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5What games do most people think of when they hear the name "Creator/{{Konami}}?" ''Franchise/{{Castlevania}}''? ''VideoGame/MetalGear''? ''VideoGame/{{Contra}}''? How about ''Ganbare Goemon''? No? Well, you're not alone.
6
7''Ganbare Goemon'' (known as ''Mystical Ninja'' in western countries) is a long-running series of video games by Konami that began in 1986 with the release of ''Mr. Goemon'' for the arcade. The plots revolve around the chivalrous thief [[UsefulNotes/IshikawaGoemon Goemon]] and his friends Ebisumaru, Sasuke, and Yae as they set out to defeat whatever zany villain is threatening Japan (or the universe) at the time. SurrealHumor [[HilarityEnsues ensues]].
8
9While Western gamers are largely unfamiliar with the series, it's actually one of Konami's biggest {{Cash Cow Franchise}}s in Japan, having spawned numerous games (but also some manga, a few anime, and loads of merchandise) since its debut. But if the games are so popular, then why aren't more of them released in English?
10
11Cultural barriers, mostly. One of ''Ganbare Goemon'''s biggest draws is its bizarre brand of [[QuirkyWork uniquely Japanese humor]] that makes translation difficult. Within you'll find many oddities such as time-traveling transvestite nuns, bunny-obsessed shoguns, and suicidal sportsmen. There are also many anachronistic elements (such as [[InstantAwesomeJustAddMecha giant robots]]) that really have no place in Edo-period Japan. It's all so absurd that you'll just have to experience it for yourself.
12
13Though the series has remained dormant in recent years, it has recently gained a spiritual successor in the form of ''Otogi Katsugeki Mameda no Bakeru: Oracle Saitarou no Sainan!!'', a Japanese-exclusive title made for the Nintendo Switch and developed by Creator/GoodFeel, which comprises of several ex-Konami employees.
14----
15!!'''Notable works in the franchise:'''
16
17'''Video Games:'''
18
19* ''Mr. Goemon'' (1986, UsefulNotes/{{Arcade|Game}}) is a side-scrolling action game that is only thematically related to the later series, as it features completely different gameplay and an art style based on ukiyo-e paintings.
20* ''Ganbare Goemon! Karakuri Dōchū'' (1986, [[Platform/NintendoEntertainmentSystem FC]]) is the first true game in the series, an attempt to create a 3D platformer on the NES by adopting an overhead view. It is notable for being the first 2 Megabit cartridge on the Famicom and the final game to feature the first-generation Konami logo. The [=MSX2=] version released in 1987 features redesigned stages in order to better suit the hardware's lack of scrolling capability. A sequel was released titled ''Ganbare Goemon 2'' (1989, [[Platform/NintendoEntertainmentSystem FC]]), which added 2-player co-op and introduced Goemon's faithful sidekick, Ebisumaru.
21* Two spin-off traditional RPG surfaced: ''Ganbare Goemon Gaiden: Kieta Ōgun Kiseru'' (1990, [[Platform/NintendoEntertainmentSystem FC]]) and ''Ganbare Goemon Gaiden 2: Tenka no Zaihō'' (1992, [[Platform/NintendoEntertainmentSystem FC]]) . They are notable for using special double-sized cartridges, and for ditching the original gameplay in favour of a more elaborate story. Yae, and Kurobe (the ninja cat) are introduced here, with some cameos from [[Franchise/{{Castlevania}} Simon Belmont]] and VideoGame/{{Twinbee}}.
22* Then there were the [[Platform/SuperNintendoEntertainmentSystem Super Famicom]] games, which returned to the original's gameplay improving upon it to make themselves the epitome of the series.
23** ''[[VideoGame/GanbareGoemonYukihimeKyshutsuEmaki Ganbare Goemon: Yuki-hime Kyūshutsu Emaki]]'' (1991, [[Platform/SuperNintendoEntertainmentSystem SFC]]) was the first one, and the only of the SNES offerings to have a release overseas as ''Legend of the Mystical Ninja'' (1992, [[Platform/SuperNintendoEntertainmentSystem SNES]]).
24** There were three more Super Famicom offerings: the second was considerably easier than the first, and the third was similar in many aspects to ''[[VideoGame/ZeldaIITheAdventureOfLink Zelda II]]'', although with the best side-scrolling sections in the entire series. Both of them introduced Mode-7 mecha boss battles, after the castles' bosses. These starred the famous [[HumongousMecha Goemon Impact]].
25*** ''VideoGame/GanbareGoemon2KiteretsuShogunMagginesu'' (1993, [[Platform/SuperNintendoEntertainmentSystem SFC]])
26*** ''VideoGame/GanbareGoemon3ShishijurokubeNoKarakuriManjiGatame'' (1994, [[Platform/SuperNintendoEntertainmentSystem SFC]])
27*** ''Ganbare Goemon Kirakira Dōchū - Boku ga Dancer ni Natta Wake'' (1995, [[Platform/SuperNintendoEntertainmentSystem SFC]])
28*** ''Kessakusen! Ganbare Goemon: Yuki-hime to Magginesu'' (2005, Platform/{{G|ameBoyAdvance}}BA): A port of the two first SFC games.
29* Another puzzler spin-off, with prerendered graphics, starring Ebisumaru, has been released as ''Soreyuke Ebisumaru: Karakuri Meiro'' (1996, [[Platform/SuperNintendoEntertainmentSystem SFC]]).
30* Meanwhile, a plethora of Platform/GameBoy games have been released. Only two of them got released overseas:
31** ''Ganbare Goemon: Sarawareta Ebisumaru'' (1991, Platform/{{G|ameBoy}}B): Released in Europe as part of ''Konami GB Collection Vol.3'' as ''Mystical Ninja Starring Goemon'' (2000, Platform/{{G|ameBoyColor}}BC). It is available worldwide on the 3DS eShop.
32** ''Ganbare Goemon: Kuro Fune-tō no Nazo'' (1997, Platform/{{G|ameBoy}}B): a Zelda clone released as ''Mystical Ninja Starring Goemon'' (1998, Platform/{{G|ameBoy}}B) in the west.
33* Other Japan-only Platform/GameBoy titles are:
34** ''Ganbare Goemon: Tengu-tō no Gyakushū'' (1999, Platform/{{G|ameBoyColor}}BC): an RPG like the Gaiden Famicom series.
35** ''Ganbare Goemon: Mononoke Dōchū - Tobidase Nabe Bugyō!'' (1999, Platform/{{G|ameBoyColor}}BC): Links with ''Mononoke Sugoroku''. Made to capitalize on Pokémon's success.
36** ''Ganbare Goemon: Seikūshi Dainamaittsu Arawaru!!'' (2000, Platform/{{G|ameBoyColor}}BC).
37* The Platform/PlayStation opuses aren't nearly as well known as the N64 games.
38** ''Ganbare Goemon: Uchū Kaizoku Akogingu'' (1996, Platform/{{P|layStation}}S1): a 2D sidescroller, inspired from Goemon 3 SFC. It ditches long-time [=PCs=] Yae and Sasuke for two old men.
39** ''Ganbare Goemon: Kuru Nara Koi! Ayashige Ikka no Kuroi Kage'' (1998, Platform/{{P|layStation}}S1): a full 3D game.
40** ''Ganbare Goemon: Ōedo Daikaiten'' (2001, Platform/{{PS1}}): where the series went back to its 2D roots, with a 2.5D sidescroller inspired by the second SNES Goemon game.
41** ''Goemon Shin Sedai Shūmei!'' (2001, Platform/{{P|layStation}}S1): A spinoff with a futuristic setting and a new cast, with a young spiky-haired Goemon. It was ported (with many cuts) to the GBA as ''Goemon New Age Shutsudō!'' (2002, Platform/{{G|ameBoyAdvance}}BA).
42* The Platform/{{Nintendo 64}} games, notable for being where the series was most active in the west:
43** ''Ganbare Goemon: Neo Momoyama Bakufu no Odori'' (1997, Platform/{{N|intendo64}}64), released overseas as ''Mystical Ninja Starring Goemon'' (1998, Platform/{{N|intendo64}}64). A full-3D platformer.
44** ''Ganbare Goemon Derodero Dōchū Obake Tenko Mori'' (1998. Platform/{{N|intendo64}}64), Released in American as ''Goemon's Great Adventure'', and in Europe as ''Mystical Ninja Starring Goemon 2'' (1998,Platform/{{N|intendo64}}64): a 2.5 sidescroller.
45** ''Goemon Mononoke Sugoroku'' (1999, Platform/{{N|intendo64}}64): A Japan-only spin-off board game, with Mon elements. Links with ''Mononoke Dōchū''.
46* ''Bōken Jidai Katsugeki Goemon'' (2000, Platform/{{P|layStation2}}S2): A slightly DarkerAndEdgier attempt at reimagining the series, with a kid Goemon with a pet white tiger, and a more serious tone. Has cameos from long-time [=PCs=] Yae, Sasuke, and Ebisamaru. Has a complete [[VaporWare unreleased English localization]] by Creator/WorkingDesigns.
47* ''Ganbare Goemon: Tōkai Dōchū - Ōedo Tengu-ri Kaeshi no Maki'' (2005, Platform/{{N|intendoDS}}DS): Marked a return of the series, with a gameplay similar to the first N64 game. Upon being linked to the GBA port of the two first SNES games, it unlocks various cameos from earlier games [=NPCs=].
48* ''Pachislot Ganbare Goemon'' (2009, Arcade)
49* Goemon has also been referenced in ''VideoGame/SuperSmashBrosUltimate'' by way of Mii Costume, though he's not physically in the game himself.
50
51'''Hiroshi Obi's Manga:'''
52
53* ''Ganbare Goemon: Yuki-hime Kyūshutsu Emaki'' (1991): 3 volumes.
54* ''Ganbare Goemon Gaiden: Kieta Ōgun Kiseru'' + ''Ganbare Goemon Gaiden 2: Tenka no Zaihō'' (1992): 4 volumes.
55* ''Shin Ganbare Goemon: Jigoku-hen'' (1993): 2 volumes.
56* ''Ganbare Goemon 2: Kiteretsu Shōgun Magginesu'' (1993): 2 volumes.
57* ''Ganbare Goemon 3: Shishi Jūrokubē no Karakuri Manji-gatame'' (1994): 3 volumes.
58* ''Ganbare Goemon 4: Kirakira Dōchū - Boku ga Dancer ni Natta Wake'': (1995) 3 volumes, includes a side chapter based on ''Soreyuke Ebisumaru''.
59* ''Ganbare Goemon: Uchū Kaizoku Akogingu'' (1996-1997): 1 volume.
60* ''Ganbare Goemon Fever'' (1997): 1 volume.
61* ''Ganbare Goemon: Neo Momoyama Bakufu no Odori'' (1997): 3 volumes, includes a side chapter based on ''Kuro Fune-tō no Nazo''.
62
63'''Anime:'''
64
65* ''Ganbare Goemon: Jigen-jō no Akumu'' (1991, {{O|riginalVideoAnimation}}VA)
66* ''Anime Ganbare Goemon'' (1997-1998, TV): 23 episodes.
67** ''Legend of the Mystical Ninja'' (2003, VHS/DVD): Released by Creator/ADVFilms.
68* ''Ganbare Goemon: Chikyū Kyūshutsu Sakusen'' (1998, {{O|riginalVideoAnimation}}VA)
69----
70!!'''This SeriesFranchise provides examples of:'''
71
72[[foldercontrol]]
73
74[[folder:Game-Related Tropes]]
75* AchillesHeel: Parodied in ''Mystical Ninja Starring Goemon'', where in Zazen Town, Ushiwaka gives it to the heroes to defeat the bridge guard Benkei with.
76-->'''Narrator''': Ever since the Achilles' heel was thrown at Benkei... Achilles' heel was meant to be the weak point of someone.
77-->'''Ebisumaru''': There's something fishy about that story... ''[LaughTrack]''
78* ActuallyADoombot: The first phase of the final boss of ''Kiteretsu Shōgun Magginesu'' ends this way, with [=McGuinness=]'s head falling off, revealing it was actually a robot double of him.
79* AllThereInTheManual: How else could we learn about how Yae [[FeminineWomenCanCook enjoys making sweet bean donuts and croissants?]]
80* AllTheWorldsAreAStage: Dream Castle, which is a merciless mashup of segments based on the previous four castles. The really hard parts.
81* AmericanKirbyIsHardcore: When the first SNES game in the series, ''[[https://hg101.kontek.net/goemon/goemon1sfc.jpg Ganbare Goemon: Yuki-hime Kyūshutsu Emaki]]'' got translated and brought over to America as ''[[https://hg101.kontek.net/goemon/mysticalninjasnesa.jpg Legend of the Mystical Ninja]]'', it's box art got redesigned to suit the more 'American style'.
82* AnachronismStew: The HumongousMecha are the most obvious example of this, but the series is chock full of references and things that just aren't likely to be found in Edo-era Japan, like cameras, Hollywood, giant space ships, bazookas, submarines, pizza and much, much more.
83* AndYourRewardIsClothes: In ''Goemon's Great Adventure'' and ''Tōkai Dōchū''.
84* AnimeThemeSong: The intros for the N64 games (or at least the first one in the USA) are basically {{shonen|Demographic}} opening sequences made with the game engine, and sung by none other than Hironobu Kageyama of ''Anime/DragonBallZ'' fame.
85* AntiFrustrationFeatures: In ''Goemon's Great Adventure'', the free room at the inns won't heal any health, but will allow you to sleep until morning or nighttime, which is helpful in accessing certain sidequests that are only available at certain times of day.
86* ArtShift: The ''New Age'' games use a more {{Animesque}} artstyle and proportions.
87** ''Tōkai Dōchū'' goes for a [[CelShading cel-shaded]], Sumi-e-esque artstyle.
88* AttractiveBentGender: Inversion. [[spoiler:In the end of ''Ganbare Goemon 2'', Ebisumaru reveals that he is actually a beautiful young girl who was transformed into an ugly man by a jealous feudal lord. For some reason, he reverts back to his "ugly man" form in subsequent games, and the only reference to his 'true' gender afterwards is Ebisu from Shin Sedai Shūmei, who '''''is''''' a cute girl!]]
89* BalancePowerSkillGimmick: Goemon is the most balanced, Ebisumaru is the slowest and strongest, Sasuke is the fastest and weakest, and Yae has the most specialized moves (such as turning into a mermaid).
90* BossSubtitles: Used in the later games.
91* {{Bowdlerise}}:
92** The geisha striptease shows from ''Legend of the Mystical Ninja'' were too risque for Nintendo of America's content policy at the time, and were thus removed from the English version.
93** Averted with the tanuki statues in ''Legend of the Mystical Ninja'', which still have huge, visible testicles in the English version.
94** References to Wise Man's perversions were censored in ''Mystical Ninja Starring Goemon'' and ''Goemon's Great Adventure'', such as pornographic books being changed to car magazines.
95** ''Mystical Ninja Starring Goemon'' also features multiple characters referring to one of the main villains, a flamboyant crossdresser, by the anti-LGBT slur "okama" (roughly equivalent to "faggot" or "tranny" in both meaning and connotation, depending on the context). The English localization addresses this by either replacing the term with a more neutral substitute (e.g. "weirdo") or just avoiding it entirely. "Okama" in general has been [[https://legendsoflocalization.com/okama-in-game-translation/ a hugely contentious issue]] for localizers due to its homophobic/transphobic nature, and Japanese society itself gradually shifted away from using it so casually, to the point of re-releases of older games excising the term entirely (though it still crops up here and there in modern media).
96* BuyOrGetLost: In the SNES game, the owner of the restaurant will get comically mad if you refuse to buy something to eat. The shop's theme is even called "Buy Something or Get Out!"
97* TheCameo: ''Kiteretsu Shōgun Magginesu'' has cameos from the protagonists of ''God Medicine'' (an obscure Konami RPG for the Gameboy), [[VideoGame/RocketKnightAdventures Sparkster]], and [[Franchise/{{Castlevania}} Simon Belmont]] [[spoiler:whom foreshadows the OptionalBoss, Dracula]]
98* CanisMajor: In ''Goemon's Great Adventure'', [[spoiler:Dochuki's]] true form is a gigantic, horned wolf demon.
99* CherryBlossoms: Used for romantic symbolism in ''Kuru Nara Koi'', when [[spoiler:Dr. Yabu (revealed to be Mr. Ayashige) realizes he still loves his estranged wife]] and in the post-credits scene where [[spoiler:Omitsu comes to forgive Goemon]].
100* ChubbyChaser: A NPC girl on Tortoise Island in ''Goemon's Great Adventure'' will only give you a plot-relevant item if you talk to her as Ebisumaru because she finds his chubbiness attractive.
101* ChuckCunninghamSyndrome: One-shot characters make up a large number of the series' massive cast. The lucky ones are allowed to make a cameo appearance or two.
102* ContinuingIsPainful: Continuing in ''Legend of the Mystical Ninja'' causes you to lose ''everything'', including your money, power and max health (which you can't get back.) There ''are'' locations in town where you can write a logbook to save your progress and retain everything upon continuing, but if you die in the next town before getting to that place, you better be prepared to either start the previous level over again or give up everything to keep going.
103* ContinuityReboot: ''Legend of the Mystical Ninja'', which has Goemon and Ebisumaru meeting Yae for the first time (despite the fact that she already met them in ''Gaiden'') and ignores the twist ending of ''Ganbare Goemon 2'' where [[spoiler:Ebisumaru is revealed to be a woman who was cursed into looking like an ugly man]].
104* CulturalTranslation: DefiedTrope. ''Mystical Ninja Starring Goemon'' is explicitly about a handful of quintessentially Japanese comedic heroes preventing a comical feudal Japan from being turned into a western-style fine arts theater.
105* DiscOneFinalDungeon: Ryukyu Castle in ''Legend of the Mystical Ninja'' is long and hard as hell, and ends with Goemon and Ebisumaru finally rescuing Princess Yuki... only to find out that you fell into a trap set by the villains and get thrown in jail, and have to break out to traverse the ''real'' final dungeon and rescue her a second time.
106* DiscontinuityNod: ''Tōkai Dōchū'' has a cameo by the "New Age" Goemon, who has been imprisoned for crimes against the franchise. The same title even has straw [[TrainingDummy training dummies]] made in his likeness.
107* DubNameChange: In ''Legend of the Mystical Ninja'', Goemon becomes Kid Ying, and Ebisumaru becomes Dr. Yang.
108* DubInducedPlotlineChange: The instruction manual of ''Legend of the Mystical Ninja''. On the one hand, its humorous tone fits the game fairly well. On the other hand, ''it completely makes stuff up'', including a completely fictional BigBad (the "Dragonbeast", along with his henchman, the "Silver Serpent").
109* DungeonTown: Every single town (at least until future games stopped trying to invoke EverythingTryingToKillYou).
110* EarlyInstallmentWeirdness: The anachronistic elements of the series wasn't introduced until ''Legend of the Mystical Ninja''.
111** Originally, Goemon himself was the only playable character; Ebisumaru would become playable in ''Ganbare Goemon 2'' (as player 2), Yae in ''Gaiden'', and Sasuke in ''Kiteretsu Shōgun Magginesu''.
112** Until ''Gaiden'', the artstyle of the series was [[UsefulNotes/SengokuPeriod Sengoku-esque]], before becoming more cartoony later on.
113** Between ''Mr. Goemon'' and ''Gaiden'', Goemon's hair was brown/black instead of its usual blue.
114** In the ''Gaiden'' games, Ebisumaru wears white instead of blue.
115** In ''Gaiden'', Yae's hair is black instead of green; in ''Legend of the Mystical Ninja'', it's blue.
116** The HumongousMecha fights, a staple of the series, weren't featured until Impact's debut in ''Kiteretsu Shōgun Magginesu''. Also, in the Impact fights of said game, your health is slowly drained over time.
117* EverythingTryingToKillYou: EVERYTHING.
118** Starting with ''Kiteretsu Shōgun Magginesu'', the townspeople would no longer harm Goemon in town, at least until he attacks someone, triggering an infinite swarm of furious cops, as a nod to previous Famicom-era games... Played straight, however, in a town set within ''Kiteretsu Shōgun Magginesu'''s Final Castle (which may be justifiable), and with the platforming sections.
119* EvilKnockoff: Obisumaru from ''Goemon's Great Adventure'', who challenges Ebisumaru to a race on Frog Mountain and the Wind Castle Wall, and gives an [[PlotCoupon Entry Pass]] as a reward for each.
120* {{Fembot}}: While Yae Impact exhibits the typical "sleek and feminine" style of most cited examples, Miss Impact simply looks like Goemon Impact wearing a wig and kimono.
121* TheFatEpisode: Episode 10 of the anime has Seppukumaru developing a powder that turns the target skinny and then very fat when exposed to it. As a result, the entire city turns fat from having ingested it via spiked cakes, with even the heroes having been affected by it (minus Sasuke and Impact due to them being robots until a version of the powder capable of affecting them is made). Fortunately, defeating the villains' latest monster turns everyone back to normal.
122* FightingYourFriend: The second phase of the final boss of ''Kiteretsu Shōgun Magginesu'', [[spoiler:where [=McGuinness=] uses the conch shell to turn Impact against you]].
123* ForcedLevelGrinding: Of sorts. ''Legend of the Mystical Ninja'' requires the player to buy a pass and a phrasebook at different points throughout the game, both of which are very expensive. If you don't have the money on hand already (which can easily happen if you GameOver in a new town before you reach the logbook, and don't feel like starting the previous level over again,) you either better be good at minigames or be ready to grind for money for a while.
124* {{Foreshadowing}}: In ''Ganbare Goemon 2'', Ebisumaru can only bathe in the ladies' section of the bathhouses despite being a man, [[spoiler:hinting that he's actually a young woman]].
125* [[ShowWithinAShow Game Within a Game]]: ''Legend of the Mystical Ninja'' allows you to play through the first level of ''VideoGame/{{Gradius}}'' while ''Kiteretsu Shōgun Magginesu'' lets you play the first level of ''Xexex''.
126* GiantSpaceFleaFromNowhere: ''Legend of the Mystical Ninja'' has the Mountain Pass boss, a giant kabuki actor, who gets no explanation, and after his defeat, Goemon and Ebisumaru simply continue on their way.
127* GlassCannon: Goemon's "Sudden Impact" ability from ''Shishi Jūrokubē no Karakuri Manji-gatame'' and ''Mystical Ninja Starring Goemon'' temporarily turns him into this, letting him deal twice as much damage at the cost of taking twice as much damage.
128* HeartContainer: The gold and silver ManekiNeko dolls.
129* HistoricalDomainCharacter: UsefulNotes/IshikawaGoemon
130* HotSpring
131* IncredibleShrinkingMan: Ebisumaru's "Mini-Ebisu" ability in ''Shishi Jūrokubē no Karakuri Manji-gatame'' and ''Mystical Ninja Starring Goemon'', which lets him go through small holes and crevices.
132* InUniverseGameClock: Featured in a few games, such as ''Goemon's Great Adventure'' -- tougher monsters appear at night, and some side quests are available only at certain times of day.
133* ItCantBeHelped: The party's reaction to Goemon being forced into doing a certain sidequest in ''Goemon's Great Adventure'', but only if you're playing with a friend.
134* KonamiCode: One NPC in ''Legend of the Mystical Ninja'' explicitly tells you that nothing will happen if you input it.
135* LaughTrack: Used in both ''Shishi Jūrokubē no Karakuri Manji-gatame'' and ''Mystical Ninja Starring Goemon''.
136* LevelGoal: The tanuki statues in ''Goemon's Great Adventure'', which break open to reveal a cache of coins or an Entry Pass.
137* MarathonLevel: The castle stages in ''Goemon's Great Adventure'' are much longer than each region's standard stages. While there are checkpoints, getting a game over means restarting the whole castle again (though beating the castle boss lets you return to the following Impact boss battle straight away if you game over on that). Dream Castle - the final castle in the game - is the logical conclusion to this, combining elements of the previous four castles, cranking up the difficulty on them enormously, and being even longer.
138* MythologyGag: Early on in ''Tōkai Dōchū'', Goemon has to free the Wise Man from imprisonment by brainwashed village cultists. In one of the cells, [[ReplacementScrappy Neo Age Goemon]] (not depicted in the same Sumi-e art style as the rest of the [=NPCs=]) is held for copyright infringement.
139** The two Famicom games and ''Legend of the Mystical Ninja'' has a severe case of EverythingTryingToKillYou, as all of the villagers, cops, fishermen (and the fish they're holding) trying to kill you. Starting with ''Kiteretsu Shōgun Magginesu'', this is no longer the case, but if you hit someone, you'll be raided by an infinite army of cops, in a nod to the earlier games. ''Tōkai Dōchū'' even summons more powerful cops every time you clear enough of them, some being end-game enemies. But the cops won't react if you attack a thief, or some grandmas/old men (who are much more dangerous than cops).
140* NakedPeopleAreFunny: The opening cutscene for ''Mystical Ninja Starring Goemon'' starts with Goemon and Ebisumaru being chased out of a store. Why? Because Ebisumaru stripped down to his fundoshi (But leaving his mask on) and tried a "Hypnotic Dance" in order to get a discount. The reason the game proper starts in Goemon's house is because Ebisumaru needed to get a change of clothes.
141* NintendoHard: ''Legend of the Mystical Ninja'' is certainly hard, but much of its difficulty comes from how unrelenting the game is, with the player not even able to take a break in towns due to EverythingTryingToKillYou (as well as the fact that ContinuingIsPainful).
142* NoCelebritiesWereHarmed: [=McGuiness=] resembles Wrestling/HulkHogan if you added a scar to his left eye and a top-knot.
143* NoodleIncident: It's not at all explained why the [[ChivalrousPervert old perverted man]] and kitsune joined forces to menace Japan in ''Legend of the Mystical Ninja''. Continuing to harass the princess forces the mystical fox spirit to call off their deal, rendering the old man completely harmless.
144* NoSwastikas: The star blocks in ''Mystical Ninja Starring Goemon'' and ''Goemon's Great Adventure'' were originally adorned with manji marks.
145* OneWingedAngel: Interestingly, [[spoiler:Dochuki]] from ''Goemon's Great Adventure'' is the only villain to have done this in the series' 23-year run.
146** Technically, [[spoiler:Kabuki]] did it as well.
147* PointOfNoReturn: Once you go to TheVeryDefinitelyFinalDungeon in ''Mystical Ninja Starring Goemon'', you can't go back to Edo. Thankfully, the game warns you of this.
148* PlotCoupon: The Miracle Items in ''Mystical Ninja Starring Goemon'' (all five of which are needed to access TheVeryDefinitelyFinalDungeon), and the Entry Passes in ''Goemon's Great Adventure'' (which need to be shown to the guards to pass through each checkpoint).
149* PublicBathhouseScene: In severa games, the player(s) can be healed by enjoying a bath in a sauna. If in ''Legend Of The Mystical Ninja'' they enter a sauna in two-player mode, Ebisumaru/Dr. Yang will [[GassHole fart]]. Also, in ''Ganbare Goemon 3'', one dungeon has you drop into the girls' bathhouse. Bismaru and many girls will throw buckets at you, even if you're Yae.
150* ShoutOut: The obligatory references to other Konami games. [[Franchise/{{Castlevania}} Simon Belmont]] was even a GuestStarPartyMember in ''Gaiden 2''.
151** In ''Legend of the Mystical Ninja'', a kid mentioned his dad was trying to do a rain dance, but it "Ended up looking like a Music/MichaelJackson dance."
152** Yae's "[[VisualNovel/TokimekiMemorial Kirameki High School uniform" outfit,]] as well her FurBikini which makes her resemble Lum from ''Manga/UruseiYatsura''.
153** In ''Goemon's Great Adventure'', there's a sidequest in the Tree Stump Village involving a girl that wants to get rid of the crow tengus infesting the Wonder Valley. She asks you if you are the exterminator she hired, and then she corrects herself, saying that said exterminator mentioned something about [[Franchise/{{Terminator}} wearing a leather jacket and sunglasses]].
154** Goemon's "Sudden Impact" ability [[Anime/DragonBallZ makes his hair turn yellow and stand on end]].
155** ''Shishi Jūrokubē no Karakuri Manji-gatame'' has [[TheCameo cameo appearances]] of [[VisualNovel/TokimekiMemorial Shiori Fujisaki]] and [[VideoGame/{{Twinbee}} Pastel]], as reception hostesses of the Tourist Centers.
156** The official name of the Mokeke Forest theme from ''Goemon's Great Adventure'' is [[Anime/MyNeighborTotoro Tororo-kun is my Neighbor]].
157** [[VideoGame/RocketKnightAdventures Sparkster]] makes [[TheCameo cameo appearance]] at the Circo Porto amusement park in ''Kiteretsu Shōgun Magginesu''.
158** Sweah Castle in ''Boku ga Dancer ni Natta Riyuu'' features robot enemies that perform [[VideoGame/FatalFury Power Waves, Power Geysers, Tornado Uppers]], [[Franchise/StreetFighter Shoryukens, and Sonic Booms]] (the Sonic Boom ones even have Guile's hair and green tank-top, in case there was any doubt).
159* SkipOfInnocence: Ebisumaru is a [[GenderInvertedTrope Rare Male Example]]. Some games (the Super Famicom ones, mainly) have him skipping as a walking animation.
160%% * StalkedByTheBell
161* UnexpectedShmupLevel: ''Uchū Kaizoku Akogingu''
162* UnwantedRescue: From ''Mystical Ninja Starring Goemon'' -- [[spoiler:"The oh-so-beautiful song and dance of Dancin' and Lily... we won't be able to see them. Thanks to you! You little..."]]
163* UnwillingSuspension: Koban the cat in ''Legend of the Mystical Ninja'' is suspended from the ceiling by a single rope when you find him and during the ensuing boss fight.
164* VariableMix: ''Mystical Ninja Starring Goemon'' and ''Goemon's Great Adventure'' are notable for having this, with the background music in "castle" areas becoming more fleshed out as the player progresses deeper within. Not to mention the latter having the music change in field stages as evening rolls in and vice versa.
165* VideoGameCrueltyPunishment: In ''Kiteretsu Shōgun Magginesu'' and ''Tōkai Dōchū'', a swarm of angry guards will appear if you harm innocent civilians. They can be defeated easily, but will continue to appear until you either die or leave the area (in the latter game, stronger versions will appear once enough are defeated). In earlier games, attacking the roving "bonus characters" (which included Omitsu and Princess Yuki) would result in a monetary penalty.
166** Notably, this is after the first game in the 16-bit titles, ''Yuki-hime Kyūshutsu Emaki'', tossed you into towns where EverythingIsTryingToKillYou and you have to beat up entire villages for money and to ''survive''. The sudden change of rules in the second game is [[LampshadeHanging lampshaded]] by having an early house NPC specifically try to warn you not to attack people randomly - [[DamnYouMuscleMemory after someone may have triggered the guards because they were used to the first game.]]
167* VillainSong: Three words: Gorgeous My Stage.
168* VisualPun: The foreign villains in ''Kiteretsu Shōgun Magginesu'' wear rabbit suits. The Japanese word for "rabbit" is "'''USA'''gi".
169* WhatTheHellPlayer: In ''Mystical Ninja Starring Goemon'', after rescuing the Lord and Princess Yuki in the Transformed Oedo Castle, the Lord asks you to investigate the Peach Mountain Shoguns, the main antagonists. You have the option of accepting or refusing the call. If you say "no", the Lord will comment on how he can't believe a hero like you would refuse his request, followed by the LaughTrack. If you keep refusing, the Lord will [[WelcomeToCorneria keep repeating the same line]], but the LaughTrack will be replaced with [[DudeNotFunny disapproving groans]].
170[[/folder]]
171
172[[folder:Manga-Related Tropes]]
173* AdaptationDistillation: The games are already light on plot, so trimming the fat allowed Obi to [[AdaptationExpansion expand upon]] some characters' roles -- such as Omitsu in ''Legend of the Mystical Ninja'' and Impact in ''Ganbare Goemon 4'' -- and generally making things more interesting.
174* AllMenArePerverts: It's to be expected when Hiroshi Obi also produces {{Ecchi}} and {{Hentai}}...
175* BringMyBrownPants: In ''Legend of the Mystical Ninja'', Goemon wets himself when he mistakes a food-engorged Ebisumaru for a monster.
176* ComicBookAdaptation: There have been a number of gag manga produced over the years, but Hiroshi Obi is by far the most well-known for having made an entire series based on the "major" games (along with two original stories).
177* DerailingLoveInterests: Despite being initially described as Goemon's sweetheart, Omitsu quickly underwent {{Flanderization}} into an abusive and selfish harpy of a woman, making readers wonder why Goemon continued to keep her around long after it was made obvious that he preferred Yae.
178* FourthWallMailSlot: A recurring segment in ''Ganbare Goemon Fever'' had Goemon and Ebisumaru "modify" Sasuke based on schematics sent from readers.
179* IndirectKiss: Invoked in ''Mystical Ninja Starring Goemon''. [[spoiler:Ebisumaru states that he had his lips on Koryuta's Flute after Yae did, making it an indirect kiss. Goemon then assumes that kissing Ebisumaru would be like doing the same to Yae, and does so out of desperation.]]
180* LoveChart: ''Ganbare Goemon 3'' has one.
181* LustObject: Yae is Goemon's, though there are some hints of romantic attraction here and there.
182* {{Nosebleed}}: Described as happening but never actually shown in the games for some reason. The manga naturally has more than enough to make up for it.
183* RetCanon: From the manga to the games, there's Yae's bazooka (''Legend of the Mystical Ninja'') and Ebisumaru Impact (''Kiteretsu Shōgun Magginesu''). The concept of Obisumaru from ''Goemon's Great Adventure'' may have resulted from a panel in ''Legend of the Mystical Ninja'' in which Hiroshi Obi cosplays as Ebisumaru.
184* VomitIndiscretionShot: The fate of anyone who witnesses Ebisumaru's "Heroine Technique." Its first usage triggers a VomitChainReaction from friend and foe alike!
185[[/folder]]
186
187[[folder:Anime-Related Tropes]]
188* TheAnimeOfTheGame: One television series and two [=OVAs=].
189* ADayInTheLimelight: ''Chikyū Kyūshutsu Sakusen'' is a rare occasion in which Omitsu takes an active role in the plot instead of being a cheerleader or kidnapping victim.
190* EmotionEater: The "Rage Gauge" in ''Anime'' is powered by negative emotions, which will allow Makuamuuge to enter the real world when enough is collected.
191* GreenAesop: The entirety of ''Chikyū Kyūshutsu Sakusen''.
192* HappilyMarried: Yōko and Junichirō Ishikawa (Tsukasa's parents).
193* LoveHurts: Protein falls for an {{oblivious|ToLove}} Sasuke, but they're on opposite sides of the conflict. Later, the same happens to Dr. Mudanashi with Tsukasa's mother.
194* PhlebotinumProofRobot: Episode 10 of the anime has [[ArcVillain Seppukumaru]] inventing a special powder that when exposed to it first [[BalloonBelly makes the target skinny and then very fat]], with even the heroes falling victim to it by eating cakes secretly laced with the stuff. The only ones unaffected by it are Sasuke and Impact due to the two of them being robots, [[SubvertedTrope until Seppukumaru eventually breaks out a modified version of the powder capable of affecting even them]].
195* PowerUpFood: Omitsu's ohagi in the TV anime only, works for Goemon if it's made by her, thanks to ThePowerOfLove.
196* RealWorldEpisode: Goemon and company have the ability to freely go back and forth from the game world to the real world in ''Anime''.
197* {{Rich B|itch}}astard: Noboru Mejirodai in ''Anime''.
198* YouHaveFailedMe: In ''Anime'', Makuamuuge tires of Seppukumaru's constant screw-ups and sends him down a TrapDoor to make way for newcomers Dr. Mudanashi and Mr. Protein.
199[[/folder]]
200
201[[folder:Multi-Media Tropes]]
202* AbhorrentAdmirer: [[EvenTheGuysWantHim Even the guys want Goemon]], but they tend to be male versions of this trope. Kenzo especially stands out, repeatedly entering Goemon's house uninvited and claiming it to be their "love nest."
203* AlternateContinuity: The anime and Hiroshi Obi's manga. Game-wise, there's ''Bouken Jidai Katsugeki'' and the two "New Age" titles.
204* BitingTheHandkerchief: Nyanko of the Four Tsujigiri does this on a near-constant basis.
205* CityOfAdventure: Hagure Town of Edo, [[SpellMyNameWithAnS variously translated as]] "Oedo Town" and "Lost'n Town."
206* ConsoleCameo: A Super Famicom is shown in ''Soreyuke Ebisumaru'' and ''Jigen-jō no Akumu''.
207* CreepyCrossdresser: This series just ''loves'' them.
208** This provides another example of Bowdlerizing. In ''Mystical Ninja Starring Goemon'', Goemon routinely calls the villains "weirdos." In Japan, however, it's "faggots."
209* DemotedToExtra: Koryuta made his debut as a permanent party member in ''Ganbare Goemon Gaiden 2''. Nowadays he's just a mode of transportation, though the manga tried to expand his role a little.
210* [[TokyoIsTheCenterOfTheUniverse Edo Is the Center of the Universe]]
211* GoldfishPoopGang: If a villain has henchmen, chances are they'll be this.
212* {{Historical|DomainCharacter}} and PublicDomainCharacter: Due to many Japanese folk characters being based on real people, the series skirts between the two tropes. A few examples are Nezumi Kouzo, UsefulNotes/SarutobiSasuke, and (of course) Ishikawa Goemon.
213* HumongousMecha: A staple of the series since ''Kiteretsu Shougun Magginesu'' introduced Impact to the series.
214* IHaveYouNowMyPretty: Happens a few times to Omitsu, particularly in ''Kuru Nara Koi'' where the entire plot revolves around the spoiled son of the wealthy Ayashige family attempting to force her into marriage. (Said son is only a [[{{Squick}} child]]...)
215* ImpliedLoveInterest: Konami hasn't revealed the true nature of Goemon and Omitsu's relationship, but they're obviously very close. This is possibly for the best, considering how popular it is to pair off Goemon with someone who isn't Omitsu - making them explicitly an OfficialCouple would definitely piss off a lot of shippers.
216* ImprobableWeaponUser: Goemon's trademark weapon is a ''kiseru'', a type of Japanese smoking pipe. Ebisumaru's arsenal varies from game to game, and includes some conventional weapons such as hammers and shuriken, but he has had a few unusual weapons as well, including flutes, megaphones, hula hoops, and {{paper fan|OfDoom}}s.
217* KabukiSounds: The series is generously peppered with all manner of Kabuki influences, such as Goemon's kumadori face paint and tendency to make mie poses.
218* LukeIAmYourFather: [[spoiler:Goemon is revealed to be the ancestor of Shishi Jurokubei, the BigBad of ''Shishi Jūrokubē no Karakuri Manji-gatame''. Jurokubei performs a HeelFaceTurn immediately afterward.]]
219* MeaningfulName: Many of the villains in the series have one, often overlapping with PunnyName.
220* NiceJobBreakingItHero: In ''Kirakira Dōchū'', [[spoiler:the heroes' breaking of the barriers surrounding Planet Impact allowed the evil Harakiri Seppukumaru to escape.]] Whoops!
221* TheNicknamer: Spring Breeze Dancin' in ''Mystical Ninja Starring Goemon'' immediately gives Goemon and Ebisumaru the nicknames of "Fernandez" and "Antonio," respectively. In the manga, Sasuke receives the less-dignified nickname of "Boingy." As Kitty Lily explains, Dancin' has a habit of, "choosing a new name for a person if he feels it better suits them". Which leads to this priceless exchange:
222--> '''Dancin'''': Farewell then, Fernandez!\
223'''Goemon''': Wait a minute! Who's Fernandez?! ''[LaughTrack]''\
224'''Ebisumaru''': He was looking at you when he said it... ''[LaughTrack]''
225* {{Ninja}}
226* NoCommunitiesWereHarmed: The series uses the names of the old provinces of Japan, but the locations therein are entirely fictional.
227* NoNameGiven: The majority of characters are only referred to by their first names, save for most villains. The few exceptions - Ishikawa Goemon, Ikeda Omitsu, and Momochi Monoshirinosuke - are never mentioned again after they're revealed.
228* PurelyAestheticEra: Hey, there weren't robots in Feudal Japan!
229* SealedEvilInACan: [[spoiler:Harakiri Seppukumaru in ''Kirakira Dōchū'' and Dochuki in ''Goemon's Great Adventure''.]]
230* ShipSinking and ShipTease: In ''Kuru Nara Koi'', [=GoeYae=] fans are baited by an impending MedicineKiss scenario, only for Yae to quickly pass the task on to an obliging [[HoYay Ebisumaru]] instead.
231** Also, the post-game [[DialogueTree phone conversation]] in ''Goemon's Great Adventure'' has a branch leading to Yae lamenting about how she didn't know that Goemon and Omitsu were together, and she even admits that it's too late to do anything about it.
232*** Probably a reference to the fact that the Goemon/Omitsu couple was there before Yae came into existence, meaning it was too late for the creators to get them together even if they wanted to.
233** Goemon had nightmares in the manga to make it clear that any romantic feelings he had for Omitsu were eliminated by the time ''Kiteretsu Shougun Magginesu'' occurred, perhaps even earlier if one takes the bonus chapter of ''Uchū Kaizoku Akogingu'' into account. There's another in ''Mystical Ninja Starring Goemon'' in which Omitsu guilt-trips him for treating her disappearance with apathy (even whipping out the manga itself as proof when he denies it). Ironically, the real Omitsu thanks Goemon for his concern when they meet again later on.
234* VagueAge: Everyone except for Wise Man (98 years old as of ''Kirakira Dōchū'') and General [=McGuinness=] (39 years old).
235* VerbalTic: A lot of characters have them, mostly villains. The Four Tsujigiri even have different verbal tics between the games and anime.
236[[/folder]]

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