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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/a0039581331_10.jpg]]
2[[caption-width-right:350: An evil legacy awakes.]]
3
4''Sherlock Holmes: The Devil's Daughter'' is a 2016 adventure mystery video game. It is the eighth game to be released in the ''VideoGame/SherlockHolmesFrogwares'' series, and is a BroadStrokes sequel to ''VideoGame/TheTestamentOfSherlockHolmes''. It can be played on UsefulNotes/XboxOne, UsefulNotes/PlayStation4, PC, & as of April 7, 2022, UsefulNotes/NintendoSwitch.
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6----
7!!This game provides examples of the following:
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9* AbsurdlySpaciousSewer: London Sewers where Holmes investigates the Rasco gang's break.
10* AdorablyPrecociousChild: Katelyn, Sherlock's daughter.
11* AgeLift: At least visually. Though Holmes mentions having been working as a detective for at least twenty years prior to the game, he and Watson now appear to be in their thirties, perhaps placing them in their forties, making them younger than their pre-''Crime and Punishment'' incarnations.
12* AlliterativeTitle: The '''D'''evil's '''D'''aughter
13* AlwaysMurder: Subverted. [[spoiler: The last case is a kidnapping.]]
14* AndNowForSomeoneCompletelyDifferent: You play as Wiggins, one of the Baker Street Irregulars, in "Prey Tell" while tailing a suspect, and control him through a variety of mini-games during the chase. Also in the "Prey Tell" case you can play as Sherlock's pet dog Toby who assists him in tracking down a suspect's trail from sniffing an oily rag.
15* TheArtfulDodger: While Wiggins doesn't seem completely happy with his lot in life, he's incredibly savvy and observant for a kid who looks to be barely in his teens, and very willing to use this to his advantage when helping Holmes on a case.
16* ArtisticLicenseHistory: George Hurst is an Englishman from London who served in the [[https://en.wikipedia.org/wiki/Lovat_Scouts#Formation_and_early_history Lovat Scouts]]. The problem is that, at the time, the Lovat Scouts recruited almost entirely from Scottish gamekeepers from Highland Estates, and even afterwards they were a Scottish unit and therefore primarily recruited in Scotland. As well, the game is implied to take place in 1894, six years before the unit was formed.
17* AvengingTheVillain: [[spoiler: Alice De'Bouvier wants to do this for her father, who was one of Sherlock's arrestees.]]
18* BalconyEscape: Holmes uses the balcony to get inside Alice's apartment.
19* BedTrick: An emotional one. A young woman with an inheritance who lives with her mother and stepfather is tricked by the latter in disguise into believing he's a charming gentleman caller. He disappears in order to put her off men permanently. She reacts with appropriate horror to the revelation.
20* BigBad: [[spoiler: Alice De'Bouvier kidnaps Sherlock Holmes' daughter with plans on brainwashing her into evil.]]
21* BigWhy: Katelyn when asking Holmes why he killed her father.
22* BroadStrokes: While WordOfGod states that this is a ContinuityReboot and these versions of Holmes and Watson are not the same iterations of the characters as those seen in the seven earlier games, explaining the different actors and physical appearances of the characters, Katelyn's presence implies that the previous games, most importantly ''Testament'', are still canon. Besides the physical and slight personality differences in Holmes and Watson compared to earlier games, there's actually very little to firmly set ''The Devil's Daughter'' in a separate continuity to the original.
23* CanonForeigner: Even the most casual fan will probably immediately identify Holmes's daughter Katelyn as one.
24* CardCarryingVillain: [[spoiler:Moriarty]] appears to have been one, calling his daughter's supposed rise as that of an "Empress of Evil".
25* ConcealingCanvas: In ''Prey Tell'', Holmes finds a safe behind a painting in Lord Marsh's house.
26* CurseOfThePharaoh: What drives the mystery in ''A Study in Green''.
27* DarkActionGirl: [[spoiler: Alice De'Bouvier]] who is the loyal disciple of [[spoiler: Moriarty as a DarkMessiah.]]
28* DisasterDominoes: The inciting accident in ''Chain Reaction'' is this, including BookshelfDominoes.
29* {{Expy}}: Alice De'Bouvier is one for [[spoiler: Bellatrix Lestrange. She's a former disciple of Professor Moriarty and fantastically devoted to him from beyond the grave. She's also completely insane. Played with as it's highly likely Alice never met Professor Moriarty and just took up his cause as a way to ruin Sherlock Holmes.]]
30* GamblingBrawl: Holmes has to start one in the ''Infamy'' case (by exposing a man cheating at cards) in order to distract a guard to sneak outside.
31* GrievousBottleyHarm: During the BarBrawl, Holmes defends himself and Orson Wilde by hitting an opponent with a bottle over the head.
32* HappilyAdopted: Holmes's daughter, Katelyn, is aware that she's adopted and (despite the highly unusual circumstances of being raised by an adoptive single father and his close male friend in Victorian Britain) seems to be perfectly content with her situation in life. In fact, it's learning the identity of her biological father that sends her [[spoiler:temporarily]] off the rails.
33* HollywoodExorcism: Holmes performs one to fool a witness into believing he is a priest. Amusingly, while he sets up the "supernatural occurrences" beforehand, he appears to be making it up as he goes along when it comes to the exorcism itself.
34--> (shouting dramatically) "Fire and brimstone
35--> Are much better for crumpets
36--> Than fire toothed demons!
37--> "Amen!"
38* HotterAndSexier: The new character models for Holmes and Watson seem to owe a lot to the [[Film/SherlockHolmes2009 2009 film]] and [[Film/SherlockHolmesAGameOfShadows its sequel]], which made much of the sex appeal of the lead actors, Creator/RobertDowneyJr and Creator/JudeLaw. Previous entries in the series had based their appearances on the older, less self-consciously attractive portrayals from [[Series/SherlockHolmes the Grenada TV series]].
39* HowWeGotHere: ''Prey Tell'' begins with Sherlock being pursued in the woods. Then we cut back to 3 days earlier to see how this all started and return to the forest scene in the climax.
40* HuntingTheMostDangerousGame: [[spoiler: What the Quartermain Club does in the first case. They recruit the poor to serve as their targets under the guise of philanthropy.]]
41* TheHunterBecomesTheHunted: [[spoiler: Unfortunately for said club, one of the men they rejected ended up figuring out what they were up to. Said man was a decorated combat veteran from [[https://en.wikipedia.org/wiki/Lovat_Scouts the Lovat Scouts]], one of the British Army's premier sharpshooting units]].
42* ImAMonster: Katelyn thinks this of herself in the climax after some brainwashing by Alice.
43* ImpaledWithExtremePrejudice: Zacharias Greystoke, the victim in the ''A Study in Green'' case, was killed by a thrown spear impaling him.
44* IncrediblyObviousBomb: The bomb meant to destroy Bakerstreet in ''Infamy'' is a ticking clock with wires and some explosives. Lampshaded later by Holmes who deduces that the bomb builder was poor and couldn't afford a more advanced type.
45* LetOffByTheDetective: Sherlock Holmes has the option to let the guilty party go free at end of the cases.
46* TheManBehindTheMan: [[spoiler: Alice De'Bouvier is carrying out a post-mortem plan by Moriarty.]]
47* MaskOfSanity: [[spoiler:Alice seems to be merely a little strange at first, but by the fifth and final case, she is revealed to be insane, to the point of sleeping with a mummified corpse in a room near her family crypt.]]
48* MsFanservice: Alice De'Bouvier is an extremely attractive woman in flattering period attire.
49* MythologyGag: A clue in one case is a copy of ''The Strand Magazine'', the periodical in which the Literature/SherlockHolmes short stories first appeared; the names of Sherlock Holmes and of Arthur Conan Doyle can just be made out on the cover. (Specifically, it's the November 1903 issue, containing "The Adventure of the Norwood Builder", although the {{dateline}} has been altered to 1893 to better fit the setting of the game.)
50* NoCelebritiesWereHarmed: Orson Wilde, a playwright from America? Sounds like a crossover of Creator/OrsonWelles and Creator/OscarWilde.
51* TheNoseKnows: You take control of Toby, Sherlock's pet basset hound, in "Prey Tell" and use his sense of smell to follow the suspect's trails.
52* OffToBoardingSchool: A rare use of this trope by the ''protagonists''. Katelyn apparently spends the vast majority of her time at boarding school, presumably to explain how Holmes can freely go off detecting for weeks at a time and share a small two-bedroom flat with Watson without his daughter getting in the way. (Also, possibly, to appease fans who might regard the idea of Holmes having a child dubiously, by explaining that he doesn't actually see her very often.) However, the rest of the trope more or less fits: Katelyn is an adopted/step-child (check), Holmes did away with her biological father before assuming parenting responsibilities (check), and though [[MissingMom her mother is never even mentioned]] and so naturally Sherlock didn't marry her (cross), he seems to worry that more prolonged contact with him would lead Kate to uncover dark family secrets such as the truth about her original dad (check).
53* OutsideRide: When the man Wiggins is tailing for Holmes gets into a carriage, Wiggins rides along on the back.
54* PaperThinDisguise: Holmes is supposed to be a master of disguise, but simply wearing glasses or a little facial hair will be enough to fool everyone.
55* PayEvilUntoEvil: [[spoiler: George Hurst plans this as he hunts down the members of the Quartermain Club after they hunt his fellow members of the working class for sport. The climax has him planning to slit Lord Marsh's throat after revealing the man decapitated numerous individuals. You can shoot George to stop him but most players don't.]]
56* RealityIsUnrealistic: Of the [[Creator/JoWalton Tiffany Problem]] sub-category. The name "Katelyn" for Holmes[[spoiler:/Moriarty]]'s daughter sounds painfully modern (not helped by the spelling or her CanonForeigner status, of course), but "Caitlin" (though it should really be pronounced "Cat-lin", as the Irish version of Catherine) isn't really out of place for the time period given the character's [[spoiler:Moriarty]] ancestry.
57* RemovedFromThePicture: In ''A Study in Green'', Albeit was painted over in a photograph.
58* {{Roofhopping}}: Wiggins during his StalkingMission.
59* SecondaryCharacterTitle: The "Devil's daughter" turns out to be [[spoiler:Katelyn Moriarty]], who outright calls herself this but who is the LivingMacGuffin and only appearing in a couple of scenes.
60* SecretRoom: Holmes discovers one behind Marley's office in ''A Study in Green''.
61* ShrineToTheFallen: Alice has a shrine room for her deceased father. In fact, she keeps her [[Film/{{Psycho}} mummified father in the room as well]].
62* SpannerInTheWorks: Orson Wilde is making Holmes' life hard. First he destroys Holmes' lab station and later he compromises his undercover mission at the tavern. [[spoiler:Turns out it was done on purpose]].
63* StalkingMission: Wiggins has to stalk the doctor across town in the first case.
64* StealthBasedMission: The end of ''Infamy'' has a sequence where Holmes has to sneak around a number of guards in order to get into a church where Wilde is held.
65* TempleOfDoom: Holmes enters one in ''A Study in Green''. It comes with all sorts of relevant DeathTrap tropes like GhostButler, a [[IndyEscape boulder to escape from]], SpikesOfDoom, an AdvancingWallOfDoom, DeadlyGas and a dangerously failing RopeBridge.
66* ThanatosGambit: [[spoiler: Alice is fully intending to commit suicide with Kate by crashing the boat and causing it to explode.]]
67* TitleDrop: Twice: at the end of "Fever Dreams", a distraught Kate claims that she doesn't deserve saving, as she's the Devil's daughter. Minutes later, after [[spoiler: saving Kate from the Madam Destiny's fiery wreck]], Holmes mutters that [[spoiler: Alice]] was "truly the Devil's daughter".
68* TwoShotsFromBehindTheBar: The BarBrawl in ''Infamy'' has a barkeeper going for Holmes with a shotgun.
69* UnexpectedGameplayChange: The adventure gets interrupted as several points for time-critical mini-games.
70* UnflinchingWalk: The cover art shows Holmes and Watson rather casually strolling away from a London that looks downright apocalyptic, with menacing and unnaturally red storm-clouds and what appears to be a rubble-strewn roadway. Even the US cover gets in on it which otherwise depicts Sherlock and Watson chasing after someone by adding a few citizens acting completely unfazed by the goings-on.
71* VictorianLondon: A major setting for the game, as might be expected. One interesting aspect of this game's use of its setting is that you get to experience it from different perspectives: while Holmes finds welcome reception in the homes of gentlemen and can go in disguise to seedy workingmen's pubs, Wiggins sees the city from the point of view of an underclass child, being hired to shine shoes and sweep chimneys but otherwise generally disregarded by adults and the higher classes.
72* YouKilledMyFather: One of the first conversations between Holmes and Watson reveals that Holmes killed Katelyn's real father and subsequently adopted her, though she is unaware of this. One possible reason for his decision could be his attempts to avert this trope. [[spoiler: And also because said father was Moriarty.]]

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