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1[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/Bioforge_3417.jpg]]
2
3->''"Return the fork, or I'll command it to destroy you!"''
4
5A 1995 ActionAdventure game by Creator/OriginSystems for DOS and Windows [[Platform/IBMPersonalComputer PCs]].
6
7He wakes up in a cell. He doesn't know who he is. He doesn't remember where he is. He is within the depths of an abandoned sprawling base on a lonely moon; apparently, he is the victim of an insane radical group's cruel experiments, which have turned him into a {{cyborg}} -- a grotesque killing machine.
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9It is up to him to escape the base, discover the secret of his true identity and the moon, and hopefully get revenge on the MadScientist responsible for his ordeal, Dr. Mastaba.
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11The game was technologically innovative for its usage of fully-textured 3D models (imagine the first ''Videogame/AloneInTheDark'', only with Platform/PlayStation quality models), but didn't have great sales, owing perhaps to its very high system requirements and it being advertised as an "InteractiveMovie" (while having little do to with them) just as that genre was losing its popularity.
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13[[SimilarlyNamedWorks Not to be confused]] with ''VideoGame/{{Geneforge}}''.
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15A LetsPlay of the game [[http://lparchive.org/Bioforge/ is available.]]
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17----
18
19!!This game features examples of:
20* AdvancedAncientAcropolis: [[spoiler:The Phyxx base, the last relic of this civilization. ]]
21* AmnesiacHero: The protagonist wakes up at the start with no idea who or where or even ''what'' he is.
22* AntiAir: The protagonist must shoot down a dropship at close quarters using a large turret gun in the complex's tower.
23* ArmCannon: One of Dr. Mastaba's "enhancements" for you.
24* ApocalypticLog: Various logs scattered around the base chronicle how it came to be in such a ruined state before you woke up.
25** Caynan's logbook shows his descent into insanity. According to Dr. Mastaba's notes, [[LampshadeHanging the cyborgization victims after a certain point obsessively write down everything happening to them until they entirely succumb to insanity.]]
26** You also have your own journal, providing additional thoughts on your situation. After you check a few entries, you (the character) will notice that you aren't consciously ''creating'' these logs, they just kind of show up... which results in a log entry about how your journal is apparently logging all of your thoughts ''for'' you.
27* ArtisticLicenseMusic: In a game full of alien monsters, mad science, and transhuman cultists, perhaps the greatest absurdity is how the protagonist can play a flute ''that'' well with only six total fingers.
28* AxCrazy: The victims of the cyborgization process kept going completely insane until Mastaba found out how to stop it. The player also has the option of acting AxCrazy themselves, as there are points where you can kill someone even though they pose no threat to you.
29* BareFistedMonk: There are firearms in the game (and the [[ImprobableWeaponUser severed arm]]), but for the most part you can complete it beating up enemies with your hands and feet.
30* {{BFG}}: Originally carried by Tumolt.
31* BlessedWithSuck: Yes, you're a cyborg with an ArmCannon and a HealingFactor, but you're also a deformed freak. [[spoiler: Also, both the cannon and the healing are powered by the same batteries that the escape ship needs. Use them too much, and you'll lock yourself out of winning the game.]]
32* ChickenWalker: The security bots in the corridors.
33* CloudCuckooLander:
34** Caynan ends up in this state (with a heavy dose of AxCrazy) after Dr. Mastaba's experiments drive him insane.
35** The Prime Paragon's logs spend time in this territory when he's not being TheFundamentalist.
36* CursedWithAwesome: Dr. Mastaba's experiments have destroyed the protagonist's identity (and appearance), but they have also given him powers which are his only hope of escaping the doomed base.
37* {{Cyborg}}: The protagonist. And, well, all of Dr. Mastaba's victims.
38* DeathWorld: Daedalus, the moon where the Mondite base is located, is a deeply unpleasant world with horrid fauna, unbreathable air, and an acid lake.
39* DeadlyEuphemism: Where did Dr. Mastaba put his failed past experiments? [[spoiler: "In the lake."]]
40* DressingAsTheEnemy: When wearing the enviro suit, the station personnel will leave you alone unless you attack them.
41* EarthShatteringKaboom: [[spoiler:The reactor explosion of your base somehow manages to blow up the entire moon.]]
42* EleventhHourSuperpower: Near the end of the game, your character [[spoiler:acquires the ability to fire a destructive beam out of his wrist.]]
43* ElaborateUndergroundBase: complete with hangar bay, cryogenics lab, prison, defense tower, medical experimentation lab. Associated problems include earthquakes and MoleMen tunnelling.
44* ElectronicSpeechImpediment: The nurse robot at the beginning of the game experiences this problem when it receives damage.
45* EnemyCivilWar: [[spoiler: One reason for the decline of the Phyxx civilization.]]
46* EnterSolutionHere: The various security codes (randomized with every game).
47* FromBadToWorse: Yes, you just woke up in a prison cell as a subject of monstrous experiments which have left you deformed. And you'll soon learn that the base you're in is a) on a DeathWorld and b) self-destructing.
48* TheFundamentalist: The Prime Paragon, insane leader of the Mondites.
49* GoingCritical: Stopping a reactor from meltdown is one of the stages of your quest.
50* GravityMaster: The Phyxx race. Their civilization was built upon the mastery of gravity. The upper learner/leader class lived in low gravity cities where little physical effort is needed, while the worker/soldier class were grown in high gravity environments to make them stronger. HilarityEnsues.
51* GravityScrew: There is a room [[spoiler:deep in the alien ruins]] where you're stuck in orbit around an object in the middle.
52* GrenadeHotPotato: At one point, a marine chucks a grenade into the room you're in. (A grenade with a ridiculously long fuse.) Return to sender.
53* GrievousHarmWithABody: The fight right at the beginning of the game, where you beat up an AxCrazy psychopath with his own severed limb. All while shouting that you have no wish to harm him.
54* HeelFaceTurn:
55** Caynan, one of the Mondite guards. Unfortunately, it didn't turn out well for him and he was made into a test subject himself.
56** Dr. Escher, although she was never ''that'' committed to the Mondite cause.
57* HigherTechSpecies: [[spoiler:The Phyxx]].
58* HumanPopsicle: [[spoiler:Well, an "alien popsicle". The few surviving Phyxx are cryogenically frozen.]]
59* IdentityAmnesia: ''Bioforge'' is but one of many stories to kick off with this trope.
60* KarmaHoudini: Despite conducting horrendous UnwillingRobotization experiments [[spoiler:Dr. Mastaba gets away scot-free]].
61* MachineWorship: The Mondite movement. A quite powerful terrorist organization who believes firmly in transhumanism, and won't stop at anything to "evolve" humanity.
62* MadScientist: Dr. Mastaba, and how!
63* ManaMeter: Your battery meter, used to regenerate health and to power your built-in gun.
64* NintendoHard: Clunky tank controls and melee combat that doesn't cooperate with it, TrialAndErrorGameplay puzzles and potential instant deaths, an early part of the game is a TimedMission that is so difficult to deal with that it can come down to pure luck (and trying to savescum inside this part will automatically run out the timer every time the save is loaded, making the game impossible and thus forcing it to have to be done in one go), and the UnintentionallyUnwinnable situation listed below. This game doesn't mess around.
65* PhlebotinumRebel: You and (somewhat) Dane, at least.
66* PlayingWithSyringes
67* ProHumanTranshuman: Dr. Mastaba hoped that you would succumb to TranshumanTreachery after he upgraded (and deformed) you, but instead made you into a vengeful PhlebotinumRebel.
68* ProtagonistWithoutAPast: [[spoiler:There are several possible identities, from common bandits to noble captains -- depending on your behavior throughout the game, one of them turns out to be your own.]]
69* PuzzleBoss: There are two or three of these. [[spoiler:Though you must engage in actual combat with the cyber-raptor, you can't beat it until you knock it onto the DilatingDoor on the floor and open door, dropping it into a cryo tank where it will fight with another unbeatable monster serving as a BeefGate. Later on there is another acid-dwelling monster that you must blow up with a missile from a crashed dropship.]]
70* RagnarokProofing: [[spoiler:The Phyxx ruins at the Excavation Site survived ''really'' well for being a hundred thousand years old.]]
71* QuestForIdentity: One of the points of the game. Interestingly, your [[MultipleChoicePast decisions at four key places in the game]] determine which of Dr. Mastaba's possible test subjects you were. [[spoiler: In all cases, it's ultimately AllForNothing, in a sense. After unlocking the file that reveals who he was, the protagonist concludes that [[ThatManIsDead he can never be that person again]].]]
72* RecoilBoost: The aforementioned GravityScrew room forces you to use this.
73* SeeYouInHell: At one point, the protagonist utters a variant of this that is more somber than usual: "I'm sure I'll be joining you and your men in hell very shortly." [[spoiler:(This is a PostMortemOneLiner the protagonist utters while the base's nuclear reactor is still on the verge of exploding.)]]
74* SequelHook: [[spoiler: Dr. Escher survived but was captured, with Dr. Mastaba gloating that she will be his next test subject.]] But alas, all hope for a sequel/expansion is [[OrphanedSeries long since gone]].
75* ShoutOut: The two dropships are named Roenick and Chelios. Jeremy Roenick and Chris Chelios were both players with the Chicago Blackhawks in 1995 when the game was made.
76* SpritePolygonMix: Flat backgrounds, 3D objects, like in ''Videogame/AloneInTheDark''.
77* StrappedToAnOperatingTable: Happens to Dane, the hero in the opening cutscene, and presumably all of Dr. Mastaba's other victims.
78* TheUnfought: [[spoiler:Dr. Mastaba escapes your wrath, and will continue his hideous experiments.]]
79* TranshumanTreachery: Dr. Mastaba was ''hoping'' this trope would result with his victims.
80* UnintentionallyUnwinnable: Draining the alien battery you got from [[spoiler:the first alien leader]] too much (either by healing or firing your ArmCannon), and you will not have enough power to charge up [[spoiler:your escape vehicle]].
81* UnwillingRoboticisation: All the victims of Dr. Mastaba.

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