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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fairy_bloom_freesia.png]]
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3''Fairy Bloom Freesia'' is a StylishAction game developed by Creator/{{Edelweiss}}, the makers of ''VideoGame/{{ETHER VAPOR}}'', and was released on August 15, 2011 during Comiket 80. It is the sequel to ''VideoGame/{{Fairy Bloom|1}}'', but unlike its predecessor, ''Fairy Bloom Freesia'' has more of a plot behind it. The story of this game revolves around a guardian fairy named Freesia who must protect the Lita Forest from invading monsters and humans. The gameplay combines the Beat 'em Up action of the original game while combining RPGElements that allows Freesia to gain new abilities, attack skills, increase her stats and more. It also features its own in-game AchievementSystem along with HD resolutions and widescreen support. Edelweiss also released a two-disc original soundtrack, one for ''Fairy Bloom Freesia'' and the other for ''ETHER VAPOR Remaster''.
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5An overseas localization of ''Fairy Bloom Freesia'' was released on UsefulNotes/{{Steam}} and DESURA on October 17th, 2012 by Nyu Media. They have also released the soundtrack of ''Fairy Bloom Freesia'' and ''ETHER VAPOR Remaster'' digitally on their Bandcamp for $9.99, which can be purchased or listened [[http://edelweissjp.bandcamp.com/ here]]. Feel free to check also out ''Fairy Bloom Freesia''[='=]s English website and trial version [[http://fairybloomfreesia.com/ here]].
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7!!This games features examples of:
8* AbsurdlyHighLevelCap: You can defeat the final bosses of the hardest story mode, and optional Guardian Mode, at around level 45 and 65, respectively, but the level cap is 99.
9* AchievementSystem: Featured in ''Fairy Bloom Freesia'', and there are 50 to unlock. Feats required to some of the achievements are not limited to: getting a 100-hit combo, defeating 100 or more enemies, defeating bosses without taking damage, clear a day without taking damage, and slamming enemies into each other several times.
10* AnimalThemeNaming: The magical attacks that can be purchased, are named after birds. Quill, Pigeon, Woodpecker, Swallow, Bantam, Shrike, and Peacock.
11* {{BFS}}: Plum in ''Freesia'' carries one.
12* BadassAdorable: Freesia herself. She's a fairy and a guardian of the forest who also happens to know martial arts.
13* BlobMonster: The initial monsters look dirt-colored jelly.
14* BornFromPlants: Fairies are born from flowers, and inherit qualities, like disposition to humans, from them, as said by the Jomon Tree in Day 10, as he attributes Freesia's sympathy to humans due to her birth flower:
15--> '''Jomon Tree:''' Your [(Freesia's)] birth flower must have been sympathetic to humans.\
16[...]\
17Fairies are born from flowers and some types of flower enjoying living with humans. Your birth flower must have been one that enjoys being around humans.
18* BreakMeter: The Guard Crush meter fills up as Freesia takes hits while guarding, and slowly falls when she's not getting hit. If it fills up completely, Freesia will be knocked out of her guard state and be rendered very open to attack. Fortunately, the "Hard Turtle" skill decreases the rate at which the meter increases, and with the "Just Defense" skill enabled, timing a guard correctly will prevent the meter from increasing.
19* CoolSword: Listine from ''Freesia'' uses one.
20* CuteBruiser: The heroine, who looks like a human girl with PointyEars.
21* DigitalPiracyIsEvil: The manual ends with a warning of Freesia doing violence to the pirate:
22--> This product is licensed for use by the purchaser only. Distribution by file sharing programs such as P2P, BitTorrent, etc is strictly prohibited and we will send Freesia your way to punch your face into oblivion.
23* EndlessGame: ''Freesia''[='=]s Guardian Mode, in which play continues until the player loses all four lives. Lives are replenished at intermissions, thankfully.
24* ExperienceBooster: Freesia gets bonus experience based on how well she did in a stage.
25* ExperiencePoints: Earned by defeating enemies, and in the final stage, retrying the level.
26* FloralThemeNaming: Fairies might have this, as Freesia and Plum are both names of plants.
27* GrievousHarmWithABody: Players can pound enemies into other enemies with their attacks. It does more damage than directly hitting an enemy, and the "Pinball Wizard" skill in ''Freesia'' will further increase damage from such attacks.
28* GuysSmashGirlsShoot: Listine fights with his sword while Shynie favors throwing knives.
29* HitPoints: In the Intermission, which displays Freesia's current stats, it's called HP.
30* InvisibleWall: At the side of each stage, there are some.
31* LifeMeter: In the top left corner is a blue bar that depletes from right to left, for Freesia's HP.
32* LittleMissBadass: Don't think for second that the heroines of these games won't leave you battered and bruised.
33* JustFrameBonus: If press the Guard button at the right frame of your enemy's attack, you can perform a Perfect Guard that nullifies the damage without building your Guard Break meter.
34* MagicMissileStorm: There's two of these magical attacks, that can be rapidly cast the create the effect:
35** The Swallow attack, where, from Freesia's back, comes a "a magical blast that splits into multiple homing bullets."
36** The Peacock attack, where a large and small orb of blue light accelerate forwards from Freesia, a distance, then home in on enemies, turning around, if necessary. But, both orbs move together, and are treated as a single hitbox.
37* ManaMeter: In the top left corner is a green bar that depletes from right to left, for Freesia's magic, and guarding. It
38* MyNameIsQuestionMarks: Skills that haven't been unlocked for purchase, are named "????".
39* NintendoHard: While it's simple for Freesia to juggle her enemies around, all it takes is a single attack from any enemy to disrupt her combo and potentially get her juggled to death.
40* {{Nosebleed}}: Listine gets these whenever he thinks or talks about fairies.
41* OneWordTitle: The first boss fight song is named ''[[https://edelweissjp.bandcamp.com/track/fairy-bloom-freesia-ost-beatdown-boss-1 Beatdown!]]'', which is also a {{Portmantitle}}.
42* PointyEars: It's the main difference between fairies the human girls that they resemble.
43* {{Portmantitle}}: The title of the first boss fight song ''[[https://edelweissjp.bandcamp.com/track/fairy-bloom-freesia-ost-beatdown-boss-1 Beatdown!]]'', is a compound word.
44* {{Roboteching}}: The magical homing bullet attacks, Swallow and Peacock, both don't start homing until travelling a distance out from Freesia, in front, and behind her, respectively, and can turn 180 degrees to hit their target.
45* SexyBacklessOutfit: Freesia.
46* SceneryPorn: ''Fairy Bloom Freesia'' is full of lush forest scenery to look at while you pound enemies into oblivion.
47* ShoutOut: Quite a few abound in the achievements.
48** Scoring 1,000 hits by magical attacks gives the [[Anime/PuellaMagiMadokaMagica Puella Fairy Fighter Freesia]] achievement. The Steam version also adds Kyubey's face to the Achievement.
49** Defeating 1,000 enemies gives the [[VideoGame/YieArKungFu Yie Ar Kung Fu Master]] Achievement.
50** Using the Just Revenge skill unlockes the [[Franchise/StarWars Freesia Strikes Back]] achievement, complete with the ''Star Wars'' logo font on the Steam version.
51** When Shynie described how powerful a guardian fairy can be, she mentioned that they have the strength of [[Film/ThreeHundred 300 Spartans]].
52** Raph's description of Dark Freesia.
53--> '''Raph:''' ''Our Freesia has the fighting capability of a [[Film/Terminator2JudgmentDay T-1000]]. But when she awakened to the power of [[Franchise/StreetFighter Dark Hadou]], she was transfigured into a near-unstoppable fighting machine!''
54* SensualSpandex: Plum is wearing a skin-tight bodysuit.
55* UnlockableDifficultyLevels: Start at Normal, defeat that to unlock Hard, and defeat that, to unlock Cruel.
56* VideoGame3DLeap: ''Fairy Bloom Freesia'' is a huge leap in terms of visuals compared to its predecessor, featuring fully 3D models and a graphical leap above the original ''Ether Vapor''.
57* VideoGameCrueltyPotential: There's a very easy corner infinite (get mooks in the corner, hold down direction that faces the corner, spam normal attack) that goes on for as long as you want so long as the mooks you're using it on aren't in the last wave of that particular day. You can basically torture them for as long as you want. This is required to get the achievement for a 999-hit combo.
58* WakeUpCallBoss: In ''Freesia''[='=]s Hard and Guardian modes, the difficulty [suddenly goes up considerably upon reaching the first boss, the Hulking Golem.

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