Fran reacting violently to the Mist while captured. After convulsing in pain, she then, after letting out a terrifying scream contrary to her reserved, subtle nature, proceeds to tear the Imperial guard trying to hold her down a new one by flipping on them with claws and jumping off each other rapidly single-handedly.
Fran also gets a special mention for not being held up as a sex symbol depending on how you interpret it, despite her clothing... or lack of it.
In the Pharos:
Ashe: Rasler. My prince. Our time was short. Yet I know this: (raises her voice) You were not the kind to take base revenge! I am no false saint for you to use! In all Dalmasca's history, not once did we rely on the Dusk Shard. Our people resolved never to use it, though their need might be dire. (sighs) That was the Dalmasca I wanted back.
The princess who spent most of the game ready to commit a MacGuffin induced genocide by nuke against the empire decided to defy the will of the gods and her own desire for revenge and become truly, completely, heroic.
Vaan telling Gabranth, the man who murdered his brother in cold blood, how revenge is pointless. He's saying this to the man who murdered his guardian and forced him to live on the streets for two years.
And then, at the very end of the game:
Venat: They are fulfilled beyond your knowing. The Cryst is sundered, age of Stones complete. From the undying ones the world is freed. You shall not tread this path alone. Together we go. Come.
Until this point, it was ambiguous Venat was an ally or a Manipulative Bastard toward Vayne and Cid, but then, while it would have been easy to him/her to leave and abandon Vayne who asked for it, the renegade Occuria chooses to stay and die alongside his remaining ally. It definitely proves that he/she really respected Vayne and Cid and was truly an idealist ready to give up its immortality for humanities freedom. We then learn that the bad guys were a legitimate band of True Companions, and we get a very rare example of a Rousing Speech given by the last boss who knows he/she will not survive this, but accepts his/her death anyway because he/she feels that his/her role is fulfilled: making a game when the player can respect the villains for more than being sexy is quite a feat.
Also, Judge Zargabaath's redemption for his earlier failures in the game's closing act. It proves unnecessary, but it was a damn heroic sentiment. It helps that he's voiced by Simon Templeman, who plays Kain in the Legacy of Kain series, a game series renowned for its voice acting. Anyone who's played those games knows that his voice exudes awesome.
"I, Judge Magister, condemn you to oblivion!"
Larsa's comes when after defending Vayne for the whole game, Larsa finally sees that his brother has gone off the deep end and stands up to him. "Though I lack your power, I will still persist." Then Larsa dissolves Vayne's swords, leaving Vayne shocked.
Gabranth finally turning against Vayne in the final battles. As Vayne Hulks Out on manufacted nethicite, the injured Gabranth drags himself up the steps. Vayne notices himself and gives his command.
Vayne: Gabranth, you will defend my brother. He will have much need in the Hell to follow.
Gabranth: (points sword at Vayne) Yes, I will protect Lord Larsa.
Vayne: The hound strays. Treason bears a Price.
Gabranth: One I gladly pay.
And then in a cutscene after the fight, Gabranth charges his sword and impales Vayne, and then narrowly dodges one of Vayne's Sephira swords aimed at his head, shattering part of his helmet allowing him and Vayne to look each other in the eye.
Gabranth: Even a stray has pride.
Vaan picking up one of Gabranth's swords, charging Vayne, and mortally wounding him in the process. Impressive considering how early his specific character arc was resolved.
There's more than a few, notably Balthier's Hovercycle escape, but if any stands out, it would have to be Balthier and Cid, atop the Pharos at Ridorana. It's the sort of scene you can watch again and again, undoubtedly silly but still so awesome.
Any scene involving a Judge Magister, or them talking and debating with each other. Few and far between though.
What, and Reddas going out by tanking a Mist nuke to save the party and atone for Nabudis isn't epic enough? The people in Balfonheim who knew him even called it a so-so death for him. A so-so death?! How epic is this guy if what's basically a tactical nuke to the face is only a so-so death?!
Going to throw in another for Vaan. When they reach Eruyt Village the Viera are all ignoring you and telling you to piss off in not-so-rude words. Vaan's response paraphrased? "I don't care what you want". He then proceeds to continue browbeating them until they finally give in. Even Balthier admits that he didn't think they would get anything out of the Viera. More awesomely, once it is revealed the Viera don't care about Mjrn anymore because she left their village, he then points out that pointing them in the right direction will see them gone as well, and so they are all better off if the Viera help them. He didn't so much pester them as he manipulated them into helping.
Judge Drace gets one when she attempts to strike down Vayne for the murder of his father, even when Bergan informs her that by doing so, she is raising her sword against the army itself. Even though the scene leads to Bergan effortlessly throwing her aside and Gabranth being forced to execute her so that he might stay in Vayne's service to protect Larsa, it's still pretty awesome. She gets even more awesome when rather than protesting her fate, she calmly orders Gabranth to get on with it while extracting a promise from him to protect Larsa.
The Leviathan exploding after Ghis tests the Dawn Shard by sticking it in the ship's drive. Awesome in that "wrath of God" type way.
Judge Bergan's insane and truly awesome rant against the Gods and the Power of Man as he stands over the corpse of Ivalice's High Kiltias. His delivery is simply glorious and Gary Martin, who like Templeman has a extensive résumé of awesome voices, is having a ball hamming it up with oozing theatricality. The boss fight that follows is disappointingly easy, but the scene and the monologue itself are some of the best writing this series has ever had.
All Quickenings count due to their eye-catching animations and the pure awesome the characters can do, but Penelo's Lv.3 Quickening, Resplendence, takes the cake. While other characters simply deal elemental or energy attacks, Resplendence essentially has Penelo shattering reality itself just to cause damage at the enemy.
For the Espers, Zodiark's Final Eclipse qualifies due to how overblown the whole thing is. The entire sequence clocks in at nearly a minute and chronicles Zodiark's growth from a baby to an adult winged serpent. And no, despite being a dark elemental Esper, the attack is not dark elemental. Like Penelo, he shatters reality, but on a grander scale. In the original game, it'll always defy the damage cap of 9,999 (unlike other Espers' final attacks); in fact, the base damage of Final Eclipse is 50,000.
Once you defeat the ultimate Marathon Boss, Yiazmat, a cutscene shows Montblanc and all five of his siblings, Sorbet, Nono, Hurdy, Gurdy, and Horne, coming into Clan Centurio's hideout to congratulate you for not only killing their master's murderer, but also for becoming the greatest hunter in all Ivalice.
After the party breaks out of prison, Vossler reluctantly entrusts Basch with the Sword of the Old Order. Before he leaves, Vossler warns him of his mistrust, which Basch turns into a chilling Badass Boast:
Vossler: Listen to me, Basch. Your cage may have no bars, but it is a cage. The eyes of the Resistance watch unblinking.