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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/super_indie_karts.png]]
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3''Super Indie Karts'' is a MascotRacer developed and published by One Legged Seagull, consisting of multiple characters from various indie video games. It is reminiscent to some other wacky racing games, especially ''VideoGame/SuperMarioKart'' due to the tracks being inspired by Mode 7. The game is currently available for Windows and Platform/MacOS on Steam and Ouya.
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5[[folder:List of Indie Games Featured]]
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27[[/folder]]
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29!The game provides examples of:
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31* BigBoosHaunt: The course Whispering Garden, based on the game Whispering Willows.
32* EdibleAmmunition: The items in the game are different types of food that can be used against other racers.
33** Melons are fired in a straight arc and will ricochet off walls for a limited time. Racers can receive one or three of them.
34** Ice Cream causes any racer running over it to spin out and slow down.
35** The Exploding Pineapple causes anyone coming into contact with it to spin out and stop; can be placed from behind or shot forward.
36** The Loconut homes in on the closest racer it can reach.
37* EverythingsBetterWithRainbows: Runbow Road, based on VideoGame/{{Runbow}}. The racers can fall off the course when a part of the road has the same color as the sky.
38* GottaCatchEmAll: You can earn Race Stars in each track of a Grand Prix by collecting a certain number of Race Jewels, getting the Golden Shroom(s), and get 1st place. The numbers depend on the race class selected.
39* InvincibilityPowerUp: Whenever you collect the Golden Shroom (or Golden Shrooms in later classes), you will receive a temporary invincibility boost.
40* NitroBoost: The Double Chili and Triple Pepper items.
41* RankInflation: The game goes from F to A to A***, depending on how many Race Stars you have earned during a Grand Prix.

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