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1[[quoteright:314:https://static.tvtropes.org/pmwiki/pub/images/lyle_in_cube_sector.png]]
2
3->OHNO! LYLE'S KITTY HAS BEEN STOLENED\
4AND NOW HE MUST JOURNEY THROUGH THE\
5WONKED OUT LANDS OF THE CUBESECTOR TO\
6RETRIEVE HIS MEOWMEOW COMPANION!
7
8''Lyle In Cube Sector'' is a [[FreewareGames freeware]] [[UsefulNotes/IBMPersonalComputer PC]] {{metroidvania}} made in 2006 that [[JustForFun/XMeetsY plays like a cross between]] ''VideoGame/SuperMetroid'' and ''VideoGame/SuperMarioBros2''.
9
10You work with [[CrateExpectations cubes]]. With the right upgrades, you can throw them at enemies, [[DoubleJump use them to propel yourself higher]], and make them materialize in your hands. You must use these abilities skillfully in [[{{Magicant}} the cube sector]] to find your cat.
11
12Available for download [[http://www.bogozone.net/lyle.html here]].
13
14----
15!!This work contains the following tropes:
16* AttackReflector: If attacked from the front, the purple walkers will punch your thrown cubes back at you.
17* BigBad: [[spoiler:Psychovyle is the main antagonist and FinalBoss]].
18* BossArenaIdiocy:
19** Klobbur's arena's ceiling is made of blue cubes, one of which doesn't get destroyed when it lands, just so you can hit him with it.
20** [[spoiler:Psychovyle]]'s arena's floor crumbles every time he uses his super ground pound. He even runs directly into the electric beams that stun him.
21* BreakingOut: The second boss has a ceiling of blocks protecting him. You have to deflect his green ball to break them and hit him.
22* CheckpointStarvation: there aren't any. While there is a teleportation room next to the starting location, various areas and in particular the second and third boss are far, far away from any of these.
23* CollisionDamage: Wait for cubes to stop bouncing before you touch them. One version makes bouncing cubes harmless.
24* ColorCodedForYourConvenience: The cubes come in various colors:
25** Blue ones are regular.
26** Blue ones that flash pink regenerate after being picked up.
27** Red ones are explosive.
28** Green ones do not break.
29** Gold ones release health and cube energy refills and extensions when thrown.
30** Big and orange ones are both heavy and explosive.
31* DefeatEqualsExplosion: Enemies all go out in explosive ways. [[spoiler:Psychovyle's death explosion actually propels Lyle out of the pit the two fell in after the final boss fight]].
32* DroughtLevelOfDoom: The gauntlet before the last boss, although it has gold cubes containing CP-restoring powerups scattered about and two gold cubes with HP and CP powerups at the very end. [[spoiler: If you enter the next room and immediately turn back, these will respawn]].
33* ExcusePlot: [[spoiler:Psychovyle]] kidnaps Lyle's cat. Lyle wants to rescue his cat.
34* TheGoomba: The most basic enemy, a gray caterpillar, only moves left and right and has one hit point.
35* GrimyWater: Green toxic waste will kill you instantly, [[ConvectionSchmonvection as opposed to the red lava, which just does one point of damage]].
36* GroundPound: [[spoiler:Psychovyle]] uses these and does a particularly powerful one when you hit him.
37* ImpaledWithExtremePrejudice:
38-->CAUTION: LARGE POINTY THING
39%%* ImprobableWeaponUser
40* ItemGet: You get a brief description of what you can do with an item.
41* InsurmountableWaistHeightFence: Why can't Lyle climb over the blocks he would otherwise have to kick?
42%%* KickTheDog
43* MadeOfExplodium: Red and orange boxes explode when thrown, damaging enemies more than other blocks do.
44* MakeMyMonsterGrow: When you enter Buggzy's boss room, he is small and stands on a bone. When it's time to fight him, he grows.
45* NintendoHard: This game is as hard as a typical actual 8-bit game.
46* PostDefeatExplosionChain: Defeated bosses explode repeatedly with a different effect from when normal enemies explode.
47* {{Retraux}}: Uses 8-bit sprites and music.
48* RuleOfThree:
49** Once you get past his ceiling of bricks protecting him, Buggzy only takes three hits from your cubes.
50** After you feed the blue dog three eggs, he gives you a cube energy extension.
51* SpikesOfDoom: Clearly, spikes are harmful.
52* SuperStrength: The Big Cube Lift upgrade gives Lyle the strength to lift giant blocks.
53* TacticalSuicideBoss: Most of the bosses tend to have an attack that winds up biting them.
54** Klobbur would be invincible if he didn't ram the walls and drop a cube from the ceiling for you to kick/throw into him.
55** Buggzy is the Breakout boss mentioned above and would also be unhittable if he didn't shoot a bounceable green shot.
56** [[spoiler:Psychovyle]] smashes the floor with enough force to damage it with the super ground pound he does when you hit him with a cube after stunning him. Even more ridiculous, he runs directly into the electric beams that stun him.
57%%* WithThisHerring
58* VideoGameCrueltyPunishment: Don't attack the cow or the baby bird any more than is necessary to get their respective powerups. They fight back.
59* WarmUpBoss: Klobbur is the first and easiest boss.

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