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1[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/title2.png]]
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3Feral Heart is an MMORPG developed by [=KovuLKD=]. It is animal-themed and inspired by the works of Creator/{{Disney}}, most notably ''WesternAnimation/TheLionKing1994''. In the game, players can create their own animal characters, feline or canine, and explore several pre-made maps, or make their own. The game is themed around user-controlled roleplaying, with no goal other than to meet up and chat with others.
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5It was created to be the replacement to [=KovuLKD's=] previous game, VideoGame/ImpressiveTitle, with a more realistic art style in contrast to the cartoony, {{Disneyesque}}-styled characters of the previous game. Additionally, it was also made to be much more user-friendly to content creators by adding ''[[LevelEditor Map Maker]]'', ''Sky Maker'', and ''Object Maker'' modes to allow editing maps and objects in real-time. Though the most contrasting change was the lack of [[GameHuntingMechanic hunt-able prey]] and [[RandomDrop decorative items]] that VideoGame/ImpressiveTitle had, which was done in response to the [[NinjaLooting frequent theft]] and [[LootDrama drama]] associated with them. However, as of January 2012, items were added back into the game but can only be accessed through the CharacterCustomization screen and downloading the content from the official forums.
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7The game was released on January 1, 2011, with the server first coming online in February, a year after the previous closure of VideoGame/ImpressiveTitle. The website and game download can be found [[http://feral-heart.com/index.php?option=com_content&view=article&id=1&Itemid=1 here]]. Registrations open and close at random intervals.
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9!!Tropes appearing in Feral Heart:
10* ActionBar: Clicking on the lion head icon with give players access to a list of actions and emotes that they can use for videos, roleplays, dancing, etc.
11* ArtifactTitle: Despite its name, ''Bonfire Island'' doesn't have a bonfire at the center of it like the original.
12* CharacterCustomization: Before entering the world for the first time, players must create a character. They may choose the species (feline or canine), proportions, markings, equipment and color of said character. After that, character slots are unlimited.
13* {{Disneyesque}}: The character models are this, being heavily inspired by the works themselves.
14* ExpansionPack: ''[=FeralHeart+=]'', which was an official map pack that updated the original maps and added new ones for players to explore, but presented itself as an optional download. However, it was removed after its creator could no longer work on it thanks to losing files after a computer crash.
15* FloatingContinent: ''Skys Rim'' features a series of floating islands in the sky that players can rest on.
16* FloatingPlatforms: ''Ascension Island'' has always had these since VideoGame/ImpressiveTitle, but this time they present as obstacles to enter ''Skys Rim''. In ''Skys Rim'', floating platforms act as bridges between islands.
17* GlowingEyes: Players can choose to have these by default in CharacterCustomization, either as glowing cat slits, glowing pupiless eyes, glowing orbs, etc.
18* GravityBarrier: One of the major changes in gameplay, as players can no longer effortlessly run up slopes or walls like they did in VideoGame/ImpressiveTitle.
19* HellishPupils: At least three varieties of these can be chosen for character's eyes in the CharacterCustomization menu, which are normal cat slits, [[BlackEyesOfCrazy cat slits with black sclera]], and [[GlowingEyes glowing cat slits with black sclera]]. Note that while cat slits are normal for felines, they can also be used for canine characters, which often invoke this trope.
20* HubLevel: ''Cape of Distant Worlds'' is supposed to be the player's means of access to maps downloaded off the forums.
21* InvisibleWall: The maps do eventually come to an end, and you will run into one of these if you go too far.
22* LevelEditor: The game includes a ''Map Maker'', which allows players to modify terrain and add objects in order to make a new map.
23* MightyRoar: In the ActionBar menu, feline players can select the ''Roar'' action to roar at any time while canine players have a mighty howl.
24* MixAndMatchCritters: While players do have some restrictions on mixing feline traits with canine ones and vice versa for their characters due to incompatibility between models, they can still customize feline characters with dragon and goblin ears, while canine characters can still have cat tails and cheetah markings. Additionally, both species also have access to bird and bat wings without any restriction.
25* MoonwalkDance: Also in the ActionBar menu, though the dance resembles a certain dance from ''WesternAnimation/TheLionKing1994'' more than Jackson's iconic dance.
26* PalmtreePanic: Most of the maps are either tropical islands or feature large, expansive beaches. These include but not limited to, ''Bonfire Island'', ''Cape of Distant Worlds'', ''Lonely Cave'', and ''Ascension Island''. Along with the addition of ''Kiwimbi Beach'' in 1.15, maps like ''Lonely Cave'' become much more populated with tropical flora and ''Bonfire Island'' is replaced with ''Bonfire Island''s.
27* PlayingPossum: Can be found in the ActionBar menu, in case players want to faint, play dead, or actually be dead for roleplays or chat communications.
28* SlippySlideyIceWorld: The now-obsolete ''South Pole'' acted as the coldest, snowiest area in the game prior to 1.15, in which it was replaced by Kibou Ridge, a map based on the North American taigas with its snowy mountains and coniferous forests.
29* SuperNotDrowningSkills: Characters can go for a swim and never have to come up for air, ever.
30* SuperSpeed: Wingless players can dash around with their sprint ability, though it only grants short bursts of speeds. But if used consecutively, it can come off as SuperSpeed and shorten travel time between maps.
31* UnderwaterRuins: True to its name, it makes sense that ''Atlantis'' would also contain a set of ruins for players to explore, this time being Roman colosseums and buildings to represent the long-lost city.
32* VideoGameFlight: Winged players can fly infinitely except in certain areas such as ''Ascension Island'' to prevent them from cheesing the level.
33* WallOfText: The signs in ''Lonely Cave'', which all feature a wall of black and orange text describing the rules of the game.
34* WideOpenSandbox: There are several open maps to explore, with no limitations or goals. Many more user-created areas can be downloaded from the forum.
35* WintryAuroralSky: The northern lights practically ''dance'' around the snowy mountaintops in ''Kibou Ridge''.

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