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1* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel in 1939, long before works, similar in terms of scope, meticulous WorldBuilding and mythological/historical motifs like ''Franchise/{{Dune}}'', ''Franchise/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day; yet his universe is overshadowed by the success of the franchises based on them. His work has often been explicitly compared with Creator/JRRTolkien's, although the only similarity is that they were both created for the same reason: the creator was a linguist and wanted to have a world to play with languages in.
2* OnceOriginalNowCommon: Back when it came out, it was innovative for introducing the idea for skills checks and a roleplaying game coming with a premade setting, especially one as unique as Tékumel. However, both of these have become commonplace and are nowadays considered the barest minimum of what a tabletop RPG has to contain, even if it's an UniversalSystem.
3* OvershadowedByControversy: The tabletop RPG and its setting has been retroactively tainted by the discovery in 2022 that creator M. A. R. Barker was a member of the Journal of Historical Review's[[note]]a Holocaust denial publication published by the Institute for Historical Review, a Holocaust denial group that claims to seek "truth and accuracy" in history, but in truth seeks to promote Holocaust denial and defend Nazism[[/note]] Editorial Advisory Committee, and the author of ''Serpent's Walk'', a neo-Nazi novel written under a pseudonym and published in 1991.
4* ScrappyMechanic: Given that the game was made when tabletop role playing games were in their infancy, it's not surprising a few pop up.
5** Upon leveling up, magicians must roll to see ''if'' they get any new spells (whereas in ''TabletopGame/DungeonsAndDragons'' you automatically get new spells). This makes it possible (and, at the lower levels, [[EarlyGameHell probable]]) that [[EmptyLevels you won't get any new spells]]. Keep in mind, magic is the main reason to play a magician.
6** Certain skills require you get all the skills listed above it before you can get it. This can lead to weird situations where learning the [[LightEmUp light spell]] requires you to [[Main/{{Omniglot}} learn four languages]].

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