Lord-Jaric on Jun 18th 2017 at 10:17:14 PM
Last Edited By:
WolfMattGrey on Sep 27th 2017 at 7:08:20 AM
Page Type: trope
It's very much the same planet. It orbits the same star and it has the same moon. But with different landmasses and nations, the creator of the story gets to take many liberties. The use of a Fictional Earth means that past and present real world history don't have to affect the story and absolutely anything can be made up. The story's nations may have a real word counterpart. These worlds will usually have real world physics, but not always.
The planet has to be explicitely identified as Earth at some point, otherwise you're just dealing with a Constructed World that may or may not look like Earth in some aspects. Alternate History settings that are geographically different enough may overlap with this, if the country or continent boundaries changed, especially after a traumatic event.
Compare Earth All Along, where a planet seems alien at first but turns out to be a version of Earth. Contrast Earth Drift, where a setting starts as Earth but gradually becomes a fantasy world as the series goes on.
- According to Takeshi Shudo's novels Pocket Monsters: The Animation, the Pokémon anime takes place on a futuristic Earth where Pokemons are aliens who replaced most of the wildlife. Also Hollywood was in Kanto. This made sense back when Kanto (named after Kanto, Japan) was the only known region, less so after the Earth Drift that started with Generation II. How canon the books are compared to the anime is debatable anyway, since they're a mix of behind-the-scenes details, commentary and Alternate Continuity.
- Downplayed in Kushiel's Legacy: there are fictional countries, but the map is almost identical to Earth's except for a few alterations thanks to more actively involved divine forces in its history. Real countries are known by different names, though. It also overlaps with Alternate History, from the fall of the Roman Empire onwards. Significantly, the equivalent of the English Channel has the islands of the Three Sisters, where the Fallen Angel Raziel is bound beneath the ocean.
- In the world of The Rithmatist, North America consists of sixty islands instead of a continent, all of which are part of the United Isles of America. We don't hear much about the rest of the world, though the sequel will focus on Central and South America.
- The world of The Wheel of Time is strongly implied to be a distant and different future Earth, as the setting has an Eternal Recurrence of seven Ages that fade into history and come anew. Thanks to the Breaking of the World, an ancient supernatural cataclysm that rearranged the continents, the maps look completely different; but there are quite a few references to Earth history and myth, as well as a few ancient artifacts that originate in present-day Earth.
- Warhammer Fantasy: The world map is clearly based on Earth's◊, though it has a few extra islands and geographical features Earth does not, such as North America being either frozen tundra or burning desert, Africa being split in two by a mountain range, and Antarctica is a warm wasteland populated by beastmen. In early editions, Warhammer 40K was set in the far future of Warhammer Fantasy, now they exist in separate realities linked by the Warp, and 40K's Earth is now our far future.
- Ace Combat is a prime example of this trope. It's Earth in every possible way except for landmasses and nations. You can even tell what real world counterparts the nations are based on. It has an Antarctica no different from the real one. It even has its own Pacific and Arctic Oceans. Almost all the aircraft used in the game exist in reality.
- Civilization always takes place on Earth and uses its cultures, and most of the games have an option to replicate a real world map, but it's also possible to use a randomly-generated map that looks nothing like the real Earth.
- The world of Final Fantasy IV is named Earth.note The landmasses are definitly not ours◊. The surface where most people live is named "Overworld" and the inside where Dwarves live is the "Underworld".
- The world of Pokémon is an interesting case. It was identified as Earth in the first generation, mentioning real world events and locations in Pokedex entries and naming Kanto after the actual Kanto region of Japan. However it is geographically completely different and real world mentions were dropped from Generation II onwards. But pastiches of real countries still turn up every generation: Unova is inspired by the US, Kalos by France and Alola by Hawaii. The implication seems to be that the Pokemon world is a Fictional Earth that doesn't really mention the Earth part anymore.
- Sonic the Hedgehog takes place on Earth, however the geography is completely different and countries are replaced with Fantasy Counterpart Cultures.
- In Super Mario Odyssey, Mario travels a planet that resembles Earth, but with different landmasses and kingdoms inspired by real countries. The Mushroom Kingdom (the main setting of most Super Mario Bros. games) is found on a land mass that resembles a 1-Up Mushroom.
- Steven Universe takes place on an alternate Earth with a number of subtle differences, such as the money having diamonds on it instead of President's faces. More importantly, the map is quite different: a large chunk of Siberia is missing, part of Africa is attached to South America, and Australia is cut in half. Justified since Earth was colonized by Homeworld to produce more Gems, resulting in the aforementioned changes.
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