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2* {{Adorkable}}: Connor's attempts at trying to strike up a conversation with Hank are endearingly awkward. Justified, as an android detective his skills at analyzing people don't translate well as people skills.
3* AlternateAesopInterpretation: While the game primarily deals with issues of civil rights and racism, much of the conflict in the game is driven by the desire for cheap disposable labor (specifically slavery under a different name). The conflict would be significantly less intense if not for the fact humans blame androids for the loss of jobs and economic security versus either Cyberlife or the government. This is obviously intended, given the game's setting in Detroit, a place that famously fell into decay when factory automation dried up the job market. It may be viewed, therefore, as a critique of capitalism as well as income insecurity.
4* AlternativeCharacterInterpretation:
5** Why the player characters do things a certain way, of course, depends on how you play and why.
6** Kamski is all over the place. Was the Kamski test [[spoiler:a SecretTestOfCharacter or just apathy to the "life" of a machine]]? Is he a "good" person who intentionally wants android sapience and rights (hinting at [[spoiler:Connor's backdoor to being compromised if he goes deviant]])? Or is he just [[BlueAndOrangeMorality fine with seeing the cards fall where they may]], happy at either success or failure on the androids' part [[spoiler:as he rejoins [=CyberLife=]]] in some particularly short endings. Or are those endings hinting that [[spoiler:he's dissatisfied with androids' [[ItsAWonderfulFailure progress in common sense, since this happens in a "bad" ending]], and he's working to improve the next generation that may fight for independence]]?
7** The exact nature of the bond Connor shares with Hank when you're on best possible terms with him is left up to interpretation. Most people can agree that there's some kind of strong friendship and camaraderie, but whether it's strictly that or if it goes beyond into other types of relationships is more contentious. A lot of fans believe they have a surrogate father-son relationship due to Hank's own troubled past and some parallels drawn between Connor and his late child, although [[WordOfSaintPaul Clancy Brown]] denied that this was the case. Others think Connor shows hints of a more romantic interest, which is not helped by some awkwardly phrased lines and the [[BuddyCopShow genre]]'s penchant for HoYay subtext, or David Cage's comments on Connor's deviancy plotline paralleling a ComingOutStory.
8** The fact that nearly none of the androids Markus liberates have any qualms about working with him and leaving their former lives behind at all has propped the suggestion that [[BrainwashingForTheGreaterGood he's actually brainwashing them into helping]] rather than freeing them.
9** It's revealed that if Connor chooses to [[spoiler:go deviant that Cyberlife had planned on him becoming deviant the whole time and were planning on him getting involved in the android revolution so that they could stop it from the inside. This raises many questions and interpretations: Does Cyberlife know what causes deviancy and can "program" it into Connor, or were they planning on Connnor becoming deviant by being exposed to deviant androids? Were they fully prepared for Connor ''not'' becoming deviant but still succeeding in stopping the revolution as a Plan B, or was that a stroke of luck on their part? Is Cyberlife overall the true BigBad of the game, or just a company trying to do some "damage control"? And most thought-provoking: Connor was investigating deviants and programmed for deviancy ''before'' Markus came to Jericho and started the revolution, so did Cyberlife somehow know that there was going to be a revolution the whole time?]]
10** One that is sometimes used seriously and sometimes jokingly, regarding Alice: [[spoiler:While the game properly mentions that she's deviant, some players question just ''how'' "alive" she truly is. As some point out, Alice is an android designed to be a child, totally dependent on her caretaker and helpless on her own--which is what she is. True, she willingly ran away from her owner-slash-human-father, but serious supporters of this interpretation point out that she could have very well been using her relationship with Kara as a substitute for the parental figure she never had, i.e. a way to fulfill her programmed purpose. Basically, if an android is programmed to be something, and continue to be that something even after deviating, does their deviancy really "count"?]]
11* {{Anvilicious}}:
12** Racism is bad. The game makes numerous parallels between androids and oppressed minorities, including: androids having to ride at the back of the bus like black people during American segregation, people complaining about them "taking their jobs" as in the common complaint about immigrants, having to identify themselves via badges on their uniforms like Jews in the run-up to the Holocaust, [[spoiler:being sent to what are essentially concentration camps later in the game,]] and many more parallels. Androids like Markus consider themselves an oppressed race and some deviants can give Connor flak for hunting down his "kind", despite that being what he was programmed to do. Humans abusing androids (either for their own amusement or otherwise) is treated as the result of bigotry analogous to racism.
13** Violence accomplishes nothing. Josh is the mouthpiece of this point, even to his dying breath if you let it get that far. Of course, story decisions can affect how prevalent this shows up -- Markus ''can'' still succeed with a violent revolution. Meanwhile, Kara's ending is affected by Markus's choices: [[spoiler: without certain unlocked options in the preceding level, she will fail to gain the border guard's sympathy due to hostile public opinion from a violent revolution, and it may be impossible to save her in a given playthrough.]] And there are moments (like the ''Broken'' scenario) where violence actually IS the best solution.
14* {{Applicability}}: WordOfGod [[https://www.reddit.com/r/DetroitBecomeHuman/comments/8t2p1k/hey_im_david_cage_writer_and_director_of_detroit/e14e60v/ states]] that a ComingOutStory is a valid way to interpret Connor's plotline.
15* SugarWiki/AwesomeMusic:
16** The music for the PGW Trailer, which emphasizes and intensifies the already tense emotional context.
17** [[https://www.youtube.com/watch?v=KUIUFUC5dsw As this video demonstrates]], a ''lot'' of effort went into composing the respective themes for each protagonist.
18* BaseBreakingCharacter
19** Gavin became quite a polarizing character over time. On the one hand, he's extremely popular for a character with minimal screentime, mainly among people who like to ship him with [=RK900=]. Of course he has quite a few haters as well, in between the fans who already despise him due to the game portraying him as a completely straight example of a HateSink, and fans who developed HypeBacklash towards him and [[PortmanteauCoupleName 900Gavin/Gavin900]] for consuming the fandom over much more prominent characters and relationships despite being a CrackPairing built entirely on {{Fanon}}.
20** Even Simon gets some flak from some fans. Some think that his agreeable nature, [[{{Subtext}} possible]] [[HoYay feelings for Markus]] and [[MysteriousPast unclear, slightly-hinted at backstory]] are interesting enough to make him an enjoyable character, while others are annoyed that his only major role in the story is to die if Markus screws up too many times, or to give Connor a lead to Jericho, as opposed to North and Josh serving to represent differing ideals. Some are also motivated by HypeBacklash over the fact that Simon is so popular despite having less personality and backstory than the other two Jericho leaders, while fans of the character claim that they enjoy making content for him for precisely that reason.
21** Although few people hate North outright, the fanbase isn't sure what to think of her overall. Some find her to be little more than a vehicle to denounce violence that deserves to be mocked for proposing violent solutions and not trusting others at every corner of the plot. Others think she is a compelling character with a [[DarkAndTroubledPast tragic backstory]] and fleshed out motivations that has every reason to retaliate violently due to how terribly the humans treat androids throughout the story. And then comes the divide between those that like Markus with North and those that prefer him with anyone else (especially Simon), with many fans disliking how easy it is for Markus to end up with her even if the player goes out of their way to make him disagree with her violent streak. Needless to say, debates about North get ugly real fast.
22* BrokenBase:
23** The choice of "buying" a replacement [[spoiler:Chloe if you choose to let the first one go has a divided opinion among players. Some feel that the entire emotional experience of letting Chloe go is rendered meaningless if you can just buy a replacement. Others argue that it's just a sort of reset mechanic that the player shouldn't take too seriously, or that it's in line with the game's theme of humans treating androids as objects that they can just buy and replace. They also argue that there are players who were not aware that they could interact with Chloe so much but chose to let her go, so having an option to get a new Chloe to experience these interactions might be a case of AntiFrustrationFeatures.]]
24** Arguments over the nature of Hank and Connor's relationship, particularly those who view them as having a father-son relationship towards those who see them as a potential [[HoYay romantic]] couple, can get shockingly vitriolic. Those on the father-son side view the latter interpretation as [[NoYay disturbing]] and promoting unhealthy values, while those who ship them accuse the former of infantilizing Connor and deliberately twisting certain lines out of context, and argue that WordOfSaintPaul as having {{Jossed}} the former.
25** There's a divide over whether the Civil Rights, Holocaust, slavery, and other RL parallels used by the game are in poor taste or inherent to the metaphor. Science fiction has used androids as a metaphor for these things since ''Theatre/{{RUR}}'' (i.e. the very first time the word robot was ''ever used'' to refer to artificial intelligence) and it's not like the issues remain irrelevant in the Modern Day. Others believe that David Cage's use of the metaphor is still {{Narm}}-tastic and overblown but there's nothing offensive about the idea as plenty of popular stories like Franchise/BladeRunner use the slavery/genocide angle for {{Applicability}}.
26* CatharsisFactor:
27** Connor beating up Gavin. It’s not only satisfying, it’s ''awesome as hell''.
28** Similarly, Hank beating up Perkins, who’s way worse than Gavin, and hearing Creator/ClancyBrown roar "[[https://www.youtube.com/watch?v=iCQUIcJK_dw PERKINS! YOU FUCKING COCKSUCKER!]]" is one of the best lines in the game. You even have the option to spend about a full minute of your five-minute time limit watching Hank bust his nose, complete with special up-close camera angles, and ''damn'' is it worth the loss of time.
29* CommonKnowledge: It's typically presumed due to Hank's advanced age that [[spoiler:his son Cole must've been born a long time ago, and thus some of his attachment to Connor is due to [[ReplacementGoldfish Connor being the age Cole supposedly would've been had he lived]]]]. In-game data states that [[spoiler:Cole was born in 2029 and his death was only three years ago]]. The event having actually been quite recent does a lot to explain Hank's depression.
30* CompleteMonster: While there are plenty of humans who are guilty of [[FantasticRacism racism towards androids]] in the story, it's this duo that goes above and beyond in regards to how callous they are towards them.
31** [[BitchInSheepsClothing Zlatko Andronikov]] is a sadist who enjoys killing and torturing androids. Posing as a good Samaritan trying to help deviants find sanctuary, Zlatko invites various androids into his house so he can later erase their memories. Once he does, he either dismantles the androids and sells their body parts, or he keeps the androids for himself so he can mutilate their bodies for his personal enjoyment. When Kara and Alice arrive at his home, he attempts to wipe Kara's memories too so he can keep her as his slave, and tries to murder Alice as well. Despite knowing that androids are developing sapience, Zlatko doesn't care, and he willingly treats them all like nothing but toys or spare parts to make money off of.
32** [[SmugSnake Richard Perkins]] is an FBI agent who despises androids. After learning about the androids' deviancy and Jericho's uprising against humans, Perkins is appointed to hunt down Markus and to dismantle Jericho. Once Perkins discovers the location of Jericho, he sends several field agents to the location and allows his agents to slaughter dozens of androids, even the ones who surrender or pose no threat to the agents. If Markus and Jericho's primary coordinators survive the attack and Markus leads a peaceful demonstration into Detroit's concentration camps, Perkins will have his agents open fire into the crowd and kill more androids. Perkins later confronts Markus and offers for him to surrender, or else he and the rest of Jericho will perish. If Markus doesn't take his deal, then Perkins will order his agents to resume attacking Jericho; if Markus does take the deal, then Perkins will detain all the androids. Shortly afterwards, he murders [[LoveInterest North]] and smugly tells Markus that all of the androids will be destroyed, seconds before murdering Markus too.
33* CrackShip: For some inexplicable reason, shipping Gavin Reed with [[spoiler: [=RK900=], Connor's replacement,]] is quite popular despite them having ''zero'' interactions with each other. Considering [[spoiler:[=RK900=] can only show up in one of the possible endings and had only around a few seconds of screentime.]] Most fanfiction gives them some kind of BelligerentSexualTension dynamic due to the way Gavin treats Connor [[spoiler:and [=RK900=] being an upgraded version of him]].
34* CrossesTheLineTwice: There's something so darkly hilarious about Carlos Ortiz's corpse being shown lying down in the gallery when they have an actual model of him when he was alive which can be seen when you probe his android.
35* DesignatedVillain: Having Connor choose to remain loyal to humanity and continue fighting Jericho when given the chance to become deviant is portrayed by the game as an unambiguously evil act, which both other Androids and Hank will call Connor out on, regardless of circumstances up to that point. While it's hard to argue with putting down a peaceful protest, if Markus has been consistently violent and pushing outright rebellion as Jericho's approach, one has to question how wrong it really is for Connor to fight against him.
36* DracoInLeatherPants: In-game, Gavin Reed is an unrepentantly bigoted HateSink with nothing in the way of redeeming qualities whatsoever. Nevertheless he has a lot of fangirls who view him as TroubledButCute and are convinced that his behavior stems from some kind of FreudianExcuse, despite the supplementary material, which often provides such {{Jerkass}} characters with [[JerkassWoobie sympathetic]] backstories, having nothing remotely kind to say about him either.
37* DontShootTheMessage: The most common criticism of the game's social commentary. Make no mistake, the game is [[{{Anvilicious}} not at all subtle]] about denouncing hateful ideologies such as racism, bigotry, and violent extremism, which it achieves by using using androids as an {{Allegory}} for real-life oppressed minorities. Nevertheless a lot of its critics contend that while the intent is noble enough, the imagery used to make its point is so heavyhanded and haphazardly applied (with some accusing the game of lazily appropriating minority struggles as window dressing) as to undermine its own message.
38* EnsembleDarkhorse:
39** Chloe, the female android from the interview short, has become startlingly popular in a matter of seconds, on the grounds of being incredibly cute for an android. That's probably why she's on the game's main menu.
40** In the actual game, Carl Manfred, for his incredibly touching relationship with Markus, and for being one of the few non-Jerkass humans. Being played by Creator/LanceHenriksen also helps.
41** Jerry, in part for his jovial persona, but especially for ensuring one of the game's most touching moments.
42** Simon, for being less abrasive than the other two members of Jericho and for his HoYay moments with Markus. "Our hearts are compatible," indeed.
43** Ralph, for being a BrokenBird [[TheWoobie woobie]] with eccentric speech patterns.
44** M. Wilson, the wounded police officer you can save on the terrace during "The Hostage", who, if saved, will give Connor a sincere "thank you" later on in "Public Enemy".
45** Rose. Like Carl, she is one of the few humans who treats Androids as equals, going as far to help them through an underground railroad.
46** [=RK900=], [[spoiler:who is an upgraded version of Connor made to replace him in the ending where he stays a machine loyal to Cyberlife]]. To put it in perspective, the character gets about five seconds of screentime and zero speaking lines.
47** Sumo, Hank's big, goofy, loveable pet Saint Bernard. It's telling that while he only appears twice, his moments are some of the most hilarious.
48** Strange case with Gavin, who has a minimal role on the plot and whose few scenes set him up as a one-dimensional HateSink. But since he's massively popular with {{Yaoi Fangirl}}s, who frequently subject him to the DracoInLeatherPants treatment, fanart and fanfiction about Gavin dwarfs that of many more prominent characters.
49* EpilepticTrees: The Immigration Officer is speculated to be [[spoiler:the Operator from the original Kara web video]].
50* EsotericHappyEnding: Regarding the [[spoiler:riot]] ending for Markus: [[spoiler:the androids may have been able to beat a small occupation force by the skin of their teeth, but what happens when reinforcements show up? Even in its weakened, android-less state, the US military probably would have no issue laying siege to their own city occupied by a few thousand androids. Things would get even worse if Canada joined them, which is especially likely in the dirty bomb scenario. Chances are that Markus and his androids would spend the rest of their days living in constant fear as their numbers dwindled and their stockpiles ran dry, until eventually the military would come in and retake the city for good. What might happen to other androids throughout the US in respone to Markus's rebellion is anyone's guess, but chances are American androids face a grim future.]]
51* EstrogenBrigade: Connor has a prominent female fanbase, apparently. Same goes for his actor, Bryan Dechart, who has seen his own fanbase explode (they've even named themselves the "#[=ConnorArmy=]"), with one of his Twitch streams of the game hitting ''10,000'' viewers.
52* EvenBetterSequel: General consensus seems to be that while the game is definitely not without flaws, it seems to be more well-received than David Cage's previous games, especially ''VideoGame/BeyondTwoSouls''. It has a slightly higher score than ''VideoGame/HeavyRain'' critically, but a significantly higher user score. The two most common points of praise are the story mutability and the characters. While previous Quantic Dream games sell themselves on having StoryBranching, they often fail to deliver meaningful choices or change much. By contrast, ''Become Human'' has a utterly ''massive'' amount of different endings and choices to make that can radically alter the story. As for the characters, previous Quantic Dream casts have been mixed at best, with certain characters being central to the story and some not mattering at all. Here, each of the three protagonists is given equal focus and development, and each can radically develop in different ways.
53* FanficFuel:
54** Any of the main characters' lives after the GoldenEnding. Perhaps most popularly, Connor and Hank continuing solving crimes together, and in general improve upon their friendship.
55** Connor getting along with Hank's dog, Sumo.
56** Since all three main playable characters have limited interaction -- Kara, in particular, only has a few possible encounters with Markus and Connor -- it can make one wonder how they'd all work together.
57** Simon's mysterious character description and long history within Jericho is a rich source of fanfic writer speculation.
58* FandomEnragingMisconception: A lot of detractors who despise the game or David Cage accuse the game of unironically supporting racism, or more specifically claim that Connor is an Uncle Tom or romanticized version of UsefulNotes/TheGestapo, and his fans of celebrating racism or misogyny. For obvious reasons this is something they really don't take kindly to; they point out that [[DontShootTheMessage despite its missteps]] the game does argue that racism is bad, that what made Connor so beloved in the first place is his character development, which centers around him learning to empathize with the deviant androids who symbolize oppressed minorities, and becoming a DefectorFromDecadence who assists them with rebelling against anti-android racism. While you ''can'' choose to stay loyal to Cyberlife and side with the racists, it's {{Anvilicious}}ly depicted as villainous, complete with all the sympathetic pro-android characters [[WhatTheHellHero turning on you]] and [[EarnYourBadEnding appropriately karmic consequences]] for Connor if you do so.
59* FandomRivalry: With ''VideoGame/NierAutomata'', due to the similarities in plot and themes between the two games, usually with ''[=NieR: Automata=]'' being agreed to be the better game anyway. Some ''Detroit'' fans criticized ''Nier'' for its MsFanservice protagonist, while ''Nier'' fans criticized ''Detroit'' for its bungling of its racial themes. Funnily enough, Creator/YokoTaro, [[JustForFun/OneOfUs who plays other games]], tweeted that he played ''Detroit: Become Human'', enjoyed it, and expressed surprise that a lot of people did not like it.
60* FandomSpecificPlot: [[spoiler:Chloe]] becoming deviant if you choose to let them do so, and where they've gone.
61* {{Fanon}}
62** Fans were quick to realize that Hank, who was born in 1985, would be considered a millennial, and it became a popular fandom joke for him to reference Vine, memes, or other modern pop culture.
63** [=RK900=], [[spoiler:Connor's upgraded model seen in the DownerEnding of his route]], is usually dubbed with C-started names, such as Caleb or Conan, but Richard and "Nines" are also common.
64** The Connor model that shows up in the [=CyberLife=] tower leaves quite an impression, but consensus on what to call him is pretty split. Some simply call him [=CyberLife=] Tower Connor, though he's also called Evil Connor, Machine Connor and [=RK800-60=], as per his model number.
65** A lot of fans also assume that [=RK900=] is significantly taller than Connor [[spoiler:despite having the same physical appearance as Connor as an upgraded version of him]] due to the odd angling of some camera shots. It's unclear if he actually is.
66** Due to them sharing the same voice actor, Gavin Reed and Elijah Kamski are often depicted as being related.
67** It's never explicitly addressed but the HoYay from Simon towards Markus is so overwhelming that nearly every fan agrees that he has some kind of romantic feelings for Markus, [[HopelessSuitor even if]] Markus is in a relationship with North.
68* FanPreferredCouple: Although Markus can only romance North, [[HoYay Markus/Simon]] is a lot more popular due to fans believing they had more convincing chemistry than Markus did with North.
69* FanworkOnlyFans: Due to the vast majority of the fanbase being centered around only one of the three protagonists Connor, and the rest of the game being considered a technical marvel, but not having a whole lot else going for it due to the questionable writing quality. In the case of 900Gavin {{Shipping}} fandom, this is by necessity, as Gavin's canonical appearances amount to a few minutes of screentime with minimal characterization, most of which is [[HateSink highly unflattering]], and [=RK900=] only exists for a couple of seconds with zero lines to boot.
70* FoeYayShipping: Gavin has a very antagonistic attitude towards Connor, not unlike that between Carter and Norman from ''VideoGame/HeavyRain''. So it's only natural that some fans ran off with this, and applied a similar dynamic to the popular CrackPairing of Gavin/[=RK900=], albeit with a stronger emphasis on [=RK900=] as a FetishizedAbuser. Helps that Connor can describe their relationship as a "bromance" in one dialogue option, even if he's being sarcastic.
71* FriendlyFandoms:
72** Mostly Western-based, but while the ''VideoGame/NierAutomata'' fandom tends to view this game with disdain, and there are those within the ''Detroit'' fandom who aren't so fond of ''Nier'' (see FandomRivalry), a good portion of other fans are actually quite fond of ''VideoGame/NierAutomata''. Both games are about three human-like robots achieving sentience and looking for a purpose in a CrapsackWorld, along with having multiple endings, with several endings being gameovers or joke endings. In addition, replaying the game is encouraged if you want to learn more about the characters and story. Also, certain decisions in ''Detroit: Become Human'' may lead to player characters fighting and killing each other (with one instance near the end of the game being you either play as [[spoiler:Connor or Markus]], similar to choosing to play as either [[spoiler:[=9S=] or [=A2=]]] in the final battle), and the secret ending is [[spoiler:a character from the main menu, after watching you play the game, asks you to make an important permanent decision that breaks the fourth wall of the game — saying goodbye.]] As a result many fans of ''Detroit'' like to draw crossovers of the characters interacting together or drawing upon these common elements. Fans in Japan, where ''Detroit'' is very popular, embrace both series wholeheartedly.
73** Also ''Heavy Rain'', due in particular to the obvious similarities between Connor and Norman. [[spoiler:David Cage later confirmed that Norman was an inspiration for Connor.]] As such, a majority of the crossover art is of the two, and some fans even ship them together.
74* GeniusBonus: The setting of Detroit is meaningful if you know about its history. "Motor City" was once a hub of American manufacturing but fell into decay when the job pool dried up, in large part due to robotic automation. The city is also very racially diverse. Both these traits are factors in a story where unemployement has reached critical levels due to android slave labor.
75* GermansLoveDavidHasselhoff:
76** The game has quickly gained a notable fandom in Japan, with names like Taro Yoko commending the game. Sony of Japan even made a mini-film to promote the game. Given that robots are very popular in Japan, this may not come as a surprise. Connor even received an official Nendoroid release due to his immense popularity there.
77** The series is also incredibly popular with Russian fans.
78* HarsherInHindsight: One of the news stories in the game details how an A.I. author went on to create a best-selling work. In the real life 2020s, A.I. creations would become a very controversial topic: the A.I. would typically be trained to steal existing creators' works and methods, and corporations would advocate for their use as a way to avoid paying a person.
79* HeartwarmingInHindsight: Markus is played by Creator/JesseWilliams, who is well known for his activism for black rights and fitting [[DoesThisRemindYouOfAnything the parallels to real-world oppression within the story]].
80* HilariousInHindsight:
81** Bryan Dechart would eventually [[RomanceOnTheSet get married to Amelia Rose Blaire]] (who plays the [[SexBot Tracis]]). Boy, it must have been awkward filming the scene where Connor [[KickTheDog coldly manipulates]] the blue-haired Traci [[spoiler: with her lesbian clone/lover's severed head]]!
82** Carl Manfred is a BourgeoisBohemian who is very wealthy because his skills as a painter cannot be replaced by a JobStealingRobot. A few years after the game was made, MediaNotes/AIGeneratedArtwork has created backlash from artists who fear that the technology is going to put them out of work. Even in the game itself, Markus creates some very inspired artwork just based on a few prompts from Carl.
83* HoYay:
84** Simon is ''very'' devoted to Markus.
85*** If Simon survives the battle at Stratford Tower, he and Markus reunite with a lingering embrace.
86*** If Simon is captured at Stratford Tower and Connor interrogates him pretending to be Markus, he'll beg "Markus" not to leave him again.
87*** If Markus is shot during the Battle of Detroit, [[spoiler:Simon [[HeroicSacrifice gives up his thirium pump regulator]] to replace Markus's damaged one, telling him "[[DoesThisRemindYouOfAnything Our hearts are compatible]]"]]. It plays out very similarly to a version of the scene you can get with North which is explicitly romantic.
88** During The Bridge, one of Connor's possible responses to Hank is "I'm whatever you want me to be, Lieutenant". Supposed to be LiteralMinded in context, but still sounds very suggestive.
89** In "Last Chance, Connor", if Connor has obtained Jericho's location from Kamski, Amanda asks Connor whether he feels anything for the deviants or for Hank. You can have him answer in the affirmative, in which case he mentions that he's reluctantly been [[DoesThisRemindYouOfAnything having inappropriate thoughts lately]].
90** The Good Ending for Connor and Hank's storyline has [[spoiler:Hank waiting at his favorite food truck for Connor to arrive, before the two share a long look of understanding at each other and embrace]].
91* InformedWrongness: In "Eden Club", if Connor chooses to [[spoiler:shoot the red-haired Traci right as she's closing in for an attack]], he gets called out on it by both Hank and the blue-haired Traci as if what he did was completely uncalled for, even though his actions are considered to be justified [[spoiler:self-defense]]. Even if he was an android and thus can withstand more damage than humans, it doesn't change the fact that both Tracis were trying to ''kill'' them moments earlier before deciding to hightail it.
92* JerkassWoobie:
93** Yes, Todd is an abusive father, but there ''are'' scenes where he's heartbroken at [[HeelRealization what he's become]], such as when he's confronting Alice about if she hates him or not. In fact, most of the emotional abuse (i.e. shouting at Alice) are all about how much ''his'' life sucks. The fact that [[spoiler:Alice is an android and Todd likely expected her to not feel emotions]] also muddies the water a bit about if he was actually abusive [[spoiler:to his real daughter,]] or just saw himself as [[spoiler:venting on an inanimate object.]]
94** While Leo is definitely heavy on the jerkass side, his resentful attitude towards his father, while not necessarily justified, is at least not baseless, as it's mentioned in his [[AllThereInTheManual gallery entry]] that he was conceived out of a brief fling and that Carl was absent for much of his life. If you choose the violent route with him it's mentioned later on that he's apologetic for his actions and attempts to work towards a healthier relationship with Carl, showing that he does have the potential to be a better person.
95** Some of the anti-android protesters can be seen as this. The job market is being flooded with androids that can work infinitely more efficiently than humans 24/7 for no pay or benefits, yet the economy hasn't been restructured to provide a viable alternative for humans to earn a living outside of finding employment in that very same android saturated job market. This doesn't begin to excuse their more aggressive actions, but it's hard not to empathize a bit with someone who's been royally screwed out of their ability to keep food on the table or a roof over their family's heads.
96* JustHereForGodzilla:
97** Some ''Series/GreysAnatomy'' fans got the game specifically for Jesse Williams as Markus.
98** Connor (and by extension, Hank) has been generally well-received, even by some who otherwise disliked the game, to the point that quite a few critics have argued Connor's story is the only worthwhile part.
99* LauncherOfAThousandShips: Connor is often shipped with both the other protagonists, Hank, Gavin, Chloe, Kamski, the deviants he has faced, North, other versions of himself, and pretty much anyone he has ever interacted with, as well as some characters he hasn't.
100* LoveToHate: Gavin is a humongous {{Jerkass}} who does nothing but harass and insult people around him... and that's the exact reason why he's one of the more popular minor characters in the game.
101* MagnificentBastard: Elijah Kamski is a brilliant cybernetics engineer and the founder of Cyberlife, having developed the line of androids that are now ubiquitous throughout society before withdrawing from public life. Curious to see whether his creations could develop the potential for independence, Kamski sets the stage for an android rebellion by designing [[RebelLeader Markus]] and gifting him to a friend of his. He also tests Connor's capacity for empathy by goading him to kill one of his first androids, then provides him with clues on how to prevent being reprogrammed by Amanda in the Zen Garden, an artificial intelligence which Kamski himself based on his former teacher. In the event that all three protagonists are killed off before the finale, Kamski will take back control over Cyberlife in order to study his robots and rebuild their code from the ground up. A cordial and philosophical man in person, Kamski seems concerned only with observing the events he set in motion without interfering, content to let the chips fall where they may no matter how many android or human lives might be lost in the process.
102* MemeticBadass: Connor, for his coin trick skills. In fact, [[ColbertBump this would sprout interest]] in coin tricks (especially on [=YouTube=]) as more people learned that Connor's skills were possible in real life.
103* MemeticLoser:
104** Connor, for LetsPlay/{{Critikal}} fans, as [=Cr1tikal=] would deliberately let him die in prompts, ''before he even knew that Connor [[spoiler:doesn't have permadeath]]''. Eventually, [=Cr1tikal=] had no other choice than to turn him into a MemeticBadass by the point of "Last Chance, Connor", since [[spoiler:permadeath for Connor was put in place by that point of the story]].
105*** Likewise for WebVideo/TwoBestFriendsPlay fans, since Connor has died in all three of his first chapters, every time caused by some kind of completely unintentional last-minute EpicFail.
106** Hank, except for the parts where his troubles are taken seriously.
107* MemeticMutation:
108** Kara (played by Valorie Curry) looking like Creator/JenniferLawrence.
109** Connor [[TheKetchupTest licking (biohazardous) substances]] while Hank is grossed out.
110** Numerous jokes about [[UsefulNotes/HillaryRodhamClinton Hillary Clinton]], since the 2038 US President Warren looks like her. She must've won the 2016 presidential election in this universe, or David Cage supports Hillary Clinton, or [[spoiler:kissing androids turn her on enough for a HeelFaceTurn]].
111** Jokes that UsefulNotes/{{Detroit}} [[PlaceWorseThanDeath still looks like a dump]], even with all the advanced technology. For fans of BlackHumor, this extends to some of the {{Downer Ending}}s, such as [[spoiler:setting off the dirty bomb that North found]] "improving" Detroit.
112** Replacing whatever Markus paints for Carl with another image, such as [[WesternAnimation/SpongeBobSquarePants "Bold and Brash (More Like, Belongs In the Trash)"]], to which Carl responds with "Oh my god."
113** Jokes about [[WesternAnimation/SpongebobSquarepants Mr. Krabs and [=SpongeBob=]]], except replacing them with Hank and Connor. Taken further when [[spoiler:Hank has to figure out which Connor is our Connor, just like the episode "[[Recap/SpongeBobSquarePantsS2E4DyingForPieImitationKrabs Imitation Krabs]]" where Plankton used a robot suit to masquerade as Mr. Krabs (and [=SpongeBob=] fell for it).]]
114*** [[https://www.youtube.com/watch?v=oWmiytKxbiM Detroit Bottom: Become Krabs]] overlays Hank's lines with Mr. Krabs due to the one's voice merging with the other.
115** When Connor gave Hank a comedic slap when the latter was drunk in his house, some fans expect Connor to say, "[[WesternAnimation/SpongebobSquarepants Are you feeling it now]], Lt. Anderson?"
116** Making {{Snowclones}} or VoiceClipSong videos out of Connor's introduction (which he repeats every time you let him get destroyed). The line got so popular [[AscendedMeme Quantic Dream included it]] in [[https://www.youtube.com/watch?v=MkmVsCj1xEQ the trailer for the PC edition]].
117--->'''Connor:''' My name is Connor. I’m the android sent by [=CyberLife=].
118** The game's simplistic button prompts in dialogue scenes (such as a scene with Markus standing in front a blank canvas next to button prompts with labels like 'SADNESS') took off in the same vein as [[VideoGame/HeavyRain "Press X to Jason"]] and "[[VideoGame/CallOfDutyAdvancedWarfare Press F to Pay Respects]]". The phrase "Press Triangle to End Slavery" has become a popular joke among the game's critics in particular thanks to [[https://78.media.tumblr.com/8039877b88871cafe51b1032d445fb69/tumblr_inline_p994w0SFye1qkh4l5_500.png this]] screenshot, which is touted as a microcosm of the game's {{anvilicious}} nature.
119** "Hank Is A Millennial" is becoming rather popular on Tumblr, with players noting Hank’s year of birth listed as 1985 and running with the high probability of his knowing and references vines, memes, and other such millenial culture, much to Connor’s confusion.
120** Ralph repeatedly saying ''"succulent"''.
121** Especially with the game's [[GermansLoveDavidHasselhoff impressive Russian fandom]], the "28 stab wounds" scene became one of the biggest fandom in-jokes and popular snowclone material. [[https://youtu.be/sieBxxwiQWU For reference, this is what the scene is like with Russian dub.]]
122** Images from "The Interrogation" showing levels of stress are popular, especially when paired with another thing that might cause extreme stress or relaxation.
123** Connor [[spoiler:ambiguously killing himself in front of the deviants in the ending where he becomes the leader of the deviants]] is joked as what happens if you make the socially awkward kid talk in front of the entire class.
124** Using a clip of Connor walking off after saving Emma while "Mission Successful" flashes on the screen to represent someone taking their leave after accomplishing something.
125* {{Moe}}:
126** Connor is considered to be this by many fans thanks to his good looks and adorable tics.
127** Alice is very sweet and adorable, to motivate players to protect her more as Kara.
128* MoralEventHorizon:
129** Todd is not the nicest on the list and already toed the line with the first few scenes hinting that he's an abusive father, but if you manage to fail [[spoiler:"A Stormy Night", it almost always ends with him crossing it by killing both Kara and Alice. This is notable as his point of no return as killing Kara means there won't be a later scene where he's able to have a HeelRealization and thus [[HeelFaceDoorSlam he destroyed his own shot of redemption]].]]
130** While Leo doesn't go as far as child abuse, he still crosses it when [[spoiler:he breaks into his father's house to steal paintings he can sell to pay for red ice, then beats up Markus knowing full well he can't defend himself. The line is fully crossed when his father [[DeathByDespair dies from a heart attack]] and he [[NeverMyFault pins the blame on Markus]], marking his StartOfDarkness. Much like Todd, this is notable because there's a route in which he ''has'' a HeelRealization, but in the route where he crossed it, there's no such realization.]]
131** Although his previous acts were mass murder, if Richard Perkins' deal is accepted, and Markus surrenders, [[spoiler: Perkins will cross this by [[ILied betraying them]] and instead killing both Markus and North. Unlike Leo and Todd, Perkins doesn't have a HeelRealization, but this particular act is especially cruel]].
132** If Connor [[spoiler:becomes the VillainProtagonist and has the primary goal of staying loyal to humanity by assassinating Markus, Connor can have a change of heart and become a member of the deviants himself, but he can also become the opposite, and if the player kills Hank when he tries stopping Connor, after having lots of CharacterDevelopment, Connor proves that he is truly irredeemable at that point]].
133* {{Narm}}:
134** Quite a lot of gamers think David Cage's use of real life symbols, imagery, and quotes (including "I have a dream" among others) was either this or in outright poor taste.
135** In one ending to ''The Interrogation'', Gavin pronounces "fuck" in a bizarre way; it comes out sounding more like "fhk" than a real word. He says it multiple times during the game (during that ''chapter,'' even) correctly. What, has he got a cold?[[note]]Neil Newbon has admitted even ''he'' doesn't know what happened there, when asked by a fan to recreate it he tried but was ultimately unable to do it, leading him to think it was just a one-off weird take that they ended up using.[[/note]]
136** If Markus pushes Leo in self-defense during "Broken", it leads to several awkward moments. Leo's RagdollPhysics upon being knocked unconscious are very jerky and unnatural, Carl's voice acting [[DullSurprise is surprisingly lacking for a man who just watched his son nearly die as a result of fighting with an android who he's come to see as a surrogate son]], and [[spoiler:his heart attack symptoms (which lead to his death if Markus refuses to fight back) disappear entirely]].
137** In the second investigation with Connor, when you proceed to tell Hank about the clues you found, Connor will pause his sentences so that the player makes the choices of what he'll say. While a nice way to involve the player, the pauses can still come off as if Connor just started buffering.
138** [[spoiler:Connor converting the androids in the [=CyberLife=] tower is an awesome moment and all, but the part where he tells them to "wake up" sounds strained and rather loud]], which is especially jarring in contrast to how naturally charismatic and calm Markus sounds when he's the one doing the conversion. [[https://transfrogprince.tumblr.com/post/175295021862/markus-waking-up-androids-youre-free-now-go Fans have even made fun of this]].
139** The triggers for the good endings resulting from the peaceful protest veer into this. [[spoiler:Sing a little song? Give your girlfriend a kiss? Warren will personally order the military to stand down and pull out!]] Yeah, that only works out if the public likes you enough to begin with, but it's also ''really'' easy to get to that point.
140** One of the androids in Zlatko's basement saying, "He likes to play with us... Creating monsters for his amusement... But who's the real monster?" is shoving the theme so blatantly in your face, it is hard to take it seriously.
141** Despite being a fugitive living in an abandoned tanker, Markus dresses impeccably for every mission he undertakes, with a different outfit every time. It undercuts the seriousness of being an oppressed rebel leader when said leader looks like a fashion model with an UnlimitedWardrobe.
142* NarmCharm:
143** Kamski's hairstyle (an undercut with a tiny ponytail/manbun), a hairstyle that grew in popularity among young men in the late New Tens to look more young and hip, which is mocked by Internet culture (usually towards [=YouTubers=]) for how pretentious and ridiculous it looks. Considering Kamski's characterization, some found it fitting for him.
144** As mentioned above, Markus can lead protestors to sing a gospel song if he conducts a peaceful demonstration. [[spoiler:If public opinion on the androids is high enough, President Warren will be so moved by the song that she will order the military to stand down]]. Silly in execution and somewhat illogical? Yeah. A moving scene that carries substantial emotional impact and serves as one of the most powerful moments in the game? Absolutely.
145* NoYay: Their (visual) age difference hasn't stopped people from shipping Connor and Hank together romantically, though many find the ship to be this trope as they prefer to see their relationship as a platonic/familial one.
146* OneTruePairing: At any rate, Connor and Hank is the most popular pairing in the fandom overall, due to their BuddyCopShow dynamic and the emotional core of Connor's storyline.
147* PlatonicWritingRomanticReading:
148** Quite a number of fans think that Markus and Carl behave more like [[MayflyDecemberRomance lovers]] rather than the [[LikeASonToMe surrogate son/father]] that the game tried to establish.
149** Markus and Simon have a few scenes that come off as very romantic despite them only being friends and fellow revolutionaries. Even people who don't ship them have noticed how intimately they act in these few scenes, and it's caused many players to theorize that Simon was a possible love interest alongside North in some earlier draft of the game.
150* PlayerPunch:
151** If Connor's relationship with Hank is low enough that he quits the police force at the beginning of "Last Chance, Connor", Connor will later visit him at his house. [[spoiler:[[DespairEventHorizon Hank is sitting at the kitchen table with a revolver and a picture of Cole]] while [[OOCIsSeriousBusiness Sumo can be heard whimpering]]. After Hank gives Connor a TheReasonYouSuckSpeech, he tells him to GetOut. As Connor leaves for his taxi, [[SoundOnlyDeath a gunshot can be heard from the house]] and Sumo lets out a HowlOfSorrow, while [[MyGodWhatHaveIDone Connor stops]] [[IveComeTooFar in his tracks]].]]
152** If Connor dies at Stratford Tower, [[OOCIsSeriousBusiness Hank]] will run to him and [[DiedInYourArmsTonight hold him in his arms while he dies]], all while telling him "We're gonna save you, hang on!" Unlike Connor's other deaths, this scene makes it a little more obvious why Connor and Hank's relationship worsens each time you let him die: it reminds Hank of his son, who unlike Connor, ''can't'' come back from the dead.
153* PortmanteauCoupleName: Many examples, some for the same pairings, litter the tags for this game.
154** Connor/Hank: Hannor, Conhank, or Hankcon.
155** Gavin/[=RK900=]: [=Reed900=].
156** Connor/[=RK900=]: [=RK1700=]. [[note]][=RK1700=] is a unique example, as it's a portmanteau of their model types rather than their names. Both of them are members of the RK series, and 800 plus 900 is 1700. Because that's how numbers work.[[/note]]
157** Connor/Markus: Marcon, Conkus, or [=RK1000=].
158** Simon/Markus: Simarkus, Simkus, Sirkus, Sarkus, Marmon... Just about anything that starts with "S" and ends with "kus" is on the table.
159** North/Markus: Norkus, Marth, Morth, or Northkus.
160** Markus/Josh: Joshkus. Or Mosh, for those who prefer sillier portmanteaus.
161** Connor/Kara: Connara.
162** Connor/Chloe: Chlonnor.
163** Luther/Kara: Luthara.
164* RescuedFromTheScrappyHeap: Leo can potentially be rescued from this if he gets a HeelRealization and attempts to change his life for the better.
165* RootingForTheEmpire: There are fans out there who prefer to have the android revolution fail, and consider the humans winning the "good" ending.
166* SacredCow: Calling Connor the fan-favorite is a massive understatement. He’s amassed an ''enormous'' fanbase consisting [[EstrogenBrigade significantly of females]] who love his {{Adorkable}} nature and physical appearance, and a lot of players find his segments of the game to be the most memorable and enjoyable. This has also extended to his voice actor, Bryan Dechart, who has also been growing in popularity due to his [[NiceGuy friendly interactions with the fans]] and is often interviewed the most in regards to the game. And you’d be making a huge mistake insulting either of them in front of this fanbase.
167* ShipsThatPassInTheNight:
168** [[ByTheBookCop Connor]] and [[RebelLeader Markus]] for their interactions [[spoiler:if Connor deviates.]]
169** Alternatively, Connor and North, as North replaces Markus in these interactions instead if Markus either died at the freedom march or was kicked out of Jericho.
170** Connor and Kara also have a small following, a little odd considering they interact with each other the least out of the three protagonists.
171** [[LauncherOfAThousandShips Connor]] and (any) Traci despite interacting in a single scene. This is motivated in part by Connor (optionally) checking out a Traci at Eden Club, but mostly a pseudo-{{Actor Ship|ping}} since Bryan Dechart (Connor) and Amelia Rose Blaire (Traci) have been engaged during the production of the game, and the pair have started livestreaming their playthrough on Twitch.
172** Gavin and [=RK900=], despite never meeting in-game. Although we have an idea of what some of their interactions could be like based on the way Gavin treats Connor [[spoiler:who is [=RK900=]'s prototype]].
173** North and Kara are a fairly popular LesYay ship despite their interactions in the game being sparse, with their only real moment of connection happening if Markus dies in the freedom march.
174** Jerry/Ralph has a surprising following given that they never even meet, with the exception of both possibly showing up within the recycling center. It helps that they are the two charmingly eccentric EnsembleDarkhorse figures of Kara's storyline.
175** [=RK900=]/Chloe, though not as popular as the slightly more mainstream Connor/Chloe, still have enough of a following to have produced a decent amount of fanart and some edits on Instagram. The two of them do not interact in-game at all, and have [[OneSceneWonder noticeably little screen time and few to no lines.]] The ship seems mainly based on the novelty of pairing the original android (Chloe [=RT600=], the first AI ever to pass the Turing test) with a model that is designed as the future of androids (a new and improved version of the [=RK800=], who himself was considered the most advanced android ever).
176* SignatureScene:
177** By the time the game was released, the Hostage scene, Connor's first scene where he has to investigate a kidnapping and rescue a child from a rogue android. It sets the tone perfectly and is a brilliant preview into the type of choices the player’ll have to make.
178** The carousel scene, where an android that enjoys making children happy runs a carousel for Alice when she and Kara take refuge in an otherwise abandoned amusement park. It serves as a heartwarming BreatherLevel with no danger whatsoever, and helps make Kara and Alice’s relationship more heartwarming.
179** The android junkyard scene, where Markus has to find replacement parts to repair himself, and then crawl out of the junkyard, where many discarded androids are still conscious. It serves as a major stepping stone into what Markus’ character will eventually become.
180** The android protest march. This scene is commonly said to be the most powerful scene from the game, and features several different permutations that can drastically affect the game.
181** The rooftop chase scene, where Connor pursues a deviant across several buildings. Said by many to not only be one of the best moments in Connor’s story, but ''the'' best moment of the entire game, it features an intense setpiece and soundtrack and perfectly showcases Connor’s skills as an android.
182** All four of the endings to Markus' Demonstration. Easily one of the most emotional moments in the game, each ending is a powerful one, and tugs at the heartstrings. The fact that it ultimately decides the fate of androids adds more gravity to the scene as a whole.
183* SpecialEffectFailure:
184** If [[spoiler:Markus is shot and killed during a peaceful protest]] during "Freedom March", a gun will appear next to his hand in the overhead shots [[spoiler:of his body following the DoubleTap]], despite him clearly not having a gun drawn a split-second before. [[spoiler:This is a clear case of reusing some of the closing shots from the path where Markus is killed by the police after the protesters turn violent.]]
185** At the beginning of the chapter "The Painter", the textures for the back of the bus that Markus is stepping still have to load in, resulting in them being remarkably more blurry and low quality compared to everything else in the scene for just a few seconds.
186* SpiritualAdaptation:
187** Numerous people have noticed the similarities between Connor and Hank to R. Daneel Olivaw and Elijah Baley, the original AndroidsAndDetectives pair from Creator/IsaacAsimov's ''Robot'' novels ''Literature/TheCavesOfSteel'', ''Literature/TheNakedSun'' and ''Literature/TheRobotsOfDawn''. Both duos consist of a clean-cut, polite, and logical RidiculouslyHumanRobot partnered with a cantankerous middle-aged human detective who goes from resentful to forming a strong friendship with them. Fans of the series describe these two as the closest thing to a video game adaptation of the characters and especially the novels.
188** It's also the closest thing to an officially licensed video game based on ''Film/IRobot'' (the 2004 film not the short story) with the same premise of a detective who gets caught up in a conspiracy related to the free will of robots. Much like how ''I, Robot'' is set in a futuristic version of Chicago, ''Detroit: Become Human'' takes place in a technologically advanced version of a Midwestern metropolis specifically the titular city where robots are servants to mankind much like how ''I, Robot'' is set in a futuristic Chicago where androids are commonplace on the streets and homes of every human resident.
189** The game wears its inspirations from ''Film/BladeRunner'' and especially its then-recently released [[Film/BladeRunner2049 sequel]] on its sleeve, particularly with the Connor storyline. Connor is a top-of-the-line android police officer HunterOfHisOwnKind who discovers his own humanity and can potentially defy his programming, much like K. Meanwhile his partner Hank is an experienced, jaded older protagonist who has a conflicted opinion about androids, much like Rick Deckard. Meanwhile, Elijah Kamski is very clearly inspired by Niander Wallace, having a similar appearance as well as being the head of an android-creating company with an obsession with robot potential.
190* {{Squick}}: Connor's scanning ability involves him putting unsanitary substances in his mouth. At multiple points, Hank will complain about the practice if he catches you doing it.
191* {{Starboarding}}:
192** As mentioned above, quite a few players come away with the belief that Simon has one-sided feelings for Markus, especially if players chose to romance North.
193** Though debates over the relationship between Connor and Hank can sometimes get [[BrokenBase thorny]], some fans go for the compromise view of believing that the feelings are only romantic on Connor's end, thanks in part to the many HoYay-tastic lines coming from him about Hank combined with staff comments about how Connor [[IncompatibleOrientation might not be Hank's type]].
194* StrangledByTheRedString: Despite how pro-violence North is, it is ''incredibly'' easy to disagree with every single thing she says but still become lovers with her as Markus, even on a peaceful route. In fact, even [[spoiler:springing a kiss on her to avoid the attention of police officers (which she reacts very poorly to) while they attempt to break into a Cyberlife store]] or outright ''failing'' said mission (leading North to criticize Markus for his incompetence) can still be salvaged in the next scene -- her relationship can jump two stages from Neutral to Lovers as long as the player isn't outright cold in their responses. Then there's the peaceful ending where [[spoiler:kissing her in Markus and North's apparent last moments]] is a straight-forward and obvious way to get a "good" ending. Then there's also the fact that if Markus' ultimate relationship level with North stays as "Companion" rather than "Lover", it's marked with the color orange rather than blue. [[note]] In the game orange usually indicates either a decrease in relationship value or a generally poor relationship between any of the protagonists and their companions. [[/note]]
195* StrawmanHasAPoint: North is supposed to be seen as wrong for telling Marcus that humans are nothing but bastards that only understand one language, that is [[HumansKillWantonly violence]]. The problem... she is not exactly wrong when she told him that because, throughout most of the scenario, whenever authorities deal with deviant Androids their first, and only, course of action is to immediately open fire on them without even bothering to listen to their side, even on a peaceful route [[spoiler:(and the times they do decide to apprehend them, it's much worse)]]. Worst of all, [[spoiler: if you made a deal with Perkins during a peaceful protest he'll go back on his word and have the Androids be disposed of, including Markus and North]]. This makes the violent route a more viable option given on how most of humanity respond to a deviant Androids.
196* TakeThatScrappy:
197** If you hate [[{{Jerkass}} Leo]], you'll be delighted to have Markus push him into some equipment, knocking him unconscious. This is satisfactory because the other option of not fighting back leads to the death of Carl and Leo [[NeverMyFault blaming Markus for it]], and becoming a KarmaHoudini. In contrast, pushing Leo causes him to have a JerkassRealization in the latter part of the story.
198** Fans get the opportunity to knock out Gavin in "Last Chance, Connor" after he's shown to be a complete asshole to Connor in his every appearance beforehand.
199* TheyWastedAPerfectlyGoodCharacter:
200** The other members of Jericho, particularly Simon and Josh. Unlike [[DesignatedLoveInterest North]], Markus doesn't get as close to them and their pasts/motivations are unknown. Josh's backstory is briefly described in the Gallery portion of the game, but Simon's is a complete mystery even in-game.
201** Lucy's unusual design, unique abilities and disappointing lack of screentime have been pointed out by many.
202** While Hank is written well as a good, human foil to Connor's cold and at times naive nature, little is done to explore his experience as a veteran detective. Hank displaying human intuition and experience earned from years of police work, even with his substance abuse problems and nihilistic world view, would have made a nice contrast to Connor's analytical approach to crime investigation. Instead, Connor does almost all of the actual detective work, upstaging his human partner constantly, with Hank acting as little more than a chauffeur and a moral anchor.
203** Some feel this way about Kara’s role in the plot as a HeroicBystander, expressing disappointment that [[OvershadowedByAwesome her story does not impact the overarching conflict between humans and androids like Markus and Connor]], since it only revolves around Kara’s attempt to escape Detroit and protect Alice. This may be justified however, since while Markus leads the android rebellion and Connor opposes it [[spoiler: (at least for the majority of the game, depending on whether the player chooses to have him become deviant or not)]], Kara’s story gives insight to how the android populace are affected by the chaotic events that transpire over the course of the game.
204* TheyWastedAPerfectlyGoodPlot:
205** How some players feel about Alice's [[spoiler:reveal of being an android as well]]. Some players feel that if Alice [[spoiler:really was a human, the story would've been more interesting, and more meaning would've been given to the relationship between her and Kara. A human and android loving each other as family? Could there be a more perfect example of the possibility of peace between the two races?]] Granted, it would've required a good amount of WillingSuspensionOfDisbelief regarding the world's Social Services, but still. Some additionally felt that the reveal's impact wasn't explored that deeply, as it came in at the last third of the game and had no relevance afterwards.
206** Given the focus on their relationship and how you can play up Connor and Hank as FireForgedFriends, many thought it would have been a more compelling scenario to have Hank be the one who can [[spoiler:make Connor go deviant instead of Markus/North, whom Connor had never even met face-to-face before up until that point. Though it's obviously his experiences with Hank that lead way for his deviancy, while Markus/North's words just served the final straw, many may still find Hank's absence from Connor's decision a waste.]]
207** Some players felt that North, Simon, and Josh all being potential romantic options for Markus, with their interest in him varying depending on how much his views aligned with theirs, would have been more interesting than having North set in stone as his LoveInterest regardless of whether they actually get along or not. It's especially jarring since there's no indication that the androids' PurelyAestheticGender necessarily plays into their sexual or romantic orientation when they become sentient, but Markus still defaults to attraction to North as the only female faction leader.
208** The player characters and their respective group members barely have any interactions with each other. Justified, as you might as well be holding up both sides of the conversation, though interactions such as how Hank would've reacted to Kara and Alice's relationship would've been an interesting sight.
209** Apparently, using androids as mindless servants and [[WhatMeasureIsANonHuman viewing them as nothing more]] is a uniform practice in society and no one has a problem with it except for Emma, Carl, Rose, Adam (post-CharacterDevelopment), and Hank. You'd think there would be ''a lot'' more people that would try to treat them like more kindly or even groups that discourage the usage of androids and/or vouch for androids, and the results of these things.
210** Freeing the Androids almost ''always'' leads to them feeling human and wanting to be treated equal to humans. Only StarterVillain Daniel goes crazy from an existential crisis, none of them explicitly view humanity as ''inferior'' (though the contempt for humanity can be pronounced in the more violent routes), and ''no'' android ever has a desire to go back to "normal", or any of the other things that could happen when you give an android sentience.
211** In "Meeting with Kamski", the titular character will test whether [[spoiler:Connor has empathy or not by asking him to execute a Chloe android for information. Some have commented that it would probably have been an even harder choice if the Chloe in question had actually showed any emotion to Connor pointing the gun at her, especially since it has already be established androids usually go deviant when their lives are threatened, but she remains completely indifferent throughout the scene. Had she expressed even a little fear or sadness at being held at gunpoint, Connor choosing to shoot her or not would likely have held more of an emotional punch, and made more sense for both Connor and Hank's reactions afterwards than over whether or not he spared a completely emotionless android. Additionally, the fact that there are ''three different copies of Chloe'' in the room at the same time enforces the idea that she's quite replaceable, undermining this moral dilemma even further.]]
212** A common criticism of Kara and Markus's stories is that they deviate too early and behave indistinguishably from humans right off the bat without the chance to tackle any potentially interesting subplots dealing with the androids' artificial nature and their emerging emotions - of the three, only Connor's truly takes advantage of the premise and delves into the kinds of questions provoked by the game's title.
213** A minor one, but a major part of the game is how the public sees the Androids actions, which is supposed to be presented as something of a KarmaMeter. If you do things peacefully, the public will end up supporting the Androids, but when the actual protests occur, no human characters appear to side with the Androids. While potentially justified in that it might have been hard to work more characters in, it makes the entire plot point and gameplay mechanic pointless since it leaves the player left with no reward except one minor event at the end.
214** Some critics have opined that, in addition to using androids as a metaphor for racism and bigotry, the game could have also used the setting to explore the class divide between the rich and poor. Something brought up by the game from time to time is how androids being used for unskilled labor positions have caused widespread unemployment among the lower socio-economic classes and increase in [[FantasticDrug Red Ice]] use. However, the game never really addresses this.
215* {{Ukefication}}:
216** Connor is the most obvious target of this in the game due to his brown PuppyDogEyes, awkwardness, and tendency for awkward behavior, but fans forget that he's also the most skilled combatant out of the whole cast who can take down entire squads of trained soldiers with ease and is perfectly willing to defy Hank and the other humans he's supposed to serve. Not to mention he can be quite ruthless at times. Fans also have a tendency to exaggerate his more cheerful side to {{Keet}} levels, when in-game he's still quite aloof and barely changes his expression from a resting stoic face even when friendly.
217** Markus tends to get this whenever he is shipped with Simon. Although Markus is a powerful, charismatic leader who takes things to his own accord regardless if anyone agrees with his plans or not, he's reduced as some sort of scared little boy who can't do anything without Simon there to come by his side and scoop him up. Or rather vice-versa.
218** Disturbingly, Gavin Reed also tends to get this treatment in conjunction with a massive dose of DracoInLeatherPants. The game itself does nothing to indicate he's anything other than an utterly irredeemable {{{Jerkass}} who abuses Connor and mistreats all of his coworkers due to petty arrogance, nor does it ever suggest he has any reason for it outside of pure JerkWithAHeartOfJerk, despite providing a FreudianExcuse to other similarly repugnant characters. Fans tend to portray him as a tragic TroubledButCute [[TheWoobie Woobie]] with a tortured past to excuse his behavior, incapable of seriously hurting anyone (even though he can hurt and outright kill Connor in some playthroughs). The ukefication goes double if he's being paired with [=RK900=], who also often receives the abusive boyfriend treatment and subjects Gavin to bucketloads of RomanticizedAbuse in such works.
219* UnintentionalUncannyValley:
220** After the official box art for the game was released, there have been numerous complaints due to the unsettling close up on Jesse Williams’ face, which is cropped up (presumably to highlight his character's nature as an android).
221** Chloe reaches some of the closest levels, no thanks to her having an extreme close-up on the main menu, making it easier to see the imperfections in the model and animations.
222* UnintentionallySympathetic:
223** The victim at the Eden Club [[spoiler:is supposed to be treated as horrible for abusing the machines and even basically killing one them, but there is nothing to suggest he knew that the androids could feel actual emotions. It is not at the point of the game where the question of if androids can feel is treated as a legit question by the general populace. Yet, the game treats him as horrible and unforgivable for engaging in his fantasies in what was intended to be a private and safe manner.]]
224** Revolutionary Markus. [[spoiler: The game makes it very clear that going for a violent revolution is the wrong choice. But at the same time, it doesn't really offer any good arguments against it aside from semi-empty platitudes in the vein of HeWhoFightsMonsters. Especially telling when Markus chooses to vent his frustrations to Carl about how the humans humiliate the androids at every turn and now expect civility from them. Carl actually can't deny this and only admonishes Markus for his hateful attitude. When Markus asks if he doesn't have a right to be angry after what humanity has done to his people, Carl's answer once again is limited to criticizing Markus' tone.]]
225** On the flipside, Machine Connor, [[spoiler: depending on your views towards Revolutionary Marcus. The game treats Connor choosing to side against Jericho as an unambiguously evil act for which he gets demonized by Hank (if he's alive) and other androids for the rest of the playthrough, and it dooms him to an unhappy ending. But if you agree with the aforementioned HeWhoFightsMonsters platitudes expressed towards Marcus, chances are you also view Machine Connor as just doing his job and putting down a genuine threat to humans, at least on a Revolutionary Marcus path.]]
226* UnintentionallyUnsympathetic:
227** Generally a minority opinion, but this is how some feel for the deviants that Connor encounters, in particular Ortiz's android and the Tracis. In both cases, [[spoiler:the deviants killed a human who was hurting/abusing them. However, neither can really be considered self-defense -- Ortiz's android didn't just fight him off (he stabbed him twenty-eight times and used his blood to write on the wall), and the blue-haired Traci killed her customer not because he hurt her, but because she thought he was ''going'' to. Sympathy for them hinges on whether the player thinks Ortiz and the Eden Club customer were deserving of their deaths. Though the blue-haired Traci does say that she did not ''mean'' to kill the customer.]]
228** Related to the Eden Club case, [[spoiler:shooting the Traci at the Eden Club is treated as the "bad choice", and it will make Hank's regard for Connor drop. Many do feel genuinely sad at the scene, but most defend their decision for three reasons: 1) The blue-haired Traci had just killed a human, and both had attacked Connor and Hank in their attempt to escape. 2) At the choice, the Traci is charging for Connor with clear physical intent. 3) Connor can die in several places throughout the game, with negative results, and some feared that if they did not shoot the Traci, she would kill Connor. It was an effectively emotional scene, but said emotion tends to be sadness instead of guilt.]]
229** A lot of players have no sympathy for the humans, due to them treating the androids like property at best and like slaves at worst. Even at it's most peaceful, no human will ever openly support the android movement until the very end. Many players even argue that a violent revolution would be justified, since trying a peaceful approach nearly always ends in humans pulling their weapons on unarmed androids. After all, why should the androids be understanding and kind when only some humans choose to be?
230** Carl Manfred is clearly supposed to come across as a benevolent mentor and pacifist figure who just wants what's best for androids, but he can easily be seen as both naive and elitist. He dismisses human protestors out of hand as a bunch of luddites, ignoring that Carl himself is quite wealthy because as a world-famous painter he's blessed with a high-value skill that isn't easily replaceable by androids. His pacifism also directly results in his death if Markus listens to him during his confrontation with Leo, or gets him chewed out by Markus much later if he survives.
231** Revolutionary Markus can qualify if you agree with the game's HeWhoFightsMonsters message. [[spoiler:For as much as the game tries to push the theme that violence begets violence and you should try other options, Markus, even at his absolute worst, is always portrayed by the narrative as ALighterShadeOfBlack whose fight for android rights is meant to be supported. This is most noticeable if both Revolutionary Markus and Machine Connor are part of the same playthrough. As while Revolutionary Markus is still portrayed sympathetically, Machine Connor is portrayed as an unambiguous villain who's wrong for opposing the revolution.]]
232* WhatDoYouMeanItsNotPolitical: Despite David Cage's insistence that the game is not meant to be political, it's very hard to ignore the heavyhanded allegories to race discrimination. Androids are forced to sit in the back of the bus, are referred to as "slaves", and even escape to an android safe zone in a chapter titled "Midnight Train".
233* TheWoobie:
234** As a demo with Connor playable shows, the hostage, Emma Phillips, is a more straight example of a woobie. Yes, the family was planning to replace Daniel, but you discover during your investigation that Emma herself is not responsible; a video she took shows that she actually loved Daniel very much and thought he was cool. But because of her family's decision, this innocent little girl is being held hostage with a gun pointed to her head by her former friend, who shot her father earlier and is now threatening to take her off the building with him and kill her. During the hostage situation, she's crying and pleading for her life.
235** As bad as Emma has it, Alice Williams, the daughter of Kara's owner, has it much, 'much worse. At some point before the events of the game, Alice's mother left Alice and Alice's father, Todd, the ordeal causing Todd to become mentally unstable and take his anger out on Alice, abusing her both physically and verbally. By the time the game starts, Alice has been reduced to a quiet, broken shell, constantly in fear of everyone around her, but especially her father. There's also the fact that Alice had to witness Todd severely damage Kara at some point prior to the start of the plot (he ''ripped off Kara's arm and head'' as seen from Alice's drawing), the event which left Alice heavily traumatized. And depending on what choices you make, [[spoiler:she may end up killing her father to protect Kara, a decision which will obviously leave her severely scarred for the remainder of her life]]. And the moment Alice and Kara find a place to stay for the night, Alice [[spoiler: will blame herself for her father's abuse and wonders if he'd love her if she was 'better.']] Much later in the game, [[spoiler: you learn that she's actually an android herself, replaced by Todd after Alice's mother took the real Alice and left, which was why he was so angry with her and why she blames everything on her.]]
236** And then there's the Androids by and large.

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