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5[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/1_zombieville_usa_6.jpg]]
6''Zombieville USA'' is an arcade style EndlessGame, created by Mika Mobile and available on [[UsefulNotes/IOSGames iOS]] and UsefulNotes/{{Android|Games}} devices. It received an [=HD=] UpdatedRerelease in 2010, and a sequel, simply named ''Zombieville USA 2'' in 2011.
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8The basic plot of the game is simple: kill zombies and loot houses to earn money and ammo, get upgrades to your weapons and refill health, repeat until dead or bored. The game features 7 playable characters, the Doctor [[note]]Heals slightly when looting houses, but cannot [[CriticalHit get crits]] with melee[[/note]], the Ninja [[note]]extra speed and increased melee damage, finds money at a reduced rate[[/note]], the S.W.A.T [[note]]Increased bullet damage, but weak and slow melee[[/note]], The [[CrazySurvivalist Survivor]] [[note]]no special ability, but no downsides[[/note]], John Gore [[note]]Very low health, but finds lots of ammo[[/note]], The Clown [[note]]low health, but finds lots of money[[/note]], and the Foreman [[note]]increased damage with rocket launchers and the chainsaw, but cannot upgrade to flamethrower and laser[[/note]].
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10Once the player chooses a character, he then enters the first level, a street full of zombies and houses. Zombies can either walk in from the ends of the level, or dig up through the sidewalk to spawn. Occasionally a vehicle, such as a sports car, bulldozer, or helicopter, will appear in the level, which can be ridden to speed through the level and destroy any zombies in the way. You can also rarely find NPC survivors who will attempt to help you through the hordes, but they tend to have a [[ArtificialStupidity problem protecting themselves]].
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12!! Zombieville USA contains examples of:
13* ArtificialStupidity: It's not uncommon for the [[NonPlayerCharacter Npcs]] to not notice the zombie eating their back until it's too late.
14* ChainsawGood: The chainsaw deals massive damage to zombies as well as immobilizing them. It's even more effective if used by the foreman.
15* CoolCar: The vehicles that occasionally spawn.
16* CrazySurvivalist: Presumably the survivor, his character select bio claims he has stockpiled baked beans and shotgun shells.
17* EliteZombie: The more durable zombies that spawn in later levels.
18* FragileSpeedster: The fast zombies can reach you before you react and deal a lot of damage before you stop them, but it only takes one or two shots to dispatch them.
19* GatlingGood: The third and final upgrade in the machine gun line is a rotary minigun.
20* KatanasAreJustBetter: A katana is the final upgrade to the melee weapon line.
21* KillItWithFire: The flamethrower leaves the zombies as nothing more than a tiny pile of ashes.
22%%* MightyGlacier: The elite mook zombies can take a massive amount of damage, but are very easy to outrun.
23* MoneySpider: All the zombies earn you money when killed, which can be spent on upgrades.
24* MonsterClown: The character select bio for the clown says they are the only thing scarier than zombies. Averted in game though, the clown seems nothing more than mildly depressed at worst.
25* NonPlayerCharacter: Randomly found in houses with a random weapon and as one of the survivors.
26* ProperlyParanoid: The survivor knew a zombie apocalypse would come. He was right.
27* ZombieApocalypse: The setting of the game.

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