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Live Blogs Finest Fantasy? Farcical Fuss? A Let's Play of FFXII
AllanAssiduity2011-06-10 16:49:29

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Every Story Begins With a Name

And yes, my name is Allan Assiduity.

The purpose of this live blog is to categorise a fresh run-through of Final Fantasy XII by that most stereotyped of companies, Square-Enix. Despite some popular dislike of it, I am quite a large fan of this game, as should quickly become evident by simply listening to me talk about it.

Because make no mistake, this is not going to be some cookie-cutter negative liveblog; it's going to be remarkable only it's unremarkableness, and in the fact that I will, at no point, be alt-tabbing over to a Zero Punctuation window so I can drudge up some boring negative comments to wheel out when I find something I don't like.

The purposes followed will be dual. Firstly, I intend to make the mechanics of this game accessible to those with no clue as to it's contents. So, feel free to message me with ideas for story-focused posts I may be inclined to write; for things you want explained; or, perhaps, to have a good old bitch at me because you don't like my tone.

Hey, it wouldn't be the first time.

At present, I have yet to boot up the game. I have no intention of setting lines in the sand for "this is how far I'll go between posts", but I will say that it is imperative that I do not make my posts too long, or too short. We shall see, I think.

Comments

EndarkCuli Since: Dec, 1969
Jun 11th 2011 at 10:38:09 PM
You know, my friends and I really enjoyed this game too. A decent amount of character customization thanks to licences, an interesting plot with twists not utilized in previous titles of the series, and (at least for myself, a perfectionist) a ton of sidequests that reveal more about the setting and the backstory of the game.

I'm certainly interested with how this is going to go. Expect me to be reading future updates, and occasionally asking questions about your playstyle.
gentlemanorcus Since: Dec, 1969
Jun 11th 2011 at 11:52:30 PM
I've always wanted to play this game, mostly because Yasumi Matsuno worked on it (before his breakdown), and he was one of the people behind one of my favorite games of all time, Tactics Ogre. I'll try to write comments regularly.
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