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1!This page contains spoilers for ''VideoGame/FiveNightsAtCandys'' and ''VideoGame/FiveNightsAtCandys2''. Administrivia/YouHaveBeenWarned!
2[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/fnac_3_icon_768_2ptwpvda.png]]
3[[caption-width-right:270: Perhaps things were never that dandy...]]
4
5->''"I've always liked it when it rains...\
6the rain makes the silence go away,\
7it feels comfy and relaxing.\
8I don't like the silence\
9the silence means they're hiding\
10if they're hiding, they're coming closer\
11and if they come closer\
12they'll hurt me, for what I did- didn't do...\
13for what I couldn't do"''\
14-- '''Gamejolt Description'''
15
16Hello! [[ArcWords It's me!]] I'm the [[ExpositionFairy origami cat!]] How am I here? You're dreaming right now! Sort of...at least. Anyway, you've had some nightmares lately, right? About those two animatronics and that incident from a year ago? Well, that's why I'm here — to help you!
17
18To fend them off, you should use that tape player you found in the Deepscape. The pause and fast forward buttons don't really work, but you won't need them. You can make the night go much faster while playing it, but it'll eventually stop. Of course, you can then just stop and rewind it! But be careful, the monsters may take the time to mess with it. If they do, just restart it!
19
20Speaking of the monsters, [[WeakenedByTheLight you've got a flashlight to fend them off]]. One will knock on stuff and go under the bed, but the other will stay on the bed and sneak up. Pretty simple, but it's easier said than done — they'll start to get harder to fend off as the nights go on. But don't worry, it's just [[TitleDrop five nights]] until you see your therapist again!
21
22Just hang tight, and everything will be fine!
23
24... ''[[RuleOfThree Right?]]''
25
26'''''Five Nights at Candy's 3''''' is a ''Franchise/FiveNightsAtFreddys'' fan game made based primarily on the [[VideoGame/FiveNightsAtFreddys4 fourth]] game in the franchise. [[WordOfGod According to its creator]], ''FNAC 3'' is the final game in the ''VideoGame/FiveNightsAtCandys'' franchise. Like the previous two games, it was made by Emil "Ace" Macko using the Clickfusion 2.5 engine -- the same engine that the ''Five Nights at Freddy's'' franchise was made on. The demo is available. If you like the [[https://www.youtube.com/watch?v=j3VZfSwEAFY trailer]], you can find the game itself on its official Gamejolt page [[http://gamejolt.com/games/five-nights-at-candy-s-3-official/130420 here.]]
27
28The game was released on March 3rd, 2017.
29
30On September 1st, 2018, Macko officially announced that he had changed his mind, and that a fourth [=FNaC=] game was in progress. A teaser image for this upcoming game can be found [[https://i.imgur.com/sXMgOic.jpg here]], and a teaser trailer found [[https://www.youtube.com/watch?v=yIv7ZXMLelk here]]. On August 21, it was announced to be part of the "Fazbear Fanverse Initiative" by Scott Cawthon.
31
32----
33!!''Five Nights At Candy's 3'' contains the following tropes:
34* TheSixties: The main game is set in 1962, while the post-night cutscenes are set in 1961.
35* AccidentalMurder: [[spoiler:Tragedy Puppet (or rather, Vinnie)'s puppeteer ends up killing an actor in a Rat suit.]]
36* AllJustADream: None of the magical things (including the Monsters, Origami Cat, and the toys) in the game really happen, it's all in Mary's head. This is spelled out in the opening monologue of Night 1.
37* AloneWithThePsycho: Mary is effectively alone in the house with the Monster Rat and the Monster Cat. [[spoiler:And later, she gets to face Monster Vinnie, whose real life inspiration is kind of a psycho.]]
38* AnotherSideAnotherStory: The secret minigames within Cindy's Garden and Candy's Adventure retell two events in the previous games from the perspective of another character. The first one is about [[spoiler:the killings of the 1987 twins in the factory, which was shown in the Night 2 cutscene from the first game]], but instead of controlling a security cam, you play as [[spoiler:the Cat]]. The second one is about [[spoiler:the killing of the 1993 night guard, as shown in the Night 5 minigame from the second game]], but instead of controlling Candy, you play as [[spoiler:the Rat]].
39* AndIMustScream: [[spoiler:According to a newspaper clipping, the Rat didn't die right away when he got pushed into the table, but was merely paralyzed, and could see and hear as the Cat was strangled and the puppeteer covered up both their deaths.]]
40* ArtifactTitle:
41** Even moreso than the second game. This game doesn't take place in a restaurant or a factory. It takes place in [[ProtectThisHouse a little girl's bedroom]]. [[spoiler:The minigames take place in a theater featuring Rat and Cat, and may very well be the original Candy's location.]]
42** Candy doesn't appear outside of two minigames, since the game is set in the early 1960s and Candy (the newest incarnation of him at least) isn't produced until 1987. [[spoiler:Subverted with the Night 5 minigame, when it is revealed that the Cat ''is'' Candy; he was presumably replaced by Old Candy after [[VideoGame/FiveNightsAtCandys2 the incident that injured Mary's brother]].]]
43* TheAtoner: [[spoiler:As revealed in the Night 5 minigame, Mary witnessed the deaths of the actors of the Rat and Cat suit by the hands of Vinnie's (aka Tragedy Puppet's) Puppeteer while hiding in a locker closet in the Employees only room. She was wracked with guilt, which manifests as the Monsters.]]
44* BigBad: [[spoiler:Monster Vinnie, who represents the true villain, his puppeteer, who caused Mary all this grief in the first place.]]
45* BrutalBonusLevel: The Shadow Challenge, which pits you against [[spoiler:Shadow Rat]]. It is ''much'' harder than the previous nights (even [[spoiler:Monster Vinnie]] in the Final Night is a cakewalk compared to him); making even a single mistake will screw you up sooner or later. Beating it nets you the third star.
46* DebutQueue: You only face the Monster Rat in Night 1 and 2; the Monster Cat isn't seen until Night 3. [[spoiler:Monster Vinnie, meanwhile, is introduced as the only enemy in the Final Night. Same with Shadow Rat, who is the only enemy in the Shadow Challenge.]]
47* CruelAndUnusualDeath: There's evidence that neither Rat nor Cat died right away, with the cause of death being blood loss and oxygen loss respectively, which goes a long way explaining why they're both so restless and aggressive as spirits.
48** A newspaper in the dreamscape outright says that Rat was still alive after he fell against the table but was unable to move or speak, and had to lie paralyzed, slowly losing blood and unable to call for help and having to listen to his coworker plan to cover up his death.
49** The Cat has the one air-hole in the otherwise completely airtight suit be covered, and though he collapses within seconds, it actually takes ''seven minutes'' for a human to die of oxygen loss, so likely he was still alive but too weak to uncover the blocked airhole. It could have taken him anywhere between thirty seconds to three minutes to lose consciousness as he slowly suffocated.
50* DemotedToExtra: ''Every'' animatronic that isn't Rat, Cat, or [[spoiler:Vinnie]]. The others all appear in minigame form.
51* DepravedKidsShowHost: [[spoiler:Pretty downplayed with the Rat, who four the first four nights is mainly just doing his job. Then on Night 5 he shows up to work drunk and still does OK with the kids, until he goes into the staff room to find Mary, gets into argument with the Puppeteer about his condition and begins using profanity. Completely {{Subverted|Trope}} with the actor in the Cat suit, who just wanted to do what was right — tell the truth of Rat's actor's death.]]
52* DownerEnding: The EasterEgg Forgotten Ending. [[spoiler:If Mary keeps knocking over the [[ExpositionFairy Origami Cat]] and spurning its efforts to help her, it will assume she sees it no differently than the monsters it's trying to help her forget… and if that's what she wants, [[TheDogBitesBack it will happily oblige her.]] It makes sure the monsters, and the secrets of the past that surround them, are buried forever just like Mary wants, but not by confronting them. After all, like it says… you can't have nightmares [[FaceHeelTurn if]] [[NightmareFace you]] [[TheSleepless can't]] [[FateWorseThanDeath sleep]] [[AndIMustScream ever]] [[HeroicBSoD again]]…]][[note]]For bonus downer points, it turns out the Origami Cat is all that she remembers of ''her mother''…[[/note]]
53* EarnYourHappyEnding: The Truth Ending. [[spoiler:Mary is able to make peace with her guilt regarding the murders of the Rat and Cat's actors and tell the adults what's really happening. The authorities presumably arrest Vinnie's puppeteer afterwards. Mary goes on to have a peaceful life for at least twenty five years.]]
54* EasterEgg: There's a puppet of Dawko, [[{{WebVideo/Jacksepticeye}} Septic Eyes]] dangling from the ceiling, a bear with "Razzbearski" on it for Razzbowski, a WebVideo/{{Markiplier}} plushie, and a bear with a [[VideoGame/TheElderScrollsVSkyrim Davokin hat]] to represent Smike. There are also plushies to represent [[{{VideoGame/ThoseNightsAtRachels}} Doug and Rachel]], {{VideoGame/POPGOES}}, and Music/TheLivingTombstone's ponysona.
55* {{Expy}}:
56** The Monsters are obviously dead ringers for the Nightmare animatronics from ''VideoGame/FiveNightsAtFreddys4'', being hallucinations imagined by a kid who suffers from PTSD.
57** [[spoiler:Shadow Rat's jumpscare is a shaking still image of his mug, which, while not quite the same, is similar to Nightmare's still-image jumpscare.]]
58* FinalBoss: [[spoiler:Monster Vinnie is the only animatronic you face in the Final Night.]]
59* FiveSecondForeshadowing: During the final minigame, the player can enter the Staff Area, where there is a plaque containing a diploma of acting hung on the wall. [[spoiler:After murdering the Rat and the Cat's actors, Vinnie's puppeteer lies to the police about their manner of deaths. Clearly, the diploma is his.]]
60* FreudianExcuse: Talk to a boy on Night 4 and he'll say that he can hear someone crying in the employee room. Since the Cat's outside playing hide and seek, the
61* FromNobodyToNightmare: [[spoiler:Treat the origami cat badly, and you will regret it. She will manifest from your only friend… to your only nightmare. Watching over you forever. Turning you from TheInsomniac into the TheSleepless. Even if you try to close your eyes, you'll just be staring into hers.]]
62* GoshDangItToHeck: Downplayed. [[spoiler:During the intoxicated Rat's actor's tirade against Vinnie's puppeteer, he uses both ''freakin''' and ''damn'', which are still profanities, but considering his state, he would probably use more vulgar ones in real life.]]
63** FridgeBrilliance in the fact that [[spoiler:the cutscenes likely represent Mary, a young child, describing what happened on that day to her therapist; considering that she already has a guilt complex, believing the deaths were her fault, she's not going to want to get herself into any more trouble by fully repeating the Rat's swearing in front of an adult]].
64* GoldenEnding: If you want to get the Ultimate ending, you have to do quite a bit of work in the minigames, both in-between nights and outside. [[spoiler:These all represent Mary rediscovering her memories of her childhood toys and playing with them one last time before she grows up for good.]]
65* GoodParents:
66** Mary's father is shown to be very caring of her. In the post-night minigames, he took her to the Rat and Cat's Theater every work day, since it was her favorite. He freaked out when Mary went missing [[spoiler:during the Rat and Cat's actors' murders and apologized after finding out that she witnessed them first-hand. As shown in the therapist's result paper in the ending of Night 5, [[PapaWolf he asks her to contact the authorities to reopen the case and arrest the person responsible for his daughter's PTSD]]]].
67** Mary's mother, from what we could infer, was presumably caring of her too. The Origami Cat was created during one of her playtimes with her daughter and it functions as a therapist for her daughter years afterward. Alas, she died when Mary was young.
68* GlowingMechanicalEyes: The Monsters all have these (see the page image). [[spoiler:Shadow Rat [[EyelessFace lacks these]]… until you get jumpscared, where you get [[SarcasmMode a lovely view]] of his white eyes-with-black pupils. Additionally, in the Forgotten ending, [[FaceHeelTurn Origami Cat]] "helps" protect you from your nightmares by manifesting these whenever you close your eyes, [[TheSleepless so that you'll never sleep]] (and thus, [[BlessedWithSuck never have nightmares]]) again.]]
69* GrandFinale: Until July 2018, this game was thought of as the final entry in the ''Five Nights at Candy's'' series, with creator Emil Macko stating that he wanted to move to other things (one of them being ''Project Opia'', which is teased in this game).
70* HarmfulToMinors: [[spoiler:Mary as a young child witnessed the horrific murders of the Rat and the Cat's actors by Vinnie's puppeteer.]]
71* FaceHeelTurn: [[spoiler:Antagonize the Origami Cat too much, and it'll assume Mary thinks of it as just another monster. It'll happily oblige her and ensure she never has to worry about the monsters again… because whenever she closes her eyes, its NightmareFace will be the only thing she ever sees.]]
72* KarmaHoudiniWarranty: [[spoiler:Vinnie's puppeteer initially fled arrest for a year after killing the Rat and the Cat's actors. But once Mary divulges the truth, the therapist contacts the authorities, who presumably reopen the case and potentially arrest him.]]
73* MissingMom: Mary evidently lost her mother at an early age, so she and her brother are raised by their single father. The Forgotten Ending reveals that the Origami Cat is the personification of Mary's last memory of her mother.
74* MultipleEndings: Three endings, at least so far.
75** Firstly, the "Forgotten" ending. The [[ExpositionFairy origami cat]] can be seen in the main bedroom. [[spoiler:[[VideoGameCrueltyPotential She can be knocked over.]] Do so on the fourth night, make it to Night 5, and then watch as [[TheDogBitesBack the cat bites back]].]]
76** Next, the "Truth" ending, which doesn't require any special method — simply complete all five nights. The Final Night's ending is a continuation of this ending.
77** And finally, the "Ultimate" ending. In order to get this ending, talk to all five of Mary's old toys that are spread across the Deepscape [[spoiler:about her favorite one, Lollipop. They inform you to find his "games" within the three arcade games in the Extras menu, Final Night's ending, and the Thank You image, also in the Extras menu. Then you have to type in his name, Mary fully remembering who he was. He then says that "[[BreakingTheFourthWall these games won't be his last]]", directing you to a cardboard box in the corner. Clicking the box shows you a tease for Emil Macko's next horror game: '''Project Opia''', an original concept that will be unrelated to ''Five Nights at Candy's''.]]
78* MurderByInaction: [[spoiler:The Puppeteer pushing the Rat was an accident, however, when the Rat begins to bleed and does not answer him, he immediately assumes the Rat is dead. It's revealed in a secret newspaper the Rat did ''not'' die right away, and if the puppeteer had let the Cat call for police & an ambulance as the latter wished, then the Rat could have been saved and tragedy could have been avoided. Because of his actions, he ended up gaining full responsibility for both their deaths.]]
79* NightmareFace: All of the monsters sport these. It's a tradition, at this point.
80** [[spoiler:Treat it the same as the monsters, and the Origami Cat will make sure you never have nightmares again...[[FaceHeelTurn because whenever you close your eyes,]] [[TheSleepless this is all you'll ever see.]]]]
81* NonStandardGameOver: [[spoiler:If you knock the Origami Cat over four times, she won't let you access Night 5; the game goes straight to the Forgotten Ending.]]
82* {{Prequel}}: The tagline "A story can't end... without a beginning" illustrates the premise: this story takes place before the first two.
83* {{Retraux}}: Between night minigames return, as well as special arcade minigames which are in the style of the Game Boy Color, [[spoiler:which have [[DepartmentofRedundancyDepartment even more minigames inside them]] in a grayscale Atari style]].
84* PetTheDog: Early in the game, you meet a small boy who is giving 'BEST FRIENDS' drawings to the Cat and the Puppeteer and is planning to do so for the Rat as well. The employee's only room shows that the Cat and the puppeteer threw away their drawing, however, the Rat didn't.
85* TheReveal:
86** It's revealed that the PlayerCharacter is the sister of the child from the 4th star minigame of the second game. Luckily, it's also revealed that he wasn't seriously hurt.
87** This is followed up with the reveal of who the character is in terms of plot relevence: a young [[VideoGame/FiveNightsAtCandys Mary Schmidt]].
88** As Cindy's Garden secret minigame shows us, [[spoiler:the Cat was the one who shoved the 1987 twins into the factory's production line, killing them and causing their ghosts to possess Candy and Cindy]].
89** The Cat's real name is [[spoiler:Candy]].
90** And then we get to what traumatized Mary. [[spoiler:Vinnie's puppeteer ends up killing actors in Rat and Cat suits, in the Staff Area. The former due to his alcoholism, and the latter because he wasn't willing to cover up the murder. And Mary was in the closet during the entirety of the incident.]]
91** [[spoiler:The Rat, the Cat, and possibly Vinnie/Tragedy Puppet are indeed possessed by ghosts. Unlike the other animatronics' ghosts, all of whom are apparently children, the trio are possessed by adults, hence why their behavior is so unlike the others.]]
92* ShoutOut: In the Candy's Adventure minigame, the second time you encounter the white humanoid figure (assumed to be Blank), he says "What's that? How did I get here first? Well... Let's just say I know a few shortcuts." He then poses in an eerily similar way to [[VideoGame/{{Undertale}} a certain skeleton who is also known for his space-time bending shortcuts.]]
93* TheShrink: Mary has two psychiatrists who help her recover after the 1961 incident. The real-life one is Mary's therapist, who counsels Mary in the prologue of Night 1 and the epilogue of Night 5 and later writes the results, which are shown in the ending screens of Night 5 and the Final Night. The imaginary one is the Origami Cat, who helps Mary fend off the guilt directly, which takes the form of Monsters during the nights.
94* StealthPun: Much like the later nights in [[VideoGame/FiveNightsAtCandys2 the second game]], up to Night 5, you're only attacked by Rat and Cat. It's a game of Cat and Mouse!
95* ThingsThatGoBumpInTheNight: Monster Rat and Monster Cat certaintly give off this vibe. The protagonist has to check her bedroom doors, closet, and under her bed for them, all of which are stereotypical hiding spots for embodiments of this trope.
96* TrueFinalBoss: [[spoiler:Shadow Rat, who appears in the non-canonical Shadow Challenge.]]
97* TheUnfought: [[spoiler:Unlike Shadow Rat, who has a role in the Shadow Challenge, Shadow Cat only appears in the Deepscape. Emil had wanted to make him a part of the challenge (unused renders were found), but the plan didn't stick.]]
98* VideoGameCrueltyPunishment: What does Mary get if she [[spoiler:knocks down the Origami Cat four nights in a row? Not only she won't get to Night 5... But the Origami Cat makes sure he's the only nightmare she'll be seeing... This is the Forgotten Ending for you.]]
99* NotMeThisTime: The Puppeteer is a DirtyCoward who murdered one person and refused to call emergency services for another who he accidentally injured because he feared the consequences, but all the evidence implies Monster Vinnie and his accusations towards Mary are simply representations of Mary blaming herself, as he was alive and living as a movie star before Mary's testimony reopened the case.
100* WhatHappenedToTheMouse:
101** What about Mary's brother? Mary's therapist does reassure us that he survived the Rat's assault, albeit "broken", whatever the hell that means.
102** [[spoiler:Mary moves on from her guilt, yes. But come the first game, Vinnie haunts her again. We never find out if her PTSD is coming back to her, whether she successfully fends them off, and if he is not a hallucination, Vinnie's fate, since he only features as an easter egg in a minigame from the second game, which ends the story conclusively.]]
103----
104->''[[{{Tagline}} A story can't end...]] [[{{Prequel}} without a beginning.]]''

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