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Super Mario Strikers

  • Any time you pull off a Super Strike, and even more so if you make it a "perfect" super strike.
  • The opening has Mario score a goal by kicking the ball hard enough for it to set on fire and push the Kritter goalie to the back of the net. Every character can do this as long as you make a "perfect" Super Strike.
  • In general, just how emotive the characters are in this game. This is probably the only Mario spin-off that doesn't use the same familiar voice quips that longtime fans are used to hearing, plus everyone shows off how expressive they can be if they were allowed to show more than the bare minimum of their personality in a non-RPG Mario title.
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Mario Strikers Charged

  • The opening cinematic full stop. Perfectly gives an idea of what you’re in for. This is how the Mushroom Kingdom does soccer. And it’s backed up by the absolutely metal sudden death theme!
    • The fact that due to the arena walls being electrified, players enter by jumping down from a lightning airship generating the storm!
  • The Mega Strikes in general. It says a lot of the main cast that to score a goal they can jump to ridiculous heights (except Petey Piranha, whom, being a boss, has shown that ability plenty of times) and kick or otherwise strike the ball hard enough for it to physically split into 3-6 equal balls. At least half of which with Glowing Eyes of Doom to boot.
    • The trail of fire following his jump notwithstanding, Mario's is a variation of his Metal Mario form from Super Mario 64 that, in a rare aversion of Clothes Make the Superman, doesn't require a Power-Up.
    • The Mega Strikes are put together in this video. Combined with the Starman theme, these really show what kind of power the Mario characters are truly capable of.
    • Special mentions go to:
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    • Special mention goes to the Kritter acting as the goalie in these situations. Normally, he remains mostly out of the player's control, but when faced with the odds before him, he simply squares up, letting you control him to block the Mega Shots. And as a result, all of the above-mentioned displays of power? The Kritter can block all of it.
  • The Home entrances consist of the characters free falling from about the same heights they're capable of jumping to and landing flawlessly (except Wario) into an Ass Kicking Pose.
    • Even Wario's is pretty awesome. There's something to be said about a man who lands on his face and just keeps on going like it's nothing. Especially if he does it on purpose.
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