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Context VideoGame / SlapHappyRhythmBusters

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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/slaphappy.jpg]]
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4->'''''[-New Challenger Shows Up-]'''''
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6''Slap Happy Rhythm Busters'' is a little known ridiculously named fighting game released on the PSX in 2000. Notable for its vibrant and weird design, its cell shaded 3D graphics during a time when such a thing was rare, and its unique gimmick in which super moves are performed in a Beatmania-esque mini game.
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9!! This video game contains examples of:
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11* {{Acrofatic}}: Holemon is surprising mobile for someone his weight.
12* AerithAndBob: The names of the characters go from Chad and April to Zekoo and Mercantile.
13* AlmightyJanitor: Trash, quite literally, is a trash man who fights people.
14* ArtificialStupidity: Despite the button reading, the AI still manages to usually not be much of a challenge.
15* AwesomeButImpractical: This is Nitro in a nutshell, although the biggest standout in his move list is his beam spam super move, which has such a long start up that it's almost impossible to safely use in any given situation, and even then it can be simply blocked.
16%% * AxCrazy: Holemon, Nitro, Frosty, Mercantile, and possibly Oreg and Trash.
17* {{BFG}}: Nitro and Frosty have big guns they can use as special moves. April's revolver, used in her normals, is also rather large.
18* ClothingDamage: April can and will have her hat knocked straight off of her head.
19* TheComputerIsACheatingBastard: There's some blatant button reading going on the AI end, which is more evident with characters that have Shoryuken-type attacks.
20* DamnYouMuscleMemory: Players might get a little frustrated at first when Shoryuken-type moves use a down-down input instead of the more commonly used DP motion
21* {{Expy}}: Mia clearly emulates [[Franchise/StreetFighter Chun-Li]] in appearance. Stealth also looks very much like a Franchise/{{Predator}}.
22%% * FatBastard: Holemon
23* ForcedTransformation: Holeman can turn his unfortunate victims into chickens with his birdcage helmet.
24* {{Gasshole}}: Euri utilizes the exhaust from her jetpack in some of her attacks.
25* GlassCannon: If someone can manage to grab the upper hand, Mercantile will go down very quickly.
26* GratuitousEnglish: A given, due to the lack of export. Extremely apparent in some loading screen comics.
27* {{Hammerspace}}: Trash's vacuum is capable of sucking up entire vehicles.
28* HitboxDissonance: Nitro clearly has terrible aim, as his machine gun attacks don't hit unless his target makes contact with the actual gun.
29* JokeCharacter: As vibrant and strange the cast is, Frosty manages to stick out as this.
30* KamehameHadoken: One of Ramos' supers is a huge Kamehameha-esque beam.
31* MightyGlacier: Nitro is a very slow but huge purple man who can turn his fists into heavy objects.
32* NoPlotNoProblem: There's a little backstory in the loading comics, but it's usually nothing more than a brief glimpse into a character's personality as opposed to why everyone is fighting each other.
33* OneHandedZweihander: Rude Boy and Jakoo use big swords, although the former mostly fights hand to hand.
34%% * RyuAndKen: Oreg and Sledge
35* {{Shotoclone}}: Ramos, and by extension Dark Ramos, have the usual fireball and dragon punch moves.
36* SomeDexterityRequired: Largely averted; the specials and super moves are very easy to pull off in comparison to other fighters, never getting more complex than a simple quarter circle motion.
37* SpellMyNameWithAnS: Oreg was spelled "Oleg" in his previous appearance in another fighting game by Polygon Magic known as ''VideoGame/{{Vs}}''.
38* SuperpoweredEvilSide: Jakoo and Dark Ramos are evil versions of Zekoo and Ramos, respectively. Rude Boy can also do this mid-fight with a super move, although it doesn't do much besides make him bigger.
39* TagTeam:
40** Both Chad-Gram and Vivian-Roxy are two characters that fight in a piggyback formation.
41** Merchantile has his wolf fight first, only participating in the fight when the wolf gets knocked out.
42%% * TagTeamTwins: Vivian and Roxy

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