Follow TV Tropes

Live Blogs How to cheat death at every opportunity! Let's Play Final Fantasy IV (Includes Final Fantasy IV -Interlude-)
SomeColorMage2011-07-19 18:23:53

Go To


For those of you looking for the Let's Play of Interlude, it starts here.

Hello Tropers and people who haven't had their life ruined yet! I'm Some Color Mage, and today, we're going to play Final Fantasy IV.

"But SCM!" I hear a hypothetical voice say, "There are way too many versions of FFIV to keep track of! Which one are you playing?"

Well, hypothetical voice, I'm going to be playing The Complete Collection. This Playstation Portable version of the game also includes the sequel, Final Fantasy IV The After Years, as well as a chapter bridging the two games, Final Fantasy IV -Interlude-, plus it throws in the original SNES soundtrack if you don't particularly like the default (from the Nintendo DS version) soundtrack, so 'complete' is definitely a good way to put it.

Well, let's get started.

The scene opens two five flying ships circling the world.

Soldier: Captain, we will arrive at Baron shortly.

Cecil: ... Very well.

A name? Must be a major character.

Soldier: The captain seems kinda down.

Soldier: After what we did, who wouldn't be? Orders are orders, but killing innocent people to get the Crystal isn't right.

Flashback to Cecil and a small troop of soldiers taking on a few mages, beating them effortlessly and taking this Crystal.

Soldier: The Red Wings are supposed to protect people, not harm them!

Cecil: That's enough!

Soldier: But, Captain!

Soldier: Surely you don't condone what we've done?

Cecil: All of you, listen well. The raid on Mysidia was imperative. For Baron to prosper, we need the Crystals' power... The king and his council concluded that the Mysidians knew too much about the Crystals. We are the king's Red wings! We... cannot defy his orders...

Sounds like an evil plan to me

Soldier: Captain...

Soldier: Captain! Monsters sighted dead ahead!

Cecil: Prepare for battle!

Cannons fire, and Cecil instantly destroys the enemies approaching him with a Red Fang. After trying to check if everyone's OK...

Soldier: We've got more hostiles!

Cecil: Damnation!

Another battle, Cecil destroys the enemy with a Blue Fang.

Cecil: Any losses?

Soldier: All accounted for, sir.

A little debate over how monsters are getting more vicious, and we reach the town of Baron. We enter the castle, to be met by some guy.

Baigan: Well done! So the Crystal is now ours.

Cecil: The Mysidians put up no resistance. In fact, they were completely helpless.

Baigan has no problem with this. What a dick. We head to see the king, but Baigan stops us so he can chat in private beforehand. Baigan then rats us out for somewhat doubting orders. Once again, what a dick.

Cecil is let in, and he hands over the Water Crystal. Cecil is about to leave, but goes back to talk to the king.

Cecil: Your Majesty!

King: Yes?

Baigan: What is it, Captain?

Cecil: Your Majesty, forgive me, but what are your intentions? My men are confused and displeased.

King: And you? Do you question my command?

Cecil: No! I only ask...

King: Silence! Dissension only leads to treason, and that I will not tolerate. I hereby relieve you of your command of the Red Wings.

A bit harsh, don't you think?

The king then tasks us to kill an Eidolon in Mist Valley, and deliver a Carnelian Signet to the nearby village. Another person enters.

Kain: Your Majesty, I beg you to reconsider! Cecil has done no wrong.

King: You insolent cur! How dare you barge in here! If you are so concerned about him, you may share his fate! Take the ring and begone from my sight, both of you!

We then get thrown out of the room. Cecil apologizes to Kain, but doesn't really care much. He goes to prepare, and we're free to walk around. We first take a couple of items from the castle's very small storage room by pressing a switch and opening it up. We get a Tent, which restores some HP and MP on the world map or at Save Points, an Ether, which restores some MP, and 480 gil, the game's Global Currency. More like the Multiversal Currency of Final Fantasy, but whatever.

Afterwards, he head the only way we can, really, and get interrupted by another person.

Rosa: Cecil! Thank goodness you're all right. I was so worried. You left on such short notice.

Cecil's still depressed over the Mysidians, so Rosa decides to visit him later. Even further on, another person starts talking to us.

Cid: Well, well, well! Look who's back unscathed! Rosa was worried sick about you. Don't you ever worry her like that again, you hear? So how are my ships? I'll bet you and your goons wrecked them up something awful!

Cecil explains the situation. Cid is quite annoyed, especially as his airships were never meant to be used to kill people in the first place. He then heads home. We finally get to bed.

Cecil starts contemplating over the king's change in behaviour from when he was young. He's the king's adopted son, apparently. Rosa then shows up.

Rosa: What's going on? You just returned from Mysidia, and now you must journey afar to battle this Eidolon? It's not normal for you to be given such an order...

Cecil: ...Everything's fine.

Oh please, saying that NEVER works. EVER.

Rosa: Cecil, look at me.

Cecil: ...In Mysidia, we killed innocent people to steal their Crystal. It was horrible. I suppose this is my fate as a dark knight. Soon, I won't even feel remorse for my actions.

Rosa: You and I both know that would never happen.

Cecil: So I should feel guilt but never dare defy my king? I am a hopeless coward.

Rosa: The Cecil I know would never whimper like this! The Cecil I love...

Cecil really knows how to win the ladies.

Cecil assures Rosa that nothing will go wrong. After all, Kain's with him tomorrow. Rosa leaves.

Cecil: Thank you, Rosa... But you know I am a dark knight and the two of us can never...

Cut to tomorrow morning. Cecil enters the main chamber of the castle to find Kain waiting.

Kain: So, are you ready for some real combat?

Cecil: Always.

Kain: Then lead the way.

Cecil and Kain leave the castle.

And so, the dark knight Cecil was stripped of his command of the Red Wings. He and the master dragoon Kain head toward the dark valley for the village of Mist.

The advent of the airship marked the realization of Baron's dreams, but also the birth of its milatirism.

With its Royal Air Force Red Wings, Baron soon reigned supreme. Now, as monsters multiply and stir unrest, Baron only exploits its power to collect the world's Crystals. Why?

The Crystals silently shed their light...

Now that that's over, we're dumped onto the world map and now we have some more control over what we can do. And I'm going to cut it there, because that took way too long to type up (I had to reset the game several times to get all that text at the end, it scrolls automatically). So next time, maybe later today, we go and kill that Eidolon! Whatever that is!

Comments

Jhiday Since: Dec, 1969
May 21st 2011 at 4:54:37 AM
Rosa gets even better in the DS version : for some reason, arrows are never consumed ; and Pray also restores some MP.
EponymousKid Since: Dec, 1969
May 21st 2011 at 11:15:54 AM
Jhiday: Not that you're going to be using either unless things get REALLY desperate.

I'm also guessing "some reason" is "it's really unfair to limit the usage of just one weapon type."

Anyway. I actually liked Edward, to my surprise. He turned out to be a lot more useful than being the original Spoony Bard implies.
Jhiday Since: Dec, 1969
May 21st 2011 at 12:59:27 PM
True about the arrows (I was just weirded out by them because the SNES version trained me to buy them in bulk), but I found myself using Pray a lot in the DS version. The (free) HP recovery became merely a bonus side-effect : the value of the move came from the MP recovery, given the high MP cost of effective midgame spells and the relative scarcity of MP-recovery items.

Sure, it only works half the time, but recovering 30+ MP for the whole party every other turn already helps a lot (that, plus free healing !). Especially when you're dungeon-crawling and don't want to burn quickly through all your MP while taking down the random mooks.

In contrast, I've always despised Edward as a party member... mostly because on my first playthrough, he spent a whole series of fights (you know the one) hiding and being completely useless.
SomeColorMage Since: Dec, 1969
May 21st 2011 at 4:33:17 PM
Pray is what I've usually got on auto-battle in the DS version, it's got a lot lower failure rate than in the, for lack of a better word, 'normal' version too. Of course, Pray is my default in this version too, but that's for resource management reasons, which due to Pray restoring MP and infinite arrows, wasn't a problem in the DS version.
Top