1 | [[quoteright:314:https://static.tvtropes.org/pmwiki/pub/images/lyle_in_cube_sector.png]] |
2 | |
3 | ->OHNO! LYLE'S KITTY HAS BEEN STOLENED\ |
4 | AND NOW HE MUST JOURNEY THROUGH THE\ |
5 | WONKED OUT LANDS OF THE CUBESECTOR TO\ |
6 | RETRIEVE HIS MEOWMEOW COMPANION! |
7 | |
8 | ''Lyle In Cube Sector'' is a [[FreewareGames freeware]] [[UsefulNotes/IBMPersonalComputer PC]] {{metroidvania}} made in 2006 that [[JustForFun/XMeetsY plays like a cross between]] ''VideoGame/SuperMetroid'' and ''VideoGame/SuperMarioBros2''. |
9 | |
10 | You work with [[CrateExpectations cubes]]. With the right upgrades, you can throw them at enemies, [[DoubleJump use them to propel yourself higher]], and make them materialize in your hands. You must use these abilities skillfully in [[{{Magicant}} the cube sector]] to find your cat. |
11 | |
12 | Available for download [[http://www.bogozone.net/lyle.html here]]. |
13 | |
14 | ---- |
15 | !!This work contains the following tropes: |
16 | * AttackReflector: If attacked from the front, the purple walkers will punch your thrown cubes back at you. |
17 | * BigBad: [[spoiler:Psychovyle is the main antagonist and FinalBoss]]. |
18 | * BossArenaIdiocy: |
19 | ** Klobbur's arena's ceiling is made of blue cubes, one of which doesn't get destroyed when it lands, just so you can hit him with it. |
20 | ** [[spoiler:Psychovyle]]'s arena's floor crumbles every time he uses his super ground pound. He even runs directly into the electric beams that stun him. |
21 | * BreakingOut: The second boss has a ceiling of blocks protecting him. You have to deflect his green ball to break them and hit him. |
22 | * CheckpointStarvation: there aren't any. While there is a teleportation room next to the starting location, various areas and in particular the second and third boss are far, far away from any of these. |
23 | * CollisionDamage: Wait for cubes to stop bouncing before you touch them. One version makes bouncing cubes harmless. |
24 | * ColorCodedForYourConvenience: The cubes come in various colors: |
25 | ** Blue ones are regular. |
26 | ** Blue ones that flash pink regenerate after being picked up. |
27 | ** Red ones are explosive. |
28 | ** Green ones do not break. |
29 | ** Gold ones release health and cube energy refills and extensions when thrown. |
30 | ** Big and orange ones are both heavy and explosive. |
31 | * DefeatEqualsExplosion: Enemies all go out in explosive ways. [[spoiler:Psychovyle's death explosion actually propels Lyle out of the pit the two fell in after the final boss fight]]. |
32 | * DroughtLevelOfDoom: The gauntlet before the last boss, although it has gold cubes containing CP-restoring powerups scattered about and two gold cubes with HP and CP powerups at the very end. [[spoiler: If you enter the next room and immediately turn back, these will respawn]]. |
33 | * ExcusePlot: [[spoiler:Psychovyle]] kidnaps Lyle's cat. Lyle wants to rescue his cat. |
34 | * TheGoomba: The most basic enemy, a gray caterpillar, only moves left and right and has one hit point. |
35 | * GrimyWater: Green toxic waste will kill you instantly, [[ConvectionSchmonvection as opposed to the red lava, which just does one point of damage]]. |
36 | * GroundPound: [[spoiler:Psychovyle]] uses these and does a particularly powerful one when you hit him. |
37 | * ImpaledWithExtremePrejudice: |
38 | -->CAUTION: LARGE POINTY THING |
39 | %%* ImprobableWeaponUser |
40 | * ItemGet: You get a brief description of what you can do with an item. |
41 | * InsurmountableWaistHeightFence: Why can't Lyle climb over the blocks he would otherwise have to kick? |
42 | %%* KickTheDog |
43 | * MadeOfExplodium: Red and orange boxes explode when thrown, damaging enemies more than other blocks do. |
44 | * MakeMyMonsterGrow: When you enter Buggzy's boss room, he is small and stands on a bone. When it's time to fight him, he grows. |
45 | * NintendoHard: This game is as hard as a typical actual 8-bit game. |
46 | * PostDefeatExplosionChain: Defeated bosses explode repeatedly with a different effect from when normal enemies explode. |
47 | * {{Retraux}}: Uses 8-bit sprites and music. |
48 | * RuleOfThree: |
49 | ** Once you get past his ceiling of bricks protecting him, Buggzy only takes three hits from your cubes. |
50 | ** After you feed the blue dog three eggs, he gives you a cube energy extension. |
51 | * SpikesOfDoom: Clearly, spikes are harmful. |
52 | * SuperStrength: The Big Cube Lift upgrade gives Lyle the strength to lift giant blocks. |
53 | * TacticalSuicideBoss: Most of the bosses tend to have an attack that winds up biting them. |
54 | ** Klobbur would be invincible if he didn't ram the walls and drop a cube from the ceiling for you to kick/throw into him. |
55 | ** Buggzy is the Breakout boss mentioned above and would also be unhittable if he didn't shoot a bounceable green shot. |
56 | ** [[spoiler:Psychovyle]] smashes the floor with enough force to damage it with the super ground pound he does when you hit him with a cube after stunning him. Even more ridiculous, he runs directly into the electric beams that stun him. |
57 | %%* WithThisHerring |
58 | * VideoGameCrueltyPunishment: Don't attack the cow or the baby bird any more than is necessary to get their respective powerups. They fight back. |
59 | * WarmUpBoss: Klobbur is the first and easiest boss. |
http://tvtropes.org/pmwiki/context.php
FollowingContext VideoGame / LyleInCubeSector
Go To
- Show Spoilers
- Night Vision
- Sticky Header
- Wide Load