xxlogos on Mar 18th 2017 at 2:16:34 AM
Last Edited By:
Snowy66 on May 17th 2018 at 6:39:46 AM
Page Type: trope
Healing Factor Burnout.
Having a Healing Factor is one of the coolest and sometimes overpowered abilitiy to have. You can heal fast from nearly any injury no matter what, even fatal damage if it's strong enough. But sometimes, you just take too much damage and when you expect it to bail you out, it doesn't, and you are slowly bleeding out as you have the biggest Oh, Crap! in your life. That is what happens when anyone who thinks their Healing Factor is unstoppable and don't realise they are still mortal, they can still take damage and die if the injury is server enough.
When that happens, the individual in question suffers a healing factor burnout. They are finally showing the limit of their healing factor and are losing it from taking so much damage, that it can't handle it and starts to shutdown (although not completely in some cases).
This Trope comes into play whenever a regenerator:
- Has been slowly taxing their regenerative abilities by constantly exposing themselves to toxins.
- Gets too careless and assume their healing factor will save them from any injury.
- Cast from age regeneration. This kind of regeneration is only beneficial in the short term. In the long term, it will just do more harm than good.
- Tank an attack that would one-shot anyone else.
- Getting the mother of all beatdowns just to make sure they don't come back for more.
- Aging: Some regenerators are not the ageless just because they can heal. In fact, they are only long lived because of their healing factor, not the other way around.
Sometimes burnouts are permanent and cripple the (former) regenerator. Other times they just need some rest as it's their equivalent of suffering a serious injury or in milder cases, a broken arm, as they need time for their healing factor to restore itself.
- Dragon Ball:
- As the battle between Vegito and Super Buu drags on, Super Buu begins to regenerate more slowly, signifying that he is suffering lasting damage and that his insane regeneration does have its limits.
- Later on, when Kid Buu is massacring Fat Buu. He was beaten to the brink of death. Fat Buu, who can reform from smoke and atomization, was out cold from such a merciless beating and so weak that even base form Vegeta could have killed him if not for Mr. Satan's pleading.
- In Dragon Ball Super, during the Future Trunks Arc, Goku Black and Zamasu fuse to become Merged Zamasu as a last resort. At first it seems he got the best of both worlds, but when he got a couple of his own attacks thrown back at his face, the right side of it melted into gooey flesh. This reveals that not only is he mortal again (as his immortality is now compromised by fusing with a mortal: Goku Black), but that his healing factor and overall power is also taking a nosedive with each hit he takes, to the point where Future Trunks could kill him by slicing him from the bottom up.
- This is explored in Naruto. Characters that can regenerate tissue in different ways (Tsunade and Naruto for a few) are subject to the real-life Hayflick limit - i.e cells can only regenerate so many times, after which the cells (and tissues, and organs) will start to fail, limiting how much they could regenerate and also can shorten their lifespan.
- Later on, it's shown that Truth seeking orbs of a conscious Ten Tailed Jinjuriki can nullify the regeneration granted from Edo Tensei, which is fortune as Sarutobi and Tobirama would have been crippled and incapacitated until they were released from the jutsu.
- Attack on Titan
- Titan Shifters experience a burnout of their healing factor burnout once they revert to their base form as transforming into a titan is exhausting. Transforming in quick succession ends up causing the user's titan form to become smaller and more deformed and carries the risk of merging with their titan form, turning the shifter into a regular titan. Eren had to rest for a couple of days because his face was fused to his titan form and had to be cut off before it healed.
- One-Punch Man
- Members of Lord Boros's species possess a marble-like "core" in their bodies, and can regenerate From a Single Cell as long as it is unharmed. This makes Boros the first being in the universe who can actually survive one of Saitama's One-Hit Kill punches, though the stress of a protracted battle (during which Boros is struck by Saitama multiple times, and uses multiple Limit Breaks and Cast from Lifespan techniques in a futile attempt to power up enough to hurt Saitama back) eventually causes his core to explode.
- JoJo's Bizarre Adventure
- In Phantom Blood, Jonathan attempts to kill his adopted brother Dio, who as become a regenerating vampire by setting him on fire. Subverted when the his regeneration begins to outpace the damage. Double Subverted when Jonathan sets the whole house on fire and traps the Dio inside, resulting in hotter flames that are strong enough to kill him. Triple Subverted when Dio later shows up in the rubble, weak and heavily scarred but alive.
- As the Trope Codifier, Wolverine from X-Men experiences a healing factor burnout when Magneto rips the adamantium from his body. After the ordeal, it went on cooldown for a couple of months before it reemerged when he unsheathed his bone claws for the first time in years.
- In the 1997 series of Deadpool, Deadpool's healing factor began degrading after a swim in gamma ray radiation, requiring him to hunt down his creator to learn how bring it back.
- In Video Games, the effects of this trope are often achieved by offsetting the Regenerating Health with a gradual Maximum HP Reduction accompanying loss of HP: your health always regenerates back. But its maximum is continuously reduced.
- In the first two Def Jam fIghting games; Vendetta and Fight For NY, a fighter's HP can drop very fast of one is on the receiving end of a Curb-Stomp Battle. But if they don't finish their opponent with a pin(Vendetta only), a blazing move or any other means to knock them out such as a weapon or a unique style based attack, they will keep on fighting. The only problem is that their max HP will eventually get low enough to be in the danger zone for the rest of the match,
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