Follow TV Tropes

Following

Context YMMV / FiveNightsAtFreddysSisterLocation

Go To

1[[WMG:[[center:[-''VideoGame/FiveNightsAtFreddys'' '''[[YMMV/FiveNightsAtFreddys Main YMMV Page]]'''\
2'''''Games:''''' ''YMMV/FiveNightsAtFreddys1'' | ''YMMV/FiveNightsAtFreddys2'' | ''YMMV/FiveNightsAtFreddys3'' | ''YMMV/FiveNightsAtFreddys4'' | ''YMMV/FiveNightsAtFreddysWorld'' | '''''Five Nights at Freddy's: Sister Location''''' | ''YMMV/FreddyFazbearsPizzeriaSimulator'' | ''YMMV/UltimateCustomNight'' | ''YMMV/FiveNightsAtFreddysVRHelpWanted'' | ''YMMV/FiveNightsAtFreddysARSpecialDelivery'' | ''YMMV/FiveNightsAtFreddysSecurityBreach''\
3'''''Novels:''''' ''YMMV/FiveNightsAtFreddysTheSilverEyes'' | ''YMMV/FiveNightsAtFreddysTheTwistedOnes'' | ''YMMV/FiveNightsAtFreddysTheFourthCloset'' | ''YMMV/FiveNightsAtFreddysFazbearFrights''-]]]]]
4----
5* BestLevelEver: The Private Room. [[spoiler:Not only does it start with the player refusing to fall for Ennard's attempt to lure them into the Scooping Room — thus avoiding the (canonical) Bad Ending — but it also combines the best gameplay elements from all the previous games to make for a harrowing experience. Players must juggle a limited power supply, three potential attack paths, a hyper-aggressive animatronic, and a sound-based detection system.]] It's fitting that the game was later updated with an unlockable mode that expanded this concept.
6* TheChrisCarterEffect: Like ''4'', this game raises several more questions about the story while answering very little, such as who the player character is, where exactly the game fits in with the timeline, [[spoiler:what exactly becomes of Ennard/what it plans to do once it escapes, muddying the time period ''4'' takes place in even more than ''4'' itself did]], and just about everything related to Mr. Afton and things he may or may not have done. The Custom Night's (canon) cutscenes answer a few of these questions, but thanks to a certain open-ended scene, even more questions were raised until Scott (or more closely ''WebVideo/GameTheory'') [[https://www.reddit.com/r/fivenightsatfreddys/comments/7b27bf/game_theory_fnaf_the_final_theory_five_nights_at/dpf8b3p/?context=3 clarified a few things]].
7* CommonKnowledge: It's not at all uncommon to hear fans- or even some official materials produced by people other than Scott, such as the "Ultimate Guide" series- refer to the setting of this game as "Circus Baby's Pizza World". However, nothing in the game refers to it by that name; Circus Baby's Pizza World was the "old pizzeria" that Baby mentions in the secret conversation on Night 3, which- as revealed in the teasers- closed before it had properly opened [[spoiler:due to the death of William Afton's daughter]], and the location you're at in-game is called "Circus Baby's ''Entertainment and Rental''".
8* ContestedSequel: While many love the game for shaking up the formula significantly from prior games in the series and giving it a fresh new take, others aren't so fond of it for other reasons, such as the setting's near-complete GenreShift from a haunted pizzeria to a more generic sci-fi facility. There's also the matter of the Purple Man being retooled from a realistic predator to something of a cartoonish MadScientist.
9* ContinuityLockOut: While it isn't ''hugely'' significant, if you've never read ''Literature/FiveNightsAtFreddysTheSilverEyes'', you'll have no idea who the Mr. Afton heard in the intro is, or even how significant he is beyond him creating the game's animatronics.
10* CreepyAwesome: [[MechanicalAbomination Ennard]] is so utterly terrifying in so many different ways, which serves to make it a very memorable and cool villain. [[spoiler:It's a [[BodyHorror hideous amalgamation]] of every other animatronic's endoskeleton. Its face is seen as early as the first shift, [[ParanoiaFuel hung up in the control room you frequent until it suddenly disappears one night]]. It's the main antagonist for both endings (where it either [[TroubleFollowsYouHome follows the protagonist home]] or [[GrandTheftMe scoops out his insides to wear as a meatsuit]]) and the FinalBoss you have to face in the Private Room, regarded as the BestLevelEver for its tense, harrowing atmosphere.]]
11* DracoInLeatherPants:
12** William Afton/The Purple Guy has been getting a good bit of this, with some saying the possibility that he's "Eggs Benedict" [[spoiler:and had his insides replaced by Ennard]] means that he never killed anyone. This is ignoring the fact that Fazbear's had ''already'' shut down by the time of ''Sister Location''; the murders involving the golden springlock suit happened before the restaurant's closing, meaning that Afton was already a child murderer even if he ''is'' "Eggs". [[spoiler:On top of that, the Circus Baby gang are clearly designed with child abduction in mind by Afton himself. While his daughter dying (and possibly his son too) is tragic and horrible, there is still more evidence that Afton was already a SerialKiller before the events of ''Sister Location''.]] And as shown by the Custom Night's victory cutscenes, [[spoiler:you're playing as William's ''other'' son, and Ennard seemed perfectly happy to just walk around once it/they got a body]].
13** The Funtimes get this as well, in spite of the fact they are still trying to kill you [[spoiler:so they can wear your skin to escape the underground facility — the place where they are shocked daily and rarely, if ever, perform]]. They are also hinted to utterly adore kids, but [[spoiler:are programmed to murder or abduct them]]. Because of this, people sympathize with them, and common {{Fanon}} on the good ending is that Eggs took them home.
14* EpilepticTrees: A fairly popular theory that has sprung up is the idea that Ballora is possessed by the ghost of William Afton's unseen wife, with the main evidence in support of the theory being her more human like nature than even Circus Baby [[spoiler:who is confirmed to be possessed by Elizabeth Afton]] as well as the fact that she seems to be more aware about the flaws in the [[spoiler:Ennard]] plan then the other animatronics, which is something that [[spoiler:an adult would be more familiar with than a child or a robot.]]
15* EsotericHappyEnding: Invoked in ''[[SoapWithinAShow The Immortal and the Restless]]''; Vlad and Clara reconcile, but the narration lampshades that they haven't resolved any of their actual problems, like the child support, the cat, and the house on fire.
16* {{Fanon}}: The fandom has pretty much unanimously agreed that [[spoiler:Eggs took Ennard home with them in the Good/Fake ending.]]
17* FountainOfMemes: [=HandUnit=] is the source of most of the memes associated with this game, including everything he autocorrects on the keypad.
18* IKnewIt: Several people predicted that [[spoiler:Ennard’s attempt to hide in a body would result in it decaying.]]
19* MagnificentBitch: [[MonsterClown Circus Baby]], the mascot of ''Circus Baby's Pizza World'', is one of the few animatronics with the ability to think. [[spoiler:Upon becoming possessed by the spirit of [[BigBad William Afton's]] daughter and getting locked away and abandoned, Circus Baby forms an escape plan convincing the other Funtime animatronics to meld their exoskeletons together to create [[MechanicalAbomination Ennard]]. To this end, she poses as the helpful guide for the player, gradually manipulating them into following her instructions culminating in the player getting lured into the Scooping Room to be disemboweled. Despite the horrific nature of her plan, Circus Baby takes no sadistic pleasure in it, earnestly apologizing to the player for misleading them and assuring them that they wouldn't be in pain for long.]]
20* {{Moe}}: You can't deny that Circus Baby looks absolutely adorable.
21* NarmCharm:
22** The scenes in between night shifts consist of "Eggs Benedict" sitting at home watching [[SoapWithinAShow "The Immortal and the Restless"]] on TV while eating popcorn. Yes, it's a [[{{Parody}} ridiculously cheesy]] soap opera, but it has some of [[SugarWiki/FunnyMoments the game's funnier moments]] and does a good job of calming the player's nerves after each night.
23** The Scooping Room and The Scooper sound more like silly names for ice cream scoopers, [[LampshadeHanging which Baby points out]]. When you actually end up trapped inside The Scooping Room, it's a ''terrifying'' experience of helplessness. [[spoiler:When you end up in there a second time and find yourself staring down The Scooper with Ennard at the controls, making it clear that the animatronics are going to murder you and wear your skin as a disguise, you'll be ''[[OhCrap wishing]]'' [[ThisIsGonnaSuck that it were just a silly nickname for ice cream scoopers]].]]
24** Funtime Freddy's voice. Since [[{{Fanon}} Headcanon]] voices for the Freddy line of characters typically range from a dopey, [[WesternAnimation/SpongebobSquarepants Patrick Star-esque]] SimpletonVoice, to a [[EvilSoundsDeep smooth baritone]], ''nobody'' expected this particular version of Freddy to sound so high-pitched and wacky. Doesn't make his encounter in the breaker room any less intense, especially not when he nonchalantly starts spouting pre-recorded messages[[note]]Like how he and "Bon-Bon" should "Give the Birthday boy a surprise!"[[/note]] that [[DeadlyEuphemism you can tell were meant for a different context]]. [[spoiler:Or when he just drops all pretense and outright says that [[ParanoiaFuel he can see you in the darkness.]]]] Likewise, several folks have found his voice to be quite similar to that of [[WesternAnimation/GravityFalls Bill Cipher]].
25* NauseaFuel: The sound for the Scooper [[spoiler:when it scoops you]]. On top of the harsh metallic ''CLANG'', there's a SickeningCrunch of flesh and bone being brutally crushed. Probably for the best that there's a GoryDiscretionShot.
26* ShockingMoments: In the Custom Night cutscenes, [[spoiler:we see continuous cycles of Eggs Benedict cheerfully walking down a street as the neighbors wave happily to him. Eventually, though, we see his skin slowly rotting more and more, and even the neighbors notice this and soon start hiding from him. His skin becomes the iconic color of purple, and soon he '''VOMITS OUT''' Ennard's exoskeleton and collapses. As Baby's voice is heard whispering "You won't die", his body stands right back up with the WhamShot of his black and white eyes, now looking very much like the Purple guy.]] Then comes the Golden Freddy victory cutscene. [[spoiler:Springtrap ''lives'', and all along we were playing as his ''son'', Michael Afton. Who, incidentally, is now looking for dear old dad.]]
27* {{Squick}}: The Custom Night's cutscenes show that [[spoiler:after Ennard put on Eggs' skin, it started to slowly rot. You can see the neighbors become unnerved, then hide in fear as his skin turns more and more purple]].
28* SuspiciouslySimilarSong: The jingle between shifts sounds a little like the intro to the ''Music/VanHalen'' song ''Jump''.
29* ThatOneLevel:
30** The "Wiggle" puzzle on Night 4 ''very'' quickly became infamous for its high level of difficulty. [[spoiler:The player is stuck in a springlock suit for three minutes, with eight springlocks quickly coming loose that they constantly need to tighten back up. There are also loads of Minireenas climbing the sides of the suit, and if they reach the top of the mask, you will die instantly. The only way to get them off? Wiggle. Which causes the springlocks to come loose even faster. There are also Minireenas that climb the front of the suit and get inside with no way to stop them… except that they're harmless, so trying to wiggle them off will only result in the springlocks coming more loose. [[GuideDangIt And the game doesn't inform you of any of this.]]]] A patch released shortly after the game's launch made the puzzle easier after complaints about how unfairly hard it was.
31** The dismantling puzzle on Night 3 also gets flack for being obtuse about its mechanics and requiring split-second precision.
32** The Private Room is notorious for being difficult and heavily reliant on RNG. The power drains incredibly fast even with zero usage, leaving you with only about 16% to work with for the entire night. Because of this you have to be extremely conservative with your power, but doing that means taking risks that Ennard will take advantage of. For example, you can save on power by not using the cameras until you hear Ennard's sound cue, but that leaves you open to the times it inexplicably moves without making a sound, or unexpectedly rushes at you and moves two steps in one go. Ennard also loves to camp right outside your doors and force you to keep them closed, which can quickly make the night unwinnable even with perfect play. Basically, you just have to hope that Ennard decides to be nice to you before you even have a chance of winning.
33* ViewerGenderConfusion:
34** The ''FNAF'' series is rather infamous for this trope. Before the game was released, a good number of people mistook Funtime ''Freddy'', of all characters, for a female, simply because of his white and [[PinkMeansFeminine pinkish-purple]] color scheme, coupled with the fan theory that the Sister Location animatronics were an [[AmazonBrigade all-girl band]].
35** When Baby appeared in the very first teaser, many mistook her to be male (since, as [[DudeLooksLikeALady Toy Bonnie]] taught us, ''FNAF'' can't be trusted when it comes to [[TertiarySexualCharacteristics eyelashes]]). It wasn't until the next teaser that it became clear she was female.
36** Quite a lot of people assumed that if Freddy stays male, logically Foxy would as well. Funtime Foxy is given no gendered pronouns on Night 1, male pronouns on Night 2, and female pronouns on Night 3[[note]]Funtime Foxy is not present on Night 4 or 5[[/note]]. In addition, Funtime Foxy is given male pronouns in his description on the Custom Night, but is part of the Girl's Night challenge, firmly throwing him once again into the AmbiguousGender territory. It even remains completely [[TheSpeechless mute]] in contrast to the other robots. This is even somewhat justified in-universe -- one of Funtime Foxy's modules is a Parental Voice Sync/Replay unit. If it's going to sound like a parent of either gender, making it gender-neutral makes a certain amount of sense.
37* SugarWiki/VisualEffectsOfAwesome: The performance at the end of the debut trailer is as spectacular as it is creepy. The movements perfectly replicate the jerky, mechanical feel of an actual animatronic. And then there's the considerably more realistic material shading, as well as all the moving panels on the robots. It's especially amazing if you compare it to the animated shots from the first game's trailer, which look considerably less refined.
38* WinBackTheCrowd:
39** The trailer received almost unanimous approval from the fandom after a divisive reaction to the game's announcement, with quite a lot of fans saying that the game would be the scariest thing to come out of the series (even bypassing the terrifying ''[[VideoGame/TheJoyOfCreationReborn The Joy of Creation]]'' fangame and ''VideoGame/FiveNightsAtFreddys4'').
40** One of the series' main gripes, to which even a lot of fans can agree on, is that, at the end of the day, the gameplay boils down to hiding in a room for about ten minutes while trying to make sure an animatronic doesn't sneak in and kill you. ''Sister Location'' varies this up by having each night be its own collection of challenges, where you have to do various tasks before the game can advance. And to those who do enjoy the usual style of gameplay, [[spoiler:the Private Room brings it back in an interesting way]].

Top