Follow TV Tropes

Following

Context VideoGame / KGB

Go To

1[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/kgb_6011.png]]
2[[caption-width-right:318:In Soviet Russia, game plays '''[[RussianReversal you]]'''.]]
3Set during the dying throes of the [[UsefulNotes/SovietRussiaUkraineAndSoOn Soviet Union]], 1992 ''KGB'' puts you in the unenviable shoes of Captain Maksim Rukov, recently transferred to [[SecretPolice Department P]] from UsefulNotes/{{GRU}}, whose job is to ferret out corruption. (Good luck.) Your first case is to investigate the petty murder of a [[PrivateDetective private eye]]; naturally, there's more to it than that, and you become further entangled in a [[GovernmentConspiracy conspiracy]] involving the CIA, mind-control experiments, and a possible {{military coup}}.
4
5Adventure games are notorious for their [[YetAnotherStupidDeath instant deaths]] and [[TrialAndErrorGameplay dead-ends]], but none are quite so merciless as ''KGB''. The murder mystery is actually a [=MacGuffin=]: The real goal of the game is to survive the Red Bureaucracy. Don't mess up and get reassigned to a desk job, don't get killed, don't get beaten up, don't get sent to a gulag, [[BreadEggsBreadedEggs don't get beaten up and sent to a gulag, don’t get beaten up and killed, etc]]. Your investigation is being closely monitored, and at various points you're quizzed on what you've discovered. Answer incorrectly... well, you can probably guess what happens there, too. Make no mistake, you'll lose and lose and lose, eventually falling into the habit of [[ParanoiaFuel lying to everybody, all the time]]--except on occasion where lying will get you killed or sent to a gulag.
6
7Less a game than a social experiment, ''KGB'' ingeniously evokes the paranoia inside a repressive regime, where an off-color joke can buy you [[ReassignedToAntarctica a trip to Siberia]].
8
9''KGB'' was ported to CD in 1993 with some rather odd additions. Rather than adding voices or redbook music, they instead cast Donald Sutherland, [[FakeRussian dressed him up as a Russkie]], and inserted him as the [[LiveActionCutscene FMV]] ghost of your father. They even changed the title to ''Conspiяacy: [[CelebrityStar Featuring Donald Sutherland]]''.
10
11----
12!!Tropes:
13* AgentPeacock: Savinkov is described as "a dangerous looking dandy."
14* AllGirlsWantBadBoys: Rita admits she likes Verto specifically because he's dangerous, even for her, if Maksim tells her so.
15* AndImTheQueenOfSheba: Telling Romeo you're Buyer 2 causes Greg or Oleg to respond "If you're Golitsin, I'm Yuri Gagarin's old grandmother!" before you get killed by them.
16* ArtisticLicense: A character's possession of [[ItsCuban Cuban cigars]] is presented as evidence that he's corrupt. The USSR considered Cuba an ally and never imposed a trade embargo against them, so Cuban cigars are the type of luxury item a Soviet bigwig would have been ''most'' likely to possess.
17* TheBackwardsR: The UpdatedRerelease was re-titled "''Conspi'''я'''acy''".
18* BigGood: [[spoiler:Uncle Vanya closely follows the investigation, and is very likely Cut-throat's boss. Rukov is not allowed to enter his room, which he says is full of personal memories. It can be assumed that, in fact, this is because his room contains his KGB files.]]
19* BigGuyLittleGuy: A duo of petty criminals who make a living mugging people and committing burglaries. Lyonka is big and stupid, Petka is small and smarter than his colleague.
20* BigOlEyebrows: Vovlov has pretty long eyebrows which make him more indimidating.
21* BlackAndGrayMorality: Rukov and his allies commit numerous shady deeds during the game, but their enemies are drug dealers, snuff film producers, corrupt officials and neo-Nazis.
22* BookcasePassage: A sliding painting in the art gallery. A nearby statue shows a martyr "willingly giving his life for his faith." Sticking a blade into his chest triggers the door mechanism.
23* BottomlessBladder: Averted. Bathrooms exist ([[spoiler:and can be plot-relevant]]), and you have to visit one periodically (the game tells the player when it's time). If you don't, you'll pee in your pants, but nothing else comes of it.
24* ButThouMust: {{Defied|Trope}} in the game's climax. [[spoiler:Vovlov]] keeps pestering you to NeckSnap the [[spoiler:Gorbachev double]], but if you do so [[spoiler:Vovlov kills you]].
25* CatchingSomeZs: The game's dialogue consists of Zs when Rukov is asleep [[spoiler:before Chapkin wakes him up]].
26* ChekhovsGunman: [[spoiler:Yegor, Uncle Vanya's manservant.]]
27* CommanderContrarian: Vovlov. (See below.)
28* ContinuingIsPainful: There is an "undo" command when you die, but it only takes you back a little bit, potentially not far enough to have any real consequence.
29* ControllableHelplessness: In the first chapter, it's possible to be [[LockedInAFreezer locked in the cold room of Sytenko's meat shop]], at which point you will not be able to exit the room until you die about 10 minutes later.
30* CoolOldGuy: Uncle Vanya was in the car of Rukov's parents when it exploded and killed them both. He was sitting at the back and survived, but has been confined to a wheelchair since then. [[spoiler: Unbeknownst to Rukov, he is still working undercover for the KGB, and secretly arranged for Rukov's transfer at Department P so he could investigate on the New Birth project, in which Rukov's parents' assassins are also involved.]]
31* CopyProtection: Before starting the game, you'll have to answer in which page of the manual a character's portrait appears.
32* CovertGroupWithMundaneFront:
33** The Enthusiastic Progress Club, a front for [[spoiler:a snuff film studio.]]
34** The Motherland art gallery in Leningrad. The manageress is of the twitchy sort; she's probably in the pay of Pamyat (if not actively working with them) and is involved in the kidnapping of [[spoiler:Protopopov.]]
35* CurtainCall: The ending shows all the character's portraits and names in order of appearance.
36* DangerousWorkplace: Department P is no less hazardous than the slums and mob hangouts you'll encounter.
37* DialogueTree: You often have three or more options (sometimes in different categories) while talking to someone.
38* DoubleReverseQuadrupleAgent: [[spoiler:Vovlov]] ostensibly answers to [[spoiler:Uncle Vanya]], but is really a triple agent: he pretends to have [[spoiler:infiltrated the New Birth project as a double agent to inform on them, but he actually supports the coup against Gorbachev. When Protopopov is kidnapped and Rukov shows up, Vovlov realizes that the whole plan has gone to shit; he thus makes a last-minute attempt to switch sides, and probably claim that ''he'' prevented the conspiracy and receive all the credit.]]
39* EaglelandOsmosis: Despite the game's accuracy to how things were done in the Soviet Union, there is an odd slip-up where the Russian main character gives his estimate of an object's weight in pounds instead of kilograms.
40* EnemyMine: Greenberg dislikes the KGB, but is willing to cooperate with Rukov if it's in the interests of his own investigation. Also, he's Jewish and particularly hates Pamyat.
41* [[EstablishingSeriesMoment Establishing Game Moment]]: While cooling your heels waiting to be seen by Vovlov, you can choose to make chat with the clerk on the first screen. He'll either react with extreme suspicion to your inquires, or speak in measured communist slogans.
42* EverybodySmokes: You can either offer or bum a cigarette from any NPC you meet.
43* EvilVersusEvil: [[spoiler:The steadfastly communist New Birthers are opposed by the neo-nazi organisation Pamyat, an equally-crazy faction within the same Soviet power structure.]]
44* FanserviceExtra: There are some pictures of naked young ladies in the hotel.
45* FastForwardMechanic: You can click the hourglass icon to advance time. Luckily, the game makes sure to stop when an event occurs.
46* FirstPersonSnapshooter: During the second chapter, you are supposed to take photographs of a meeting. However, it turns out your KGB-issue camera is broken.
47* FlushingEdgeInteractivity: You can flush any toilet you find in the game.
48* FollowThatCar: You have to ask a taxi driver to follow [[spoiler:Agabekov's]] car. While the driver loses him, you order him to patrol the area, eventually reaching the Rogov Institute.
49* GayOption: Rukov can flirt with Yuri, a male bartender. Nothing ever comes of it.
50* GeniusCripple: Uncle Vanya, Rukov's wheelchair bound uncle.
51* GoodSmokingEvilSmoking: [[spoiler:Savinkov]] offers Cuban cigars to people he is close to, notably [[spoiler:Agabekov, his minion]].
52* GrumpyOldMan: Uncle Vanya tends to complain about things changing in the Soviet Union and is generally coarse.
53* HintSystem: Rukov's father's ghost in the ''Conspiracy'' re-release. You can call him up any time for advice, and he's even nice enough to let you know if you've bumbled into a no-win situation.
54* {{Hobos}}: Referred to as "Down and Outs"; one of them is actually an agent in disguise.
55* HoistByHisOwnPetard: [[spoiler:Chapkin]] attempts to stab you with a {{Truth Serum|s}}. You can use the syringe on him instead--but it kills within minutes, so make your questions snappy.
56** Your encounter with Professor Tsibulenko begins with him locking Rukov in a padded room and trying to convince him that his personality isn't real, and that the whole game is a delusion. It's pretty easy to lure Tsibulenko in his own cell, then torment him via intercom until he has a claustrophobic fit and collapses.
57* HoneyTrap: [[spoiler:Chapkin made it so Tamara]] would seduce her clients and [[spoiler:take them to room 416 and later have them be recruited for snuff films, but when that stopped working, they'd just record information.]]
58* {{Hypocrite}}: Naturally. Pretty much all your coworkers are doing the same things they '''will''' frame you for, given a chance.
59* InUniverseGameClock: There is a timer with a nearly 1:1 timeflow. Days are quite action-packed, but travelling and the "wait" option speed things along.
60* ItsCuban: Agabekov's possession of Cuban cigars is one of many clues that he's corrupt. This in spite of how the U.S.S.R. was a close ally of Cuba and never imposed any trade embargo against them; Cuban cigars were the kind of luxury a Soviet bigwig would be most likely to possess.
61* JustFollowingOrders: Averted. Rukov does a lot of crap because his bosses will kill him if he doesn't (and also because playing along is the only way to ferret out worse criminals). But even then, some things- like [[spoiler:murdering a innocent man who can't fight back]]- can never be justified. The only way Rukov can survive to (presumably) see the end of the Soviet regime is to reject its selfish ideology himself.
62* KillAndReplace: [[spoiler:The New Birth conspirators want Protopopov to appear on TV and announce his retirement (while the real Gorbachev has been kidnapped) so they can replace him with a hardliner communist. He was nabbed by Pamyat before the scheme could be carried out.]]
63* KinkyRolePlaying: One of the options for paid sex with Natasha is having Maksim pretend to be a sick patient and her be the nurse, despite the situation taking place in a hotel room.
64* LanguageBarrier: There's a German guy drunk at the bar in Hotel Syervyernaya Zvyezda. He only speaks his language and doesn't understand Rukov speaking in English.
65
66* ListOfTransgressions: Getting grilled by Vovlov results in one of these, right before a game over. The game recalls every single time you botched the mission: the more colorful examples include "denied [[PropagandaMachine approved historical facts]]", and "[[ChivalrousPervert showed inconsiderate playboyism.]]"
67* LivingMacGuffin: [[spoiler:Protopopov. The game ends when he finally speaks.]]
68* MadDoctor: Professor Tsibulenko. He's in charge of a project seeking to overwrite a person's identity with an artificial one.
69* TheMafiya: Appear prominently during the first two chapters.
70* MakeItLookLikeAnAccident: [[spoiler: Although Galushkin acts friendly towards Rukov, he only wishes to use him as a pawn for the New Birth conspiracy, and in the past ordered the assassination of his parents. He claimed that it was a terrorist attack and he personally executed the killers- in reality, the "terrorists" he killed were unrelated to the crime.]]
71* MagicPlasticSurgery: [[spoiler:"Protopopov", the sad wretch at the center of this mess. His face has been remodeled to turn him into a Mikhail Gorbachev lookalike, and his personality has been erased by mental reconditioning. He sits silently in a comatose state, programmed to recite a resignation speech when the correct trigger word is used.]]
72* ManchurianAgent: The Rogov Institute is secretly experimenting on "personality restructuring": they eliminate the personality of a subject and replace it with a fake one, switching between them via a trigger word.
73* ManOfWealthAndTaste: The Department bigwigs enjoy plush chairs and fine cigars- which wouldn't normally be bad, but society is falling apart right outside their door. Talk about wasteful...
74* TheManyDeathsOfYou: Rukov can die thanks to several different people, but there are also several game-ending states where he is sent off to a different position or otherwise fouls the mission up.
75* MeanBoss: Major Vovlov. Doubles as a GameOverMan in most instances.
76* MoleInCharge: [[spoiler:Colonel Galushkin]] thought [[spoiler:Rukov was a good pick for this mission because he would be easy to control.]] Likewise, [[spoiler:Major Vovlov]] is [[spoiler:using you as a means to destroy all the evidence.]]
77* MysteriousInformant: "[[Film/AllThePresidentsMen Cut-Throat]]", an anonymous informer sent to put Rukov on the track of [[spoiler:the New Birthers.]]
78* NeckSnap: In the end, [[spoiler:Maksim can snap Protopopov's neck like a twig by Vovlov's orders, but that results in a game over.]]
79* NoNameGiven: A quarter or so of the cast doesn't have a known name.
80* OneLetterName: Mr. X, who is Obukov's partner and [[spoiler:Agabekov's secret identity]].
81* OptionalSexualEncounter: You can sleep with several prostitutes throughout the game. You don't gain anything from it, and it usually makes the game harder.
82* OurGhostsAreDifferent: Rukov Sr.'s ghost actually does appear in the unedited Amiga version, as a hallucination inside of Tsibulenko's booth.
83* PlatonicProstitution: The {{Optional Sexual Encounter}}s are optional, since it's possible to have Rukov just ask prostitutes for relevant/irrelevant information.
84* PlaylistSoundtrack: The game's soundtrack isn't particularly tied to locations or events. It usually switches between two tracks.
85* PressXToDie: Use the gun at yourself and accept wasting a human resource and the game kills you off, commenting "prashchay."
86* RepetitiveName: Yegor Yegorovitch, the man who can't speak and follows Vanya.
87* RightHandAttackDog: Mechulaiev owns an attack dog named Stalin.
88* SchmuckBait:
89** To distract [[spoiler:Chapkin]], you have to hide the recorder in the bedroom, set it up, and once he leads you to the bathroom, tell him you're ready to "talk" to set him for a chance to distract him and seize the opportunity to attack... Or you can explain that's just the recorder.
90** Once a taxi arrives, you can ask the driver to follow [[spoiler:Agabekov's]] car... Or go to the V.I. Lenin Museum of Socialist Accomplishment.
91* ShownTheirWork: There are no AsLongAsItSoundsForeign Russian names and surnames. Even Vovlov is a very rare, but real last name.
92* SmartPeoplePlayChess: A chessboard rests on Uncle Vanya's lap.
93* SplitPersonality: Tsibulenko specialises in giving them to people. Golvbev has two personalities as a result of his experiments -- one is Bolshevik and one is anti-Bolshevik. They can be switched between with the trigger word "saliva", but he's still an imbecile. Rechetov also has two personalities which have the trigger of "Pavlov", even if they're identical.
94* TheSpeechless: Yegor. For unrevealed reasons, he has had his tongue cut out some years ago and can no longer speak, making him the perfect bodyguard.
95* TakingTheBullet: [[spoiler: Vovlov]] attempts to kill Rukov and [[spoiler:Vanya]], but ends up getting tackled by [[spoiler:Yegor]] and shot in self-defense.
96* TestedOnHumans: Most of Tsibulenko's human test subjects are disasters: one patient is a catatonic imbecile, lying in a [[TroubledFetalPosition fetal position]] and oblivious to the world around him; another has two personalities which are virtually identical (except one is Bolshevik and the other anti-Bolshevik); a third patient is able to talk, but none of his sentences make sense. Even [[spoiler:Protopopov]] is kind of a joke; he can only spout rhetoric for a few minutes and fall back into a coma.
97* ThoseWackyNazis: Pamyat features heavily in the final chapter of the game.
98* TongueTrauma: Yegor had his tongue cut off for unknown reasons before the game's events, so he can't speak.
99* TruthSerums: [[spoiler:Chapkin]] tries using one of these on Rukov. Rukov [[spoiler:turns it around and applies it on Chapkin]]. It turns out [[spoiler:it is lethal; Chapkin drops dead after answering several questions]].
100* UnwittingPawn: Tsibulenko was meant to check on and reinforce the programming of [[spoiler:Protopopov, whose old personality had already been erased by New Birth. However Protopopov is kidnapped before that can happen]], and Tsibulenko was not given further details, thus leaving him totally unaware of the conspiracy taking place.
101** [[spoiler: Rukov himself.]]
102* UnwinnableByDesign: Being an adventure game in the '90s, it was inevitable. In fact, this is considered to be one of the very hardest of the genre, if not ''the'' hardest.
103* WhyWeAreBummedCommunismFell: According to Greenberg, [[spoiler:Agent Wallace preferred "the old days." She has a vested interest in the coup New Birth is preparing.]]
104* YouHaveOutlivedYourUsefulness: [[spoiler:Galushkin]] and [[spoiler:Savinkov]] eventually become liabilities to [[spoiler:Vovlov]] as they know of his involvement, so he kills them.

Top