Follow TV Tropes

Following

Context VideoGame / EvilDeadRegeneration

Go To

1[[quoteright:295:https://static.tvtropes.org/pmwiki/pub/images/evildead_regeneration_6817.jpg]]
2[[caption-width-right:295:''"Listen up, shake and bake. [[BadassBoast I eat evil for breakfast and danger for dinner]]. So spread the word: Ash is back in business."'']]
3
4''Evil Dead: Regeneration'' is an [[ActionGame action]] [[HackAndSlash hack-and-slash]] game developed by Cranky Pants Games it is also the third and last licensed ''Franchise/EvilDead'' game published by the late Creator/{{THQ}}. It was released for the Platform/MicrosoftWindows, Platform/PlayStation2 and Platform/XBox.
5It has no relations to the previous two ''Evil Dead'' games (''VideoGame/EvilDeadHailToTheKing'' and ''VideoGame/EvilDeadAFistfulOfBoomstick'').
6
7The game takes place in it's own timeline (essentially a WhatIf), wherein Ash wasn't sucked into the portal that sent him back in time at the end ''Film/EvilDead2''. After escaping the cabin, he ended up in Sunny Meadows, a mental asylum for the criminally insane. After everyone was left convinced that he was insane and that all the sickening events that took place in the cabin was his fault. To prove his innocence, a lawyer named '''Sally''' helps him out and after finding Professor Knowby's diary, fully believes Ash's story about the deadites. However just as she leaves, one of the asylum's staff members, the insane ObviouslyEvil psychiatrist Dr. Reinhard reads from the Necronomicon Ex Mortis and accidentally starts another deadite crisis that is much larger in scale compared to the cabin.
8
9Using the chaos to break himself free and regain his possessions, Ash gets two allies along for the ride. The spirit of the late '''Professor Knowby''' who assists him from beyond the grave and '''Sam''', a half-deadite [[PluckyComicRelief comic relief]] midget (voiced by Creator/TedRaimi) whom is pretty much immortal and despite his buffoonery is actually knowledgeable about the occult, making him valuable to putting a stop to the current crisis.
10
11!!This game has the examples of:
12* AbandonedMine: One of the portals that must be closed is in a mine long disused.
13-->'''Ash:''' An old, abandoned mine shaft. Now isn't this cozy.
14* AbnormalAmmo: Ash's boomstick fires energy bolts when he turns into his deadite/"Evil Ash" form.
15* AlternateContinuity: The game is a WhatIf scenario, depicting what would happen if Ash hadn't been sent back in time at the end of ''Film/EvilDead2''.
16* BedlamHouse: The sanitarium where Ash was placed in, wasn't a nice place even before the deadites started to run wild.
17* ChainsawGood: It wouldn't be a proper Evil Dead game if we didn't have Ash's iconic red chainsaw. Although the last weapon Ash can acquire is a direct upgrade for it. Ash geeks out upon seeing it (and conveniently enough can be put on his stump without any modifications).
18* ChirpingCrickets: Used when Ash and Prof. Knowby's spirit talk about Sally.
19-->'''Knowby:''' Reinhard needs my diary to complete his work, and he's sent his evil minions to pursue her.
20-->'''Ash:''' Damn, [[EvilLawyerJoke I know she's a lawyer]] but she doesn't deserve that. I mean, sure she's a little uptight and square, but I think there's something freaky deaky going on there too. You know what I'm saying? *wink*
21-->(Knowby stares at him while crickets chirp)
22* CleanCut: Ash accidentally cuts off Sam's head (which drops after a delay) when he swings around his new chainsaw.
23* ConceptArtGallery: The game has a bunch of "making of" segments (some involving Creator/BruceCampbell) and concept art.
24* DamselInDistress: Sally, who is kidnapped by Reinhard to get a hold of Prof. Knowby's diary. [[spoiler: After being rescued at the end of the game, she abruptly turns into a Deadite without warning, and Ash has to blow her away. He ends up walking off into the sunset with Sam instead.]]
25* DeathAsComedy: As a half-deadite, Sam can be killed many times, without any of them being permanent. Many opportunities for AmusingInjuries ensue.
26* EscortMission: In order to get the required spirits to The Guardian, Sam must be protected until he and Ash get there.
27* FireBreathingWeapon: Ash [[MacGyvering builds]] himself a flamethrower.
28* GiveMyRegardsInTheNextWorld: Ash's PreMortemOneLiner before killing Dr. Reinhard.
29-->'''Ash:''' When you get to hell, tell 'em Ash sent you.
30* HappyEndingOverride: To the first two films; Ash was unable to provide a believable explanation for why he killed his friends at the cabin, so he was institutionalized. Thankfully he has a lawyer who is trying to help and after getting hold of the good Professor's diary, fully believes his story.
31* HarpoonGun: Ash [[MacGyvering builds]] himself a harpoon gun that can yank enemies to him from pile a junk he comes by.
32* HerrDoktor: Dr. Reinhard talks in a stereotypical German accent, complete with "zes" and "zats".
33* HomemadeFlamethrower: When Ash and Sam arrive at Port Turnham's fuel storage. The deadite slayer [[MacGyvering whips]] himself up [[https://youtu.be/tnK9k5sGMr8?t=27 an arm-mounted flamethrower]], after seeing the completed invention. Sam is understandably fearful of it.
34* HumanSacrifice: Dr. Reinhard attempts to gain full power by sacrificing Sally.
35* ItsQuietTooQuiet: One of the many conversations between Sam and Ash, and because it's Ash he's more than willing to put his own spin on the trope.
36-->'''Sam''': It sure is quiet...
37-->'''Ash''': Yeah, ''too'' quiet. Let's make some noise!
38* LockAndLoadMontage: After finally reaching the patient's possessions room right next to the morgue, we are treated to [[https://youtu.be/d67NJzg-bvA?t=24 a cutscene]] of Ash regaining his old outfit and belongings.
39-->'''Ash''': Yeah baby, sing... for the king (revs up his chainsaw)
40* NonLethalBottomlessPits: A version of climbing back up again happens, when Ash falls into a bottomless pit the screen fades out briefly and back in just as he drags himself up over the edge of the pit.
41* PlanetHeck: For the last level, Ash and Sam are sent to a cyclopean alternate dimension, that looks a lot like hell. Complete with waterfalls of blood.
42* PsychoElectro: First boss fight is against a deadite-possessed electroshock therapy patient, whom is more than happy to use all the volts on Ash.
43* PsychoPsychologist: Dr. Reinhard, the game's BigBad is a staff member of Sunny Meadows mental institute for the criminally insane.
44* SpiritAdvisor: Professor Knowby, helps out from beyond the grave as a giant floating ghost head. Thanks to Dr. Reinhard causing another deadite incident.
45* StabTheScorpion: Subverted. After Ash builds his harpoon launcher, he fires it at a deadite behind Sam. He then says that he was aiming for Sam.
46* SuperpoweredEvilSide: After killing enough enemies, Ash can bring up the evil within him for more asskicking.
47* ATasteOfPower: In a fast and loose remake of the cabin scene from ''Film/EvilDead2'', Ash has his shotgun, chainsaw, and even gets a mandatory [[SuperpoweredEvilSide Evil Ash segment]] to gore a bunch of deadites before the story properly boots up to his being in the asylum for some time afterwards and de-geared. Though in a small subversion, Ash gets his gear back pretty quickly anyway.
48* ToiletHumour:
49** It is heavily implied that Sam [[BringMyBrownPants craps his pants]] when he hears that ''he'' has to bring three souls to the Guardian.
50** Entering a gate guardian's mouth leads Ash and Sam being farted out the other end.
51** Ash can use toilets he comes across; he remarks on how he feels better after.
52* TokenHeroicOrc: Sam is the only good deadite in the game. It's explained that he was experimented on by Reinhard in an attempt to prove that living beings could harness the power of the Necronomicon without succumbing to it.
53* TwoFaced: Due to being half-deadite, one half od Sam's body looks human the other looks [[FlayedAlive flayed]] of it's skin and showing muscle
54* UrineTrouble: When Sam goes to relief himself, he accidentally pees on a possessed miner that just rose up from underground.

Top