. But they're back in full force and ready to fight again, and the Pokémon Trainer even got rid of the penalty mechanic and made the process of switching much faster, allowing you to not only play as one main out of three, but also giving more possibilities for combos should you decide to main all of them!
      • Speaking of the Pokémon Trainer, not only has Red (re-)joined the battle... it would appear that he didn't come alone either! After more than a decade of going without any mention to her existence whatsoever, Green makes a surprise appearance as a Palette Swap for the Pokémon Trainer!
    • Is there someone new coming? Of course — and it's none other than Ridley, one of the most requested characters in the series' history. Samus and her nemesis finally have a chance to personally duke it out!
      • Doubly so once you realize that Ridley was never playable in any Nintendo game up to this point, which makes it even more awesome; that fearsome Space Pirate leader, who provides amazing boss fights, an incredibly imposing influence, a kickass battle theme, and a mutual hatred for his Arch-Enemy? He's all yours. And his playable debut is the one place where he was requested to be in, from hell and back. Hell yes.
      • His introduction is nothing to laugh at either. In a beautifully animated segment, we see Samus, Mega Man, and Mario walking down a metal bridge, before Mega Man vanishes with a strike of lightning, and gets impaled. Mario gets snatched and and ends up on the receiving end of the stiff arm, leaving nothing but his hat, with a grossly nightmarish sound effect. Samus realizes, the ground tremors, the bridge shatters, and with a roar, Ridley Hits the Big Time!
      • The end of Ridley's reveal trailer has one for Samus as well, leaping out of an explosion towards Ridley after losing her Power Suit and becoming Zero Suit Samus. Even when facing Ridley without her suit, she's not going down without a fight.
      • Ridley isn't the only one: Daisy is coming to the game as an Echo Fighter like Lucina and Dark Pit. After so long of just being an alternate costume for Peach, the princess of Sarasaland is finally ready to duke it out with Nintendo's greatest! That also means almost the entirety of the Mario franchise's big stars (Mario, Donkey Kong, Yoshi, Luigi, Peach, Bowser, Dr. Mario, Wario, Diddy Kong, Rosalina, Bowser Jr. (with the Koopalings), and now Daisy) are fully playable in Smash.
    • Take a look at Toad when he's summoned by Peach. He's now fighting alongside her instead of being held in front of her forcefully as a shield!
    • After so many years, Ganondorf has his sword for Smash Attacks now.
    • At the end of the trailer, we're treated with a big, beautiful panoramic artwork showing every damn character together at last. The ultimate crossover thus far has begun, and Everyone is Here.
      • The artwork itself is growing, as more newcomers are revealed.
    • Rather minor compared to everything else, but what we currently presume to be the game's main theme is just stunning.
  • With August 8th's Smash Direct, not only do we have two Castlevania characters, in the form of Simon Belmont and Richter Belmont, along with new Echoes in Chrom and Dark Samus, but as a much requested fighter, King K. Rool has been promoted from a Mii Fighter costume to an actual fighter!
    • The reveal for the last was pretty neat, too. At first, the shadow of K. Rool looms over Kong House causing fright amongst DK and Diddy... but it turns out to be King Dedede dressed up as K. Rool, who proceeds to laugh his ass off to the shock of the Kongs. Then an even bigger shadow shows up right behind Dedede, swats him away with one hand, and the Kongs really freak out... as King K. Rool Comes Aboard!
    • While this is K. Rool's trailer, DK gets a moment of badassery of his own near the end of the trailer: as he's sent sprawling at high speeds, he catches himself by slamming his bare hands into the ground, then starts charging at K. Rool on all fours, all in one swift movement.
    • The reveal also emphasizes K. Rool's status as DK and Diddy's Arch-Enemy, starting by showing off different images of Smash characters facing off against their respective enemies, then ending the trailer with a shot of K. Rool performing a Punch Parry with DK and Diddy after charging at each other at breakneck speed. Complete with anime-style shockwave.
    • And to top all of this off, a triumphant remix of "Gangplank Galleon", K. Rool's boss theme from the first DKC game, plays for most of the trailer, celebrating the return of the Kremling king in a grand style.
    • Also compared to other character reveal trailers which were mostly Curb Stomp Battles from either side. This feels more like a neck to neck battle between two arch enemies who hate each other and won't let the other overwhelm them no matter what.
    • The Castlevania reveals were both awesome as well. First we have Luigi exploring Dracula's Castle when he comes face-to-face with Death, who disembodies his soul and picks it up to harvest it...then a chain whip comes out of nowhere and smashes into Death's face hard enough to dislocate his jaw. Then the camera pans over to show the whip's wielder, a mysterious cloaked figure, who then flings off his cloak, and the reveal is made: Simon Lashes Out!
      • Then later, Simon is face-to-face with Dracula, as he has been many times before. This time, though, he gets help when one of his descendants shows up. As a fire attack makes its way towards Simon, another whip cuts through the roaring flames... and Richter Crosses Over!
      • Bonus points for Richter delivering his famous line from Castlevania: Rondo of Blood and Castlevania: Symphony of the Night:
        "Begone! You don't belong in this world, monster!"
      • The fact that Kid Dracula is teased as one of the monsters you can encounter at Dracula's Castle.note 
      • A minor detail, but the Vampire Killer used here is not a mere whip like the classic Killer was, but rather a variation of the Combat Cross from the somewhat contentious Lords of Shadow reboot seriesnote . Even with Simon's super-retro style harking back to the very first game, there is still that little extra tidbit for people who did enjoy the newer games for what they were. That is very much dedication.
    • Also hidden in the announcement was the Foreshadowing of another one: It was noted by a few fans that the backpack Luigi was wearing is pretty different than the Poltergust models in the Luigi's Mansion series. That's right, Luigi's Mansion 3 is indeed coming to Switch.
    • Luigi's Classic Mode reveals that he Took a Level in Badass after the reveal trailer because his final boss is Dracula, meaning he returned to the castle and won!
    • The Echo Fighter reveals were awesome in a minor way. First, it cuts to the Castle Siege stage, where a familiar character drops in to the tune of "Id (Purpose)". It shows off both Falchion and the Mark of Naga on his shoulder, before revealing that Chrom finally got his chance.
    • Second, it gives us a somewhat familiar-sounding Scare Chord before cutting to a black screen with a dark portal. And out of it comes a terrifying foe from the era of Samus's prime: the feared Metroid Prime, better known as Dark Samus, has joined in.
  • Rathalos has a banner year as he follows up his appearance in Final Fantasy XIV with an appearance here as an Assist Trophy...and as a Boss in a Monster Hunter stage! (more specifically, a Classic Mode/World of Light boss)
  • Another debuting Assist Trophy is Shovel Knight, breaking yet another threshold that not even 3DS/U dared to touch: the inclusion of indie game characters in gameplay. The closest 3DS/U came to this was a single Commander Video trophy. While Shovel Knight is, as stated, an Assist Trophy (read: isn't playable), being one of those is in itself a huge badge of honor from Sakurai and Nintendo since he's now part of the biggest crossover in gaming history.
    • Shovel Knight makes his debut by tanking a falling Moon. Mind you, this is the game where Assist Trophies can be hurt or even defeated. But when the blast fades, he's the last one standing.
    • Another thing is that Shovel Knight is the first true western property to play a bigger role than a trophy in Smash. note 
  • As of the August 8th 2018 direct, it bears repeating that a large number of popular and highly-requested characters were showcased, both playable (Ridley, Dark Samus, Simon Belmont, Richter Belmont, Chrom, King K. Rool) and as Assist Trophies and Pokeball Pokemon (Waluigi, Bomberman, Shovel Knight, Mimikyu, Callie and Marie, Zero, Krystal, Gray Fox, Alucard). These were within the first two directs, and Sakurai mentioned that he's not done with character reveals yet. With the aforementioned indie barrier broken, nearly anything can happen in the next four months.
  • Isabelle Turns Over a New Leaf! And the fact that she doesn't get hit at all in the gameplay segment from her reveal trailer is itself a featnote . Realizing the rest of the revealed non-Echo Fighters, even Ridley, got hit at least once makes it astounding.
    • Banjo and Kazooie would later repeat this feat.
  • The November 1st Smash Direct starts with a boxing match with Little Mac and an unknown opponent... unknown, anyway, until he belts Mac in the face, at which point, the camera cuts to the opponent in question... and Ken Turns Up the Heat!
    • Ken proceeds to pummel Little Mac before launching him into the large screen, but waiting in the wings to take on Ken is another fighter with power over fire. It turns out to be a large bipedal tiger... and that can only mean one thing: Incineroar Enters the Ring!
    • Even better in Ken's reveal is how they establish him defeating Mac: recreating EVO MOMENT #37 (better known as the Daigo Parry) through parrying Mac's punch and going for Shippuu Jinraikyaku to send his opponent flying. If that's not enough, with the right timing thanks to the parry mechanic, it's possible for one to actually make this moment possible.
    • When Incineroar jumps into the ring, what does Ken say?
  • After tons of supposed leaks, speculations, well thought-out arguments, and flame wars all over the internet about who would be appropriate for Smash, the very first DLC fighter turns out to be the least expected character in the entire series. Going against the grain of every conceivable thought that fans could think of: Piranha Plant Pipes Up! Yes, a humble Piranha Plant. A common Mario enemynote . Not Waluigi, not Bandanna Waddle Dee, not Geno, not Issac, not Banjo & Kazooienote . Not anyone from the supposed "Grinch Leak". Most of the fanbase was so smug that they understood Sakurai's thought process on how to design his own game, but most guesses turned out to be wrong. Well played, Sakurai. Well played.
    • Just the sheer bewilderment on everyone who watched the reveal showed that it'd done its job.
    • As a bonus, this makes the plant the first mook to ever be playable in Smash. A simple potted plant with teeth is able to go toe-to-root with warlocks, martial artists, master swordsmen, and even gods. This flower just scored one for the little guys.
  • At the 2018 Game Awards, we get this last surprise before the game launches. The lights go dark, and then...a familiar calling card stating "TAKE YOUR HEART" appears, followed by it turning around to show an envelope with an all too familiar logo as the wax seal. Ladies and gentlemen, his post-release gameplay trailer couldn't have put it better: Joker Steals the Show!
    • What's even greater is that, at this point, there are now eleven third-party characters in total. And seeing how Joker was just the first character in the Fighters Pass, that number could possibly go up to fifteen!
    • On top of that, it was stated by Sakurai himself that it was Nintendo who chose the DLC characters, showing that it isn't just Sakurai who knows how to surprise the fans. It also speaks about how much clout Nintendo has in the games industry as Sakurai has stated in past interviews that one of the most difficult things when it comes to producing Smash is securing rights to characters/IPs as he's a freelancer and his company (Sora Ltd.) is still relatively tiny. These things are obviously much easier when you're a big company like Nintendo where other developers are practically begging to have their IPs included in the game.
    • Best of all, it's been implied that the DLC character selection was approved and done recently. Meaning that if Joker's appearance in Persona Q2 has been taken into consideration, the decision to include him was done before Ultimate's release.
    • The trailer has Morgana consider a Smash Bros. invitation "the greatest treasure of all", proving the point that getting in Smash Bros. is an honor for gaming overall.
    • To coin a phrase from Ridley's trailer, Joker's inclusion here following the critical acclaim Persona 5 attained well and truly meant that the Persona series had hit the big time after years of being a relative niche JRPG franchise. Consider also that despite just barely being over two years old as of Ultimate's release - beating Bayonetta out as the youngest third-party representative and being the second youngest fighter overall just behind Incineroar, Joker himself has become a gaming icon in the vein of his opponents here, further enforcing the idea of this being an honor for them and Atlus in general.

Post-Release

  • Fans of the long running Dragon Quest series will be thrilled to learn that at long last, The Hero Draws Near! No, not (just) The Luminary. The Hero. As in, multiple incarnations of the character. His Final Smash also summons all the rest of them.
    • On a meta level, this has to be one of the most detailed newcomers yet. Not only does the Hero consist of four newcomers instead of just one, and not only do they retain Akira Toriyama's art style, but it even comes with a standard RPG menu interface full of spells to choose from. They spared no details whatsoever in making this one of the most faithfully represented fighters in Smash. Being unbelievably popular in your home country has its perks.
    • Speaking towards Dragon Quest's status, the inclusion of any Dragon Quest hero is a true CMOA for Sakurai. In the following interview regarding his inclusion, he openly admits to nervousness in approaching with this at all, and there's a damn good reason: if you look in any spinoff or crossover of the series, you'll notice no main entry protagonist is ever featured. That's because they're off-limits, period. Nobody gets to feature them, not even the Square side of the company in Itadaki Street! Masahiro Sakurai has the chief honor of getting to feature not just one, but four of the Dragon Quest Heroes in his game, one of whom being the most influential of them all. He even got to request one of them specifically!note  For Super Smash Bros. to command such respect that a borderline-sacred cultural phenomenon will break one of its longstanding rules for it speaks the greatest of volumes for how far the series has come.
    • Their reveal trailer has Eleven, the Luminary, pulling a Big Damn Heroes when Link is about to be killed by Puppet Fighters. The way he does it is nothing short of badass: he jumps from horseback like Link would in Breath of the Wild and intercepts the Puppet Marth and Meta Knight midair, followed by the Dragon Quest Overture playing as he's revealed, the sunlight shining off his blade, as he readies himself for battle.
      • On a meta front, the fact that Eleven is able to save Link at all is this. Remember how a good chunk of the reveal trailers entailed someone getting killed (Mario and Mega Man in Ridley's trailer, Luigi in Simon's, etc.)? It looks like a similar situation as Link is getting absolutely destroyed by the Puppet Fighters... and Eleven arrives right in the nick of time. He really is the Hero after that.
    • However, the tables quickly turn on him as Eleven is knocked to Yggdrasil's Altar by several more Puppet Fighters. Just as they surround him, murder in their eyes, another light shines forth as Eight, Solo and Three (the fabled Erdrick) arrive to back him up. Eleven stands again, and the four of them proceed to Zerg Rush the Puppet Fighters. Bonus points for Three standing in the background, the camera beginning to focus on him; it's fittingly implied that he's leading The Cavalry.
  • Then comes the very next character reveal, basically a sequel to K. Rool's. It generally hits all the same notes at first, but this time, King K. Rool joins the Kongs. Also, instead of King Dedede trolling them, it's Duck Hunt imitating a certain duo from a seemingly extinct franchise. Suddenly, that very same duo surprise attacks them from above. Oh, yeah, you saw that right. After being shelved by Microsoft for over a decade... Banjo-Kazooie are Raring to Go!
  • The reveal of two completely different characters admired by different sides of the Pacific on the same day is this for Nintendo. Though both characters still have their detractors, the east and west sides of the Smash Bros. fanbase were collectively brought together in one fell swoop, showcasing just how big the franchise has become across the world. One could almost compare it to two countries forming an alliance.

    Gameplay and Mechanics 
  • Once again, the new Final Smashes are absolutely stellar:
    • Mii Brawler's hard-hitting Omega Blitz is surprisingly brutal, with pumped-up audio that makes it sound like they're breaking bones with every punch!
    • Both Donkey Kong and Giga Mac both flat-out pummel their opponents into a pulp at blindingly fast speeds with Jungle Rush and Giga Mac Rush. As a bonus, DK finally has a move that flat-out references Donkey Kong Jungle Beat!
    • Link's new Final Smash, Ancient Bow and Arrow, switches out his Triforce Slash for the titular bow and arrow from Breath of the Wild, which functions much like Zelda and Sheik's Light Arrow. It also makes sense, considering he originally wielded the Light Arrows in Ocarina of Time and the Silver Arrows in the first Legend of Zelda and A Link to the Past.
    • Dark Samus' Phazon Laser is pretty much the same as the Zero Laser, but this time you're hitting everyone with a massive amount of Phazon.
    • Remember the massive herd of Yoshis from the opening movie from Melee? Yoshi now summons them to form a Stampede! Trampled by a Call-Back.
    • All three Star Fox representatives retire the Landmaster... and instead shoot at everyone with an Arwing/Wolfen formation with the rest of Team Star Fox/Team Star Wolf! Falco really does prefer the air.
    • Volt Tackle and Super Sonic got quite the overhaul. Now, those two attacks zip across the screen at blindingly fast speeds! As Sakurai put it:
      "Either you're too slow, or he's lightning fast!"
    • After Poo apparently taught Ness how to use PK Starstorm for Smash, he and Paula show up to help Ness finish the job.
    • Additionally, Kumatora and Boney arrive to help Lucas! As a bonus, this is their first (official) western appearance not as stickers, but as characters! Complete with their own 3D models!
    • Daisy Blossom is much like Peach Blossom, except instead of giant peaches appearing on the battlefield, it's giant daisies.
    • Just because transformation-based Final Smashes were changed doesn't make them any less awesome. One example? Bowser still has Giga Bowser as his Final Smash, except he grows bigger than the stage itself (with Sakurai directly referencing when Bowser first did this as a child), moves behind it, and pulls off his own version of the Dragoon where he aims and punches any unlucky fighters he strikes away, or, if they have enough damage, directly at the screen, completely ignoring the blast line! note 
    • The Ice Climbers' Iceberg now moves across the stage instead of remaining stationary the entire time. What kind of training have our little mountain climbers been doing between Brawl and Ultimate?
    • Sheik drops the Light Arrow and instead opts for cutting foes to ribbons with her kunai with her brand-new Sheikah Dance.
    • Zelda also swaps her Light Arrow for using the Triforce of Wisdom to trap her foes within, delivering a One-Hit KO if their damage is high enough.
    • Pichu's Volt Tackle manages to be more awesome than Pikachu's in the fact that it's risking a great deal of damage in doing so. The little guy's giving it everything he's got to ensure that the opponent is out. Of note is Satomi Koorogi's delivery of Pichu's scream during the attack, who manages to make him sound utterly pissed off during the attack. Even Maximilian was impressed with it.
    • Ganondorf's Beast Ganon form, now called Ganon, the Demon King, now borrows from his Ocarina of Time look instead of Twilight Princess, meaning he comes with his dual-wielded BFSes. Not only does he ram into opponents, but he also slices them right up!
    • Chrom slices up his opponent(s) to keep them stunned, then does a backflip and delivers a powerful blow with Awakening Aether. Doubles as a Call-Back to his game of origin.
    • Mr. Game & Watch's Octopus now grabs its enemies and drags them clear off the screen.
    • Meta Knight's new Final Smash, Darkness Illusion, is just VICIOUS. He grows an extra pair of wings, then launches any opponents near him into the air before ravaging them in mid-air and launching them away with one last strike. Who hurt you, dude?
    • Pit retires the Three Sacred Treasures and straight-up rams into opponents with the Lightning Chariot in a similar fashion to the Dragoon item. And since the Dark Pit Guidance is unchanged, that means Viridi is still in possession of it, meaning they've at least gained enough respect for one another for her to let him use it.
    • Zero Suit Samus puts her armor back on, hops on top of her gunship, and unleashes the Zero Laser, using the ship to rotate her aim and chase down anyone that tries to run from it.
    • Wario-Man now engages in a Big Ball of Violence with his opponent before finishing his combo with a super-powered Wario Waft.
    • What's better than Snake using a grenade launcher? Throwing a smoke bomb? No, that's just the start of it. That's just so a Macross Missile Massacre can barrage anyone Snake targeted. Ladies and germs, you just witnessed Covering Fire.
    • Triple Finish apparently got quite the upgrade. Fire Blast and Solar Beam remain the same, but Hydro Pump looks more like a raging whirlpool!
    • Diddy Kong's new Hyper Rocketbarel involves him zipping across the screen, but this time he dive-bombs one of the opponents for the finishing blow!
    • King Dedede's Final Smash was first him spawning Waddle Dees to tackle everyone, then it went to him smacking opponents and then blowing them up with a bomb. Now he REALLY takes his revenge with Dede-Rush by sending any unlucky fighters he catches to his caged boxing ring, showing up as Masked Dedede, launching missiles at them, then using his original jet hammer to pound them into a paste, which ends up denting the cage.
    • Aura Storm returns, but this time, Lucario Mega Evolves before doing so.
    • R.O.B. comes bringing a brand new toy: the Guided Robo Beam. In it, he locks onto his opponents before firing small lasers at them, then blasts them with a powerful green beam of light!
    • As if Mega Man's Final Smash, Mega Legends, consisting of him launching a Black Hole Bomb and teaming up with his four other incarnations to unleash a technicolor firestorm on anyone who got trapped, was already epic enough, now Proto Man and Bass get in on the fun!
    • The Wii Fit Trainer's Final Smash, Wii Fit, appears to remain the same, as the trainer summons numerous silhouettes to attack the opponents. Then he/she summons a huge silhouette that pushes them even farther back!
    • Greninja's Secret Ninja Attack is now preceded by using Battle Bond to turn into Ash-Greninja to do the job!
    • Pac-Man's Final Smash was reworked, ultimately giving the player less control over it. Why? A good reason. Rather than being traditionally controlled like the original arcade games and 3DS/Wii U, Pac-Man outright abuses the edge-warping mechanic used in both games and charges straight forward as Super Pac-Man, leaving the player to control which way he'll turn.
    • Even though Chrom is playable, he still does double-duty as part of Robin's Pair-Up! Never underestimate the Exalt of Ylisse again.
    • Shulk's Final Smash still has Dunban and Riki assisting him for a Chain Attack. This time, Fiora joins in the fray, not only adding another one of Shulk's True Companions, but exceeding the limit on playable party members in Xenoblade!
    • Like Ryu, Ken gets to choose between two Final Smashes— a Marvel vs. Capcom-style giant Shinryuken summoning a pillar of flames, or a brutal sequence of kicks with his Shippu Jinraikyaku.
    • The Inklings bring out a Killer Wail which blasts any enemies in its path! And just like the Zero Laser, you can actually guide it.
    • Ridley's Final Smash, Plasma Scream, is astounding to see! It's simply him smacking someone onto Samus's ship and then firing a beam at the ship, causing it to explode!
    • Simon and Richter trap the opponent in a coffin, grab the coffin with their whip, and unleash a cavalcade of energy crosses that bombard the opponent under the moonlight. Looks like Richter taught Simon how to use Grand Cross!
    • King K. Rool's Final Smash? After dashing into the opponent, K. Rool reappears in the Blast-o-Matic, laughing maniacally. And unlike its source game, we actually get to see the effects of the Blast-o-Matic, which is unfortunate for the player since they're stranded on Kong Isle, which promptly is destroyed by the laser blast!
      • Side note: This is the first time the Blast-o-Matic has been depicted firing. Think about that for a while.
    • Instead of building a Dream Home like Villager, Isabelle instead builds and blows up a Dream Town Hall with her victims inside.
    • Incineroar unleashes a souped-up version of its Z-Move, called Max Malicious Moonsault, throwing its opponent into the turnbuckle of a wrestling ring, launching them towards the ceiling of the wrestling hall, then landing on them and dunking them into the ring. Which then explodes.
    • In a callback to the Subspace Emissary, Piranha Plant's Final Smash is to summon Petey Piranha with two cages, just like he appeared in that mode, and catches two of the players in said cages. After ensnaring the unfortunate foes, he then proceeds to breathe fire on the cages before slamming them on the ground!
    • Joker slashes through his opponents before calling his partners-in-crime and performing a good old All-Out Attack from his original game— complete with "THE SHOW'S OVER" splash screen! For added attention to detail since this is a "KO at 100%" Final Smash, if All-Out Attack ends the match, the splash screen sticks around and becomes the results screen just like in his home game.
      • And, unlike Shulk's Final Smash, Joker's will not summon the same set of party members every time. Any three other Phantom Thieves can join in on the All-Out Attack and either Morgana or Futaba can cheer them on.
    • Disappointed your favorite Dragon Quest hero wasn't playable? Snatch that Smash Ball and bring all the other heroes in to supercharge your sword for a mighty Gigaslash!
    • Banjo and Kazooie summon the Mighty Jinjonator which, along with the other four Jinjos, flies around and absolutely decimates his target(s).
  • Sudden Death now involves the screen slowly closing in with a flaming border around the fight. It makes the idea of the concept seem a lot more epic.
  • The mural for Classic Mode slowly ramps up the badassery as you travel further to the right of the image. For an example of just how elaborate this is, it starts out with Daisy, Isabelle and other cutesy characters befriending some confused dark spirits in a forest, to K. Rool and Incineroar locked in combat while the spirits get mischevious, Bowser and DK working together to hold a serpent in place for Bowser Jr, Mii Brawler and Sonic to take it down, to Link and Corrin leading the charge against an army of hostile spirits, and it ends with Simon, Mega Man, Palutena, Ganondorf, Mewtwo, Mii Gunner, Marth, Cloud, Lucario, Falco, Ken, Mario, Yoshi, Zero Suit Samus, and, of all people, Princess Peach fighting the huge demon from the intensity gauge for Wii U and 3DS.
  • For the first time in the series, you can stun Master Hand and Crazy Hand, rendering them helpless while you safely pile on the damage.

    World of Light/Spirit Board 
  • The trailer/intro for "World of Light", which is the main "story" mode:
    • It starts with Fox leading the entire roster against a fearsome sight: An entire army of Master Hands. All of them being led by some angelic thing, who is an incredibly bizarre malevolent being.
    • Marth estimates that they're all outnumbered by 10-to-1 (meaning there are over 700 Master Hands). Zelda's response is basically Bring It!
      Zelda: Stow your fear! It's now or never!
      • According to Sakurai, Zelda's line was intended to indicate that the heroes have already been battling Galeem for a long time and this was his last-ditch effort to stop them. So he just didn't show up out of the blue one day and destroy everyone — the heroes beat him back with all their might and he ended the world out of desperation.
      • Also, the fact that Marth is able to calculate how much they're outnumbered in a split second should be appreciated.
    • Then the mysterious entity absorbs all of the Master Hands, and Shulk has a vision... Of an attack he has no hope of saving anyone from. Cue the massive One-Hit Kill attack overwhelming mortals, legendaries and gods alike. Only Kirby escapes by a hair's breadth. The story basically starts with the Smash cast's Darkest Hour and a Near-Villain Victory, as the fighters are imprisoned to be used as casts for evil copies with red eyes or turned into spirits either wandering the world aimlessly or used by the copies as tools in battle.
    • On a brighter note, the World of Light trailer also features another indie cameo, who made her debut on the Game Boy Color years ago — Shantae!
    • While Link ultimately gets captured, his Hylian Shield actually manages to block three of the beams of light, something even magic, psychic powers, and gods are helpless against. Truly, the Hylian Shield is Made of Indestructium.
    • Zelda and Mewtwo stand their ground and try to reflect the beams back. Even though they fail, their attempts are admirable.
    • Sonic slows down to try and help Pikachu. As a guy who's often arrogant and cocky, he puts himself in even greater danger to help out someone who is slower than him. Bonus points for the fact that he could have at least bought a few more seconds by going ahead at full speed and even more points for the fact that Sonic often has animal buddies and was likely thinking of them.
    • Bayonetta manages to dodge one of the attacks with Bat Within.
    • Bowser and the Pokémon Trainer also get huge points in that they don't try to evade the beams like most other characters, but they actively try engaging in a Beam-O-War with the beams of light. What's even greater is that the both of them show positively no fear whatsoever — the most reaction Bowser shows is when he gets inevitably blasted into dust, and even then it could just be him feeling the disintegration. It almost seemed as if that they knew they were going to get blown to hell, but immediately decide to pair up and simply fight back like the others, to see if they can at least do something to the beams. They failed, but their efforts were valiant. Out of a slew of Defiant to the End characters, Bowser and the Pokémon Trainer stood out quite a margin.
    • Captain Falcon attempts to escape in the Blue Falcon.
    • And after the dust has settled and everything has been consumed, we see that Kirby beat the odds and escaped the assault. The super-tough pink puff is the last hope to free the other fighters and push back the darkness... and, knowing the little guy's track record, if anyone can pull it off, it's him.
      • It's even better than that. At the start of the trailer, you can see Kirby standing alongside all the other characters. The next time we see him, he's on his warp star fleeing from the eldritch thing...right next to it. Ladies and gentlemen of the internet, when Kirby sees an eldritch horror, he does not run or defend himself. He charges.
    • To top it off, the second half of the trailer is set to "Lifelight" — a beautiful, vocal version of the game's main theme.
  • Just the sheer effort that went into crafting each and every spirit battle goes into this category. The Mythology Gag count is so huge that they got their own subpage for it.
  • The moment you discover that Spirits can help you in a different way. Even after losing their bodies, that won't stop them from fighting for your cause. You could go through the adventure alongside Bomberman who blasts rocks in your way as well as Hal Emmerich hacking into a computer terminal so you can storm a military base to potentially save his friend Snake and fight against Galleom once more.
  • Let's just cut to the chase and say that fighting and defeating a Legend Spiritnote  is undoubtedly this. But for specific examples:
    • Both Geno and Mallow appear as Spirits. The Geno battle in particular is especially a great one as you fight against representatives of all of the playable party members in Super Mario RPG. It's a tough fight, but well worth the victory.
    • Trevor Belmont comes equipped with Grant, Sypha, and Alucard as a proper Shout-Out to his game. It's only fitting that one of the oldest-recorded Belmonts get treated with such respect.
    • Another good one is The Boss, whom you have to beat within a time limit while your health is ticking down from a poisonous floor. It's a beautifully-crafted reference to her fight, and a real testament to your skills as a fighter.
    • From the same series, the Naked Snake fight takes place in the rain, with a tree-frog, and he's joined by three clones in the battle.
    • Viridi is technically no longer The Unfought; she comes assisted by Cragalanche and manages to actually put up a decent fight. Oh, and you have to beat her before she Reset Bombs the arena. Bonus points if you beat her as Pit.
    • The original Link from the very first The Legend of Zelda. He's represented by Young Link with a red tunic, referencing the Red Ring from that game, and is among the most powerful fighters in the main story. You will feel like the ultimate hero after defeating him.
    • James McCloud has you fighting him atop the Great Fox in Venom, with boosted stats when he gets into the high percentages. Trust your instincts, and you'll be fine.
    • Akuma is a straight one-on-one fight in Suzaku Castle. And he hits like a truck, without being a Glass Cannon, meaning you're dealing with his original Super Street Fighter II Turbo Bonus Boss incarnation. Oh, and bonus points for him being located in the Dark Realm, because of course he'd be there, wandering around looking for a good fight.
    • Tabuu is back, and the fight is every bit as difficult as the real deal. You fight Metal Bayonetta in a Stamina battle, taking unavoidable damage every so often, on Final Destination.
    • Dr Wily is a Stamina battle against not one, not two, but eight Metal Mega Men, two at a time, before the doctor himself. It's an endurance match like no other, and you will feel like a champion after landing the final blow on the Doctor.
    • Kaptain K. Rool is one of the last spirits fought in Adventure Mode in a Stamina battle, and not only does he do stronger damage with his blunderbuss AND turn invisible just like in his boss fight in Diddy's Kong Quest, he's even brought his boss theme Crocodile Cacophony with him. Truly worthy of a four-star legend.
    • The Phantom Thieves of Hearts each have a detailed spirit, complete with their own Persona backing them up as well as an environment representing their Palace. However, the spirit for all of them at once is something else entirely. It consists of Morgana, Ryuji, Ann, Yusuke and Makoto as they all start to pile up, little by little, and team up to kick your ass six ways from Sunday. The whole thing becomes a gauntlet with Joker himself waiting at the end, and he's just as formidable as you'd expect. By the end of the whole thing, you'll feel much like a Phantom Thief yourself.
  • For those who didn't like Adam Malkovich in Metroid: Other M, beating the crap out of his Spirit manages to be a massive Catharsis Factor. Especially if you do so as Zero Suit Samus, who was constantly portrayed as childish and naive in light of him. And to top it all off, he's just a Novice Spirit, meaning he's piss-easy to beat. Any objections, Adam?
    • As a bonus, Young Samus from the same game is an Advanced Spirit. Even back then, Samus was superior to her former boss.
  • The Rathalos fight. An epic boss fight that involves lots of weaving/dodging like its origin series and waiting at the right moment to deliver strikes. Rathalos even goes into the background for some cool looking attacks. The fight is also on point with Rathalos' tail and various other body parts stunning it and deku nuts drops acting as flashbangs.
  • The battle against Marx. On top of being a faithful, lovingly-made recreation of his fight, down to the battlefield, he has been given new attacks that further emphasize how horrifyingly, yet awesomely creepy Marx is. And yet, longtime fans of Kirby need not fear the psycho jester—the cutters, the ice bomb, the laser, the shadow uppercut, the teleporting, the vines and even the black hole are all back, so if you’ve had experience fighting Marx before, you’ll have no problem teaching him a lesson once more.
  • The various dungeons implement several of their home game mechanics very well, especially Dracula's Castle. It is a faithful recreation of the map layout of the first Castlevania with excellent fights, transitioning music for each area/stage, a fun puzzle, and the climactic fight against Dracula himself at the very end. The dungeon itself is easily a solid highlight of World of Light.
    • The Street Fighter map is a sight to behold: several fights against many famous fighters from the franchise, culminating in battles against all of Shadaloo's members from the second game before coming to a head with M. Bison. And the terrorist group's leader is not going down without a fight. At the end of the whole ordeal, you finally get to fight and rescue Ryu.
    • The moment when you get the Master Sword in the Legend of Zelda map. The music reaches a triumphant swell as the sword strikes the clouds from the Gerudo Desert portion of the map, destroying them and revealing the whole section.
  • Before taking on the true final boss, the player finally gets the chance to play as Master Hand in cleaning up most of the rest of the clone armies created by Galeem and Dharkon. Even better, it's Master Hand vs 50 Puppet Fighters at once, seven at a time. Master Hand wins, implying the only reason the Fighters are able to beat him is that he lets them.
    • Master Hand was controlled once already by Tabuu, and as soon as he was free, he launched an attack on his captor. Now that Master Hand has been freed from control once again, it’s not hard to imagine the Aspect of Creation, the architect of the World of Smash, upon seeing his domain perverted into a battleground for two invading deities, as just a little bit ABSOLUTELY LIVID.
  • The true final battle against both Galeem and Dharkon. The first stage is a Rise to the Challenge while avoiding their attacks and dealing with a few fights of clones. The second is a Boss Rush against the six main bosses, those being Galleom, Giga Bowser, Ganon, Dracula, and the previously-mentioned Rathalos and Marx. And the final fight is against both Galeem and Dharkon at the same time while they try to kill each other as much as they try to kill you, creating the true climactic fight that began as a Back from the Brink moment with Kirby as the sole survivor from Galeem's initial onslaught.
    • The music that plays during the entire battle (even including the boss rush!) is a tremendously epic composition that incorporates both boss themes and the Lifelight theme — female voices represent Galeem, while male chorus represents Dharkon. The composition perfectly emphasizes the destructive battle between two godlike titans; which is interrupted in the midst of the chaos by a powerful surge of the main theme, beautifully performed by a lone viola before being accompanied by the entire choir, all representing the player, the heroes, and the villains as they attempt to end the conflict once and for all.
    • While also funny, defeating the two with one of the more unassuming characters like Pichu or Isabelle is easily one of the grandest Did You Just Punch Out Cthulhu? moments in the game.
    • Just as awesome are the potential team up combinations. Some of which would be inconceivable otherwise. Want to see Samus, Dark Samus, and Ridley set aside their hatred for one another to take down a threat bigger than all three of them? You can do that. Bring together Kong and Kremling by bringing DK, Diddy and K. Rool? Oh yeah. How about uniting the power of the Triforce by bringing Link, Zelda, and Ganondorf? Go for it. Want to reenact Mario & Luigi: Bowser's Inside Story and have Mario, Luigi and Bowser unite once more? Go nuts. Hell, even go for something heroic like reuniting Chrom, Lucina, and Robin to save the world again, or having Kirby finish what he started along with Meta Knight and King Dedede. Maybe have Pit fight alongside his clone again, this time with Palutena at their side. Or even have rival mercenary teams Star Fox and Star Wolf team up again to face a great threat together.
      • Or you could bring unassuming characters such as Isabelle, Jigglypuff, and Pichu for the world's most inconceivable Dark Horse Victory.
      • Or even better, Piranha Plant. You can have a normal Piranha Plant take on gods. And win.
      • Or with Joker! Watch as he takes on not one, but two Yaldabaoth-like evil deities all by himself, without even resorting to Satanael to finish the job!
      • There's even the idea of going full-on Badass Normal; watch non-superpowered characters like Snake and Little Mac defeat reality warping gods with nothing with pure skill.
      • Or bring along Kirby, Sonic and Pikachu to help that Fandom-Specific Plot become reality. Sonic's no stranger to punching out some gods, after all.
      • Or why not do what Playstation All Stars Battle Royale wishes it could've done and have Snake, Cloud and Joker (or Richter to honor Symphony of the Night) team up to kick some godly ass together. And yes, to those still unaware, this can happen in a Nintendo game.
      • Or you could even bring together characters from the same company. Snake, Simon and Richter, Sonic, Bayonetta and Joker, Mega Man, Ryu and Ken... really, having one set of characters from a completely different company save Nintendo's worlds feels like the ultimate honor one can bestow.
      • Or you can even make a Villain Team-Up and go full on Evil Versus Oblivion: throw in a team like Bowser, Ridley and K. Rool, and prove to the gods that in the end, Bad Guys Do the Dirty Work.
      • Another common team is Kirby, Palutena and Bayonetta, three of the most powerful characters in the roster who Sakurai confirmed had means to escape Galeem's assault, and you can show the evil deities why that is by having them defeated by their hand. Especially satisfactory as Palutena and Bayonetta were their last imprisoned fighters due to their power and also as a culmination of Kirby's journey to save everyone.
      • How could anyone forget the trio of King Dedede, Luigi, and Ness? You know, the three who saved everyone back in Subspace Emissary after Tabuu had wiped out the entire cast. It would be fitting to have them be the ones ultimately saving the world yet again wouldn't it?
      • Wanna bring a team of Pit, Mega Man and Simon for a Captain N reunion? There's nothing stopping you!
      • And now that Banjo & Kazooie are in, you can have them fight alongside their fellow Rare alumni, Donkey Kong, Diddy Kong, and/or King K. Rool!
      • Or better yet, how about having the bear and bird team up with their fellow Nintendo 64 juggernauts, Mario and Young Link? Get N, or get out!
      • Of course, while on the topic of Banjo & Kazooie, why not team them up with Duck Hunt and the Ice Climbers to prove the old adage of strength in numbers true?
      • With the Dragon Quest heroes, you can have them team up with Cloud for a Square Enix beatdown. And you can have Link assist them as thanks for saving him in the Hero's trailer.
  • As awesome as Kirby being the sole survivor of Galeem's beams of light may be, the way they've integrated the DLC characters into World of Light brings up one other possibility. While they still need some leg work to be done by having a certain amount of characters join the party, the fact that Piranha Plant, Joker, the Dragon Quest heroes, and Banjo and Kazooie can be recruited without fighting them or even Spirits who use clone bodies based on them is enough evidence to point towards them have also survived the near-destruction of the Smash Bros. universe.note 
    • Really, that bears repeating. The beams swarmed the entire universe. Sonic couldn't outrun it. Palutena couldn't block it. Bayonetta couldn't dodge it. Only Kirby warping space and time via his Warp Star gave anyone a fighting chance. Escape otherwise should have been impossible. But a hard-dreaming high school student, a gaggle of magic swordsmen, a lazy bear and sarcastic bird, and a goddamn house plant did it anyway.
  • As terrifying as it was to witness, Dharkon smashing the sky open was actually pretty awesome.
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    Other in-game Moments 
  • The opening. Is it just gameplay interspersed with story cutscenes? Yes. Would we have liked an original cinematic a-la Melee? Of course. Is this still an astounding showcase of what Smash Bros. is all about? HELL TO THE YES.
  • Several of the Challenge Board posters have some awesome pics for some of the harder challenges.
    • Zelda utterly destroying Ganondorf and Ridley with a blast of fire while wearing an expression that just says "I'm done playing nice".
    • A determined Link and Zelda standing side by side.
    • Mewtwo radiating with intense power.
    • Link facing off against both the Fierce Deity and the Black Knight at the same time. And given the steam coming off of them, he's winning.
    • Little Mac and King K. Rool clashing in the boxing ring.
    • Lucina, Inkling, and Shulk taunting over their defeated enemies.
    • Ike jumping up to face Galeem.
    • ROB using his Final Smash against Dharkon.
    • The Inkling girl reaching to grab a Smash Ball. While it sounds mundane, the effects give it a triumphant feel.
    • A recreation of Ryu and Ken's special intro from Street Fighter 3 in front of a sunset.
    • Yoshi pulling off his best Akuma impression in front of a defeated Ken.
    • While also funny, Incineroar charging the Spirit Train is a damn good metaphor for taking on opponents stronger than yourself and winning.
    • Snake armed with his RPG-7 defending a wounded Zero Suit Samus and Bayonetta.
      • Alternatively, since the scene is sometimes said to actually be recreating Snake's having just killed Sniper Wolf (who Zero Suit Samus would represent here while Otacon is represented by Bayonetta), it brings a morbid sense of awesome in that the relatively human (albeit supersoldier human at that) Snake was able to take on the galaxy's strongest warrior who is far above superhuman and win.
    • Wario taking on all of the Fire Emblem representatives at once.
  • Mario’s Classic Mode. It has him face off against Nintendo’s biggest seriesnote , and his archenemies, proving once and for all why he’s the face of Nintendo.

    Meta 
  • One for Sakurai himself. He knew that licensing every third-party character would be a challenge, and yet he was determined to make sure that every character that was in the series would return for this game. When he announced this to the development team, the whole room was in Stunned Silence.
    • To emphasize: the current roster meant that he would have had to approach Konami for Metal Gear and Castlevania, Sega for Sonic, Bayonetta (with Platinum Games) and Persona (with Atlus), Capcom for Mega Man and Street Fighter, Bandai Namco for Pac-Man, Square-Enix for Final Fantasy and Dragon Quest, and even Microsoft for Banjo-Kazooie with regards to playable characters alone. Smash has the rare distinction of getting these many varied third-party franchises and companies under a single roof, giving a lot of credence to the fact that the series itself has well and truly evolved from being something that simply celebrated Nintendo's history alone to celebrating the history of gaming as a whole.
      • And that's not even taking into account other properties not represented by playable characters, such as Shovel Knight (Yacht Club Games), Shantae (WayForward Technologies), Virtua Fighter (Sega), Monster Hunter (Capcom), Bomberman (Konami), Rayman (Ubisoft), Fatal Frame (Koei Tecmonote ), and all the various Namco games such as Galaga. In total, that's at least 15 different franchises to with 10 different companies to negotiate with. And they did it.
      • Just the fact that there are ten third-party fighters (Snake, Sonic, Mega Man, Pac-Man, Ryu, Ken, Cloud, Bayonetta, Simon, and Richter) at launch with even more coming as DLC. Compared to Brawl's two, and 3DS/Wii U's six, that's a staggeringly impressive count.
  • The fact that Sakurai had been working on the game undercover for a lengthy time; even with his tendinitis, he had worked himself to hell and back to make the game all in secret; initially just revealing its existence... and then E3 came, as he unveiled the majority of its mountains of content and its gameplay, in one massive burst, to show that it was already at a playable state. He quite literally showed a Smash Bros. game, playable and already mostly completed...just straight out of the blue. This man is a legend.
    • When did he start planning this game? While he was working on the DLC for the previous game. A video game producer who sees a lukewarm reception to his previous effort and responds by immediately planning a crowd-pleasing followup is as wonderful as it is rare. After Bayonetta was released and we all thought, "well, that's it for Smash for a long while", he was hard at work.
  • The infamous tournament battle between MKLeo (Bayonetta) and Plup (Ridley) for one big reason: they were playing in front of Sakurai himself, essentially playing the role of beta testers and showing him point-blank how broken the Umbra Witch truly is. Despite all the boos from the crowd, MKLeo ended up taking one for the team. Sakurai allegedly shook his head after seeing Bayonetta pull off a 0%-to-KO combo.
  • Many pro players considered Pichu to be the best character in the entire game. Though patch 3.0.1 nerfed him severely, a character originally added in Melee as a joke was upgraded so much he had to be nerfed. Could anyone imagine the sentence "Pichu OP, please nerf" being uttered unironically before it happened?
  • The franchise's current treatment of Konami in general, especially when considering the less-than-favorable treatment of two of their top franchises during The New '10s. When Snake was removed from the fourth game, he took his entire franchise and any and all potential Konami-related material with him. Konami's return in Ultimate is seen as a huge makeup for that. Not only has Snake and all Metal Gear-related content returned, Bomberman (who is now owned by Konami following Hudson Soft's demise) finally makes his Smash debut as an Assist Trophy. But the biggest bombshell of this is the debut of the Castlevania franchise. With two playable characters, over 30 songs for their stage, several enemies for that stage, and least one item, boss, and Assist Trophy of their own (Death's Scythe, Dracula and Alucard, respectively), Castlevania ends up having the biggest Smash debut of any other 3rd-party franchise (including Mega Man, Sonic, and even Metal Gear, itself), and also pushes Konami to (so far) have the biggest presence of any 3rd-party company in Ultimate. This is an outstanding feat, but it's also fitting considering that Konami is the first 3rd-party company to have a Guest Fighter in Smash to begin with. It's all come full circle!
  • Ultimate really is one major Crowning Moment of Awesome for both the series and Sakurai himself. The first game started as something Sakurai would work on his own time that didn't have Nintendo characters, and even once Nintendo got involved they gave him a small budget and didn't plan to release the game outside of Japan. Things sure have come a long way since then.
  • Some of the combinations of legendary video game music composers and the iconic tunes from across video game history have been nothing short of astounding. Ever wanted to hear an over-the-top Eurobeat version of F-Zero music done by the composer for Daytona and Virtua Fighter? Here ya go! How about some Mega Man tunes performed by the guitarist behind some of Sonic's most memorable ballads? Enjoy! Didn't know you wanted a heart-pounding rendition of "Gangplank Galleon" by the high energy composers of the Xenoblade series? Well you've got it anyway, with a rap verse to boot! It's almost like the Ultimate crossover of video game composers!
  • It says a lot about how much good will Sakurai has built up in the video game industry that Nintendo would let him kill off their flagship duo and that Capcom would let him do the same with their beloved blue bomber in trailers for the game.
    • It's brief and very obviously non-canon, but must be emphasized that in a scenario where Mario's old rival is buried in mandates (the Post-Reboot Archie/IDW Sonic comics being a good example) disallowing him to fail or die for a lengthy period of time owing to a strong backlash against the most controversial aspects of the game that tanked the franchise's image, Nintendo and Capcom having so much certainty in their mascots' good standing that they can actually show them getting killed on-screen is rather daring.
    • Taken Up to Eleven in the first cutscene for the adventure mode World of Light, where almost the entire roster is killed off. Not turned into statues: Killed, including the mandate-buried Sonic mentioned above. Sakurai had the permission from Nintendo, Sega, Square Enix, Capcom, Platinum Games, Namco, and Konami to put their characters in a Curb-Stomp Battle where 99% of them are brutally turned into ash on-screen. If that doesn't prove that companies trust Sakurai and his vision, nothing will.
  • Nintendo's history is on fully display in Spirits mode, but not only are they representing the game's biggest series, they're paying respects to Eternal Darkness from the Gamecube era, with Alex Roivas as a spirit. The fight you need to win to be able to rescue her even incorporates an Interface Screw as a reference to that game's infamous "Sanity Effects"!
  • Some Call Me Johnny decided to do an interesting mashup of the "World of Light" opening cutscene and Final Fantasy XIV's legendary "End of an Era" cutscene. It wouldn't be a surprise if Sakurai based that cutscene off of it.
  • At this reaction video at Nintendo NY, when the watchers saw Kirby drop out of the sky, they immediately started chanting "KIRBY! KIRBY! KIRBY!" knowing he's the last hope for our fighters.
  • The sales figures for the game have arrived, and boy did they smash records. In Japan alone, the game managed at least 1.2 million sales, making it the highest debut of the series and the biggest for a non-Pokemon game.
    • Speaking of sales, it also managed to do surprisingly well over in the UK, a place where Nintendo doesn't exactly have a strong foothold in the market. In its debut week, it not only managed to become the fastest selling Switch game, it also managed to top the sales charts not just in individual games, but also for all games that week, period. Considering it's an exclusive game in a land where multiplatform games like FIFA dominate the charts, that's an impressive feat in its own.
    • Smash Bros Ultimate also sold 5 million in its weekend, making it the fastest selling Nintendo game on a console of all time. In addition, it sold better than God of War (PS4) and was 7 million less than Red Dead Redemption II's opening weekend, which was on multiple consoles, and the PS4 sold over 91 million compared to the Switch's 32 million. Smash Ultimate is certainly a system seller!
    • This isn't even getting into the best part. The game later sold 12.08 million copies from December 7th to December 31st. It is outright the fastest-selling game that is exclusive to a console ever! This also puts it at Brawl’s level in just under a month, meaning it has likely outsold Brawl already — and Brawl was the best-selling game in the series if you count the Wii U and 3DS version separately.
    • Near the end of April 2019, Nintendo announced that Ultimate had sold 13.81 million copies, meaning that not only has it surpassed the sales of the Wii U version of its predecessor, it has outsold the Wii U console itself (which only sold 13.5 million units around the world, but any single piece of software outselling an entire console is still an amazing feat). In addition, it's now both the best selling game in the series AND the best selling fighting game of all time!
      • On top of that, this latest figure means Super Smash Bros series has surpassed Tekken as the best selling fighting game series of all time, too!
  • With this game, Charles Martinet officially holds the Guinness World Record for "Most Video Game Voiceover Performances as the Same Character." He has voiced Mario in 100 different games.
  • It took them an hour and a half, but Youtuber Alpharad and his friends abused spirits, Ganondorf and Incineroar's revenge to deal 999% damage in a single move.
  • Ultimate being selected for the EVO 2019 lineup.
    • Heck, Ultimate being such a good and balanced game that EVO retired Melee.
      • Not only that, but it was later announced that Ultimate would be the headlining game of finals night, and as a result, it would be the headlining game of EVO 2019. To put this into perspective, the headlining game of EVO for more than a decade has been Street Fighter. This is the first time in a very, very, very long time that the headlining game isn't an installment in the Street Fighter series. Not only that, but Ultimate is the game with the highest attendance at EVO.
  • During a stream by Yacht Club Games, they consistently screwed around with Assist Trophies because they were looking for one specific character; their beloved Shovel Knight. Upon finding him, they basically let him finish off the match. Even as an Assist Trophy, seeing your character in Smash at all is enough to entice hype.
  • Andrew Wobeck made an entire catalog of all the spirits in the entire game in a single website and each of them have their very own flavor text and descriptions just like the trophies from Melee onward! You can visit the site here and use this theme for the best effect. Spoilers inbound for all spirits unlocked!


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