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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cart_life.png]]
2''Cart Life'' is a self-described "retail simulation" game, developed by Richard Hofmeier. In it, you, the player, take on the life of one of three small time retail vendors in the city of Georgetown. Throughout the game, you have to sell enough goods to make ends meet and, hopefully, fulfill your character's personal goals. In addition to all the stresses of owning a stall or cart, such as obtaining an up-to-date permit, keeping your supply up, and actually stocking and selling the product through a series of minigames, you have to navigate through the personal troubles and interpersonal awkwardness of the characters, which range from buying food and nursing their personal addictions to bigger challenges, such as settling a divorce hearing.
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4Throughout the game, you're given a look into the lives of people who are destitute and [[UsefulNotes/TheAmericanDream struggling for a better life]]. And the matter of whether or not they do get a better life is [[EarnYourHappyEnding in your hands]].
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6The characters are as follows:
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8* Andrus Podor, a man from Ukraine whose troubled past has fostered his addiction to cigarettes, as well as his strong attachment to his cat, Mr. Glembovski. After several troubled months, he's decided to take over a newspaper stand to start a new life in Georgetown.
9* Melanie Emberley, a woman whose sudden divorce has triggered her financial disaster and an expensive custody battle, along with severe anxiety over her daughter, Laura. Her dream of owning her own coffee shop is all that stands between her and losing her daughter
10* Vinnie, an entrepreneur with a caffeine addiction and a rocky history with Georgetown. His latest in a long line of businesses, a bagel cart, has taken him back to the city yet again.
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12The creator released the game's download link and full source code for free in 2013, making it a FreewareGame. The official websites have since been abandoned, but it's still relatively easy to find and download.
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14!!''Cart Life'' provides examples of:
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16* ClassicalAntiHero: All three characters are normal people plagued by physical or emotional addiction. Especially prominent with Andrus, whose depression and night terrors have left him a barely-recovered emotional wreck.
17* {{Determinator}}: All three player characters. Life hasn't treated them well, but they keep going anyway.
18* DeliberatelyMonochrome: It adds to the bleak, cynical view of the game.
19* GreyAndGrayMorality: There is no BigBad, and every character is motivated, to varying degrees, by their own happiness and survival.
20* INeverToldYouMyName: Andrus, in his good ending, has a moment like this with [[spoiler:George]]. Andrus can lie and say they were introduced, and be believed, though.
21* InUniverseGameClock: And one that is ''always'' ticking, even while paused.
22* MustHaveCaffeine: Vinny becomes significantly more sluggish if he can't get his coffee.
23* MustHaveNicotine Anders stops to cough every few seconds if he goes too long without smoking.
24* NightmareSequence: Andrus has a good deal of nightmares about [[spoiler:Caroline and his unborn child]].
25* NintendoHard: The game is exceedingly brutal, due to the many, many factors you need to juggle in order to survive, as well as the fact that time passes extremely quickly in-game.
26* PerpetualPoverty: The other vendors and shopkeepers in Georgetown are about as well off as you are, if not worse, throughout the game.
27* SchrodingersPlayerCharacter: Completely averted. Pick one character, and the other two characters show up as [=NPCs=], complete with their own shops.
28* SliceOfLife: Very, very hard lives.
29* StoryToGameplayRatio: Unusually high, considering the game is a sim. The game places a great deal of focus on your character's life outside of their business, as well as their motivations for becoming an entrepreneur.
30* WelcomeToMyWorld: ''WebAnimation/ExtraCredits'' recommended this game as a way to "walk a mile in another's shoes." There is little to deny this claim.
31* WhereTheHellIsSpringfield: Georgetown could refer to any one of 39 cities in the US alone, as well as a neighborhood in Washington, D.C.

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