Piterpicher on Feb 11th 2019 at 9:13:13 AM
Last Edited By:
Piterpicher on Feb 11th 2019 at 1:58:02 PM
Page Type: trope
TLP Note: Rolling Updates
The shockingly easy Secret Levels some games have. They exist so the player can relax after a difficult game, enjoy the scenery or music, or just feel satisfied. Basically, if you can get to this level, you deserve something enjoyable to play through as a reward. Examples of this trope are almost always Breather Level.
Compare with Bonus Level of Heaven, since LBLs don't need to be set in Heaven, and BLoHs don't have to be any easier (in fact, they can be harder) than the rest of the game. Contrast with Brutal Bonus Level, the exact opposite.
Beware of unmarked spoilers.
- Mr. Gimmick: Stage 7, which you can only get to by collecting all six treasures and not continuing once. It's a level in the sky with really pleasant music, featuring very simple platforming compared to the previous stages.
- Sonic the Hedgehog:
- Sonic the Hedgehog 2: The 8-bit version has Crystal Egg Zone. To reach it, you must find all six Chaos Emeralds. Compared to the really hard Scrambled Egg Zone and its maze of pipes, Crystal Egg has little danger, pastel coloring and carousel-like music.
- Sonic Adventure 2: Getting all 180 emblems and all A Ranks unlocks Green Hill from the original Sonic the Hedgehog in 3D. It's not really hard since it is the first level of the first game, but the idea of seeing Green Hill again was fresh at the time, and it wasn't overused like it is now.
- Super Mario World: While the Special World counts as Brutal Bonus Level, Groovy (its fifth stage) is very easy and relatively short compared to the rest of it. What's unique about it is how it's the same level that was used in the game's demo mode.
- Treasure Master has a Prize World unlockable by entering a secret code at the start and beating five worlds. While what came before is tough, Prize World is an easy amusement park.
Indexes: Video Game Settings
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