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Context VideoGame / TheSimsOnline

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1''VideoGame/TheSims1'' was a juggernaut hit. As with many video game successes, several spinoffs began development afterwards. In December of 2001, ''The Sims'' series took its first steps into the newly budding world of [=MMORPGs=].
3''The Sims Online'' was the first ''[[VideoGame/TheSims Sims]]'' game that could be played online with people across the world. Despite looking and playing much like the first ''Sims'' title, ''The Sims Online'' wasn't just an online port of the game.
5Your Sim could live in any of twelve cities. You started off with four available careers that would help your Sim get off their feet. Your Sim must then enhance their six skills in order to go up the career ladder and gain more money from their job. Like most ''Sims'' titles and [=MMOs=], ''The Sims Online'' was open-ended. You could do, more-or-less, whatever you want no matter the intended story of the game.
7In 2007, EA rebranded ''The Sims Online'' as ''EA Land'' with new enhancements to come. Despite this, a few months later the team disassembled and it was revealed that the game was to be shut down. On August 21, 2008 ''The Sims Online'' [[DefunctOnlineVideoGames closed]]. Attempts by fans have been made to remake the game, with varying success. In 2011, a Facebook SpiritualSuccessor called ''The Sims Social'' came out, but it too was short-lived due to popularity issues and was closed in 2013.
10!!''The Sims Online'' contains examples of:
12* LevelGrinding: During its heyday, it wasn't uncommon to see people grinding their skills so that they could make more money.
13* NoStatAtrophy: Averted. Your underused stats decrease the more you increase other stats.
14* {{Retool}}: There was a short-lived one to ''EA Land'' shortly before the game became defunct. This change caused all the cities to merge into one big city.