Follow TV Tropes

Following

Context VideoGame / DawnOfWarIII

Go To

1[[quoteright:282:https://static.tvtropes.org/pmwiki/pub/images/cover_dowiii.png]]
2[[caption-width-right:282:''"Death comes for all..."'']]
3
4->''"In darkness, I shall be light. In times of doubt, I shall keep faith. In throes of rage, I shall hone my craft. In vengeance, I shall have no mercy. In the midst of battle, I shall have no fear. In the face of death, I shall have no remorse."''
5-->-- '''Narrator''', Announcement Trailer
6
7''Warhammer 40,000: Dawn of War III '' is a RealTimeStrategy and the third game of the ''VideoGame/DawnOfWar'' series, based on ''TabletopGame/{{Warhammer 40000}}''. The game is developed by Relic Entertainment and published by Creator/{{Sega}}. [[https://www.youtube.com/watch?v=N_ZgyNoHtjw&ab_channel=DawnofWar Relic released a trailer on May 3rd, 2016]] confirming the development of the game. The game was released on 27th April 2017 for PC.
8
9The planet Acheron, the wandering world, will soon emerge from the Warp, and bring with it a catastrophic weapon known as the "Spear of Khaine". Three forces converge on the planet - the Blood Ravens Space Marines under legendary commander Gabriel Angelos, the Eldar of Biel-Tan led by Lord Kyre and accompanied by Farseer Macha (returning from the first game), and an Ork horde of the Bad Moons led by Warlord Gorgutz (his fourth appearance, after Winter Assault, Dark Crusade, and Soulstorm). The Astra Militarum/Imperial Guard also appear, though as a non-playable faction.
10
11The game saw the return of base building from the first game series and large armies, whilst also retaining some elements from the second series such as Heroes, and expanded on the concept by also adding "Elite Units" and "Super Units". For Multiplayer, there was one mode available at launch that was called "Power Core". The game objective of the mode is to have players destroy their opponent's power generators and turrets defending their bases before finally destroying the opposition's power core and thus win the game. The developers stated that more multiplayer modes will be added post-launch.
12
13As of 8th February 2018 however, Relic announced that they would no longer support the game and cancelled all planned content and expansions, citing lower-than-expected sales. This leaves the future of the ''Dawn of War'' series in question.
14
15----
16!!This game provides examples of the following tropes:
17
18* ACommanderIsYou:
19** Space Marines are an Elitist Generalist faction. Their units are more expensive than the Eldar and Ork equivalents and they have units to suit most situations, but they lack the mobility of the Eldar and the cheapness of the Orks.
20** Eldar are a Balanced Guerrilla/Ranger faction. Their units cost less than Space Marines and can actually put out more DPS, but lack staying power once their shields are broken, encouraging hit-and-run tactics. They also have the most access to stealth and mobility options of the three factions.
21** Orks are a Spammer Generalist faction, with an aspect of Gimmick. They have cheap units which can easily outnumber and swamp the Marines and Eldar, and their units can be upgraded with Scrap to gain various bonuses, and Scrap can also be used to build cheap vehicles in the field.
22* AirborneMook: The Shadow Spectres, elite Eldar units who hover above the ground through anti-gravity jetpacks and wield prism rifles.
23* ArtisticLicensePhysics:
24** Even in a universe that flips the bird to physics, it should not to be possible for Gabriel Angelos to leap several feet up in the air in [[MightyGlacier Terminator Armor]]. His [[ArtificialLimbs augmentic legs]] must be pretty powerful.
25** And the GroundShatteringLanding of the Imperial Knight would be more detrimental since the SquareCubeLaw and the Knight's sheer size would have shattered both its external and internal components. In addition, Imperial Knights are canonically usually deployed on planet by ship rather than DynamicEntry from the sky, as in the seen here.
26** Acheron is so massive that its gravity should be wreaking havoc on the entire system, especially Cyprus, given that it appears to be the size of Jupiter and is as close to Cyprus as the Earth to its moon when it appears out of the warp.
27* ArtifactOfDoom: The Spear of Khaine, a powerful weapon which is sought by all three races. Though in the case of the Blood Ravens, Gabriel has no interest obtaining the Spear and seeks to prevent the other two from using its power, as according to him it can corrupt anyone who wields it.
28** [[spoiler: As it turns it was all a trick. The spear was set as a trap by Chaos to lure anybody who sought it to fight each other, and eventually one when enough blood was spilled and somebody actually tried to use the spear, it would spill their blood and use it as a sacrifice to release a giant daemon.]]
29* AscendedMeme:
30** A lot of fan art for Farseer Macha had her depicted as a redhead (despite her hair color in the original game being orange) and having three red lines on both her cheeks. Come this game, where she is without a helmet, her depiction is almost the same way as the fan artwork (almost in that her hair is tied rather than loose).
31** [[spoiler: Crashing a spaceship into a huge daemon?]] [[https://1d4chan.org/wiki/File:Hell_Yeah_by_Gannadene.jpg The Angry Marines did it first.]]
32* AutobotsRockOut: Ork Waaagh! towers are equipped with huge audio amps that can be triggered to play doof-style music, while some Ork yells over the speakers, "Orks iz made for rokkin!" This buffs the speed and offense of all Ork units near the Waaagh! tower. The main drawbacks are that the towers are loud enough to be heard from very far away, take extra damage while playing, and also show up on the mini-map of the enemy players.
33* BigBadEnsemble: Gorgutz and Kyre represent the main threat for most of the game with their focus on the Spear of Khaine. [[spoiler: Both turned to be [[UnwittingPawn playing into the hands]] of the Chaos daemon who orchestrated the prophecy of the spear in the first place to gain its freedom.]]
34* {{BFS}}: One BFS wielded by the Wraithlords, and an even bigger BFS wielded by Wraithknight Taldeer.
35* CallBack: Multiple units have quotes lifted verbatim from previous entries in the series:
36** Tactical Marines: "Show me what passes for fury among your misbegotten kind!" (''Dawn of War II'')
37** Jonah Orion: "An open mind is like a fortress with its gates unbarred and unguarded." (''Dawn of War I'' Librarian)
38** Diomedes: "I am the Emperor's will made manifest!" (''Dawn of War I'' Chaplain)
39** Deathstorm Drop Pod: "Steel Rain protocol engaged!" ((a reference to Boreale's strategy in ''Soulstorm'')
40* ChargeAttack: As the Imperial Knight attacks with its twin gatling cannons, its heat level rises. Eventually, it TurnsRed and fires superheated bullets.
41* CivilWarcraft: Happens with the Orks as Gorgutz fights to bring the rest of the Orks in the sector under his rule, and later multiple missions with the Eldar. First with Macha and Ronahn trying to take to Taldeer's Soulstone. The player can avoid engage the Eldar guarding it for most of the mission, but once it is stolen they will attack the player's forces. Another occurs after as Kyre wants it back and offers them a chance to rejoin him, and he responds with violence as they refuse.
42* ContinuityNod:
43** During the last cinematic in ''Retribution's'' Space Marine campaign, Apollo Diomedes stated that he could not serve the chapter in the same manner as before. Sure enough, he's now a Chaplain rather than a Captain.
44** During Macha's conversation with Jain Zar, Macha mentions her feud and temporary alliance with Gabriel Angelos during the Tartarus campaign and how he failed her and allowed darkness to prevail. [[note]] She means Gabriel failing to heed her warnings to not destroy the Maledictum that contained a powerful Greater Daemon of Khorne. [[/note]]
45*** While preparing to face [[spoiler: the Storm Prince]], Gabriel mentions the above, and how his actions almost destroyed his chapter.
46** Gorgutz mentions to his underlings that he came to Cyprus Ultima because of information detailing Acheron that he obtained from the Eldar during the Kaurava campaign. Jonah also mentions Kaurava, and how Gorgutz is responsible for the deaths of several of their battle-brothers. Furthermore, [[spoiler:loading screens reveal that Gorgutz is actually the canonical winner of Soulstorm.]]
47* CreatureHunterOrganization: Accompanying the Blood Ravens are an Inquisitor from the Ordo Xenos (A main branch of the Inquisition dedicated to fighting aliens) and members of the Deathwatch (The chamber militant of the former composed of Space Marines from various chapters).
48* CuttingOffTheBranches: Gabriel Angelos' presence confirms that ''Retribution's'' Space Marine ending is canon.
49** Though the presence of Taldeer as a Wraithknight suggests that some of the other factions endings are also canon to an extent (as her Soulstone is only retrieved in the Eldar ending by her brother, who is her pilot).
50** On Mission 7's loading screen for the Orks, the small info text reveals that Gorgutz had conquered Kaurava and thus making him the canonical victor of Soulstorm's campaign.
51* DeathFromAbove: Practically the Space Marine faction MO. From their DropPod mechanic to Assault Marines delivering a GoombaStomp, and several of their Elites also descend from above, as does the Chapter Standard.
52* DropPod: The Space Marine faction mechanic allows them to deploy units into battle from an orbiting Strike Cruiser in one of these (or being dropped by a Thunderhawk Gunship in the case of vehicles). They can also deploy Deathstorm Drop Pods filled with Assault Cannons.
53* DualWielding: The Wraithblades wield a pair of Ghost Swords.
54* DueToTheDead: Anyone familiar with Eldar lore will know that normally they [[NoOneGetsLeftBehind will do anything to recover the soulstones of their fallen kin]] as plugging them into the infinity circuit of their Craftworld is their only hope of a peaceful afterlife. So when Lord Kyre leaves the soulstones of his subordinates behind, [[BadBoss you know immediately he's a wrongun]].
55* EnemyMine: [[spoiler:The daemon released from Acheron is such a menace that Macha actually goes to Gabriel and Gorgutz to ask for their aid.]]
56* EvilIsNotAToy: Ronahn and Macha attempt to pit Gorgutz against Kyre so the latter's forces are drawn away from guarding Taldeer's soul stone. This ends up working a bit too well as the Orks end up crushing the Eldar forces guarding the vault, then start to attack the base Macha and her insurgents intended to rob. It ultimately works in their favor, providing an ample distraction that allows them to escape but many Eldar are killed in the process, which Macha was hoping to avoid.
57* FactionCalculus:
58** Space Marines are Powerhouse, with expensive but strong units.
59** Eldar are Subversive, relying on hit-and-run tactics and special abilities to overwhelm their enemies.
60** Orks are the Horde, with lots of cheap units and a focus on the ZergRush.
61* {{Flight}}: Flying vehicles such as Space Marine Landspeeders and Eldar Vypers are capable of crossing through impassable gaps/canyons.
62* FullPotentialUpgrade: Ork units can upgrade themselves using scrap (generated from WAAAGH! towers or salvaged after battles) that not only increase their effectiveness, but will also grant them additional abilities. For instance: A Tankbusta squad upgraded using scrap gain the ability to call on a squig strapped with explosives.
63* GatlingGood: Solaria's Imperial Knight is equipped with two Avenger Gatling cannons, and their damage can be increased once they heat up.
64* GenericDoomsdayVillain: [[spoiler: The daemon manages to be a bad case of this even by Warhammer's standards. It has no speaking role making it more akin to a monster than an actual character.]]
65* GeoEffects: The Space Marine Chapter Standard allows them to lay claim to an area, with the Standard granting stacking bonuses to nearby allies (a shield in tier 1, periodic orbital strikes on enemy units in tier 2 and constant healing in tier 3). Fittingly, though, if the Standard is captured by the enemy, the effects end.
66* GoOutWithASmile: The Blood Raven in the intro cutscene smiles serenely as a Wraithguard is about to fall on him. When his corpse is next seen, he's still smiling.
67* HeroUnit: Each faction has several Elite Units (Heroes, Elite and Super Units) with unique abilities to choose from. Though each requires a varied number of elite points to be spent on in order to summon them.
68** '''Space Marines'''
69*** Gabriel Angelos
70*** Jonah Orion
71*** Chaplain Apollo Diomedes
72*** Solaria
73*** Imperial Knight Paladin
74*** Venerable Dreadnaught
75*** Kill Team Ironmaw
76*** Terminators
77*** Assault Terminator
78*** Ironclad Dreadnaught
79** '''Eldar'''
80*** Macha
81*** Ronahn
82*** Jain Zar
83*** Kyre
84*** Wraithknight Taldeer
85*** Wraithknight with Wraithcannons
86*** Wraithlord
87*** Striking Scorpions
88*** Warp Spiders
89*** Wraithseer Kayduin
90** '''Orks'''
91*** Gorgutz
92*** Zappnoggin
93*** Wazzmakka
94*** Da Kommando
95*** Beauty the Morkanaut
96*** Gorkanaut
97*** Deff Dread
98*** Mega Nobz
99*** Stormboyz
100*** Lifta-Droppa Wagon
101* HesBack:
102** Chapter Master Gabriel Angelos (now wearing Terminator Armor), Farseer Macha and Warboss Gorgutz return as the commanders of the factions.
103** Jonah Orion, whose fate was left uncertain after the battle against the chaos corrupted Chapter Master Kyras, is revealed to have not only survived, but has been made Chief Librarian by Angelos.
104** Taldeer returns as a Wraithknight, with her brother Rohnan as her pilot.
105** Diomedes returns but has apparently stepped down as First Company Captain and has taken the role of a Chaplain (and wearing Terminator Armor).
106* HumongousMecha: New to the game's roster of humongous mecha are Imperial Knights and Eldar Wraithknights--both miniature versions of their respective factions' Scout Titans (introduced in ''Epic'' and finally canonized in 6E), making them roughly the size of an office building. The Ork have the Gorkanauts.
107* LivingStructureMonster: While not really living monsters, the Ork buildings give a sense of this trope. They appear incredibly unstable and almost about to explode, but the way they are animated makes them look like they are alive.
108* MassTeleportation: The Eldar can teleport their buildings to different parts of the map.
109* MeleeATrois: The Space Marines, Eldar, and Orks are all fighting over the fabled Spear of Khaine.
110* NoCanonForTheWicked: Subverted. Loading screens reveal that the Kaurava campaign in ''Soulstorm'' was canonically won by [[spoiler:the Orks under Warboss Gorgutz.]]
111* NoodleIncident: Ronahn mentions that after the defeat of Azariah Kyras from '''Retribution''' he was on his way to Ulthwé to lay his sister's soulstone to rest, but complications occurred. The exact details are unknown, but Taldeer's soulstone then somehow fell into the hands of Lord Kyre.
112* PortalNetwork: Like in the previous games, the Eldar can use their webway gates to swiftly move across the battlefield.
113* ThePowerOfRock: Waaagh Towers can pop open and blare rock music over the battlefield. It buffs all nearby Ork units.
114* RocketPunch: Gorgutz' power klaw is also attached with a chain, allowing him to grapple himself towards enemy units and temporarily stun them, or use it as a flail and block enemy fire.
115* RuleOfSymbolism: The announcement trailer shows us a rain of countless bodies falling from the sky and landing on an enormous pit of corpses. This is likely to symbolize the state of the 41st millennium in general: endless wars are waged, countless battles fought and nothing but mountains of corpses are left by the end of the day.
116* RuleOfThree: The game's playable races are the Space Marines, the Eldar and the Orks. Compared to the first and second game, this is the first time that the starting races are three rather than four, although it is hinted that a fourth race would also be featured... prior to future updates being canceled.
117** The Astra Militarum will be making an appearance, but as a non-playable race.
118* ScavengedPunk: Ork's aesthetics and mechanics play up this theme. Virtually all Ork infantry is capable of upgrading themselves by sorting through piles of loose scrap and {{Macgyvering}} together additional arms and armour. Further, Gretchin can quickly turn such scrap piles into new buildings and functional vehicles at a resource discount and without having to go through base buildings.
119* TheStinger: [[spoiler: After the credits, it is shown that the Necrons have taken into attention Gabriel, Gorgutz and Macha's victory over the Daemon of Acheron, and are implied to be the next threat they will face.]]
120* SkullForAHead: Diomedes' helmet is designed to look like a skull, which is a common design for a space marine chaplain.
121* StrategicAssetCaptureMechanic: Income is based on ownership of strategic points capped with listening posts, some of which have sandbag nests (or rarely, a [[DeflectorShields Void Shield]]) around them as well.
122* ThirdPersonPerson: A Servitor refers to itself as "this one".
123* TookALevelInBadass: In the previous game, the Wraithguard could not move swiftly without the aid of a Warlock or Farseer (as, in canon, they rely on a Warlock or Farseer to see properly). In this game, they function just fine without them and are just as deadly.
124* TwinTropes: It was established in ''Retribution'' that Taldeer and Ronahn were siblings. In this game, its revealed that they are twins.
125* VideoGameFlamethrowersSuck: Flamers are no longer treated as a weapon, instead they're considered a type of special ability that requires cool-down and directional deployment. Should you manage to take the time to do all that and survive, then the Space Marine will hose a target area with flame (normally Marines with flamers just use their bolters). This leads to players greatly favouring the plasma gun as the weapon option.
126* WeaponOfMassDestruction: What has drawn the three races to the planet of Acheron is Spear of Khaine, a weapon of tremendous power.
127* WhatHappenedToTheMouse: [[spoiler:Acheron is [[EarthShatteringKaboom violently destroyed]] at the end of the game, implicitly wiping out almost all of the forces that were still fighting on the planet and likely destroying any ships still in orbit. While Macha handwaves it by saying that "some escaped", only herself, Gabriel and Gorgutz are present in the final mission, leaving virtually every other character in the game completely unaccounted for by the time the credits roll.]]
128* WorkerUnit: A returning feature from the original series. Servitors for the Space Marines, Bonesingers for the Eldar and Gretchin for the Orks.
129* WorldOfHam: This is Warhammer 40000 after all. Stand examples are Gabriel, Diomedes, Gorgutz and Kyre.
130* YouRequireMoreVespeneGas: As in the previous games, resources are requisition and power along with elite points that are used to summon Elite Units and Heroes. Strategic points are located around the map, and upon capturing them players can build nodes for requisition and power and can purchase add-ons that allow an increase in resource gathering.
131* YouHaveResearchedBreathing: Unlike the previous games, certain basic skills are not bought as upgrades (so no more plunking down 'X' resources to have your Space Marine throw frag grenades). Instead a number of previously basic skills can only be gained if you have the correct Elite unit present, or if you experience grinded enough to have purchased it as a buyable doctrine (maximum of 3 doctrines at once).
132* ZergRush: The Ork trailer shows them to fit the trope perfectly. It fits them mechanically too, as not only can they build inexpensive units quickly, but the "scrap" mechanics allow them to rapidly raise new units in the aftermath of any major battle.

Top