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1[[quoteright:350:]]˛˛''[=BoxBoy!=]'' is a series of of PuzzlePlatformer games created by Creator/HALLaboratory. ˛˛The games follow Qbby, a square-shaped alien being with the power to create boxes out of his body, and his friends on a myriad of quests to save his planet and the universe as a whole from a mysterious black mist. Games in the series include:˛˛* The UsefulNotes/Nintendo3DS trilogy˛** ''[=BoxBoy!=]'' (2015)˛** ''[=BoxBoxBoy!=]''[[note]]''[=BoxBoy!=]: One More Box'' in Japan[[/note]] (2016)˛** ''Bye-Bye [=BoxBoy!=]''[[note]]''Goodbye, [=BoxBoy!=]'' in Japan[[/note]] (2017)˛* The UsefulNotes/NintendoSwitch games˛** ''[=BoxBoy! + BoxGirl!=]'' (2019)˛˛----˛!! This game contains the following tropes:˛* BagOfSpilling: Aside from the basic box-producing ability, Qbby's powers tend to not carry over between games, with Qbby regaining them and other new abilities as you progress. Some skills are never relearned, such as the ability to create multiple sets of boxes only being in ''[=BoxBoxBoy!=]''.˛* BittersweetEnding: "A Tale for Two" in ''[=BoxBoy! + BoxGirl!=]'' has [[spoiler:Qbby and Qucy sacrifice themselves to ensure Qbaby can escape safely, giving her Qucy's bow as a memento]].˛* TheCameo: The final unlockable comic in ''[=BoxBoy! + BoxGirl!=]'', called "How to make friends!", is a reference to ''VideoGame/KirbyStarAllies'', with Qbby's attempted friend actually being none other than pink puff ball himself.˛* CoOpMultiplayer: ''[=BoxBoy! + BoxGirl!=]'' has "A Tale for Two", an alternate storyline which can be played cooperatively with another player or on your own via swapping between Qbby and Qucy.˛* DeliberatelyMonochrome: Most of the game's world is black and white, with occasional colors now and then.˛* DisneyDeath: [[spoiler:''Bye-Bye [=BoxBoy!=]'' ends with Qbby and his friends seemingly sacrificing their lives to save the universe. If you wait long enough on the "The End" card, you'll see Qbby slowly open his eyes.]]˛* DownerEnding: The "A Tale for One" ending of ''[=BoxBoy! + BoxGirl!=]'' ends with [[spoiler:the planet being destroyed due to final machine requiring two box beings to be activated, though the final shot reveals [[BookEnds another box falling from the sky in an all-too familiar fashion next to the blackened Qbby]]]].˛* {{Expy}}: The black mist functions similarly to Dark Matter from the ''Franchise/{{Kirby}}'' series. It destroys anything it comes in contact with, and the third game reveals [[spoiler:there's a whole planet of it, which repels Qbby's attempted landing at first]].˛* GoldenEnding: [[spoiler:The ending to "A Tall Tale" is this to the other two campaigns in ''[=BoxBoy! + BoxGirl!=]'', in which Qudy stops the black mist and saves Qbby and Qucy.]]˛** [[spoiler:After beating all three of ''[=BoxBoy! + BoxGirl!=]'''s campaigns and equipping all four fragments, the DownerEnding from "A Tale for One" is replaced with a Golden Ending--the fragments form a second character, allowing the machine to activate and restore the planet to health.]]˛* HeroicSacrifice: The first game ends with Qbby and Qucy becoming part of the ground in order to fuel a machine to save their planet, with a new Qbby being born later.˛** The third game has all [[spoiler:four]] Qbabies do this at the end of their missions, and [[spoiler:Qbby, Qucy, and Qudy do likewise at the end of the story]].˛** The fourth game shows [[spoiler:Qucy and Qbby do this at the end of both "A Tale for One" and "A Tale For Two", though Qbby's attempt in the former goes poorly. The GoldenEnding at the end of Qudy's story shows Qudy doing likewise, being seemingly rendered lifeless in his last-ditch effort to stop the black mist.]]˛* HintSystem: If you're stuck on a puzzle, you can pay a few Play Coins (built into the 3DS, you get these for walking in real life) for the game to temporary flash where Qbby and the boxes are supposed to be. If you've already paid for the hint, you can view it as many times as you want until you either pass the point or quit.˛* IdleAnimation: Qbby and his friends will either dance or fall asleep to the music if left idle for long enough.˛* MindScrew: The games' narrative can be confusing to parse, as there is no dialogue to explain... well, anything really. Which makes moments such as that in the second game, where Qbby sees his past self on another planet and wakes him up, to be even more confusing.˛* MindScrewdriver: The descriptions of the music in the options menu explain some of the story.˛* OldSaveBonus: Having ''[=BoxBoy!=]'' and[=/=]or ''[=BoxBoxBoy!=]'' on your 3DS system will unlock the Qucy costume and UsefulNotes/GameBoy color palette option in ''Bye-Bye [=BoxBoy!=]'', which are otherwise unlocked through HundredPercentCompletion. The latter two 3DS games also allow you to use costumes you've obtained in the previous games.˛* PromotedToPlayable: ''[=BoxBoy! + BoxGirl!=]'' allows Qucy and Qudy to be playable for the first time (unless you count the Qucy costume from ''Bye-Bye [=BoxBoy!=]'').˛* ScareChord: Technically not a chord, but the 3DS menu jingle for ''Bye-Bye [=BoxBoy!=]'' is a low, ominous-sounding piano note.˛* SerialEscalation: The second game lets Qbby use two sets of boxes, while the third gives him special boxes with specific powers.˛* SilenceIsGolden: Outside of the unlockable comics, all three games are completely devoid of dialogue.˛%% SpinoffBabies: The third game introduces Qbaby, mini-Qbbys that come in different colors.˛* SuperEmpowering: Qbby's friends and Qbabies do this to grant him new abilities.˛* TertiarySexualCharacteristics: Qucy has eyelashes and a bow.˛* TrilogyCreep: The first three games were billed as a trilogy for the Nintendo 3DS, with a vaguely defined narrative surrounding Qbby and his friends fighting against an ominous black mist to save the universe. Then the fourth game was announced two years later, as the beginning of a second trilogy wherein the black mist planet returns.˛* UnlockableContent: Beating a stage gives you money that you can use to buy [[AndYourRewardIsClothes new costumes]], music, comics, and [[BrutalBonusLevel challenge stages]].˛----


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