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1[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/rob_1.png]]
2[[caption-width-right:275:[[ShortLivedBigImpact Without this li'l fella, Nintendo would’ve never become as big as they are today.]]]]
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4In the wake of MediaNotes/TheGreatVideoGameCrashOf1983, Creator/{{Nintendo}} needed to give their upcoming console, the [[Platform/NintendoEntertainmentSystem NES]], an edge to make it attractive to market to leery vendors and customers alike. The answer came by packaging a toy and promoting the NES as your means of interacting with it (and could play other games on the side, ostensibly). The Robotic Operating Buddy, or R.O.B. (Family Computer Robot in Japanese), was that toy, and it worked just enough for word-of-mouth to take over selling the systems. His role completed, the plucky little robot was quietly retired, but he continues to live on in the hearts of nostalgic fans and retro hobbyists alike.
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6In reality, R.O.B.'s only been formally compatible with two games -- ''Gyromite'', his pack-in title[[note]]and the far more well-known of the two[[/note]] and ''Stack-Up''. Both games star Professors [[ThemeNaming Hector and Vector]] as they work together with R.O.B to bypass obstacles and achieve given win conditions, with most of the gameplay switching between controlling the professors and inputting instructions for R.O.B. to follow.
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9!!R.O.B.'s cameos
10Although R.O.B.'s original purpose is fairly obscure nowadays, he is best known by Nintendo fans for his [[SirCameosALot myriad of cameos]] throughout several Nintendo games.
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12* ''VideoGame/StarTropics'': Nav-Com is essentially [[{{Expy}} a purple-tinted R.O.B.]]
13* ''VideoGame/KirbysDreamLand3'': Appears alongside Professor Hector as a goal of a Heart Star mission.
14* ''VideoGame/StarFox'' series: ROB 64's English name is in honor of the original R.O.B. (In Japanese, he's NUS 64 after the development name of [[Platform/{{Nintendo64}} the console he debuted on]].) Also, the Direct-i drone introduced in ''VideoGame/StarFoxZero'' bears a heavy resemblance to R.O.B.
15* ''VideoGame/WarioWare'': Appears in several microgames throughout the series, generally having to do with in-universe Nintendo enthusiast 9-Volt and his friends.
16* ''VideoGame/FZero GX'': Appears as a background element in the Port Town: Aero Dive track. This carries over to its appearance as a stage in ''VideoGame/SuperSmashBros''.
17* ''VideoGame/Pikmin2'': R.O.B.'s head (referred to as "Remembered Old Buddy") and several ''Stack-Up'' blocks are some of the obtainable treasures.
18* ''VideoGame/MarioKartDS'': R.O.B. is a playable character, even including a kart based on ''Stack-Up''.
19* ''VideoGame/SuperSmashBros'': R.O.B. has been a playable character since ''Brawl''. The ''Subspace Emissary'' story mode from ''Brawl'' prominently features R.O.B. models as enemies, [[spoiler:and the titular Subspace Emissary turns out to be a R.O.B. himself]].
20* ''VideoGame/TomodachiLife'': Appears as an obtainable artifact in-game.
21* ''VideoGame/TheLegendOfZeldaMajorasMask 3D'': R.O.B. appears in the Curiosity Shop, a cameo that was not featured in the original [=N64=] release.
22* Toys/{{amiibo}}: R.O.B. has received a figure based on his ''Smash Bros.'' appearance (in [[PaletteSwap two different colors]], Red Japanese Famicom and Grey Western NES), and a handful of other games have their own R.O.B. content tied to the figure:
23** ''VideoGame/SuperMarioMaker'' and ''VideoGame/YoshisWoollyWorld'' unlock R.O.B. costumes for their characters.
24** In ''VideoGame/WarioWare Gold'', R.O.B. is one of the characters that Wario can make a sketch of when the figure is scanned.
25** ''VideoGame/ChibiRobo: Zip Lash'' and ''VideoGame/KirbyPlanetRobobot'' also have R.O.B.-themed unlocks from the amiibo figure, but R.O.B. does not personally appear in those games.
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27----
28!R.O.B. and his games provide examples of:
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30* AwesomeButImpractical: As cool as it is to have a RobotBuddy to play games with, the simple truth of the matter is that R.O.B. is too slow and cumbersome to be a reliable partner. In ''Gyromite'', it's far more effective to just [[BoringButPractical push the buttons on the second controller yourself]] if you don't have another player to help you. Not to mention the peripheral only worked for two games anyway. Even if one is interested in it as a RubeGoldbergMachine toy, you still need the NES to operate it, which is still cumbersome compared to something like the ''Mouse Trap'' board game.
31* ConsoleCameo: As a piece of hardware, R.O.B.'s appearances in later games qualify as this.
32* CuteMachines: R.O.B. is a little robot with big eyes who plays video games.
33* EndlessGame: Both games just loop around to the beginning if you complete all their levels.
34* EveryoneCallsHimBarkeep: R.O.B. has only ever been called "Robot" in his homeland.
35* FakeDifficulty: ''Gyromite'''s gimmick is that gyros need to be spun up and placed on pedals which will then depress one of the controller buttons, moving same-colored pillars in the game level. The timing of R.O.B.'s movements made this problematic in busier sections. It is perfectly possible to simply do this by hand, saving the player a lot of frustration.
36* FunWithAcronyms:
37** '''R'''obotic '''O'''perating '''B'''uddy, of course.
38** Also, in his ''VideoGame/{{Pikmin}}'' appearance: '''R'''emembered '''O'''ld '''B'''uddy.
39** His [[VideoGame/PunchOut Boxing Ring]] title in the British English version of ''[[VideoGame/SuperSmashBrosForNintendo3DSAndWiiU Super Smash Bros. for Wii U]]'' is '''R'''obotic '''O'''bliteration '''B'''uddy.
40* GenreShift: ''Gyromite'' had side-scrolling platformer elements and VideoGameLives; ''Stack-Up'' is shown from an overhead view and has no real lose condition.
41* InterfaceScrew: One enemy in ''Stack-Up'', Flipper, depresses buttons as he hops across the playing field, possibly adding extra inputs for R.O.B. to follow if he completes a row.
42* JumpPhysics: Averted. Professor Hector can't jump.
43* LabcoatOfScienceAndMedicine: Both professors. What their field of study is, is never explained.
44* MisbegottenMultiplayerMode: An inversion. Given how it is structured, ''Gyromite'' is completely playable without the robot, turning what normally is a slow, cumbersome game into a frantic cooperative dash through the levels when played with a second person. Of course, then you'd have to worry about them [[WithFriendsLikeThese being an asshole and squishing your player.]]
45* NeverWakeUpASleepwalker: Game B in ''Gyromite'' sees Professor Vector sleepwalking to the right, automatically climbing any ropes he finds. It's up to the player to keep him from blundering into Smicks or pillars.
46* NonActionGuy: Professor Hector can't attack enemies.
47* PaletteSwap:
48** The Famicom Robot is red and eggshell white, similar to the Famicom. The international R.O.B. is silver and grey, like the NES.
49** The only difference between the professors is the color of their labcoats and hair: white for Hector, brown for Vector.
50* PlayerVersusPlayer: ''Stack-Up'''s Bingo (2P) mode pits the professors against each other for control of R.O.B., fighting to get more blocks on their side of his platforms.
51* {{Portmantitle}}: '''Gyro''' + Dyna'''mite'''.
52* RobotBuddy: When it's two-thirds of his full name, you'd expect this to be obvious.
53* RubeGoldbergMachine: He's essentially a needlessly complicated way to execute a "Push button" action (for Gyromite) or a slow automated Tower of Hanoi (for Stack-Up). In either case, just performing the actions yourself would be more efficient.
54* ScoringPoints: ''Stack-Up'''s goals.
55* SirCameosALot: R.O.B. was released with only two compatible games (''Gyromite'' and ''Stack-Up'') and was swiftly forgotten as the Platform/NintendoEntertainmentSystem took off in popularity. Nowadays, R.O.B. is best known for his cameos in multiple Nintendo games, including his playable appearances in ''VideoGame/MarioKartDS'' and ''VideoGame/SuperSmashBros.''
56* SleepWalking: Professor Vector does this in game B. Somehow, he is able to climb ropes while doing this.
57* SwissArmyAppendage: R.O.B.'s hands can either be claws meant for holding gyros or soft foam grips meant for holding blocks.
58* TimedMission: ''Gyromite'''s game modes make you lose a life if you run out of time; ''Stack-Up'' just penalizes you points.
59* TrademarkFavoriteFood: Smicks ''love'' turnips and will stop chasing after the professors to chow down on one.
60* TrojanHorse: The [[TropeCodifier most famous]] one in video gaming; the whole point of R.O.B. was to market the NES as a toy rather than a console, which was part of what successfully secured the system's place in the American market and overturned the Great Video Game Crash.
61* UnusualUserInterface: R.O.B. himself. While undeniably an interesting piece of gaming history, his two games just highlight how impractical he really was as anything but a novelty.
62* [[ZeroEffortBoss Zero Effort Game]]: ''Stack-Up'' is played entirely on the honor system, as the game has no way to verify if you've arranged the colored blocks properly. Once you input that you've satisfied the win conditions, bingo. You win.

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