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1[[quoteright:292:https://static.tvtropes.org/pmwiki/pub/images/20110831_wasteland-angel_5838.jpg]]
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3''Wasteland Angel'' is a [[TopDownView Top-Down]] VehicularCombat ShootEmUp developed by Octane Games and released by Meridian 4 on September 1st, 2011 for [[Platform/IBMPersonalComputer PC]] digital download platforms, such as Platform/{{Steam}}.
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5It's AfterTheEnd, following WorldWarIII. The world is a mostly irradiated wasteland, broken up by the occasional settlement. The survivors living in these settlements live in constant fear of being murdered or [[MadeASlave enslaved]] by [[TheApunkalypse bandit gangs]], [[TheRemnant renegade military units]], and of course, [[{{Mutant}} mutants.]]
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7[[LampshadeHanging But every wasteland has a wandering hero or two.]] This one has [[TitleDrop Angel:]] [[GoshDangItToHeck A trash-talking]], bow-wearing RavenHairIvorySkin beauty. Her weapon is [[ICallItVera "Old Gypsy"]], a heavily armored, blood-red Mustang packing [[MoreDakka twin machine guns.]] Notable for her "Why the hell not" attitude towards heroism. She doesn't care what happens to her, but there are plenty of people out there who "aren't ready to call it quits", so why not help them? [[BloodKnight She certainly enjoys the work.]]
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9The player controls Old Gypsy from a top down perspective, using a mouse and keyboard or Platform/Xbox360 controller. Unlike many twin-stick shooters, the Gypsy's weapons are fixed, requiring you to steer the car to aim at enemies. There are several types of levels, with four levels per area and a total of six areas, not counting the three-level "[[LampshadeHanging Town of Newbs]]" tutorial zone. There are three kinds of enemies. "Slaver" vehicles drive straight to the towns to kidnap civilians, "Killers" come after the player, and "Duals" can do either.
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11The first two levels in each world have one or two towns to defend from Slavers and some Duals, whilst fending off Killers and other Duals. The third level has no town and instead has a BossFight, and the forth will be a BonusStage to round things out. Bonus levels include [[EndlessGame Survival,]] Checkpoint Races and Frenzy, where you must destroy as many enemies as possible in the allotted time.
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13[[SimilarlyNamedWorks Not to be confused]] with ''VideoGame/{{Wasteland}}'', the 1988 CRPG, or its 2014 sequel, ''VideoGame/{{Wasteland 2}}''.
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16!!''Wasteland Angel'' provides examples of:
17* ActionGirl
18* BodyArmorAsHitPoints: Armor pickups act this way.
19* TheChosenOne: Partway through the game, Angel receives a musty tome, which to the superstitious types of the eastern Badlands, marks her as "The Deliverer."
20* CoolCar: The Gypsy, of course.
21* {{Cyborg}}: [[spoiler: The Mutant boss, a giant mutant on caterpillar treads with an ArmCannon and [[ArsonMurderAndJaywalking a backwards trucker cap. ]] It can only be harmed by first hitting it with an {{EMP}}, then attacking normally while it is stunned.]]
22* BossFight: Three types of bosses, one per faction, [[RecurringBoss each fought twice.]]
23* {{EMP}}: One of the sub-weapons. [[TheParalyzer Temporarily paralyzes]] every enemy currently on the map. Very useful for catching fleeing Slavers or Duals before they can escape with your civilians.
24* GatlingGood: The Gypsy is shown to have Gatling guns in cut-scenes, though it instead has belt-fed machine guns in-game. It ''does'' gain a Gatling gun with upgrades.
25* LandMineGoesClick: Available as a sub-weapon. Rather then one mine at at time, it drops a line of them. Said line is notably thicker then in most uses of the trope, creating a literal wall of mines. You can completely encircle some towns with two or three uses, though successive waves of Slavers will quickly wear them thin. Renegade Killer humvees can drop single, weaker ones, marked with red casings so you know they aren't yours.
26* MacrossMissileMassacre: When fully upgraded, the Gypsy spews out a constant stream of seeking missiles as it's ''[[ThereIsNoKillLikeOverkill basic attack.]]'' You'll need it, as later levels quickly turn into [[MultiMookMelee Multi Mook Melees.]]
27* MilitaryMashupMachine: One way to describe [[spoiler: the Gang Boss, A massive combine harvester with [[FireBreathingWeapon dual flamethrowers]] and a nasty front grinder. Oddly, it can only be harmed by napalm drops.]]
28* MookMaker: Enemy-spawning bunkers appear in a few levels. Unique in that they continue to spawn enemies in the time between waves, though they spawn only Killers, and rather slowly.
29* {{Mooks}}: Three factions, [[SlidingScaleOfVillainThreat of increasing threat level:]] The Gangers, the Renegades and the Mutants.
30* MookMobile: Of many kinds.
31* MoreDakka: The Gypsy [[EvolvingWeapon gets bigger guns]] whenever you pick up a certain number of weapon upgrades. You begin with twin machine guns, which first get an upgraded fire rate. Then a [[GatlingGood Gatling gun]] gets added to the roof, then the machine guns become [[StuffBlowingUp rocket launchers,]] which then become [[HomingProjectile homing missile launchers.]]
32* {{Mutant}}: Whats worse then HillbillyHorrors? When they mutate.
33* NuclearOption: When all else fails, use the Nuke sub-weapon to wipe out every enemy on the map.
34* KillItWithFire: The Napalm "Super Weapon" drops a stream of flame in the Gypsy's wake, igniting and likely destroying any enemies that cross it. Gang Killer buggies can do this as well.
35* TheRemnant: The Renegades, a bunch of ex-military yahoos who abuse people ForTheEvulz.
36* PowerUp: Pickups include [[HealThySelf health-restoring batteries]], armor, weapon upgrades, and sub-weapons, called "Super Weapons."
37* RoleCalled: The title is a fun bit of wordplay. Not only is [[CharacterTitle her name Angel,]] but that's also her role: the savior of the wasteland. The [[CosmeticAward Achivements]] for completing each area [[LampshadeHanging lampshade this,]] being called "Savior of (town name)".
38* SentryGun: Available as a sub-weapon. Drops a large, dual-Gatling equipped turret just behind the Gypsy. Useful for defending the towns. Watch out for the red enemy version, dropped by the Mutant Killer tractors.
39* SpikesOfDoom: Completely [[InvertedTrope Inverted.]] The Spike Strip sub-weapon drops a line of square, spike-studded pads. Not only do they immobilize enemies, ''you'' are completely immune to their effects.
40* TankGoodness: The Renegade Dual is a light tank, which while much slower then other foes, has a somewhat nasty turreted cannon. The other Duals have fixed weaponry. [[spoiler: This is to say nothing of the Renegade [[BossFight Boss,]] a very large, rocket-spewing tank that can only be harmed by mines.]]
41* WeaponizedCar: All of them, save for the civilian pick-up you must [[EscortMission occasionally escort.]] When it shows up, nearby Killers will divert their attention to it, away from you.

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