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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/destrega_1_web_smalltvtropes_8915.jpg]]
2[[caption-width-right:350: [- Original Japanese cover. Compare with the American cover[[note]]https://static.tvtropes.org/pmwiki/pub/images/destrega_-_1998_-_koei_co__ltd__smalltvtropes_7408.jpg[[/note]], and the European one [[note]]https://static.tvtropes.org/pmwiki/pub/images/destrega-psx_smalltvtropes_3533.jpg[[/note]]. -] ]]
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4''Destrega'', spelled as ''[=DeSTREGA=]'' [[SpellMyNameWithAnS in its original Japanese release]], is an obscure 1998 fighter by {{Creator/Koei|Tecmo}}, the same company behind the much more known ''VideoGame/DynastyWarriors'' franchise. Like DW, Destrega has a fantasy setting.
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6The gameplay is essentially an item-less, LimitBreak-less version of ''VideoGame/PowerStone'', with a twist: the characters resort to hand-to-hand combat whenever close to each other, and switch their moveset to magic-based projectile attacks as soon as they start to keep a mutual distance. The arenas allow players to roam just as much as they do in Capcom's ''Power Stone'', with the long-range attacks allowing a lot of strategy (although a match can last just 15 seconds at times). The controls are rather basic: while the X button is the one needed for jumping, the Square, Triangle and Circle buttons are used for delivering different attacks, that may be either punches or kicks during melee combat, or a wide array of magical projectiles during longer-ranged fights. Each character's lifebar has a stamina gauge under it, and each attack button empties a third of it: while melee attacks take little more than a second to refill, magical shots take much, much longer. Additionally, up to three attacks (due to the aforementioned stamina) can be chained in a combo, with varied button combinations (such as Square, Triangle and then Circle, for example) usually resulting in the strongest attacks (that often take out up to half a fighter's health). As for the shoulder buttons (all buttons can be mapped, by the way), L1 is used for guarding and R1 is used for dashing.
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8As for the plot, it's a cross between a character-driven story mode and your typical JRPG plot. There's a DoomedHometown, an [[TheEmpire evil empire]] to take down, a [[LaResistance resistance to join]], most of the dirty work being carried out by [[TheDragon the villain's trusty minion]], and so forth. But, aside from the fact that the story mode is shared between a few of the heroes (instead of each one getting a story mode of his or her own), [[ExcusePlot not much about it stands out aside from the fact it provides a narrative context for each fighter]], and given the lack of unlockable or secret characters (aside from [[spoiler: ''VideoGame/DynastyWarriors''-inspired alternate skins]]), [[PlayTheGameSkipTheStory it hardly affects the metagame at all]].
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10Magic users are split between Strega, people who have natural access to magic, and Relic wielders, who can use magic thanks to the artifacts of the very same name. In addition to the twelve playable characters described [[Characters/DeStrega in the character sheet]], the story mode features a CPU-only fighter named Relics (Relic in the japanese version), who represent any soldier in Zauber's army fighting with the relics' aid; the more notable Relic users have their own character slots (such as Milena and Fahlma, for example). The story mode takes place eleven years after a GreatOffscreenWar, in which the conflict between Strega and Relic-enhanced people decimated the population of the game's setting: the empire of Ipsen.
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12The game was re-released on the Platform/PlaystationNetwork on February 15, 2011, and it can of course be found on [=eBay=] as well. You can also, as always, find some gameplay videos on Website/YouTube.
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14----
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16!! [=DeStrega=] provides examples of:
17%%* AmericanKirbyIsHardcore: compare the three covers in the page image's caption, above.
18%%* TheAragorn: Tieme.
19* BadassBoast: A bunch of victory quotes go beyond the typical [[AWinnerIsYou "I won"]]. Tieme's "Nothing escapes [[DualWielding these blades]]!" comes to mind, although it's kind of ironic given the emphasis on longer-ranged attacks during gameplay.
20* DoomedHometown: Gradd's hometown is seen burning right as the story mode kicks off. Amusingly, it also pops up as an arena in just about every mode, [[CrossesTheLineTwice with the houses in fire every time.]]
21* DualWielding: Being the only swordsman in the game, Tieme makes up for it by wielding two blades.
22* GratuitousItalian: "Strega" is Italian for '''[[ShapedLikeItself witch]]'''. Amusingly, the Italian localization left the term (and therefore both the game's title and the TitleDrop) as is.
23%%* GreatOffscreenWar: The game's story mode takes place eleven years after one.
24%%* TheHero: Gradd.
25* KidAppealCharacter: Princess Anjie, fourteen years old. Complete with fluffy, floaty NonHumanSidekick (Jim, her floating... um, thing).
26* KilledOffForReal: Surprisingly in a game that doesn't have ''Franchise/MortalKombat''[='s=] body count, there are casualties aside from the villains. Poor [[spoiler: Doyle]].
27* LeaningOnTheFourthWall: [[JustifiedTrope Possibly as a representation of simplified runes due to her being unexperienced]], Anjie's attacks take the form of [[Platform/PlayStation green triangles, purple squares, blue crosses and red circles.]]
28* TheMagicGoesAway: The ending. [[spoiler:The Big Bad Boss wanted to destroy everyone who knows how to access to magic using a Relic while keeping his own, natural powers, in order to him and all the ''Strega'' acts as GoodSamaritan and a Guide to Mankind, but TheHero doesn't buy it. So in order to stop him to become a worse tyrant, he has to destroy ALL magic in the setting]]
29* MarketBasedTitle: As said above, it's more of an [[SpellMyNameWithAnS alternate spelling]] (''[=DeStrega=]'' in Japan, ''[[AmericanKirbyIsHardcore DESTREGA]]'' everywhere else), but it's there.
30%%* MsFanservice: ''Hello,'' Milena.
31* NoHoldsBarredBeatdown: Courtesy of [[spoiler: a BrainwashedAndCrazy Reyus]], at the expense of [[spoiler: his own father]].
32* RedHerring: [[spoiler: We're led to believe that]] Zauber is the main villain. [[spoiler: It turns out Rohzen has been pulling the strings the whole time.]]
33* ShoutOut: The two moustached EliteMooks fought near the end of story mode are red and green, much like [[Franchise/SuperMarioBros another famous pair of moustached characters]].
34* TitleDrop: [[spoiler: [[TitleScream Yelled out loud]] [[{{Kiai}} (LOUD)]] by Gradd as the very last line of the story mode. It turns out to be the key to [[TheMagicGoesAway destroying the Master Relic.]]]]

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