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1[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/escape_from_monkey_island.png]]
2
3->''"Spitting the sand of Monkey Island from my mouth, I began to wonder if the life of a mighty pirate was all it was cracked up to be. If only I'd chosen a different path, [=LeChuck=] might still be dead, and the mystery of the Ultimate Insult might have remained an enigma. If I'd never picked up a sword, the grog-swilling pirates of the Tri-Island Area might be unthreatened by the twin forces of gentrification and demonic [[GoshDangItToHeck heckfire]]. If only..."''
4-->-- '''Excerpted from ''The Memoirs of Guybrush Threepwood: The VideoGame/MonkeyIsland Years'''''
5
6''Escape from Monkey Island'' is the fourth game in the ''VideoGame/MonkeyIsland'' series, released in 2000 by Creator/LucasArts. It was also the first 3D game of the series (which used a modified version of the engine from ''VideoGame/GrimFandango''). Guybrush and Elaine return from their honeymoon to find two problems: Elaine has been gone so long she's been declared legally dead, and is thus no longer governor of the Tri-Island area, forcing her to run for re-election against the challenger "Charles L. Charles". Furthermore, a sinister Australian businessman named Ozzie Mandrill has been buying up property all around the Caribbean, driving out the indigenous pirate-themed businesses (and the pirates along with them) in favor of coffee houses, theme restaurants, and other tourist traps. Guybrush soon discovers Mandrill is not only in league with a yet-again-resurrected [=LeChuck=], but the two are after a sinister artifact known as the "Ultimate Insult" that will allow them to rule the Caribbean.
7
8After being hard to find for a long time, the game was finally made available digitally on [[Platform/GOGDotCom GOG.com]] and Platform/{{Steam}} in 2018.
9----
10!!This game provides examples of:
11* BankToaster: Referenced where an option to end the DialogueTree with a bank teller is to act outraged at the lack of free toasters.
12* BatmanColdOpen: The game begins with a battle against nondescript pirates, in which the player must learn to utilize Guybrush's unique adventuring skills.
13* BondVillainStupidity: [=LeChuck=] tries to defy this once he and Ozzie Mandrill have Guybrush at their mercy, saying "I've left him alive before, and it's always proved to be a big mistake." But Mandrill argues that they might need him as a hostage, so they [[LockingMacGyverInTheStoreCupboard maroon him on Monkey Island]].
14* BoundAndGagged: Guybrush and Elaine.
15* BreakingTheFourthWall: Being ''Monkey Island'' it's to be expected. But early in the game a ''literal'' example happens. Guybrush is challenging a master dart player to some difficult and later insane trick shots. One is to "Hit that guy over there" at which point he throws a dart at ''the player'' and cracks the screen.
16* CallingYourShots: There are a couple of dart players so talented they'll hit any mark Guybrush names, including a doorjamb on the opposite side of the room or [[NoFourthWall the player]].
17* ChekhovsBoomerang:
18** This is vital here, where you have a "meet yourself" scenario twice on your way to a particular destination [[spoiler:in the Mists o' Time Marsh]], and the second time you have to repeat the exact sequence of events you experienced the first time. It doesn't help that the potential sequence of events is completely random, so there's no "one guide fits all" answer for solving the puzzle.
19** The banana picker, which is used over and over for different tasks. Lampshaded by Guybrush, who excitedly exclaims that, "Hey, I actually get to use this banana picker more than once!"
20---> '''Guybrush:''' I sure am glad I've got this banana picker.
21* ChewbaccaDefense: Ozzie's Australian insults are so incomprehensible no one can counter them, so he always wins his matches.
22* ComedyAsAWeapon: The results of the insult-themed sports are based entirely on insults and puns.
23* ContinuitySnarl: This game is infamous among fans because of this. The revelation that Herman Toothrot [[spoiler:was actually Elaine's grandfather, Captain Horatio Torquemada Marley, all along]] completely breaks the continuity and timeline of the series:
24** For one thing, it ignores the fact that Toothrot originally got to Monkey Island aboard the ''Sea Monkey'', with the ship's log spelling that out quite clearly. The retcons in this game would mean that Toothrot somehow managed to get from Monkey Island to Mêlée Island (while forgetting that [[spoiler:he was formerly governor of the latter island]]), then undertook a voyage ''back'' to Monkey Island, only to get stranded for good this time.
25** It suddenly changes [[spoiler:Captain Marley from having supposedly been killed by [=LeChuck=] pushing him into a whirlpool sometime between the first and second games to Ozzie Mandrill being the one who did the deed, ''twenty years'' before the events of this game]].
26** The only way all of this even begins to make sense is if [[spoiler:Elaine's grandfathers ''both'' had the surname Marley, ''both'' were victims of assassination attempts via whirlpools during boat races, and one grandfather was successfully killed by [=LeChuck=], but the other survived Ozzie's attempt on his life]].
27** [[https://mixnmojo.com/features/sitefeatures/LucasArts-Secret-History-Escape-from-Monkey-Island/4 The International House of Mojo provides a complicated, if detailed description of how this could possibly all tie together.]]
28* CorruptCorporateExecutive: The Australian land developer Ozzie Mandrill.
29* CuttingOffTheBranches: Guybrush canonically ended up sinking his boat in the first game and stranded Carla, Otis and Meathook in Monkey Island.[[note]]This would happen if Guybrush fired the catapult at all without first changing its aim, so it's pretty plausible.[[/note]] As such, the first two are very angry at him and will only agree to sign on with him again if he can promise them cushy government jobs.
30* DontTryThisAtHome: Just before he pulls the fire alarm at the schoolhouse on Knuttin Atoll, Guybrush turns [[BreakingTheFourthWall to the player]] and says that you should never, ever do this in real life.
31* DunceCap: Guybrush is required to fail the test at the Pirate Transmogrification Academy to earn one of these to become more aerodynamic for the diving contest.
32* EasterEgg: Murrayball!
33* EskimosArentReal: Brittany the bank teller refuses to cash Ozzie's checks because she thinks they're counterfeit. Whoever heard of "Australia" anyway? And what's [[KangaroosRepresentAustralia this animal with another animal sticking out of its belly]]?
34* EvilLawyerJoke: Guybrush can tell a whole string of these to the Marley family lawyers on Lucre Island. Of course, none of the lawyers actually get the jokes...
35-->'''Guybrush:''' Why don't sharks eat lawyers?[[note]]Professional courtesy.[[/note]]\
36'''Confused Lawyer #1:''' But sharks eat lawyers all the time!\
37'''Confused Lawyer #2:''' Once they've signed all the right ''corpus delecti'' waivers...
38* ExplosiveLeash: The Voodoo Anklet of Extreme Discomfort, which "gets a lot more uncomfortable if you try to leave the island." The alternative, apparently, was the Voodoo Anklet of Excruciating Pain.
39* {{Expy}}: Pegnose Pete is very similar to Largo La Grande from ''Monkey Island 2''.
40* FanServicePack: Guybrush is MUCH easier on the eyes in this game than in [[VideoGame/TheCurseOfMonkeyIsland the last one]].
41* GameBreakingBug:
42** One can crop up when you're trying to restore Herman Toothrot's memory. If you hit him with anything other than the correct object, it causes him to completely lose his memory, forcing you to start the whole sequence again. However, it's possible for his memory to remain permanently lost, and if this happens before he remembers that [[spoiler:he's really Captain Marley]] and gives you a vital PlotCoupon, it becomes impossible to proceed in the game. Repeatedly throwing the coconut at him can reset the puzzle, but you then have to remember to throw the coconut at him ''again'' if you don't want to end up re-breaking the game.
43** It's possible for the rock puzzle on Monkey Island to become unsolvable if you throw the rocks in the wrong order, leaving you stuck.
44** On the Playstation 2 version only, talking to Otis on Jambalaya Island more than once will lock the game.
45* GodTest: Guybrush asks his future counterpart to guess what number he's thinking of.
46* GuideDangIt: The final round of Monkey Kombat turns into a HopelessBossFight (for both sides) unless you get very lucky or you start fighting to draw.
47* HandWave: The player can ask how Carla, Otis and Meathook managed to [[TitleDrop Escape from Monkey Island]], but all three of them refuse to elaborate behind mentioning how the whole ordeal was 'very traumatising'.
48* HarshTalentShowJudge: There's a diving contest with three judges, one of whom consistently gives Guybrush very low scores and terse, useless feedback. By probing further, Guybrush can learn that the judge is being [[RiggedContest paid to ensure that the other diver wins]].
49* HatesBaths: The Salty Old Cur on Lucre Island is so used to the strong odor of his bait shop that he comes to miss it when he's out and about. To remedy this, he never bathes, so he can keep the smell of fish entrails on him wherever he goes.
50* HijackedByGanon: Narrowly averted. Our favorite villain returns, but he's working for the new BigBad, and his last-ditch attempt to seize power backfires on him.
51* HoldUpYourScore: The cliff-diving judges.
52* HumongousMecha: The monkey head from ''VideoGame/TheSecretOfMonkeyIsland'' is retconned into being the very tip of a giant monkey robot, encased in stone, which Guybrush powers up and uses to save the day.
53* InJoke: Ignatius Cheese's SCUMM Bar is bought out while he's at sea and transformed into a tiki-themed establishment called the Lua Bar, after the flexible open-source coding that replaced the Scumm system in this game and ''Grim Fandango''.
54* IronMaiden: One is on the Lucre Island prison. Guybrush's assessment is: "[[Film/BillAndTedsExcellentAdventure Iron Maiden? Excellent!]] [[AnachronismStew Don't know why said that...]]"
55* IronicallyDisabledArtist: In the previous game, Meathook tells the tragic story of how in youth he was a virtuoso painter until he lost both hands in an accident. In this game, he has rediscovered his art through the method of impaling colored candles on his hooks and dripping wax onto a canvas.
56* KnightsAndKnaves: A puzzle on Jambalaya Island involves getting directions to a PlotCoupon from Jumbeaux [=LaFeet=]'s parrots, who were cursed by voodoo magic so that one always tells the truth and the other always lies. The trick is to get one of them drunk or caffeinated.
57* LessEmbarrassingTerm: Guybrush requisitions a ship, only to be given a bright pink vessel called the ''Dainty Lady''. If he complains to the Harbormistress, she will suggest other terms for the color, such as "magenta." In a bit of a subversion, one of her suggestions, "Flaming Popsicle," is even more embarrassing. Interestingly, the ship's figurehead, when animated, is decidedly unladylike and is in no way dainty. But then again, she does say her being pink is a new thing that she isn't happy with either.
58* LivingFigurehead: The enchanted figurehead of the ''Dainty Lady'' is part of the solution to finding the Ultimate Insult. The first step of the process is bringing her to life with voodoo earrings. She is ''not'' happy about having to be more than a statue.
59* LuckBasedMission: In Monkey Kombat, all attacks do the same amount of damage, and your opponent always gets the first move. As you can probably work out, this means that actually winning a match requires you to not make a single mistake, while hoping that the opponent is dumb enough to either switch into a stance weaker than the one you've adopted, or not bother changing its own stance after you switch into one that beats it. If the opponent AI doesn't feel like letting you win a match, then you're not going to, plain and simple. Strangely enough, the one match that ''isn't'' luck-based is actually the one against the reigning champion, who is coded to make at least one mistake in the match.
60* TheManInFrontOfTheMan: [[spoiler: In a rather surprising plot twist, Ozzie is the real BigBad of this game while [=LeChuck=] is just TheDragon.]]
61* MeleeATrois: In the climax of ''Escape'', it's Guybrush vs. [=LeChuck=] vs. Ozzie. Though this translates to you facing [=LeChuck=].
62* MilhollandRelationshipMoment: Subverted when you try to tell Ignatius Cheese what happened to the SCUMM Bar. He doesn't react at all when you tell him it fell victim to some fictional disasters, but when you say "Oh, never mind, it's nothing" he realizes it's been taken over and is infuriated.
63* MyGrandmaCanDoBetterThanYou: The Insult Arm-Wrestling features this potential exchange:
64-->"My ninety-eight-year-old grandmother has bigger arms than you."\
65"Ungh... Yeah, but we both got better bladder control than you do."
66* NamedAfterTheInjury: One of the minor antagonists is Pegnose Pete, who gets his name from his prosthetic nose. Additionally, the blind owner of the prosthetics shop is called Deadeye Dave, and the dual-hooked pirate Meathook makes a return during Act 2.
67* NoCelebritiesWereHarmed:
68** Ozzie Mandrill is a clear stab at Rupert Murdoch, being an Australian tycoon who sweeps in, takes over American (well, technically Caribbean) businesses, and seeks to impose his own views on his adoptive country.
69** The caricature artist who appears in Planet Hollywood is himself a caricature of Creator/HarveyFierstein.
70* NoFlowInCGI: Probably the reason why Guybrush has such a tiny, pathetic ponytail in this one. However, the "Elaine" waitress at Planet Threepwood has a long ponytail that sways as she walks.
71** On the other hand, Elaine's hair is bigger than ever, but noticeably stiff.
72* NoFourthWall: Used extensively, from Guybrush facing a cliff and crying out, "Farewell, cruel adventure game!" to Meathook talking about how he's auditioned for other games like a first-person shooter (it didn't work out, because the gun kept slipping through his hooks), to dart players targeting "that guy over there" and cracking the screen.
73* NostalgiaLevel: Major sections of the game take place back on Mêlée Island and Monkey Island, complete with similar geography and reunions with characters/objects from the first game (Carla, Otis, Meathook, the stuck clock tower, the banana picker).
74* OneCastMemberPerCover: The label of disc 1 has a render of Guybrush, while disc 2 has a render of Elaine.
75* OneWingedAngel: [=LeChuck=] in his Giant Statue Form.
76* PaperThinDisguise: Ignatius Cheese is the only one who wasn't surprised at Charles L. Charles's real identity.
77* ParodyName: Planet Threepwood and [=StarBuccaneers=] parody Planet Hollywood and Starbucks. Also, Piratemon cards and Hot Keels toys.
78* PixelHunt: There's a penny that can be found on the floor in Lucre Town, near the chess players, where the camera angle is so wide that the penny is impossible to see. Trying to pick it up reveals that it's been glued to the ground.
79* PlotCoupon: The pieces of the Ultimate Insult.
80* PoliticiansKissBabies: Discussed, of sorts. Charles L. Charles excuses himself saying that he has "hands to kiss and babies to shake".
81** A bit of DarkHumor in this case, as it came barely 3 years after the Louise Woodward "baby-shaking" murder case, in which she was eventually convicted of involuntary manslaughter.
82* PrimordialTongue: The Ultimate Insult, scourge of every piratical soul, is revealed to work by speaking in a primal tongue that bypasses the limitations of normal language and speaks directly to the soul: specifically, it's monkey jabber.
83* ReformedCriminal: There is a school where pirates undergo rehabilitation. Guybrush can pass and get a certification, which is embarrassing, but of course the plot requires that you utterly fail after giving the most [[HeroicComedicSociopath hilariously heinous]] answers.
84* RunningGag: Throughout the game, Guybrush ends up using pink transportation and even called "pink boy" by Jojo Jr.. For instance, the ship he travels in is pink as is the lava log coaster car on Monkey Island. And of course, he always points it out whenever it comes up. "But...it's pink..."
85* SelfHealingPhlebotinum: In the endgame, both [[spoiler:Guybrush's giant monkey robot and the LivingStatue of [=LeChuck=]]] regenerate their health so fast that it's futile for them to fight each other and you have to find another way to defeat [=LeChuck=].
86* {{Shapeshifting}}: [=LeChuck=] does this one here, switching between his ghost, zombie and demon forms as well as [[spoiler:Charles L. Charles]]. He already showed this capability in the first game, disguising himself as a sheriff named Fester Shinetop.
87* SchmuckBait: The multiplayer option in the pause menu. Attempting to select it results in various messages that try to remind the player that the option is fake and the game has no multiplayer.
88* ShoutOut:
89** If you talk to the drunken pirate at the SCUMM Bar in Act 1, his ramblings include [[Film/WomenOfThePrehistoricPlanet "Hikeeba!"]] and [[Franchise/{{Superman}} "Mxyzptlk"]].
90** The name "Ozzy Mandrill" brings to mind a certain poem by Shelley, especially when he [[spoiler:completes the Ultimate Insult]] and boasts "I am Ozzy Mandrill, king of the Caribbean! Look upon my works, ye mighty pirates, and despair!"
91** It also sounds like the name of the ''Franchise/StarWars'' character [[http://starwars.wikia.com/wiki/Ody_Mandrell Ody Mandrell]].
92** When talking to him, Guybrush can ask if he's the guy who [[Music/OzzyOsbourne bites the heads off monkeys]].
93** ''Franchise/MortalKombat'' is the source of the name "Monkey Kombat".
94** The trial; "If the nose don't fit, you must acquit" parodies the O. J. Simpson murder trial.
95** There is a X-Wing from ''Star Wars'' stuck in the swamps.
96** If you examine the iron maiden in the Lucre Island jail, Guybrush will remark "[[Film/BillandTedsExcellentAdventure Iron maiden? Excellent!]]"
97** Upon failing to [[spoiler:use the Ultimate Insult to wipe out all the pirates in the world]]:
98--->'''Ozzy:'''"[[WesternAnimation/LooneyTunes Where's the kaboom? There was supposed to be a Caribbean-shattering aboom!]]"
99** If Guybrush sits on the bench on Lucre Island, he remarks "[[Film/ForrestGump Life is like pillaging a trading vessel bound for Jamestown... Ya never know what you're gonna get.]]"
100** If you can't prove to the Scumm Bar bartender that you're old enough to get grog, he says "[[Series/{{Seinfeld}} No grog for you!]]"
101** Upon examining the brass monkey in the Lua Bar, Guybrush says "hmmm, brass monkey," to which many unseen patrons reply "[[Music/BeastieBoys that funky monkey]]!"
102** Examining the dead mouse on the floor will have Guybrush saying "What are we going to do tonight? [[WesternAnimation/PinkyAndTheBrain Try to take over the Caribbean!]]
103** The ''Dainty Lady'' will yell "[[Film/Titanic1997 I'M THE KING OF THE WORLD!]]" if you tell her that she looks familiar. Extra funny in French - the ship is instead called "la [[{{Pun}} P'tit Annick".]]
104* StableTimeLoop: The Mysts o'Tyme Marshe sequence has a part where Guybrush will meet a version of himself from the future, exchange some dialogue and swap inventory items. The player has to remember and duplicate this sequence exactly for when Guybrush revisits the same place as his future self.
105* StealthPun: Guybrush hires a navigator named Ignatius Cheese. The short form of Ignatius is Nacho.
106* StevenUlyssesPerhero: "Charles L. Charles." You won't be surprised that it's actually [=LeChuck=].
107* TheStinger: [[spoiler:Guybrush, after having been kicked off a cliff by Elaine for making a ridiculous suggestion of the player's choosing now that they're free to do as they wish, is still stuck in the ravine after the credits roll and calls out for help.]]
108* SymbolSwearing: In Act III, Guybrush asks Herman Toothrot, "How do I get off this [bleep]ing island?", as the swearing is bleeped in the dialogue and replaced by symbols in the in-game text.
109* TemporalSuicide: Optional and PlayedForLaughs. In the Mists of Tyme Swamp, Guybrush encounters his future self who gives him a few items, including a gun. The player can then use the gun to kill the future Guybrush, but this results in time resetting itself.
110* TitleDrop: Very blatantly: Whenever the title is dropped by Guybrush, it's spoken in a bombastic [[InAWorld movie trailer voice]]. And, what's more, if you have the subtitles on, the title drop is also written in caps lock with a {{Tradesnark}} at the end.
111* TookTheWifesName: PlayedWith. A lot of people, especially natives of Mêlée Island, assume that Guybrush has become Mr. Marley after marrying Elaine. As it turns out, both he ''and'' Elaine have become Marley-Threepwood.
112* {{Tradesnark}}: "Nice use of the ™." [[JustifiedTrope Fitting]], since it's said by a lawyer.
113* UnholyNuke: The Ultimate Insult is one of the most powerful Voodoo artifacts around; it doesn't hurt the body, but it annihilates the spirit.
114* TheUnreveal: When Guybrush asks the Voodoo Lady's name.
115-->'''Voodoo Lady''': My name is... [[spoiler:not important.]]
116* VaryingCompetencyAlibi: The sheriff of Lucre Island doesn't believe Guybrush's claim to have been framed for bank robbery by Pegnose Pete, because he thinks that if Pete were going to rob the bank, he'd be in and out in the middle of the night, using a clever system of weights and pulleys to open the vault, with no one any the wiser, not just barging in waving a pistol.
117* VideoGame3DLeap: The first ''Monkey'' in 3D. Not a very positive transition. It loses [[PointAndClick mouse control]], playability, and the graphic quality is crude, generic and charmless. Cartoonish but detailed 2D sprites like the ones from the older ''Curse'' still befitted a humor/story-driven non-action game .
118* VillainWithGoodPublicity: Charles L. Charles, [[spoiler:[=LeChuck=]'s alter ego,]] who wins the election for governorship of the Tri-Island Area in a landslide with his promises of "good times and free grog!"
119** This drops to a HatedByAll status after he wins, [[spoiler:reveals he's [=LeChuck=], and enslaves everyone,]] although no-one will actually admit to having voted for him.
120* VocalDissonance: The ''Dainty Lady'''s figurehead. Once you get her talking, you'll wish you hadn't.
121* WhyDidItHaveToBeSnakes: Pegnose Pete is terrified of ducks. He is ''so'' terrified of ducks that one of the dialogue options you have after catching him is to quack just to listen to him scream. As often as you like.

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