Look Outside is a world of danger and insanity... but that just makes the feats Sam can pull off even more impressive.
- The premise alone makes Sam a bonafide badass. He wakes up on the day a bizarre eldritch apocalypse washes over the Earth... and he resolves to survive. Grabbing a baseball bat to take on the monsters, starting with a man carving an eye out of his skin... and potentially ending with defeating the Exalted Four!
- Near the game's start, standing up to Grinning Beast. You're supposed to Run Away, as the game's boss music itself is named and suggests... but this is not a Hopeless Boss Fight! If you win, you even get a new, powerful companion, Leigh!
- If you move fast enough, it's actually possible to catch Nestor's head, hand, and leg before they can infect Eugene, Marshall, or anyone else. So much for the Sadistic Choice.
- The "Perfect Ritual—Denial" ending. Sam defeats the Exalted Four and communes with the Visitor... and it reveals it had no idea the damage it was doing. Sam communes with the alien entity, and shows it observations of itself, explaining what is happening on Earth and that every human is a person. Thus, Sam teaches the great Visitor empathy... and in so doing, a creature that could never be defeated in battle decides to leave of its own accord. Sam, who refuses to look when the Visitor asks- reflecting the game's very first decision in its last- mutates... but manages to stay sane. He grows into a powerful Benevolent Abomination, and is so helpful and strong that he manages to fix the planet and restore something like sanity and order to a world wrecked by the Visitor's presence!
- A Youtube comment from ruby5884 on the Exalted Four boss theme, Outside the Window, puts it best:
Just a reminder that from the Visitor´s POV, it was watching a 144p video with delay about the last healthy cell in a decaying body fighting a tumor.And the healthy cell WON.No wonder it wanted to commune with Sam. - The even better "Promise" ending. Just by being a good neighbour, making friends with everyone he meets and keeping his promise to Sybil by going out of his way to make sure Jasper succeeds, Sam is able to keep the Exalted Four sane through sheer willpower, which in turn enables them to talk to the Visitor and get it to leave, thereby sparing Sam from sacrificing himself as he does in the "Perfect Ritual—Denial" ending. Instead, Sam gets to live out a happy life surrounded by his newfound friends and family as the world rebuilds under the watchful eye of the Exalted Four. Something that seems impossible and is actually reinforced by the game's themes—that the Visitor is truly unstoppable without paying some kind of terrible price—is made reality.
