1 | [[quoteright:347:https://static.tvtropes.org/pmwiki/pub/images/otherherlovingembracetitle.png]] |
2 | ''OTHER: Her Loving Embrace'' is an ActionRPG by Chimera Labs that as of late 2019 is in development for PC. |
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4 | When malevolent spirits terrorize the humble village of Chestertown, a boy named Gershom finds himself investigating the incident alongside a masked young man, who insists on being referred to as a “wizard”. Together, the unlikely duo journey deep into the mysterious history of Chestertown, and end up part of something bigger than they could have ever imagined... |
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6 | The game features a top-down view mode with the expected exploration and enigmas and a side-scroller platformer battle mode where the player is given 5 seconds to beat up the enemy with combos before avoiding its attacks on the next turn. |
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8 | A demo featuring chapter 1 of the game [[https://pringle.itch.io/other-demo can be found at itch.io.]] |
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10 | !!This game features the following tropes: |
11 | * ActionCommands: By using MP, you can skip the action sequences in favor of a single powerful strike charged by quick time events. |
12 | * ChargedAttack: Holding the evasion button also charges the special gauge for the LimitBreak. |
13 | * {{Combos}}: Better juggle enemies as much as possible. Combos and their damage are measured and ranked at the corner of the screen. |
14 | * CowardlyLion: Gershom and the Wizard soon realize they're way over their heads and are both terribly scared, [[ClassicalAntiHero but Gershom is determined to protect his village]] and [[JerkWithAHeartOfGold the Wizard, despite being in it for the glory and mooching off Gershom's skills, won't leave the kid to face danger alone either.]] |
15 | * ElementalRockPaperScissors: There are two offensive stats, and the two playable characters use opposite ones for action-mode attacks and quick time event skills. Sometimes you might have to play as Gershom in action mode and leave the Wizard for the [=QTEs=]. |
16 | * IDidWhatIHadToDo: Gershom is disturbed from having to kill Mariah in a fight while hardly knowing what was going on, but he does it in the Wizard's defense and reassures himself that [[VileVillainSaccharineShow she was pure evil and a terrible threat to Chestertown.]] |
17 | * KnightOfCerebus: [[spoiler:Mariah, the boss of the demo, is a ruthless witch who nearly kills Wizard just because she didn't appreciate someone not obeying her.]] |
18 | * LimitBreak: A special gauge fills up as the player hits enemies or holds the evasion button. Gershom starts with a multi-hit SpinAttack and the Wizard starts with a powerful single-hit tackle. |
19 | * MercyMode: An assist mode can be toggled at will to make enemies and action commands easier, with no penalties. |
20 | * PreExistingEncounters: Enemies can be seen wandering around each room, and encounters trigger when touching them. There are no effects for engaging them from behind or vice-versa. |
21 | * StationaryBoss: Played with. All mooks are sitting ducks during the player's turn on battle mode, but the bosses do make an effort to move away from them. |
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